With the Mythic token and some gold you can easily be 6X Legendary in a matter of minutes. It is kind of sad to me really. Back in my day, just making it to GM was a real accomplishment. There were no White, Pink or Blue scrolls back then. Just hard work.
If you wanted to be a tailor you first learned to find cotton. You could not afford cloth on the NPC vendors for training. After you made it past cloth, you had to use your warrior to farm leather. Same thing with a smith. You didn't buy ingots and grind out a GM Smith in 8 hours. You mined, you smelted, you made lots of armor.
I think the term Skills is a misnomer. You don't have skills any more because a skill is something you earn over time learning how to do something. When you buy your skill it should be called something else because you didn't earn it.
When I started playing, there was no safe spot in the game. PKs could be lurking anywhere. PVP was a different animal back when everyone was on either a 14.4, 28.8 or 36.6 modem. Most of the PVPers today probably don't even have a clue what I am talking about.
Do I long for the olden times? Hell no, it was hard back then. And the servers were total crap. The servers crashed not just on a daily basis but several times a day. You'd spend hours working a skill just to wake up the next morning to find a 12 hour revert. I like it just fine today.
My gripe is when someone says something is too hard, or the drop rate is too sparse, or that their connection is too slow. This game is a million times easier now than it was back in the 90's. The only thing I really miss is not being able to log into my home shard because there were too many people playing. Bet you new players didn't know that back then there was a cap on how many players could be on a shard. That is the reason you had characters on other shards, it wasn't for transferring stuff from shard to shard, it was because you wanted to play and it didn't matter what shard you were on!
Alright, that was my little rant. What do you remember and/or miss/not miss from the humble beginnings of UO?
If you wanted to be a tailor you first learned to find cotton. You could not afford cloth on the NPC vendors for training. After you made it past cloth, you had to use your warrior to farm leather. Same thing with a smith. You didn't buy ingots and grind out a GM Smith in 8 hours. You mined, you smelted, you made lots of armor.
I think the term Skills is a misnomer. You don't have skills any more because a skill is something you earn over time learning how to do something. When you buy your skill it should be called something else because you didn't earn it.
When I started playing, there was no safe spot in the game. PKs could be lurking anywhere. PVP was a different animal back when everyone was on either a 14.4, 28.8 or 36.6 modem. Most of the PVPers today probably don't even have a clue what I am talking about.
Do I long for the olden times? Hell no, it was hard back then. And the servers were total crap. The servers crashed not just on a daily basis but several times a day. You'd spend hours working a skill just to wake up the next morning to find a 12 hour revert. I like it just fine today.
My gripe is when someone says something is too hard, or the drop rate is too sparse, or that their connection is too slow. This game is a million times easier now than it was back in the 90's. The only thing I really miss is not being able to log into my home shard because there were too many people playing. Bet you new players didn't know that back then there was a cap on how many players could be on a shard. That is the reason you had characters on other shards, it wasn't for transferring stuff from shard to shard, it was because you wanted to play and it didn't matter what shard you were on!
Alright, that was my little rant. What do you remember and/or miss/not miss from the humble beginnings of UO?