I see no benefit in my skills suddenly requiring an extra 20 points to be fully effective. Why jump through higher hoops for other skills just because someone thinks 120 sounds like a good number? 120 is just a big con. You just move the goal that used to be GM forward 20 points and throw in a few token things that require the new skill level. Lots of players fall for it and are acquiring/buying up the scrolls to basically keep their skills at the same level and get a magic 120 badge. I'm amazed that some folks still seem to fall for this after all these years. I'm all for adding some challenge, but not scrolls...
Crafters have already had to squeeze in skills like arms lore and imbuing, rather than have their existing crafting skills enhanced in allowing them to imbue directly and make the best gear. That has a big impact on a crafter template, particularly if you collect your own resources and have both gathering and crafting skills in one character. I'm not sure how many crafters have a few hundred spare skill points, but I've never been one of them
Adding powerscrolls to what is already a tight squeeze is just going to result in a huge amount of inconvenience as players switch between more characters to perform what 1 character used to do himself. Or soulstone shuffle it. My crafters are just gathering their materials and crafting, not mega mules. But they cannot fit in more skill points, it's simple as that. They couldn't fit in 1 skill at 120 to accommodate either tailoring or smithing, so there's no chance they'll take up any other 120s lol. Because adding 120 skill means taking from something else, for no extra benefit. Because as I said above, the goalposts just move and you lose more than you gain. Once you see that, you stop hanging on to the notion that 120 is something special.
I would like to see powerscrolls nuked entirely, in favour of a hard skill cap (yup, an actual cap which items can't exceed) and leave the only training route to be a player's time and dedication. Powerscrolls are just the inconvenience and cost before you can finish a character. Make training more fun and involved and pleasant, get rid of the scrolls because they just don't work IMHO.
My no vote applies to adding powerscrolls to ANY skill that lacks them currently. It's a con, nothing more. They were a lousy idea when they arrived and they're just as lousy now. There is no template that will benefit from shifting GM forward 20 points. But I'm sure we can all think of more constructive fixes and additions to enhance other skills.
Wenchy