Generally in agreement with most of what's already been said however I think the AoF mainly depends on what your plans are for your gaming. If your just doing PvM then I like it on a mage temp. Most of the time your going to be attacking at a distance so the luck boost can be worth the loss of a few mods. With imbuing you can make up the resists on other pieces.
Most mages are using SDI spellbooks or slayer spellbooks so DCI is pretty much a non issue since your not using a spellchannel -mage wep to get any meaningful DCI. Also consider the fact so many mages are using shields for added mods (Tongue of Beast, Hephaestus, Imbued wooden shields, etc,..)
Taylor - I just made a pretty sweet suit using AoF. Its for a hi-bred temp 4x120 mage necro spellweaver. Around 800 skill points on this guy. Entire suit is arties with 2 pieces crafted. I'm just waiting for a gorget which Briar Rose :bowdown:was
SO KIND enough to snag on Europa and is bringing back to ATL for me. (Favors : Briar Rose +3, yea its a 3 pointer from outside the line
) I made this guy soon as spellweaving came out so I've been playing the temp for a long time but this suit is an awesome upgrade. It isn't a luck suit but there was no other way to hit the 100%Lrc. IMHO its WELL worth the AoF for all the skills and versatility of this char. Its mainly a spawning char/suit not for getting luck drops. Even in PvP, which I quit doing in this game over 2 yrs ago, he's one of the best support classes I've seen (winding, buffs up then wraith form running into a pack of foes to wither, throwing fields, 5 pixies to disrupt casters and mess up dexers with healing, ressing, corpse skin/evil omens, revenants to reveal, etc,...) Char is a blast to play even with his +45 macros
.