Petra Fyde, I actually admire and respect you quite a bit, so don't take this the wrong way; but how the
HECK do you allow a direct comparison thread like this to run on and on, but shut down
a thread about a suggestion to improve the EC? Was I inappropriate during any stage of that suggestion? Did I encourage a hostile thread? Or did you just hop in there, read a sentence, call it a "client war" thread, and close it? Were you in a bad mood that day? Were you letting your bias hang out? With all due respect, seeing you merrily chatting away in this thread miffs me a bit, especially because you left my thread locked. I took a lot of time to think about and compose those suggestions. Do you think it's a justifiable irritation that you arbitrarily snuffed it out?
To the OP, the evolution of features in the EC really take the cake. But if you were to stalk through my post history, you'd see me singing the praises of both clients, depending on what I was using at the time. So to be honest, I can't take sides because I'm on both sides!
I always go back to the CC. The enhanced client is super advanced, efficient, full of conveniences and quality of life improvements, but its art direction will not age well. The classic client is still loved by many because the art was crafted soulfully and it shows. When you look at newer 2D isometric games on the market today, those done in the style of retro or pixel art (Yes it's still a genre in demand! Go look through Steam's RPG catalog!), classic UO still looks better than many of them. It's a clean, simple art style that has and will endure in computer RPGs.
A long time ago, a well-known player on these forums came up with an idea to take the original art files (for every character, object and environmental tile in the CC), increase the resolution and then sharpen and clarify the image. It would have been a huge undertaking on her own, but several other artsy forum members jumped in to help. The result was a large set of BEAUTIFUL images (does anyone here have the link to that thread?), offered up to the devs as a highly persuasive suggestion.
A suggestion which went ignored in favor of the then-flashier EC's graphics; although I like to imagine that Mesanna's team may have taken some inspiration from it for the higher resolution art in the pipeline for the EC.
Honestly, my biggest (impossible) wish for UO is that they would create a client with just the EC's user interface and macro features, and ALL of the CC's beautiful, simple art--in higher resolution or not, either way it'd still be great--environment, characters, monsters, items, everything.
And you know what, every time I suggest that, I get a PM or two basically saying, "Oh heck yeah, that'd be awesome!"