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Hit Spell on throwing/archery weaps. What do you prefer?

What do you prefer?

  • Velocity

    Votes: 1 16.7%
  • Lightning

    Votes: 3 50.0%
  • Fireball

    Votes: 2 33.3%
  • Magic Arrow

    Votes: 0 0.0%

  • Total voters
    6

Cetric

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
If you could have one hit spell property, what would you pick?

Hit Lightning - most damage, but can cause a pause effect during moving shots.
Hit Fireball - 2nd most damage, delayed (does it cause a pause? not sure)
Hit magic arrow - lower imbue intensity, lower damage
Velocity - 1 damage for every tile person is away from you, no pause effect

lets leave hit harm out of this.. lol

So what do you prefer and why? I'm considering just going velocity, without any hit spells... so i'm wondering if i should do lightning instead, but i hate that pause...
 

Vexxed

Certifiable
Stratics Veteran
Stratics Legend
If you could have one hit spell property, what would you pick?

Hit Lightning - most damage, but can cause a pause effect during moving shots.
Hit Fireball - 2nd most damage, delayed (does it cause a pause? not sure)
Hit magic arrow - lower imbue intensity, lower damage
Velocity - 1 damage for every tile person is away from you, no pause effect

lets leave hit harm out of this.. lol

So what do you prefer and why? I'm considering just going velocity, without any hit spells... so i'm wondering if i should do lightning instead, but i hate that pause...
Depends on template and your speed. I played a beast med archer when human JoaT gave you -10 mana cost to specs and my comp was Fb / Vel. Im guessing you will be playing a disarm archer? If so Id go for dbl hit effects as long as your quick and your mana pool can support it. Basically.... after a d-arm mov shot sequence the mage generally does the mini / pot dance until they feel like gambling a Gheal. This is when the 50 pt AI is nice if they misjudged their HP. Also if you can splinter then the ability to dump dmg faster while they slow is nice. Lastly... if some speedering mofo is just barely surviving bc of the hit effect movement hiccup then carry a velocity only comp just for them.
 
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