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Special Moves Post 81 (Devs Please Read)

spoonyd

Seasoned Veteran
Stratics Veteran
Stratics Legend
I have recently tested (and reported bugs to UO.com) about the following two specials that aren't working as intended.... :eyes:

Force of Nature - Supposed to stun the target and do damage over time now. It does neither of these.

Concussion Blow - Supposed to deal 10-15 damage based on weapon speed. I've tried different weapons of varied speeds (mace, boomerang, crossbow, etc) and the damage is ALWAYS 10 like it was pre-pub 81.

Please fix these ASAP. I haven't gotten to any other specials as of yet but it seems like they missed some things in bug testing and Test Center. Thank you! :D

P.S. I will report any other findings on the updated special moves on this thread.
 

BeaIank

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Supporter
Concussion blow is always doing 15 damage with my trusty halberds.
 

spoonyd

Seasoned Veteran
Stratics Veteran
Stratics Legend
Concussion blow is always doing 15 damage with my trusty halberds.
Do you have any SSI on your Hally?

Also recently tested....All crossbows regardless of SSI only deal 10 damage.
 
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BeaIank

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Supporter
I have one with SSI that I use to whack clay golems. It has 30 SSI and deals 15 concussion damage when I use the special attack. Swing speed is 2s when I equip it.
 

Bleak

UO Software Engineer
VIP
Stratics Veteran
Stratics Legend
I have recently tested (and reported bugs to UO.com) about the following two specials that aren't working as intended.... :eyes:

Force of Nature - Supposed to stun the target and do damage over time now. It does neither of these.

Concussion Blow - Supposed to deal 10-15 damage based on weapon speed. I've tried different weapons of varied speeds (mace, boomerang, crossbow, etc) and the damage is ALWAYS 10 like it was pre-pub 81.

Please fix these ASAP. I haven't gotten to any other specials as of yet but it seems like they missed some things in bug testing and Test Center. Thank you! :D

P.S. I will report any other findings on the updated special moves on this thread.
Concussion, now applies scaling direct damage between 10-15 based on weapon speed. Only deals 15 damage when speed is equal or higher than 4 seconds.

Force of Nature rework, now applies 15-35 delayed direct damage to the attacker. The attacker receives a damage increase of 50%-100% based on their strength. The attacker also applies a stun their target for two seconds which can be reduced by magic resist every 12th hit. Equipping the weapon will reset the hit count. Force of Nature does not do damage over time.
 
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spoonyd

Seasoned Veteran
Stratics Veteran
Stratics Legend
Thank you for the response about conc blow. Too bad it's still so weak for pvp :(. Was really hoping I could deal 15 damage concs with crossbow. As for force of nature I still didnt see any change to the move at all.
 
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