http://en.wikipedia.org/wiki/Ultima_Online
It's a decent write-up but they refer to Third Dawn as a fourth expansion. Wasn't it the third, hence the title? I remember being very pleased when LBR came out. I had new items to craft plus the game had a plot somewhat with the robo-Blackthorne in it.
They also gloss over the reforming of the Trammel (and Felucca?) world with the Mondain's Legacy release. They added some hard dungeons along with Heartwood town introduced in Yew. Heck, they don't state the default client has become ML either.
I won't bother mentioning AOS.... but it has gotten old hat for a new facet to be added and selectable from the moongate menus. The Second Age areas (commonly called T2A) were added onto the world to be hard to access from the outside and introduced two towns to the game. So I wonder why they rebuilt the first two facets to include ML content?
It's a decent write-up but they refer to Third Dawn as a fourth expansion. Wasn't it the third, hence the title? I remember being very pleased when LBR came out. I had new items to craft plus the game had a plot somewhat with the robo-Blackthorne in it.
They also gloss over the reforming of the Trammel (and Felucca?) world with the Mondain's Legacy release. They added some hard dungeons along with Heartwood town introduced in Yew. Heck, they don't state the default client has become ML either.
I won't bother mentioning AOS.... but it has gotten old hat for a new facet to be added and selectable from the moongate menus. The Second Age areas (commonly called T2A) were added onto the world to be hard to access from the outside and introduced two towns to the game. So I wonder why they rebuilt the first two facets to include ML content?