Required Skills to make a Sampire Work:
It should be noted that in the "60/100/100/120/120/120 method", the Weapon skill, Parrying, and Bushido, will have a combined total of 300 points for the Special Move Mana cost reduction of 10 Mana for your weapon's special attacks (Primary and Secondary attacks).
Spells that should be cast are:
- Chivalry (Enemy of One for damage increase, Consecrate Weapon to get around defenses, utility spells)
- Necromancy (Vampiric Embrace enhnaced HP gained on hits, Curse Weapon for MORE HP gained on hits)
- Bushido (Confidence, Lightning Strike, Honorable Execution... basically the entire thing)
- Parrying (Deflected hit = Health Regain with Confidence)
- Tactics (Massive base damage increase)
- Weapon Skill (your choice between Swords, Mace, and Fencing)
- Anatomy (increases base damage an extra 50-60%, may also increase odds of Critical Hits)
- Spirit Speak (strengthens many Necromancy spells and may also be used as a free heal off of nearby corpses)
- Resisting Spells (reduces time of nerfing spells as well as the duration of freezing spells, no damage resists)
- Focus (helps to regenerate HP/Mana/Stamina)
It should be noted that in the "60/100/100/120/120/120 method", the Weapon skill, Parrying, and Bushido, will have a combined total of 300 points for the Special Move Mana cost reduction of 10 Mana for your weapon's special attacks (Primary and Secondary attacks).
Spells that should be cast are:
- Enemy of One: Increases your damage against that type of specific monster type (Skeletons, Ettins, Ratmen Archers, etc) by 50% while increasing the damage you receive against any other type by 100%.
- Consecrate Weapon: Will turn your 100% physical weapon into any type of damage that your opponent is most susceptible to.
- Vampiric Embrace: Adds an extra 20% HLL to all attacks with your weapon, Massive Stamina Regeneration, Mana Regeneration, Resistance to Poisons (immune to L3 and below), -25 points of fire resistance, +25% damage from undead slayers.
- Curse Weapon: Adds an extra 50% HLL to all attacks with your weapon.
- Summon Familiar (if you chose Spirit Speak): Shadow Wisps will restore mana for you and your team. Not a lot, but it's helpful.
- Confidence: Heals your character for a good deal of damage and stamina when first cast, returns HP on each successful parry.
- Lightning Strike: Gives you a single attacks with 50% HCI (capped at 45) and also has a chance to deal critical damage.
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