I have been trying to farm the Abyssal Lair Spawn (Devourer of Souls) to try get the Tinker Legs. Considering the rarity of the artifact drop, speeding up my time to get this spawn done seems quite crucial since apparently around 80-100 kills are needed to get the drop...
Does suit luck matter to increase the chances at a artifact drop ?
Currently, I find that the spawn takes me a lot to get it done and I often have to back off as early as the level 2 when I have too many Daemons all coming after me, and this inhability to tackle multiple foes all at once slows me down for the entire spawn.
Spells seem to hurt particularly with the set up below...
This, more surprisingly, when my template even has Magic resistance and healing !!
True, my suit is less than average (actually a cheap one...) but I was expecting that magic resist and healing skills would make it up for the lack of a better suit... Nonetheless, my health bar goes down real fast regardless of the skills forcing me too often to back off and melee the spawn one at a time.....
Any advice on how to better tweak my template and gear for this spawn to get through it faster ?
I think that the most important upgrade that I should be able to do, is one that enables me to tackle 3, perhaps even 4 or 5 Daemons or Pit Fiends all at once without having to run away and back off....
Thanks.
Skills : 120 Anatomy, 120 Tactics, 120 Swordsmanship, 107.5 Healing, 98.1 Magic resistance, 75.6 Chivalry
Base Stats : Strength 122, Dexterity 105, Intelligence 28
Weapon : Double Axe Demon Slayer HML 81%, HLL 81%, HSL 70%, DI 36%
Gear :
- Elder Detective of the Royal Guard (Replica) Intelligence bonus 3
- A Primer on Arms Talisman strength bonus 1, Hit Point regen 2, DI 20%
- Shadow Cloak of Rejuvenation HPR 1, SR 1, MR 1, LMC 2%
- Barbed Leather legs 15, 14, 8, 11, 15 HPI 4, SI 7, SR 3
- Barbed Leather tunic 11, 10, 15, 10, 12 HPI 4, SI 7, SR 2, HPR 1
- Barbed Leather sleeves 14, 16, 10, 12, 12 HPI 4, SI 7, HPR 1
- Barbed Leather gloves 11, 8, 11, 10, 11 HPI 4, SI 7, SR 2, HPR 1, Nightsight
- Barbed Leather cap 9, 10, 11, 10, 11
- Barbed Leather gorget 10, 12, 15, 17, 10 HPI 4, SI 7, HPR 1
- Ring Strength bonus 7, Dex bonus 7, HCI 13%, DCI 13%, DI 22%
- Bracelet Dex Bonus 4, DCI 15%, LRC 17%, DI 19%, Energy resist 8%
Overall suit
- Resistances all 70/70
- Hit points 135, Stamina 151, Mana 31
- HCI 13%, DCI 28%, LMC 2%, DI 97%, LRC 17%
Does suit luck matter to increase the chances at a artifact drop ?
Currently, I find that the spawn takes me a lot to get it done and I often have to back off as early as the level 2 when I have too many Daemons all coming after me, and this inhability to tackle multiple foes all at once slows me down for the entire spawn.
Spells seem to hurt particularly with the set up below...
This, more surprisingly, when my template even has Magic resistance and healing !!
True, my suit is less than average (actually a cheap one...) but I was expecting that magic resist and healing skills would make it up for the lack of a better suit... Nonetheless, my health bar goes down real fast regardless of the skills forcing me too often to back off and melee the spawn one at a time.....
Any advice on how to better tweak my template and gear for this spawn to get through it faster ?
I think that the most important upgrade that I should be able to do, is one that enables me to tackle 3, perhaps even 4 or 5 Daemons or Pit Fiends all at once without having to run away and back off....
Thanks.
Skills : 120 Anatomy, 120 Tactics, 120 Swordsmanship, 107.5 Healing, 98.1 Magic resistance, 75.6 Chivalry
Base Stats : Strength 122, Dexterity 105, Intelligence 28
Weapon : Double Axe Demon Slayer HML 81%, HLL 81%, HSL 70%, DI 36%
Gear :
- Elder Detective of the Royal Guard (Replica) Intelligence bonus 3
- A Primer on Arms Talisman strength bonus 1, Hit Point regen 2, DI 20%
- Shadow Cloak of Rejuvenation HPR 1, SR 1, MR 1, LMC 2%
- Barbed Leather legs 15, 14, 8, 11, 15 HPI 4, SI 7, SR 3
- Barbed Leather tunic 11, 10, 15, 10, 12 HPI 4, SI 7, SR 2, HPR 1
- Barbed Leather sleeves 14, 16, 10, 12, 12 HPI 4, SI 7, HPR 1
- Barbed Leather gloves 11, 8, 11, 10, 11 HPI 4, SI 7, SR 2, HPR 1, Nightsight
- Barbed Leather cap 9, 10, 11, 10, 11
- Barbed Leather gorget 10, 12, 15, 17, 10 HPI 4, SI 7, HPR 1
- Ring Strength bonus 7, Dex bonus 7, HCI 13%, DCI 13%, DI 22%
- Bracelet Dex Bonus 4, DCI 15%, LRC 17%, DI 19%, Energy resist 8%
Overall suit
- Resistances all 70/70
- Hit points 135, Stamina 151, Mana 31
- HCI 13%, DCI 28%, LMC 2%, DI 97%, LRC 17%
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