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My thoughts as a returning Vet and noob.

Tyrath

Grand Poobah
Stratics Veteran
Stratics Legend
I have been away from UO for quite a while about 3 years, real life and responsabilty made playing and maintaining my accounts impossible. Since I handed off my main accounts (Well trained accounts) that still had anywhere from 3-5 months of time paid up to a good friend to use and it seems lost them not from the friend not wanting to give me my accounts back but because they seem to perm. linked to his master account. That though is neither here or there and we are trying to figure out some way to get at least my oldest account or two back to me.
In the meantime though I have some 48 month - 76 month old untrained house holder accounts. Nothing special about any of them other than they have some age on them. I have been back in game about 2 weeks now and have discovered many new things some good and some really stink.
I have found combat training is more difficult and that my old method of training combat is gone from tram. It used to be take the nooblet character to despise and start training from the 50s-120 in despise working my way down the dungeon levels as I gained appropriate skills. I learned recently I can still do this in Fel not my favorite place to train but better than nothing.
Mage, necro, spirit speak, eval int, resisting spells, bushi, chiv, etc. are all easier than ever to train and LRC suits are easy to put together now days. Jewels to get to 80 mage at 50 real skill are not hard to find in fact in making my hiding stealther I went into the depths of Covetous to train lock picking in the rotting corpse cage which is not there anymore :( but found a dungeon full of stuff I won't be killing anytime soon if ever. However there was a provo mage farming so in stealth mode I started peeking inside his kills. After about 20 trips loaded down with tons of brittle, cannot be repaired major magic items I was in no shortage of high end training gear for virtually every skill set to train up with.
Money was a problem as I needed power scrolls and I had a whopping 3-4 mil spread across my accounts. Good luck played into that as I found 3 IDOCs in my wandering around that yeilded a lot of resources and what I didn't need for my own use I set up a vendor and have sold. One IDOC had 1.2 mil normal boards, 120k fw, 60k blood, 40k Heart, 190k yew, a bunch of oak, 90k barbed, 120k horned, 300k normal leather and around 200k of each ignot and a commodity deed box with all the resouces nicely deeded fo me. Yeah obviosly a scripters house that fell. The second idoc was a 18x18 that produced tons of old school rares, a box of 115 and 120 power scrolls, 6 of those +5 stat cap replicas and 62,000 stones of imbuing ingredients amazingly I hade free run of this IDOC for over an hour before anyone else showed up. 3rd IDOC was not as impressive it had a whopping 10 crates locked down in it but I camped it anywway. Lots of people came by looked and said it was a waste of time. When It fell I was the only one there First crate had 60 chargers of the fallen in it, second crate had 15 heritage tokens and a bunch of heritage token items, 3rd crate doom arties 23 in all, 4th crate 60k of each reg deeded, 5th crate 9 etheral rides, and the final crate worth anything had a dozen heritage tokens, two full sets of darkwood armor, 3 sets of the blue mage armor and 3 sets of the jewel sets and more 120 scrolls and a dozen or so 25 stat scrolls and 100 mil in checks in another crate. Nope not worth doing that nearly empty little idoc at all.
So in 2 weeks I have a etheral or charger ride for all of my toons on all of my accounts, stat and power scrolls to build my 7 main toons with, I would like to say more money than I will ever spend but I can burn through hundreds of millions very fast. I have 10 accounts with 10 houses in strategic locations. LOL 3 48-55 month accounts with 39 hours of young status left and no skills.
I have managed to get my necro/mage to 110 necro 112 spirit speak, 111 mage, 100 inscription, and 102 eval over the last two weeks of casual training a hour or two a day combat is hanging out in the 80s and 90s as I look for someplace half way decent to train.
Things I am pretty much in the dark about are Imbuing and anything Temur or Gargoyle related, reforging and some of the events like magencia and haven getting IMO screwed up. I am not understanding why they ruined despise tram side for what it is now. Seems they could have put that in Fel to go along with the risk VS reward the devs always talked about before I had to leave. Or better made it in a new hole in the ground instead of the New Haven mine becoming a very bad place for homeless despise critters.
Overall I see a lot of new high end content that appears to be very gold or credit card intensive to take part in. Not much for a low end new players to cut their teeth on and a lot that would simply make a lot of returning vets log in a couple of times and leave again. The learning curve is large and complex unless you have been in game and been through the various evolutions and additions. My knowledge ends at SA and I have and always will love UO despite some of the things like my old trained accounts being linked and locked on my friends master acct with his accounts. Don't get that at all. Never have been a golem or kitty trainer so those fixes mean nothing to me, although I was known to pull up shadow els to train pets on.
In the end my thoughts are put despise back as it was popular and actually well used or atleast redo the god awful new haven mine into something that can be used by low to mid level toons to train in with some efficiency. Needs spread out and atleast aother level or two to dump the harder things like ogre lords into. Can't complain about my IDOC luck as it was like winning the lottery 3 times in a row. I look foreward to getting trained up to be able to do some of the high end content and have a lot of reading and practicing to do to get up to speed on imbuing and reforging as it should be. I do think though that if I was a true new player UO would be a difficult game to get into and I wonder how many people start playing and quit playing before ever leaving New Haven. Of course new haven is not very impressive in comparison to old haven which was laid out well and easy to navigate as well as offering a lot to explore and many things to train up on. Even the old moongate with its lizardmen and corpsers was a good place for training. Now it just looks crammed together and well sort of a half baked almost good idea that didn't quite get there.
 

KLOMP

Sage
Stratics Veteran
This was a lot of text so I'm boiling it down to the part I care about.

I have found combat training is more difficult and that my old method of training combat is gone from tram. It used to be take the nooblet character to despise and start training from the 50s-120 in despise working my way down the dungeon levels as I gained appropriate skills. I learned recently I can still do this in Fel not my favorite place to train but better than nothing.

I am not understanding why they ruined despise tram side for what it is now. Seems they could have put that in Fel to go along with the risk VS reward the devs always talked about before I had to leave. Or better made it in a new hole in the ground instead of the New Haven mine becoming a very bad place for homeless despise critters.

In the end my thoughts are put despise back as it was popular and actually well used or atleast redo the god awful new haven mine into something that can be used by low to mid level toons to train in with some efficiency. Needs spread out and atleast aother level or two to dump the harder things like ogre lords into.
I will also be bumping this in a couple weeks when things have calmed down enough for the devs to have a chance to actually see it.
 
Last edited:

old gypsy

Grand Poobah
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
Tyrath, in the short time you've been back, I'd say you've accomplished and accumulated more than I ever dreamed of in UO. Good on ya! :)

And I agree with your opinion about Despise. I wish they had left that dungeon alone. *sigh*
 

BeaIank

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Supporter
Yes. I mourn the passing of old Despise every night when I log on UO. :(
That was one dungeon that should have been left alone.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
I agree about Despise.... I told them to leave it alone many times over but they didn't listen.... now it's useless.

They should have screwed over Deceit NO one really goes there. It sucks as a dungeon and always has... the only thing there that anyone cares about or used to care about doubt they still do is the clicky brazier that sometimes spawns a fire steed.

But what do I know.
 

Nails Warstein

Royal Explorer & Grand Archaeologian Of Sosaria
Professional
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Patron
I do like the dungeon upgrades they've made thus far except for Despise. The big difference between the other dungeon upgrades from Despise and the other dungeons is it was more drastically changed, like a totally different dungeon now. Change for the sake of changing is short sighted. Not sure how Despise represents what it stood for before.
 

Tyrath

Grand Poobah
Stratics Veteran
Stratics Legend
My accumulating things was just sheer luck to be wandering in the middle of nowhere and finding small houses no one else had much interest in IDOCing plus they were private so even less interesting. I figured I would find some basic noob gear and some scripters logs or ore at best. LOL my favvorite find were the house teleporter things instant travel from house to house for my toons that can't SJ or recall.

I just am not understanding despise at all. My biggest frustration with it is that I met and helped new players there on a regular basis, I was a regular at the OL island or in the Titans and Cyclopses, I trained "Cold Bone" my WW there and my dragons there as well as my dexxers and tank mages. I put more 120s on my toons in Despise than any place else, including Vet and animal lore. Newer players would ghost onto the island for a rez and sometimes ask for help killing the critter they saw loot their corpse as they ran off. Sometimes I was the one that needed the Rez and a helping hand. Nothing like a peacer in training helping you recover your corpse :) It was the ONLY dungeon other than maybe Covetous and Destard that I ever saw a good amount of other players in Old Vets and Nooblets alike and aside from some disputes over spawns everyone pretty much got along and helped each other out. The Lizard men and Ettins as well as the Earth Els probably taught more players how to crossheal and work as a team than any place else. My first thought when getting back was OK they want everyone beating on Golems but then they killed that. Making the game harder by turning the low-mid level training grounds into instant death dungeons and mini games just ain't making sense in my little pea brain.
 

rmjcsr

Journeyman
Stratics Veteran
Stratics Legend
I returned after a 2 year break also having given my accounts to a good friend which in turn had to link them to a master account.We were able to call and have the accounts transferred back to me but it had to be a three way conference call. Wasn't too painful and didn't take too long to do. Maybe you could give that a try :) Welcome back.
 

Kojak

Slightly Crazed
Stratics Veteran
Stratics Legend
UNLEASHED
just have your friend call up and tell them to unlink the accounts from his master account and then you can link them to yours (don't forget the _UO at the end of the account name if it's a really old account - if you don't know what I'm referring to, then read the threads about account maintenance at the top of the uhall)
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
Ya I was a big Shame fan. But earth eli for training died long before any revamp when their gold was dropped to 1/3 what it was. There is the Ilsh Earth Eli Huts on the way to Xodus dungeon. They never should of got rid of the rare ores there.

Lizardmen. Ilsh lizardmen village south of humility gate. Same fuzzy lizardmen with a chance at a paragon chest.

Ogre Lords. Something hard that doesn't cast. Up that with 60 normal leather and you have the hiryu. Better yet now is the Lizardmen that spawn at the enterance of Wrong now. Sad leather output but there are arrows. Add in a little Cave Troll action or a Hungry Ogre that may wander close.

IDOCs: The house should explode vannishing leaving behind only rewards and deco/crafted items. Mats and checks/deeds that came into the game dishonestly getting into the economy in any form is still bad. IDOCs should deleted those from the start. Something else to float into a new nontransfer shard "if we could do it again from the start the way it should of been done shard"
 

Tyrath

Grand Poobah
Stratics Veteran
Stratics Legend
Still comes down to if it ain't broke don't fix it and if it is working as well as or better than intended why break it.
 

Tyrath

Grand Poobah
Stratics Veteran
Stratics Legend
If they had kept Origin closed to transfers and tokens I would have stayed there forever. What was it 2 or 3 months before they opened it up for all the xfr junk and adv characters. That was some of the best UO after the age of stuff disaster
.
 

KLOMP

Sage
Stratics Veteran
Does anyone else think there should be a concerted push to get Despise put back to normal and the current Despise artifacts dumped on Cora or something?
 

Tyrath

Grand Poobah
Stratics Veteran
Stratics Legend
Works for me KLOMP I am guessing from what I hear about 90% would approve of Despise being reverted to what it was.
 

SunWolf

Seasoned Veteran
Stratics Veteran
Stratics Legend
Lvl 1 Covetous with the harpies is great for new players these days. they will not attack you unless you aggro on them first. They can kill an headless or so for a rare golden shovel for starting gold aswell after they sell it.

Depise is kind of nice for anyone who is working on thier magery skill via g heal. Send in a team of new mages and and have them work as a team and they will gain skill and come out with items, or points to buy off the vendor outside for temp gear to help them continue training.

Regular earth elementals are now in the haven mines. Ogre lords are there but i think the area needs to be spread out more and maybe a third lvl for them and keep lizards on second or something.
 

KLOMP

Sage
Stratics Veteran
Dazzled Harpy
Max Wrestling Skill: 90
Average Gold Loot: 63

Ettin
Max Wrestling Skill: 60
Average Gold Loot: 200

Those Covetous harpies stink for training a newb and making him some insurance gold.
 

KLOMP

Sage
Stratics Veteran
This was a lot of text so I'm boiling it down to the part I care about.



I will also be bumping this in a couple weeks when things have calmed down enough for the devs to have a chance to actually see it.
As promised, bump.
 
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