I know this is a want,want,want...gimmie,gimmie,gimmie thread butttttt...
Can we please add some spice back into adventuring..random items unlock throughout the world at random times..not rubble but random things in dungeons/instances encounters like the Lich spawn does..I'm talking a list that can updated and changed from month to month or every 6-8 months..all tagged with a unique ID to protect rares
Dislodged Rocks(small,medium,large)
Tree Branches
Loose Ruins
Wet Blood
Misplaced Playing Cards
Broken Plates
Flowers
Things that would make sense to become "unlocked" and spawn randomly anywhere (Trammel,Fel,Ilsh,Ter Mur,Tokuno,Malas)
Once an item is picked up a random spawn generator is started that could range from 1 minute to 1 week to limit the drop rates..it will give people a reason to "explore" again.
No matter what anyone says this game is designed to be about "eye candy" so give the masses an additional variable to what they do when they play
Dungeon specific drops
Tram Despise
Andros' Lost Boots
Fel Despise
Broken Piper Flute
Etc etc...
I know it would be alot of work and the team is small, and how some people would say oh it's a waste of time enjoy what we have, but ALOT of people would enjoy just adventuring and by mistake run into a "Broken Necklace" deep in the woods of Minoc and things like that..
So flame on flamers
Can we please add some spice back into adventuring..random items unlock throughout the world at random times..not rubble but random things in dungeons/instances encounters like the Lich spawn does..I'm talking a list that can updated and changed from month to month or every 6-8 months..all tagged with a unique ID to protect rares
Dislodged Rocks(small,medium,large)
Tree Branches
Loose Ruins
Wet Blood
Misplaced Playing Cards
Broken Plates
Flowers
Things that would make sense to become "unlocked" and spawn randomly anywhere (Trammel,Fel,Ilsh,Ter Mur,Tokuno,Malas)
Once an item is picked up a random spawn generator is started that could range from 1 minute to 1 week to limit the drop rates..it will give people a reason to "explore" again.
No matter what anyone says this game is designed to be about "eye candy" so give the masses an additional variable to what they do when they play
Dungeon specific drops
Tram Despise
Andros' Lost Boots
Fel Despise
Broken Piper Flute
Etc etc...
I know it would be alot of work and the team is small, and how some people would say oh it's a waste of time enjoy what we have, but ALOT of people would enjoy just adventuring and by mistake run into a "Broken Necklace" deep in the woods of Minoc and things like that..
So flame on flamers