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Luck in Shame

Naxatilor Feluka

Sage
Stratics Veteran
Stratics Legend
This thread is primarily a personal question. According to the luck formulas available on various uo databases, at 3972 you reach the 100% threshold at which point having more luck does nothing for you. That being said, does shame have the same interaction with luck as the rest of the world? With a suit at 1800 luck, 1000 from perfection, 850 from a luck statue, and 400 from the fountain of fortune you can be at 4050 luck. [Seems not hard to achieve nearly 4400], that being said, what I am getting at is - is it worth it to go the extra mile to hit above 4400? Or should I just stop at 3972 and spend the rest of my points in mods for the charachter?
 

kongomongo

Lore Master
Stratics Veteran
Campaign Supporter
I fear you will not get very far with your question here as far as facts are concerned.

You will only get peoples opinions on the pieces they have received under their suit.

There is also the fact that more luck has higher chance of adding negatives (brittle cursed cannot be repaired)

from pub73:
    • The higher the killer’s Luck, the higher the chance of multiple Bonus Budget
  • After the item budget is determined:
    • The higher the Budget, the more Disadvantage Rolls are made for the item
    • Each Disadvantage Roll has a chance of adding a new Disadvantage
    • Each Disadvantage adds a fixed bonus to the item’s Budget
 

silent

Lore Master
Stratics Veteran
Stratics Legend
So bottom line higher luck almost assures an item will drop with negatives. I've suggested before at some point high enough luck should also have the chance of removing a negative. Otherwise why would you even want to wear high luck?
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
I'm not sure even the devs really understand how exactly the luck factors in and when you should or should not wear it..I think your better off getting a Real life luck suit and it'll have more of an impact then in game luck :)
 

kongomongo

Lore Master
Stratics Veteran
Campaign Supporter
The question is what kind of item do you want? If you want a high-budget item with 1000 weight then Luck will give you a higher chance for that item. That 1000 weight item will have a very high chance to drop with negatives though.

So if you're just aiming for a SDI18 item, or a SSI10 item that you want to imbue, i don't think Luck makes much sense...

Just my thoughts, I guess unless a dev chimes in noone knows for sure.
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
When it comes to "LUCK" UO sold us a bill of goods that has cost UO Players real money when it comes to building these high end luck suits. There is no way to build a high end luck suit without one of these https://www.origin.com/en-us/store/...forged-metal-tool-10-charges-100-enhancement- at a cost of $9.99.

Silent has it %100 right and UO has it %100 backwards. DEVs have stated that "LUCK" is broken but it was fixed for the "new dungeons" *coughs* BS *coughs*.

From the many players that have used and reported their findings about "LUCK", even in the "new dungeons" it looks like 1000-1200 is the "sweet spot". Don't waist your money until the DEVs fix "LUCK" and the player base with the high end luck suits test it 10 times from Tuesday.
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
You don't need the forged tool..you choose to min max your suit to fit every possible iota of resists/mods..you can reforge your 150 blank luck piece and enhance like you normally would..of course you may break 1 or 2 and you'll lose a bit of resists or a mod but it's 100% possible to make the same luck "number" suit without the forged tool..but why do something half assed :)
 

THP

Always Present
Stratics Veteran
Stratics Legend
listen..one more time....'' LUCK '' aint working like it was intended....dont even think about building a high luck suit till the DEVs have sorted the mess out.
 

Lord Frodo

Stratics Legend
Stratics Veteran
Stratics Legend
UNLEASHED
You don't need the forged tool..you choose to min max your suit to fit every possible iota of resists/mods..you can reforge your 150 blank luck piece and enhance like you normally would..of course you may break 1 or 2 and you'll lose a bit of resists or a mod but it's 100% possible to make the same luck "number" suit without the forged tool..but why do something half assed :)
%200 disagree. Any time you try to enhance with spine to get the 190 luck on a piece you will get %105 fail. From http://uo.stratics.com/content/tools/enhancearmor.php Luck: failure % = 30 + ( Current Luck / 2 ) 30+ (150/2) = %105. You HAVE TO USE the tool for real money.
 
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cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
%200 disagree. Any time you try to enhance with spine to get the 190 luck on a piece you will get %105 fail. From http://uo.stratics.com/content/tools/enhancearmor.php Luck: failure % = 30 + ( Current Luck / 2 ) 30+ (150/2) = %105. You HAVE TO USE the tool for real money.
Oh..I do see that now..I personally have never used the 190 luck pieces I always stick with 150 just because I enhance for resists and with perfection/sphinx/luck statue I get plenty the additional 160 seems wasted when 16 resist per piece is much more appealing when fitting mods on a suit to min/max damage for specific mobs..2600+ always felt high enough
 

Endal

Journeyman
Stratics Veteran
Luck: failure % = 30 + ( Current Luck / 2 )
It's true, you do need to get the Forged Metal Tools to get the perfect 190 Luck (they gurantee that you won't break when you enhance an item). However, much like Cazador, I agree that you really only need the 150, and if you have the patience to make several suits, you can usually end up with fairly good statistics (though not a true Epic Suit that the FMT would get you).

Personally, when it came to stuff like the Tangle and such, I figure that when I get one from a drop that I will wear it, but I'm not going to pay 45-60m for one. The buffs are nice and all, but they aren't THAT nice. The extra 40 points of luck isn't a HUGE difference, even if you do everything else, it's not going to change your final results all THAT much.

2020 and 2260, only a difference of 240 points.
2020 + 200 (Luck Statue as a new account)
2220 + 80 (Max Luck from the Sphinx)
2300 + 1000 = 3300 (100% Perfection)

The total comes out to around 90%, the real bonus is going to come from that Luck Statue as you are here longer and longer. Every year you are here, that number goes up 50 points (soon to total a solid 1k luck on the 16 year anniversary)

So in the end, those 240 points you get from buying the FMT is only a difference of about 3.6%. Sure it's cool to get max luck, but in the end it's your length of playing that's going to play the larger role. After your 5th year, the difference is the same as a first year player (with the statue) and after that you start to rise beyond them.
 

Cogniac

Grand Inquisitor
Stratics Veteran
Stratics Legend
At the end of the day, it doesn't really matter whether Luck actually works or not. The problem lies in the fact that it is so complicated to understand, with different sets of equations for interactions with every possible loot system, many of which have never been explained, even partly, in any public forum.

I still believe that they should completely scrap it and re-purpose Luck as the basis of a simple critical hit system for combat.
 
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Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
When it comes to "LUCK" UO sold us a bill of goods that has cost UO Players real money when it comes to building these high end luck suits. There is no way to build a high end luck suit without one of these https://www.origin.com/en-us/store/...forged-metal-tool-10-charges-100-enhancement- at a cost of $9.99.

Silent has it %100 right and UO has it %100 backwards. DEVs have stated that "LUCK" is broken but it was fixed for the "new dungeons" *coughs* BS *coughs*.

From the many players that have used and reported their findings about "LUCK", even in the "new dungeons" it looks like 1000-1200 is the "sweet spot". Don't waist your money until the DEVs fix "LUCK" and the player base with the high end luck suits test it 10 times from Tuesday.
Metal enhances well for an affordable, not forged tool suit. about 50/50 with a plus 60 hammer and 120smith. better if you only imbue to 450 or so.
 

Kylie Kinslayer

Stratics Legend
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Whether luck is working as intended is indeed debatable. My personal experience is that I have noticed a very nice difference in running with over 3k luck as opposed to 1500-2500.

You don't need the forged tool..of course you may break 1 or 2
With respect to this comment specifically I have to strongly disagree. I have tested it on three separate occasions and each one I broke 5 out of 6 pieces before being successful and these were pieces with only a minimal amount of stuff imbued on it. I can only imagine the break percentage if you imbued it to max and then attempted to enhance it. So, if you have reforged your piece, then imbue it then go to enhance and you break 5 out of 6 you come out much better in the long run (gold and time wise, provided you buy your imbue ingreds etc) in investing the 35-40m needed for a forged tool.
 

Flutter

Always Present
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Whether luck is working as intended is indeed debatable. My personal experience is that I have noticed a very nice difference in running with over 3k luck as opposed to 1500-2500.
I'm banging my head on my desk trying to figure out how much luck I need. I don't even know what loot is good. I probably threw out stuff worth billions.
 

Endal

Journeyman
Stratics Veteran
I'm banging my head on my desk trying to figure out how much luck I need. I don't even know what loot is good. I probably threw out stuff worth billions.
When I was making my Sampire's Training Suit I just went through Shame with my mage, EVed about a hundred big guys, took it home, and broke it all down. I could have had a Tangle and I never would have known because I just threw it all in a bag and when the bag was full I ran home.

Since then, I ran a friend through Shame because he wanted a mage suit, his is better than mine after only a few hours of farming Shame. I got some more Relic Fragments though. :D

Just because I know the numbers, doesn't mean I'm not a noob.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
This is what i do for luck
Events - has nothing to do with luck property - no luck needed
Artifacts - high luck as possible (tho who really farms for arties anymore?)
Shame loot -- analyze your loot grade.
--- if your getting lots of mid end stuff and think you could "bump it up" without adding neg properties go for it.
--- This means that if your getting a good number of decent 4 or 5mod clean items, it might be worth adding luck to bump it up to a 6mod.
--- keep in mid killing time, if your luck suit reduces killing time significantly, its probably not worth it.
--- If the loot table is already high weight (like Unbounds) I use no luck. That means that the 4 mod stuff, remains only 4 mod, but the higher level clean pieces wont get bumped up to Brittle or Cursed.
 

Smoot

Stratics Legend
Stratics Veteran
Stratics Legend
I'm banging my head on my desk trying to figure out how much luck I need. I don't even know what loot is good. I probably threw out stuff worth billions.
Heres a good link to splintering weapons (keep in mind its old, the info still right but prices outdated)
http://stratics.com/community/threads/splintering-weapons.291025/#post-2220446

i started a great thread on jewels a while back, but cant find it. maybe ill look more sometime.
Armor is a very complicated puzzle. maybe ill make a basic post sometime
 
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cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
Whether luck is working as intended is indeed debatable. My personal experience is that I have noticed a very nice difference in running with over 3k luck as opposed to 1500-2500.



With respect to this comment specifically I have to strongly disagree. I have tested it on three separate occasions and each one I broke 5 out of 6 pieces before being successful and these were pieces with only a minimal amount of stuff imbued on it. I can only imagine the break percentage if you imbued it to max and then attempted to enhance it. So, if you have reforged your piece, then imbue it then go to enhance and you break 5 out of 6 you come out much better in the long run (gold and time wise, provided you buy your imbue ingreds etc) in investing the 35-40m needed for a forged tool.
If you enhance after you Imbue without a tool that's dumb..if you're going the cheap route enhance first and lose the extra space..or cough up the 5.99..that's how I made my woodland suit with 10hci per piece..reforge 5% enhance with heartwood to 10% then imbue..and yes you lose space..but it's not worth the roll otherwise in losing ingredients time etc..
 

Kylie Kinslayer

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If you enhance after you Imbue without a tool that's dumb..if you're going the cheap route enhance first and lose the extra space..or cough up the 5.99..that's how I made my woodland suit with 10hci per piece..reforge 5% enhance with heartwood to 10% then imbue..and yes you lose space..but it's not worth the roll otherwise in losing ingredients time etc..

100% agree there. The only reason I tried it was just to personally gauge it if was worth the cost of the forged tool. I think I had imbued a resist and some lmc (have tons of Order) onto some gm made armor then tried to enhance it with spined just to see the result. After my testing it was a no brainer to spend the gold for the tool.
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
100% agree there. The only reason I tried it was just to personally gauge it if was worth the cost of the forged tool. I think I had imbued a resist and some lmc (have tons of Order) onto some gm made armor then tried to enhance it with spined just to see the result. After my testing it was a no brainer to spend the gold for the tool.
Oh yea 100% I wasn't calling you dumb for the record, I was just saying in general
 

Speranza

Slightly Crazed
Alumni
Stratics Veteran
Stratics Legend
Just from experience here with no real math but....

I'm running about 1700 luck with a scavenged suit and the luck statue. Farming Molten earth elementals I'm getting several legendary artifacts with just abuot max weight of artifact juice on it. I'm also getting a :rant2:ton of cursed, brittle, cannot be repaired on these items. BUT the benefits are so nice, I'm almost ALWAYS able to do a corpse run, AND i get so many that it doesn't bother me if they fall apart or are cursed.....

Without luck, I get nothing worth writing home about, but could still probably build an LRC suit with a hand full of mana regen and MAYBE some LMC.
 

The Zog historian

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
With respect to this comment specifically I have to strongly disagree. I have tested it on three separate occasions and each one I broke 5 out of 6 pieces before being successful and these were pieces with only a minimal amount of stuff imbued on it. I can only imagine the break percentage if you imbued it to max and then attempted to enhance it. So, if you have reforged your piece, then imbue it then go to enhance and you break 5 out of 6 you come out much better in the long run (gold and time wise, provided you buy your imbue ingreds etc) in investing the 35-40m needed for a forged tool.
We both have the same rotten...luck...in enhancing. When I want a leather piece with a single high intensity property, I typically have to reforge a couple dozen pieces to get just a couple that survive enhancing with barbed, and they may not have the resist distribution I want anyway. That just isn't worth my time or the cost of buying kits, so I pony up for RL dollars to get another tool. It gives a little more room to imbue anyway.
 

The Zog historian

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
If you enhance after you Imbue without a tool that's dumb..if you're going the cheap route enhance first and lose the extra space..or cough up the 5.99..that's how I made my woodland suit with 10hci per piece..reforge 5% enhance with heartwood to 10% then imbue..and yes you lose space..but it's not worth the roll otherwise in losing ingredients time etc..

Remember that if you enhance first, then you can't reforge.

Enhancing odds can be horrible even with a single high intensity property. I just can't trust my personal luck anymore when trying to get high luck, and in the end, it can be significantly better to imbue up, then enhance at the very end.
 
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