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What could be done to keep you happy with UO ?

SlobberKnocker

Slightly Crazed
Stratics Veteran
Stratics Legend
free to play really needs to be seriously looked at. I think just in the sense of getting new players in the door and being allowed to train upto gm level. I think the subscriber base can remain in tact as well. this seems a no brainer to me. we get new blood in the game and the vets who are o.k. paying anyway continue to pay.

forget about box presence in stores. old hat there. digital download is the way of the present and future. bottom line ftp will allow you to compete with all the other free options out there. mobile platforms need to be looked at as well.
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
Their would be to much abuse of the free to play. Think of all those bot run and gold storage accounts activated all being free. Would have to be more then a skill limit. House limited to 9x9. Bank and pack storage limit. Mining, Jacking and Fishing skills limited below GM, like 90. Other lands like SE, garg lands and any future new lands would never be open to the FTP without upgrade purchase.
 

Selurnoraa

Adventurer
Stratics Veteran
Their would be to much abuse of the free to play. Think of all those bot run and gold storage accounts activated all being free. Would have to be more then a skill limit. House limited to 9x9. Bank and pack storage limit. Mining, Jacking and Fishing skills limited below GM, like 90. Other lands like SE, garg lands and any future new lands would never be open to the FTP without upgrade purchase.
Why are we worried about some sudden influx of botters it's 2013 this game has been duped a million times over so why are we still obsessing over something that cannot possibly cause as much damage as the dupes have done.
 

SlobberKnocker

Slightly Crazed
Stratics Veteran
Stratics Legend
im open for suggestions on how to increase the player base. im laughing as I type this and right below have a link for lotro's which is free to download and play. star wars as well. your talking two of the most successful fantasy brands of all times in terms of both publishing, t.v. and movie revenue.

were way outgunned here.
 

weins201

Certifiable
Stratics Veteran
Stratics Legend
Stop worrying about what player "Want" and fix broken simple things like; pet commands, barding not going criminal, crashing to desktop, luck, etc.

that would make me happy:)
 

The Zog historian

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Why are we worried about some sudden influx of botters it's 2013 this game has been duped a million times over so why are we still obsessing over something that cannot possibly cause as much damage as the dupes have done.

Not a sudden influx, but a sudden increase. As bad as it's been, it would only get worse. If you think there's been duping, wait till they don't have to constantly switch accounts.

I overheard in General Chat that some guy bought gold from a certain site, and it turned out to be duped. Being able to perpetuate free accounts indefinitely would only embolden them.
 

Selurnoraa

Adventurer
Stratics Veteran
Not a sudden influx, but a sudden increase. As bad as it's been, it would only get worse. If you think there's been duping, wait till they don't have to constantly switch accounts.

I overheard in General Chat that some guy bought gold from a certain site, and it turned out to be duped. Being able to perpetuate free accounts indefinitely would only embolden them.
So it sounds like the issue is that duping would still need to be addressed, no offense but people botting will not even make a dent in an economy like this, duping however destroys everything and that really needs to be addressed.
 

Revan123

Seasoned Veteran
Stratics Veteran
free to play really needs to be seriously looked at. I think just in the sense of getting new players in the door and being allowed to train upto gm level. I think the subscriber base can remain in tact as well. this seems a no brainer to me. we get new blood in the game and the vets who are o.k. paying anyway continue to pay.

forget about box presence in stores. old hat there. digital download is the way of the present and future. bottom line ftp will allow you to compete with all the other free options out there. mobile platforms need to be looked at as well.
FTP would be the death of UO. UO is most profitable in it's current state. UO is STILL alive despite being almost 16 years old because the player base is extremely loyal and willing to pay more than they have to (multiple accounts, buying stuff on the origin store, etc). If UO loses it's profitability, it WILL die, I assure you. Right now you have your average player paying $15 per account per month subscription fee's and the average player owns at least two accounts, while some own far more than that. On TOP OF this, people still spend massive amounts of money in the Origin store buying forged metal artifacts, account upgrades, transfer tokens, etc. If they made the game FTP, all these extra accounts would become free, and they'd have to add MORE to the Origin store that UO players would be willing to pay for, and that's at least $30 worth to pay for the accounts that they otherwise would be paying for. Oh and that's EXCLUDING the stuff they ALREADY buy from the Origin store (accounts upgrades, transfer tokens, etc.). As warping said, they'd have to limit house sizes, or limit where you could travel, which dungeons you could go on, and tons of other stuff that would make UO players outright quit. UO Players are getting Milked for everything they own as it is. The average UO player pays far more than any other MMO player. They would only make it FTP if they could increase profits, which would mean Milking UO Players for EVEN MORE than they already pay.
 
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Revan123

Seasoned Veteran
Stratics Veteran
the one thing i have never understood about UO is the fact that it is a game in need of marketing, yet the brilliant marketing staff decided that selling a game in game stores was a bad idea. how do they expect their game to survive on a 100% word of mouth reputation, we all know this, if you dont already know about the game, there is literally no way to find out it exists. no online advertisements, no discs being sold in stores. no advertisement or marketing effort from EA whatsoever.
They don't choose to sell it in the stores, the stores choose to stock it or not, and they won't because the game won't sell... Ever hear the saying, "Never judge a book by it's cover?" Well UO does NOT have an appealing cover.
 

Revan123

Seasoned Veteran
Stratics Veteran
Another nobody playing with rares has a great idea lol.

I see rares fest in your profile and all you talk about are EM's.

Maybe if you stopped being an item/event junkie and just played the game for fun instead of collecting you would get it.
you're such an idiot... lol
 

Lady Storm

Grand Inquisitor
Stratics Veteran
Stratics Legend
I asked a few "new" players how they found our game.
The answer for most was they were returning players from over 10 years ago and found out that the game was still alive so returned to try it again.
The rest were a mixed bag of children of players who just started but knew the game from their parents play, or were from word of another player inviting them to come play.

There are players who right now switch on/off accounts to hold homes because they want to have that second home where they have found friends to play with... its about time to open back up the accounts back one step the dev took. 1 house per shard per account. This helps with the "Siege" housing and lets others who want to play on more than one shard. (shard shields would be very useful for players then as they could move about and play and make more friends and not worry if they got enough bank space...
This just might give EA more revenue as many of those on/off accounts will become active.
A good many left the game when they went to 1 house account bit.
 
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Selurnoraa

Adventurer
Stratics Veteran
FTP would be the death of UO. UO is most profitable in it's current state. UO is STILL alive despite being almost 16 years old because the player base is extremely loyal and willing to pay more than they have to (multiple accounts, buying stuff on the origin store, etc). If UO loses it's profitability, it WILL die, I assure you. Right now you have your average player paying $15 per account per month subscription fee's and the average player owns at least two accounts, while some own far more than that. On TOP OF this, people still spend massive amounts of money in the Origin store buying forged metal artifacts, account upgrades, transfer tokens, etc. If they made the game FTP, all these extra accounts would become free, and they'd have to add MORE to the Origin store that UO players would be willing to pay for, and that's at least $30 worth to pay for the accounts that they otherwise would be paying for. Oh and that's EXCLUDING the stuff they ALREADY buy from the Origin store (accounts upgrades, transfer tokens, etc.). As warping said, they'd have to limit house sizes, or limit where you could travel, which dungeons you could go on, and tons of other stuff that would make UO players outright quit. UO Players are getting Milked for everything they own as it is. The average UO player pays far more than any other MMO player. They would only make it FTP if they could increase profits, which would mean Milking UO Players for EVEN MORE than they already pay.
Your logic makes zero sense.

No new players coming in with veteran players leaving = UO's death, this I assure you. Dead servers will be enough for many players to pack up the houses on secondary accounts and shut them down.

And I am sorry but the forged tool is money in the bank, if this game could hit more homeruns like that on the store we'd be set. Oh and the beauty of it is YOU don't need to spend your own RL cash to get it!! Those that choose not to can buy it from another player for gold!!! That $30 they are saving by not paying for two accounts maybe they will be more inclined to spend it at the EA store anyways.

No version of a F2P UO should ever consider the restrictions that you would suggest. Really the main thing is that automatic house refreshment should be disabled if not on an active subscription. The rest need to be refreshed once a week just like in the old days.
 

atinycow

Adventurer
Stratics Veteran
Again, arguing over why stores don't carry UO anymore is ridiculous. PC gaming is almost entirely downloads now. Seriously, go walk around a GameStop sometime. They'll have a small area where a handful of major games that cost millions to develop are available, but that's about it. That big diverse retail section where you searched through tons of obscure PC games to buy Samurai Empire eight or nine years ago? That does NOT exist anymore.

And if UO went F2P they would convert gold into a non-physical integer first, and free accounts wouldn't be able to have more than a couple mil. Goldsellers would find them completely worthless as holders. This is a problem other games needed to solve, and did, when going F2P.
 

Meridian

Visitor
Stratics Veteran
Stratics Legend
I recently returned and I am leaving again. The game is simply empty. The feeling I get is that Electronic Arts is content to leave the premium payment model in place until a set number if subscribers is reached, and then they will shutter the game.

How to fix the game?

Well, first the current player base will have to admit that this current iteration of the game is in it's final stages, and allow the developers (if they are interested) to reboot the game. I feel that the "sandbox" approach with a skill-based system is still unique and allows for players to find their own way to play. One of the things that I truly loved about Ultima Online was the ability to never have to fight a single monster to be valid and successful in the game. A Tailor could become rich and famous in the game just as well as a Mage. I feel that this aspect is no longer the case as much of the resources to manufacture powerful items requires monster drops (for example).

Second, an aggressive marketing approach. There is no gamer, young or old, that would see Ultima Online on a store shelf and purchase it. The game is old and antiquated. A new engine with the same 3/4 view could be compelling and unique. The present condition of the games appearance screams "old". This alone prevents new players from experiencing the depth of the game by driving them away before they start.

Finally, the development team would have to throw a bone to the current player base to insure they had a proper foundation of players in the new Ultima Online. Allowing veteran rewards from current accounts to continue, a "homesteader" advanced start and house placement for veterans, and advanced beta testing would be enough "carrots" to dangle to bring the current set of loyal players over to try the new game.

Anything short of a reboot will only see the degradation of the current game until Electronic Arts finally throws the switch on it.

I rode a horse for an hour on the Sonoma server last week. All of the iconic places that I hold so dear now have historical signs on them, but no people. Memories are fantastic, but I cannot bear to travel in Sosaria now. The ghost of what once was is too haunting.

Ryan (Priam Agravar) Sonoma Server
 

hen

Certifiable
Stratics Veteran
Stratics Legend
I recently returned and I am leaving again. The game is simply empty. The feeling I get is that Electronic Arts is content to leave the premium payment model in place until a set number if subscribers is reached, and then they will shutter the game.

How to fix the game?

Well, first the current player base will have to admit that this current iteration of the game is in it's final stages, and allow the developers (if they are interested) to reboot the game. I feel that the "sandbox" approach with a skill-based system is still unique and allows for players to find their own way to play. One of the things that I truly loved about Ultima Online was the ability to never have to fight a single monster to be valid and successful in the game. A Tailor could become rich and famous in the game just as well as a Mage. I feel that this aspect is no longer the case as much of the resources to manufacture powerful items requires monster drops (for example).

Second, an aggressive marketing approach. There is no gamer, young or old, that would see Ultima Online on a store shelf and purchase it. The game is old and antiquated. A new engine with the same 3/4 view could be compelling and unique. The present condition of the games appearance screams "old". This alone prevents new players from experiencing the depth of the game by driving them away before they start.

Finally, the development team would have to throw a bone to the current player base to insure they had a proper foundation of players in the new Ultima Online. Allowing veteran rewards from current accounts to continue, a "homesteader" advanced start and house placement for veterans, and advanced beta testing would be enough "carrots" to dangle to bring the current set of loyal players over to try the new game.

Anything short of a reboot will only see the degradation of the current game until Electronic Arts finally throws the switch on it.

I rode a horse for an hour on the Sonoma server last week. All of the iconic places that I hold so dear now have historical signs on them, but no people. Memories are fantastic, but I cannot bear to travel in Sosaria now. The ghost of what once was is too haunting.

Ryan (Priam Agravar) Sonoma Server
I loved your last paragraph. Simple but beautifully written. Safe travels.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Here is something that needs addressed and it happened to me this week.... EA needs to stop trying to bill peoples Credit Cards from Foreign Countries..... Today I had to resolve and "Issue" of Fraud on my Credit Card because EA is too stupid to bill me from the US and tried to bill me from the Netherlands... Thanks a LOT EA for blocking my CC for the weekend!!!!! Really didn't want to eat or anything this weekend... NNOOO .....

For cripes sakes I mean how hard is it to know who the heck your billing and in what country they live???????? Hello it's right on my information.... Duh!!!!!!

I'm so peeved right now I can't tell you... But crap like this shouldn't happen.... and sadly this is the 2nd time in less than 6 months they have done this to me. THAT is what really ticks me off...

So one account unplayable for the weekend and my Credit Card all locked up .... joy.
 

Lady Storm

Grand Inquisitor
Stratics Veteran
Stratics Legend
one tiny thing to add ...

Fix bod books to count as 1 lockdown with the ability for access when locked down.
I think this would go along long way to lighten up my house storage....
Not to mention cut back on the lag when 1 vendor could hold all the books rather then a gaggle of them.
It would get full use of the books without my tailor stripping to her b-day suit to fill or take a bod out...
Kind of embarrassing if you know what I mean.
 
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Goodmann

Babbling Loonie
Stratics Veteran
Stratics Legend
I would like to see faster publishes. 3 months per pub for minor stuff is way to long. Thats 4-5 publishes and minus one of those as a bug fix publish......
 

Magumbo

Visitor
Stratics Veteran

Just roll on Atlantic.

The big problem with UO vis-a-vis population, relative to its contemporaries, isn't so much declining subscriptions as it is the inabillity to merge servers. Like yes subscriptions are way down from peak, but whatever, it's 2013 for crying out loud. Everquest first started merging servers TEN YEARS AGO and it's not even quite as old as UO. Imagine how much distraught handwringing about le empty servers they'd be drowning in over there these days if every original server from 1999 was still kicking.

I'm sure Sonoma is pretty empty. If the housing system didn't forbid doing so, it should have been rolled into other shards three times over by now. But they're not going to do that. So just roll on Atlantic and chill out. There was never any game design or marketing decision that could have ever been made that would still see Sonoma full in 2013.
 

The Zog historian

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
I would like to see faster publishes. 3 months per pub for minor stuff is way to long. Thats 4-5 publishes and minus one of those as a bug fix publish......

I forget when, but some time back the Devs wanted to make smaller updates every several weeks. I don't see that as possible with now their reduced manpower.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
What would make me happy with UO? If it were populated to the point where I don't feel like I am walking around abandoned areas. The biggest reason I like to play MMO's from time-to-time are playing with other people, not just an online game where I occasionally see another player or two actually doing something. I don't honestly think UO will ever obtain that level of population without doing a complete reboot with a new client, clearer resolutions, and one that is not restricted by outdated codes. And, of course, advertisement.
 
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SlobberKnocker

Slightly Crazed
Stratics Veteran
Stratics Legend
a server merge should be on the table. one of the most glaring things that could solve this is to open up the towns to be lived in. how highly sought after would a housing spot be right next to the west brit bank? make the houses full storage regardless of sizing.

have a few more maginicia type rubble events to open up the plots. that event was highly enjoyable and dispersed some of the most sought after items in the game (rubble fire set - anyone) even today.

so you have the events on all shards, then the shards that are closing get transfer tokens and housing assignment by lottery to the new shards. housing assignment tokens are a commodity and can be horse traded.

I started playing just over 6 years ago and even back then the lack of players in any particular town was disturbing.

the playing base has spoken in regards to the move to atlantic. its is a multiple player game after all.
 
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Miri of Sonoma

Lore Master
Stratics Veteran
Stratics Legend
I recently returned and I am leaving again. The game is simply empty. The feeling I get is that Electronic Arts is content to leave the premium payment model in place until a set number if subscribers is reached, and then they will shutter the game.

How to fix the game?

Well, first the current player base will have to admit that this current iteration of the game is in it's final stages, and allow the developers (if they are interested) to reboot the game. I feel that the "sandbox" approach with a skill-based system is still unique and allows for players to find their own way to play. One of the things that I truly loved about Ultima Online was the ability to never have to fight a single monster to be valid and successful in the game. A Tailor could become rich and famous in the game just as well as a Mage. I feel that this aspect is no longer the case as much of the resources to manufacture powerful items requires monster drops (for example).

Second, an aggressive marketing approach. There is no gamer, young or old, that would see Ultima Online on a store shelf and purchase it. The game is old and antiquated. A new engine with the same 3/4 view could be compelling and unique. The present condition of the games appearance screams "old". This alone prevents new players from experiencing the depth of the game by driving them away before they start.

Finally, the development team would have to throw a bone to the current player base to insure they had a proper foundation of players in the new Ultima Online. Allowing veteran rewards from current accounts to continue, a "homesteader" advanced start and house placement for veterans, and advanced beta testing would be enough "carrots" to dangle to bring the current set of loyal players over to try the new game.

Anything short of a reboot will only see the degradation of the current game until Electronic Arts finally throws the switch on it.

I rode a horse for an hour on the Sonoma server last week. All of the iconic places that I hold so dear now have historical signs on them, but no people. Memories are fantastic, but I cannot bear to travel in Sosaria now. The ghost of what once was is too haunting.

Ryan (Priam Agravar) Sonoma Server

Priam! :) Sorry I missed you. It is true there are many places on Sonoma that invoke sad feelings yet wonderful memories all at the same time. But there are some of us still around. You know how many dear friends (including yourself) I have seen go (come back, go again,etc.) but there are still new friendships to be made on Sonoma. I am sorry to see you go again *frowns*

Safe travels where ever you journey next.

Strength and Honor,
Miri
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
a server merge
While this might make you happy for a few months, it would make you unhappy after enough people left to shut the game down entirely.

Folks will just blame said shutdown on Trammel, though, and ignore the server merge.

It's been explained previously why this is, by every objective measure, a deeply bad idea.

-Galen's player
 

Gorbs

Sage
Stratics Veteran
Stratics Legend
While this might make you happy for a few months, it would make you unhappy after enough people left to shut the game down entirely.

Folks will just blame said shutdown on Trammel, though, and ignore the server merge.

It's been explained previously why this is, by every objective measure, a deeply bad idea.

-Galen's player
Hopefully we don't try to debate this point. Instead of asking for a server merge, however, people should probably say they would like either a) 7 free transfer tokens or b) other people to move / be forced to move to their shard of choice. My positions is that the cost to keep the servers they currently have running should not be a considerably higher amount than the cost to run fewer servers. Therefore, consolidation would not provide enough financial benefit to outweigh lost subscriptions. No one is forced to play on an almost empty shard.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Hopefully we don't try to debate this point.
Indeed.

I know from experience, however, that stupidity on the Internet, and on Stratics in particular, becomes conventional wisdom all-too-easily when it remains unchallenged.

-Galen's player
 

SlobberKnocker

Slightly Crazed
Stratics Veteran
Stratics Legend
My post was not meant to derail this thread so accept my apologies. I would say that there is definitive proof that there has been a rather large exodus from the lower populated servers to atlantic these past few months. IMHO this is a direct result of the faction nerf as well as the entrance of shard transfer shields into Sosaria. However I do feel that people are gravitating to where the action is. I understand and respect that despite the lack of a player base some have sentimental ties to a particular shard and some just prefer a low population shard.

some things regardless of the above that would make me happy:

1) a well thought of way to attract new players to the game.
2) housing availability in all cities, i.e. Britain, minoc, vesper etc... it is sort of an embarrassment that Britain is a ghost town.
3) revamping the crafting system to be more user friendly to new players, assuming first that you can attract them.
4) a water based champ spawn in fel, that takes the use of the new ships with cannons to complete
5) a faction revamp.
 
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cdavbar

Lore Master
Stratics Veteran
Stratics Legend
Hopefully we don't try to debate this point. Instead of asking for a server merge, however, people should probably say they would like either a) 7 free transfer tokens or b) other people to move / be forced to move to their shard of choice. My positions is that the cost to keep the servers they currently have running should not be a considerably higher amount than the cost to run fewer servers. Therefore, consolidation would not provide enough financial benefit to outweigh lost subscriptions. No one is forced to play on an almost empty shard.

Also keep in mind the problem with "Shard Consolidation" is the fact some people have 7 char on every shard for things such as gift trading etc. Some actually play every shard, or at least multiple shards. Consolidating shards would put those players in a little predicament due to not having enough char slots.

However, I would be all for shard consolidating IF I was given free transfers of all my char AND 6 months free game time For each of my accounts.

This goes back to your point above in a way. The amount of "perks or freebies" one must receive to agree to a shard consolidation and not quit, would end up costing EA more in the long run.
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
While this might make you happy for a few months, it would make you unhappy after enough people left to shut the game down entirely.

Folks will just blame said shutdown on Trammel, though, and ignore the server merge.

It's been explained previously why this is, by every objective measure, a deeply bad idea.

-Galen's player

Forced migrations would require a month long run of a TC type shard. The targeted two shards for combining (house holding accounts) can only copy to battle shard. Stable access for tamers on battle shard. Would be a spawn covered battle field shard with copper coin stacks as loot instead of gold. Coffers for dumping copper coins in to decide what shard stays. House placement on targeted shards would be blocked as a first move before public release of migration. Shard that makes a weak showing on the battlefield will get migrated. The shard to remain will have new choice housing spots for those being moved through random location placement. Multiple house holders could have option to give up a plot for upgraded location. Who wouldn't want to own an 18x18 in the Abyss, Ileshnar, inside the walls of Fel Delucia/east brit or east brit unused buildings made max storage custom plots and so on. A mirror version of Luna could be placed ot the East end of the mountains named after the migrated shard. Those migrated Luna plots would just have same plot location in New Luna. Castle and keep holders from migrated shard would get a choice for upgraded location or 24x24 custom plot outside the New Luna area. Still plenty space there and T2A land outside delucia for those just needing a new regular placement. A migration could be made so desired that players might toss copper pieces in the wrong coffer to force their own migration. Top 13 killer accounts by copper dropping would also vote once after the free transfer time between the shards is over. The vote will be if the new combined shard will or will not allow any shard transfering in the future of the new combined shard. Groups of partied players could pool their copper to one player that will vote the way they desire. The New Luna outer wall towers redesigned as none custom keep level locks & vendors homes for top four copper dropper accounts of the shards. Chance of a well known player/s of the shard migrated to becoming ambassador/s in the new community. Luna Tower homeowners be the only players that could recall home and walk into their top floor. Upgraded house location could be the brit farms homes convered to 18x18 plots. New mountain top fel housing areas like the Malas ones. New island in fel south a Skara for housing the migrated fel homeowners. Load of dead space on the Nujel'm for fel housing.
 
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GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Forced migrations would require a month long run of a TC type shard. The targeted two shards for combining (house holding accounts) can only copy to battle shard. Stable access for tamers on battle shard. Would be a spawn covered battle field shard with copper coin stacks as loot instead of gold. Coffers for dumping copper coins in to decide what shard stays. House placement on targeted shards would be blocked as a first move before public release of migration. Shard that makes a weak showing on the battlefield will get migrated. The shard to remain will have new choice housing spots for those being moved through random location placement. Multiple house holders could have option to give up a plot for upgraded location. Who wouldn't want to own an 18x18 in the Abyss, Ileshnar, inside the walls of Fel Delucia/east brit or east brit unused buildings made max storage custom plots and so on. A mirror version of Luna could be placed ot the East end of the mountains named after the migrated shard. Those migrated Luna plots would just have same plot location in New Luna. Castle and keep holders from migrated shard would get a choice for upgraded location or 24x24 custom plot outside the New Luna area. Still plenty space there and T2A land outside delucia for those just needing a new regular placement. A migration could be made so desired that players might toss copper pieces in the wrong coffer to force their own migration. Top 13 killer accounts by copper dropping would also vote once after the free transfer time between the shards is over. The vote will be if the new combined shard will or will not allow any shard transfering in the future of the new combined shard. Groups of partied players could pool their copper to one player that will vote the way they desire. The New Luna outer wall towers redesigned as none custom keep level locks & vendors homes for top four copper dropper accounts of the shards. Chance of a well known player/s of the shard migrated to becoming ambassador/s in the new community. Luna Tower homeowners be the only players that could recall home and walk into their top floor. Upgraded house location could be the brit farms homes convered to 18x18 plots. New mountain top fel housing areas like the Malas ones. New island in fel south a Skara for housing the migrated fel homeowners. Load of dead space on the Nujel'm for fel housing.
No there should be only one shard with all Fel rules, perma-death, no housing (because that's just a Trammie thing) the new Chinese-made 3d client, and only the pre-Second Age map.

Also no guard zones.

-Galen's player
 

Kas Althume

Crazed Zealot
Stratics Veteran
Stratics Legend
1) remove all the grinding crap!
2) remove all the decay over time crap!
3) make the carpets from garg city work like any other carpets, remove the silly item handle on them and let me drop items on them!
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
1) remove all the grinding crap!
2) remove all the decay over time crap!
3) make the carpets from garg city work like any other carpets, remove the silly item handle on them and let me drop items on them!
Carpets should act more like Goza mats as should the grass and snow tiles... they should NEVER take up spots after being placed... and you should be able to raise and lower them with the house tool...
 

Painted Elves

Seasoned Veteran
Stratics Veteran
Stratics Legend
MORE PLAYERS.
Better stories.
More "holiday" type events.....bash away but WoW has holiday events for ALL kinds of holidays...even summer and winter solstice.
Free to Play.
 
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