galen...no my post was not a mockery..I am decoing 2 of my towers on my castle..one will be
all evil deco and the other Good...I want to use 2 of the city crystal balls and wanted info on
which was considered the City of Good per se. I believe Magincia of old was good but after
the invasion people considered it evil due to the pillaging of the rubble..so maybe this will help
in what I am asking...I love Luna, shop there all the time..but that is not what this post was
about.
Each city in Britannia represents a Virtue, each Dungeon a Sin or Anti-Virtue.
Here's the list:
http://www.uoguide.com/Virtues
The Virtues collectively are "Good" in the Ultima universe, with a substantial gray area in between each Virtue and between Good (the Virtues collectively) and Evil. Chaos is also a complicating factor because, as King Blackthorn taught it, Chaos plainly is not evil, merely an alternative path to good that is not necessarily inconsistent with the Virtues (which is not to say it can't be inconsistent with the Virtues, merely that it doesn't have to be).
So to pick a Britannian City? You're out of luck, as any of them can represent Good.
Magincia was never regarded as being particularly good before its destruction; it represented the Virtue of Humility, but it was not a particularly humble place before its destruction. Indeed the Pride of that City (Pride being the Sin or Anti-Virtue opposite Humility) helped to facilitate its destruction. The Great Lakes Event Moderators expressed the dynamic quite beautifully: Pride attracted the demons, ruin encouraged them. In other words, they came in part because it was fun to destroy the prideful. And they stayed in part because it was fun to kick back with some fried baby parts and fetus blood ale among the ruins and enjoy their vile handiwork.
Magincia now, or rather New Magincia, is in the players' hands now; is in our hands.
With regard to Malas, the 2 main cities of which appear to be outside of the control of the Britannian Crown, the situation is different.
From the fiction and from some pretty big but reasonable extrapolations from the fiction, it appears as though Luna represents Good (it is associated with a skill that depends in-part on high Karma) and Umbra represents Evil (it is associated with a skill that lowers Karma).
Indeed as far as I can tell the only way you could possibly refer to Luna as "Evil" is either by thinking its NPCs are hypocritical (in which case the
city itself would still represent Good, even if its leaders and residents are but shadows of their ancestors), or (more likely) as a sly reference to the way some players refer to it as evil because of the commerce that goes on there.
-Galen's player