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Question - the Brit Boat

Poo

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since this big monolith of a boat costs so much damn money, what say we make it so that either it doesn't rot and die or that its stages are 20x more then normal boats.

i rarely if ever use the ones i bought cause im afraid ill get busy at work and forget to refresh them and loose them.

which makes them useless if they are not being used no?
 

Poo

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lets re-fine this even more.

lets say if you don't have a house on that shard you have the boat placed it doesn't rot?
 

popps

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I agree. At least the Britannian boat that is bought for real money should work as a home. As long as the account remains as active this particular boat purchased with real money should never decay, period.

It is very upsetting to spend one's own money on the Britannian boat to then risk seeing it decay and vanish because of whatever problem one might have to refresh it in time.

This is a game, an entertainment product and I think that customers paying for the service should not have the annoyance to have to refresh periodically the Britannian boat which they spent real money to get.

On the other end, though, I would not want to have the sea cluttered by Britannian boats blocking sea lanes all over. So, perhaps, an ingenuous way could be thought to have Britannian boats "disappear" from the sea when unused for some time (and thus not creating problems to other sailors) but not actually vanish for good but instead be placed in a special place out of the way where players could retrieve it from, when they get back into the game....
 
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MalagAste

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In my opinion something you spend that much money on shouldn't decay. I know folk though who've had issues with boats just randomly disappearing even though they refreshed their boat... It scares me so much anymore and I've had at least 2 or 3 boats just poof that I've pretty much quit fishing for the most part with my boat which sadly means no more fishing quests and such.. but I get tired of using my expensive boat paint only to have my boat go poof with no reason.
 

startle

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GREAT post, Poo... and excellent comments from both popps and MalagAste !

I was just thinking about this the other day as I was contemplating finally putting my Brittania Ship out to sea. That thing was EXPENSIVE and has not yet seen the blue-green seas of Sosaria for exactly the reasons you express. Losing something that costs MORE THAN A CASTLE DEED to "decay" is just WRONG!

...At least the Britannian boat that is bought for real money should work as a home. As long as the account remains as active this particular boat purchased with real money should never decay, period.....
AGREED

... I would not want to have the sea cluttered by Britannian boats blocking sea lanes all over.....
popps: There WAS a time when this might have been a problem, but (with the possible exception of Atlantic) I can't see where there are enough active players on most shards to create a serious issue here...

Just sayin....;)
 

Spiritless

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Sorry, but when buying the boat they were aware of the possibility of decay and the process required to refresh a ship. You pays your money and you takes your choice. Don't like it? Don't buy the boat.

I'd rather not the seas be like housing where we have boats everywhere and no actual players using them. The burden of refresh is a good concept. The only thing that does make sense to me is that, upon decay, the boat returns the owner's backpack or bank box or they can redeem another from an NPC somewhere if their account is entitled. That keeps the waterways clear for active players whilst ensuring that people who have paid retain access to the item that they've purchased. There's no reason to deprive them of it permanently once it has rotted.
 

Alstadt

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Sorry, but when buying the boat they were aware of the possibility of decay and the process required to refresh a ship. You pays your money and you takes your choice. Don't like it? Don't buy the boat.

I'd rather not the seas be like housing where we have boats everywhere and no actual players using them. The burden of refresh is a good concept. The only thing that does make sense to me is that, upon decay, the boat returns the owner's backpack or bank box or they can redeem another from an NPC somewhere if their account is entitled. That keeps the waterways clear for active players whilst ensuring that people who have paid retain access to the item that they've purchased. There's no reason to deprive them of it permanently once it has rotted.

Yes spiritless that does make more sense but just in regards to the brit ship, the others should decay if not used.
 

CovenantX

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Maybe they should just keep the decay rate the same, and have the boat be re-deeded and appear in the characters bank (the character that placed it), any items that remain on the boat during the re-deeding process would get deleted.
 

Viper09

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Sorry, but when buying the boat they were aware of the possibility of decay and the process required to refresh a ship. You pays your money and you takes your choice. Don't like it? Don't buy the boat.

I'd rather not the seas be like housing where we have boats everywhere and no actual players using them. The burden of refresh is a good concept. The only thing that does make sense to me is that, upon decay, the boat returns the owner's backpack or bank box or they can redeem another from an NPC somewhere if their account is entitled. That keeps the waterways clear for active players whilst ensuring that people who have paid retain access to the item that they've purchased. There's no reason to deprive them of it permanently once it has rotted.
Agreed. This should happen with at least the boats you pay real money for. I do think that it should apply to all the large boats though since they are all pretty damn expensive for something that decays in a week if not refreshed (not taking into account bugs).
 

MalagAste

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I just think that any of them that you pay for should return to you. I can agree that it can go to my bank and all the stuff on it is deleted save the paint that I also paid for... If the boat poofs I should get a charge back on my paint...

I'm pretty upset that I've lost at least 2 or 3 boats that were refreshed and just fine the day or two prior... to just vanishing...
 

startle

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I just think that any of them that you pay for should return to you. I can agree that it can go to my bank and all the stuff on it is deleted save the paint that I also paid for... If the boat poofs I should get a charge back on my paint...

I'm pretty upset that I've lost at least 2 or 3 boats that were refreshed and just fine the day or two prior... to just vanishing...
What she said: ^^^^^
 

popps

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The only thing that does make sense to me is that, upon decay, the boat returns the owner's backpack or bank box or they can redeem another from an NPC somewhere if their account is entitled. That keeps the waterways clear for active players whilst ensuring that people who have paid retain access to the item that they've purchased. There's no reason to deprive them of it permanently once it has rotted.

I think that a way to make the Britannian boat not go away for good from decay (if the account remains as active) and at the same time not have the Britannian boats stay indefinitively cluttering the sea lanes could be found, but this implies, IMHO, and I cannot see how this could be avoided, that the idea of letting the content of the Britannian Hold remain (not go lost) should be accepted.

I see this ship purchased for real money much like a house. If the account stays as active the house does not decay and its secures' are safe and stay just as well. Similarly, the Britannian boat should not decay if the account stays as active and, just like houses, the contents of its Hold should also stay as safe.
Now, since ships occupy sea lanes, I agree that if a ship is unused for some time it should be removed by the waters but be still retrievable by its owner at a later time including all of the content of its Hold.

It makes no sense to me to want to relieve players from the annoyance to have to remember to refresh their Britannian boat purchased with real money to then have them still subject to the annoyance to have to remember refreshing it because of its Hold's contents....

If we accept the concept that players who spent their hard earned money on the Britannian Boat should not be subject to this annoyance, then this should work for both the Ship safety as well as its Hold's contents....
 
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Petra Fyde

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Obviously I don't know for sure, but I don't think it's possible for items to be returned to a bank box when the character is offline.
I do wonder if some adaption of the Magincia Warehouse function could be used to store the boat and its contents with a harbourmaster for, say, 90 days?
The difficulty, of course, is preventing people abusing the facility for free storage - so maybe the ship could be stored, but not the contents?
 
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popps

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Obviously I don't know for sure, but I don't think it's possible for items to be returned to a bank box when the character is offline.
I do wonder if some adaption of the Magincia Warehouse function could be used to store the boat and its contents with a harbourmaster for, say, 90 days?
The difficulty, of course, is preventing people abusing the facility for free storage - so maybe the ship could be stored, but not the contents?

Well, considering the cost of the Britannian boat and the limit of 125 items I do not think that it would be much abused just for storage. Spending real money just to store 125 items through the Britannian's Hold when one can already use 7 characters' bank boxes and a house secures is not something I would think about, personally.

On the other end, by not allowing the Hold's contents to stay safe like the ship basically this would remain the annoyance to have to remember, for a ship that cost real money to purchase, to refresh the boat every now and then to keep the Hold's contents as safe.

And even if there was concern about that, just limit the capacity of the HaurbourMaster to hold as safe the limit of 1 Britannian boat per account per shard.
In my view, I would use the Harbour Master for this particular Boat (automatic storage after the set time for refresh) like the StableMaster works for pets (they get also stabled automatically on certain occasions...) only, that the Harbour master would work for the Britannian Boat like the StableMasters "used" to work for pack animals when they were able to be stored with their contents (not like now that they have to be empty).

So, I assume that the old code for loaded pack animals could be used with some adjustments for the loaded Britannian Boats and we would no longer risk having unsatisfied players losing their Britannian boats and its contents, a ship which they purchased with real money.......
 
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Petra Fyde

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Interesting. I didn't know there'd been a time when a stable master would hold a full pack animal. They've had to be empty for as long as I've played.
And, I'm afraid that yes, some people would be willing to get them just for storage. The kind of people who can throw 150 mill gp at the library collection without a second thought.
 

Petra Fyde

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that was back in the days when you could stable horde minions and shadow wisps
hmm, I don't think so. I was playing long before those creatures were in the game. Maybe my memory is faulty, but I seem to remember always having to empty a pack animal before you could stable it, except for a short period when there was a bug that allowed it.
 

Voodoo Bad Mojo

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no, you definatly could stable your pack animals full.
same as you use to be able to log off with them full too and they would log with you.
 

Petra Fyde

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Ah, no, sorry. One of the most often made mistakes players have made with autostable has been that loaded packies won't stable. They never have, that's in the publish notes right from when autostable was introduced.
 

Warpig Inc

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Brain goes before the looks Petra. At this stage of my life I'm getting damn sexy. Compared to my smarts.

The cash money boat should have a place in water window option non combat that allows more storage and placement tiles on the deck with barge speed at best. Combat mode would allow the guns and standard full speed mode 2 tile displays. The whole north shore of the brit mainland sees little sailing. Along those shores could be multiple docks that protect the boats and refreshes the boat from gold in that active account character bankbox. True the seas don't need to be a parking place. There are plenty of shorelines that are only storage places for shades of blue pixels. For those that multi shard play this would solve the one house per account issue. And in some future contest some those dock slots at the seafare could be reserved for winning characters. Would be a sweet boat with a public Luna teleporter to boat docked at seafare. Theese noncombat settings while in set docked areas could have an NPC that sold vendor deeds that worked on theese docked ships. Let say 5 vendors on a ship and it cannot leave the dock while vendored. Enough cross sharders could make one theese docks a mini Luna with enough the right goods. Hell make the noncombat docking require a vendor the storage fees are drawn from. Lets say 1% of what the vendor is holding per day. This would keep the vendor from being a gold hoarding spot or the ability to stack a vendor with gold for long docking. Ignore a docking for to long and freed up dockspace.

Three large docks reserved for guild members only in fel. Held for a month. A capture and transport of the flag to one the three desired guild docks. One the pluses of controling a dock could be a simple NPC that sells stringer hooks. Used on only a pole that is held with a wear out like other hooks. Fisher catches two fish at a time. Guild's own personal NPC thats sells saltpeter at their docks. Guild dock NPC that sells repair deeds. End of the guild docks are 5 yard arms. If five red guild members swing from nooses for an hour each has a 1 in 10 chance to earn 1 murder count drop for themself and their fellow swingers. The downside could be the seafare docks has a vendor NPC that sells rotten apples. Any non guild member can sail by and pelt the swingers with rotten apples resetting their clock. While swinging players cannot take damage or fight back, so they can be great for target practice.

Theese same swinger nooses could be placed about the lands public places for characters to burn off a 72 hour ban. Thats right you have to be logged in for 72 hours to burn the hours. Only voice the low lifes have is in a chat channel for the fallen. While in the stocks being used as target practice their jailer sells rotten fruit. A player can buy a rotten fruit and target one the fallen. The interned fallen must return the same type fruit they got hit by in their message window or have an hour added to their punnishment. 72 hours should be an ingame experience and not just playing some other wannabe game for three days.
 

MalagAste

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hmm, I don't think so. I was playing long before those creatures were in the game. Maybe my memory is faulty, but I seem to remember always having to empty a pack animal before you could stable it, except for a short period when there was a bug that allowed it.
No I can say for sure that you used to be able to do it because on one of my RTB characters I pulled a packy out with stuff in it's pack.

As for your idea WaRpIG... I'd actually like to see a deed for a "dock" that could be placed along a shoreline where you could "dock" 2 boats and it would keep them refreshed. Of course in Fel and on Siege/Mugen they would be subject to being scuttled but... as with anything if you leave your boat unattended in any of those places now you run that risk. And again you could limit it to one dock per account just like a house but with less of a limit in that you can only have one on say 2 shards. So one on a shard per account and only 2 total per account. This way you don't have folk from other shards clogging up everyone elses maps. But they would still be useful if you played 2 shards that you could have a base on another shard as well as a port on your own shard. Perhaps it could be limited even further to say you can only use it on the Britannian Mainland, Tokuno Makato-Jima, and a few other spots maybe some of the Britainnian islands but not Ice or Nu'Jelm... maybe Glow and Jhelom's Northern Isle.

The dock deed could be either a single long dock or a T shaped dock... Just for variety... And then it could have a fee attacked as a bit of a gold sink... It could come with a Harbormaster that you can use like a vendor you would have to keep it paid... another thing could be that it would be a place to sell fish and fishing supplies from. People could buy them off your dock's Harbormaster.
 

Warpig Inc

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I was thinking along the line of a dock that a dozen ships could be maintained. Something more public gathering of a sorts. Boats not docked within 2 screens of the dock get the seafare market bounce if parked to long to deeper water.
 

Poo

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Ah, no, sorry. One of the most often made mistakes players have made with autostable has been that loaded packies won't stable. They never have, that's in the publish notes right from when autostable was introduced.
i can say with 100% certainty that there was a time when you could stable loaded packies.
cause i use to do it every day.
and like mentioned above, every once in a while ill turn on a old account and pull out a full packie.
same as shadow wisps..... *sigh* i really miss not being able to stable shadow wisps. you could have those stabled and get the benifits from them where ever you went in game without risk of them dieing, hehe.
 
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