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TURN OFF City Loyalty/Virtue Status DECAY

Lord Frodo

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OK Let me say I am upset. Would use other words but I don't think the MODs would allow it.

Here is my first Bug Report on this General - City Loyalty | Stratics Forums dated 29 Aug 2012 and here is the reply I got
This was related to servers not going through maintenance properly and it has been resolved. If this continues to occur, please post again and include the shard and date that the decay was noted.
Well I followed Misk's directions and made this post General - City Loyalty/Virtue Status failed to align AGAIN update #3 | Stratics Forums
So far this has happened 3 more times and guess what, Misk has not answered a single one of them. In fact nothing has been moved to Fixed List | Stratics Forums since 5 Sept.
Is UO still looking at Bug Tracking | Stratics Forums?
Does Misk still work for UO or are we just being ignored.
PLZ if any MODs here has any sway with the DEVs then it needs to be passed on to them that for awhile this was going great and now it appears to have dropped off the face of the earth.

More people are using Bug Tracking | Stratics Forums because the DEVs started to respond. Well guess what, we are still reporting in hopes that they will once again start to responding. PLZ do not let this be a one time thing. The DEVs really need to keep this going.

I have tried to keep this as calm as possible and it is hard. If you are going to ask for follow up on a bug PLZ do not ignore me or any other player.

I will stop for now and no I am not logging into UO because the way I am right now I may do something very stupid like hit a DELETE button a few times. Walks away.
 

Parnoc

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OK Let me say I am upset. Would use other words but I don't think the MODs would allow it.

Here is my first Bug Report on this General - City Loyalty | Stratics Forums dated 29 Aug 2012 and here is the reply I got

Well I followed Misk's directions and made this post General - City Loyalty/Virtue Status failed to align AGAIN update #3 | Stratics Forums
So far this has happened 3 more times and guess what, Misk has not answered a single one of them. In fact nothing has been moved to Fixed List | Stratics Forums since 5 Sept.
Is UO still looking at Bug Tracking | Stratics Forums?
Does Misk still work for UO or are we just being ignored.
PLZ if any MODs here has any sway with the DEVs then it needs to be passed on to them that for awhile this was going great and now it appears to have dropped off the face of the earth.

More people are using Bug Tracking | Stratics Forums because the DEVs started to respond. Well guess what, we are still reporting in hopes that they will once again start to responding. PLZ do not let this be a one time thing. The DEVs really need to keep this going.

I have tried to keep this as calm as possible and it is hard. If you are going to ask for follow up on a bug PLZ do not ignore me or any other player.

I will stop for now and no I am not logging into UO because the way I am right now I may do something very stupid like hit a DELETE button a few times. Walks away.
I feel the exact same way Frodo, after all the hoopla about city loyalty and the hours and hours and hours of monotonous grind it took to get 8 characters to Adored and one to Venerated, now it's all going poof. Totally ticked off too!
 

Frarc

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Greetings,

I have 10 Characters that have town loyalty . All of them are adored accept for Frarc he is Venerated. Since they made it that they don't decay if you log in ones a day their loyalty has not changed or their Virtues . (Of course that causes another problem that been confirmed) Virtues.

I'm not saying there is no problem but we realy need to see where things go wrong.
But i will need yours and the other people help so we can track the exact spot where that problem is.

What i want is that every day you and every one else who have the problem to post on this exact thead the exact time and shard and even location of your character you log-in. Also mention that the saving of your loyalty was a success or a failure.
Give us as much as possible the right details as you can.

I will personaly keep a eye on this thread and will personaly talk to the people who can fix this if we find the problem.
I only ask everyone to give me the details. :)
 

Storm

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I have looked at these and some of them are more than 24 hours apart? is it supposed to be anytime the next day or say if i log in at 530am first day then 630am next day is this to long?
 

Lord Frodo

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Greetings,

I have 10 Characters that have town loyalty . All of them are adored accept for Frarc he is Venerated. Since they made it that they don't decay if you log in ones a day their loyalty has not changed or their Virtues . (Of course that causes another problem that been confirmed) Virtues.

I'm not saying there is no problem but we realy need to see where things go wrong.
But i will need yours and the other people help so we can track the exact spot where that problem is.

What i want is that every day you and every one else who have the problem to post on this exact thead the exact time and shard and even location of your character you log-in. Also mention that the saving of your loyalty was a success or a failure.
Give us as much as possible the right details as you can.

I will personaly keep a eye on this thread and will personaly talk to the people who can fix this if we find the problem.
I only ask everyone to give me the details. :)
General - City Loyalty/Virtue Status failed to align AGAIN update #3 | Stratics Forums
General - City Loyalty | Stratics Forums
Been there done that as requested by a DEV. The only thing I have not done is put the place but I can tell you this that I have chars in Luna, Tram Keep and Fel Castle so I do not think it is an area thing if you look at the answer Misk gave mein Post #1. This looks more like a training problem. IE someone not doing thier job right and making sure the servers go through maintenance properly befor bring them back online.
 

Lord Frodo

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I feel the exact same way Frodo, after all the hoopla about city loyalty and the hours and hours and hours of monotonous grind it took to get 8 characters to Adored and one to Venerated, now it's all going poof. Totally ticked off too!
Removed by Lord Frodo
 
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Frarc

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One thing is very important on town Loyalty is the time of day. For me on Drachenfels the next day in RL might not be the next day in UO.
On Drachenfels ( And thats easy to check on guild roster in EC) a new day starts at 6am in the morning. That means for my town loyalty that if i log in day 1 at 7am my time and on day 2 at 5am that i would have logged in twice at the same day and if i then log in on day 3 at 7am again that i would have missed a day in UO even if that means i did log in 3 days in a row. A new day in UO don't mean at midnight your time , it depends on what shard and timezone you are in.

It is very important to know that your shard already moved on to the next days if you want to save your loyalty. The guildroster is the easiest way to find out if you moved a day on your shar.
 

Lord Frodo

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I still do not see where it says anytime the next day? I have noticed with mine that when i log in at 7am on monday then 6 am on tuesday it works fine..is why i ask
UO Stratics *New* | Publish 76.0 Comes to All Shards – 05/22
Decay Point Change

  • Factions, Virtue, and City Loyality points will not decay if you log in daily anytime after maintenance.
To me this says that if I log in today (19 Sept) at lets say 0600 (6am) PST then tomorrow (20 Sept) I should be able to log in anytime between the hours of 0530 (5:30am) and 0430 (4:30 am) 21 Sept. By using the word ANYTIME this gives the idea that as long as you log in the next day ANYTIME between Server-Up and Server-Down then you are ok and your Virtue, and City Loyality points will not decay. I asked Misk if in fact this was right or wrong and recieved no answer. Maybe you (the MODs) will have better luck asking this.

Back to playing solitaire and watching this post.
 

Frarc

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General - City Loyalty/Virtue Status failed to align AGAIN update #3 | Stratics Forums
General - City Loyalty | Stratics Forums
Been there done that as requested by a DEV. The only thing I have not done is put the place but I can tell you this that I have chars in Luna, Tram Keep and Fel Castle so I do not think it is an area thing if you look at the answer Misk gave mein Post #1. This looks more like a training problem. IE someone not doing thier job right and making sure the servers go through maintenance properly befor bring them back online.
Those are not a day by day status. It not giving a complete Picture.

Jumping from 8 to 12 to 19 september don't provide us the right idea.

The UO days change at Midnight East Coast Time .. that is 6 am my time. You need to see what it is at your shards. I'm geussing thats 9pm.
 

Cyrah

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I have 8 characters with city loyalty. One is venerated, rest adored.

The loyalty stayed until this week. Now they are beginning to decay. Either drop to respected or the text says those stars failed, or whatever it says, moons?

I do not understand why this is happening. I log them all in every single day! I have done loyalty since day one of it. :(

I really hope I can use all my loyalty/time to buy something special soon. Like those new singing balls and crystals and chests.

The banners are still awesome!

And... they have been logged in at about the same time every day. It used to work, now it does not.
 
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Frarc

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About the same time might make a big difference. If i log in on Napa with my first characters at 8:55pm shard time and then some at 9:05pm ,the first characters i logged in are not listed on the same day as the second group of characters. That would mean if the day after i log in all my characters after 9pm , the characters i logged in the day before at 8:55pm ,will loose there loyalty and virtues (And although in RL that would be the day after) i missed a day in UO .

Its the only reason right now i can think of why i never lost any loyalty in all these months and some of you do.

I can not say it enough. You need to see and find out on your shards when the day changes (Guildroster) and it "might" be the source of your problems.

I did say Might!

I really want to help you all with this problem, just need to give me a chance to find the exact point.
I never minded helping other players and i always keep my promise. Just need to trust me.
 

Lord Frodo

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Those are not a day by day status. It not giving a complete Picture.

Jumping from 8 to 12 to 19 september don't provide us the right idea.

The UO days change at Midnight East Coast Time .. that is 6 am my time. You need to see what it is at your shards. I'm geussing thats 9pm.
Those are Dates and Times when they do not alaign as per Misk's request General - City Loyalty | Stratics Forums. PST stands for Pacific Standard time. West coast servers go down at app 0500 (5am) PST every day and are back up on or about 0515 (5am) PST. On the West Coast of the USA we are at -7 GMT (Greenwich Mean Time). I live just N. of San Francisco. Not sure where in the world you are located but London, England is at +1 GMT.

Any date that is not listed all chars alaigned the way they were suppose to and yes I have logged them in every day sometimes more than 25 hours apart.
 
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Frarc

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I think here is where the problem is , a new UO day is not at server up (It is for me on Drachenfels) , thats why i don't have the problem.
On west coast shards thats 9pm when the date changes. So for you if you log in ones after 9 pm and you log in the day after on 8pm you still on the same day , and then the day after you log back after 9 pm then the problem will come with you loosing loyalty.

I'm almost certain if you log in your character with keeping a eye on the guildroster date and you see its the day after , i think you will have no problem with the decay anymore.
 

Lord Frodo

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Yes, i know and the key word is daily . But there is a ingame date that determind what the next day is.
Sorry but you are wrong.
Decay Point Change

  • Factions, Virtue, and City Loyality points will not decay if you log in daily anytime after maintenance.
I have marked the KEY WORDS. There is nothing about a ingame date or time it is based on maintence of the server and if they do not do the server maintance the right way then it will mess up the decay. We can go back and forth on this all day long and resolve nothing or you (the MODs) can get Misk (the DEVs) to come on here and say "Look this is the way it works". Having worked on Main Frames for 21 yrs (1972-1993) if you do not do your daily maintance PROPERLY then you run the risk that every thing is NOT set up PROPERLY for that day. Yes computers have gotten bigger and better but some things will NEVER change in the computer world. Doing PROPER maintance on them has been and always be the same, do it right no problem, take short cuts or not do it PROPERLY and you run the risk of haveing a problem with that days run.
 

Petra Fyde

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You know what ticks me off the most is that IMHO I am now being ignored but I guess I need to remember that they have a party to get ready for.
It is not fair to assume that because there has been no further feedback that you have been ignored.
If someone leaves a question for me on the boards in the morning and I go out for the day without seeing it, am I ignoring them if they wait all day for an answer? No, I'm simply not there. Likewise with Misk, or any other Dev. They have other calls on their time. Lots of them. ' Not answered' does not equal 'ignored'.
 

Frarc

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Sorry but you are wrong.
Decay Point Change

  • Factions, Virtue, and City Loyality points will not decay if you log in daily anytime after maintenance.
I have marked the KEY WORDS. There is nothing about a ingame date or time it is based on maintence of the server and if they do not do the server maintance the right way then it will mess up the decay. We can go back and forth on this all day long and resolve nothing or you (the MODs) can get Misk (the DEVs) to come on here and say "Look this is the way it works". Having worked on Main Frames for 21 yrs (1972-1993) if you do not do your daily maintance PROPERLY then you run the risk that every thing is NOT set up PROPERLY for that day. Yes computers have gotten bigger and better but some things will NEVER change in the computer world. Doing PROPER maintance on them has been and always be the same, do it right no problem, take short cuts or not do it PROPERLY and you run the risk of haveing a problem with that days run.
Okay, you are right i'm wrong. Deal with your problem alone then. I tried to help you but you always find a way to sidetrack. You don't want to be helped. I'm soo tired of people acting like a 12 year old. You keep going on and on about the same old thing instead of trying to see if i'm right.

Good Night!
 

Lord Frodo

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It is not fair to assume that because there has been no further feedback that you have been ignored.
If someone leaves a question for me on the boards in the morning and I go out for the day without seeing it, am I ignoring them if they wait all day for an answer? No, I'm simply not there. Likewise with Misk, or any other Dev. They have other calls on their time. Lots of them. ' Not answered' does not equal 'ignored'.
Removed by Lord Frodo
 
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Lord Frodo

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Okay, you are right i'm wrong. Deal with your problem alone then. I tried to help you but you always find a way to sidetrack. You don't want to be helped. I'm soo tired of people acting like a 12 year old. You keep going on and on about the same old thing instead of trying to see if i'm right.

Good Night!
WOW SIDETRACKED First you tell me my information is not complete
Those are not a day by day status. It not giving a complete Picture.

Jumping from 8 to 12 to 19 september don't provide us the right idea.
Then you go off on an ingame date and time. I have posted what the DEVs asked me to and what they said in the PUB notes. If we are required to log in at a certain time/date ingame then they (the DEVs) need to say so. I gave the dates, as asked, of when this system failed to work properly and I would hope that UO and any body else would know that if it worked properly those others days that I would not need to say so. MY BAD for not telling UO and everybody else that they dii maintence right that day. You mention something about a ingame date in the EC and Guild and you assume that #1 I use the EC and #2 I am in a Guild. Well I guess I was a bad assuming that you understood that you knew if a date was not mentioned that it worked properly that day.

ALL TIMES ARE PST
I normaly log all chars on or about 0530 (5:30am) app 30 min after Baja comes back up after maintenance, Today I waited an extra hour 0630 (6:30am) and the system did not work properly. Saturday (15 Sept) I logged all chars on or about 0530 (5:30 am) NO PROBLEM system worked properly. Sunday (16 Sept) on or about 0930 (9;30am) I logged all my chars on, this is what 28 hours later, and guess what they all aligned like they were suppose to.
 
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Xalan Dementia

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some people have had to live with acknowledged bugs for quite some time now. Your slightly annoying bug is low on a long list of bugs and problems the devs are dealing with. Just because you got a response fast for the first posting, doesnt mean they can jump to answer you every time you THINK the game screwed you out of a drop of loyalty/virtue. just keep track of the days you THINK you are losing loyalty for no reason, and update your post on the subject, no need to keep starting distracting repeat threads.


now back to your regularly scheduled rant
 

Frarc

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The Difference 4 minutes makes on Napa Valley.

Screenshot taken at 8:57pm Shard time (11:57pm East Coast Time).



Screenshot taken at 9:01pm Shard time (00:01am East Coast Time) .



This is where the problem is , 4 minutes logging later on a shard could mean you miss a daily log in , even if you know you logged in every day.
I know it says logging in after server maintenance but logging in anywhere in the day even 5 minutes before shard next maintenance is after maintenance.
I never had the problem and only because Drachenfels maintenance is exact at midnight East Coast time and the ingame day changes.
But on other shards this is the problem of your loyalty not saving.
 
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Parnoc

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The Difference 4 minutes makes on Napa Valley.

Screenshot taken at 8:57pm Shard time (11:57pm East Coast Time).



Screenshot taken at 9:01pm Shard time (00:01am East Coast Time) .



This is where the problem is , 4 minutes logging later on a shard could mean you miss a daily log in , even if you know you logged in every day.
I know it says logging in after server maintenance but logging in anywhere in the day even 5 minutes before shard next maintenance is after maintenance.
I never had the problem and only because Drachenfels maintenance is exact at midnight East Coast time and the ingame day changes.
But on other shards this is the problem of your loyalty not saving.
If it's this hard and takes this much effort, Frarc, why bother? Maybe you're a mathematics expert and you choose to spend umpteen hours figuring out how to do something that none of us know even matters or is going to matter ----------I don't, if it's this complicated, then forget it!
 

Frarc

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This will be my last reply on this topic.

I NEVER said the system is working how it should, i NEVER said people are doing anything WRONG. I only said i was going to try to HELP the people to figure out what the PROBLEM is and to see if we can prevent the decay of Loyalty/Virtues for all of us.
I also said that WHEN we can discover the PROBLEM i could show the DEVS where the problem is, so they can do something about it.
Going on a offense to someone who trying to HELP others is not a smart idea.

If you find in any of my post one time i said that the system works right and that that someone is doing something wrong, point that out. IF that is the case, then i will ask Petra to remove me from Stratics completely and ask Mesanna to block and delete all my accounts for good!

I am very TIRED that people read things in posts that are not written!!!!
 

Eärendil

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...but I can really understand his anger about the decay...
 

Borric

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I tried to gain some loyalty, but since I only play once a week or so, there is no point. I feel for the folks who are having this issue. If I log in and play Monday at 10am, I should be able to log in at 9pm on Tuesday and keep my loyalty.
 

Lord Frodo

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I think here is where the problem is , a new UO day is not at server up (It is for me on Drachenfels) , thats why i don't have the problem.
On west coast shards thats 9pm when the date changes. So for you if you log in ones after 9 pm and you log in the day after on 8pm you still on the same day , and then the day after you log back after 9 pm then the problem will come with you loosing loyalty.

I'm almost certain if you log in your character with keeping a eye on the guildroster date and you see its the day after , i think you will have no problem with the decay anymore.
Baja shard 0730 (PST) 8 Sept 2012
8 out of 9 chars failed to align. These chars were last logged 0530 (PST) 7 Sept 2012. No futher log-ins
1 out of 9 aligned This char was used from about 1800 (pst) till 2130 (PST) filling BODs.

Baja Shard 0900 (PST) 12 Sept 2012
4 out of 9 chars failed to align. These chars were last logged 0530 (PST) 11 Sept 2012. No futher log-ins
5 out of 9 aligned. These chars had been used during the day.

BAJA
0630 PST 19 Sept 2012
7 out of 9 FAILED to align. Last logged 0530 PST 18 Sept 2012
2 out of 9 aligned. These chars were used during the day for skill training.

If you look at the time all my chars are being logged in you will see that I am no where near 9PM PST/midnight EST so this can not effect me. All my chars are being logged in shortly after west coast server up to 9AM so they are all on the same date with the East Coast servers.
 

Petra Fyde

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what time is server maintenance? East coast shards for me some are at 10am (5am Eastern) and some at 11am (6am eastern) I notice all the ones that failed were logged in at 5.30 the day before. If server maintenance is at 6am you missed a day.
 

Lord Frodo

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The Difference 4 minutes makes on Napa Valley.

Screenshot taken at 8:57pm Shard time (11:57pm East Coast Time).



Screenshot taken at 9:01pm Shard time (00:01am East Coast Time) .



This is where the problem is , 4 minutes logging later on a shard could mean you miss a daily log in , even if you know you logged in every day.
I know it says logging in after server maintenance but logging in anywhere in the day even 5 minutes before shard next maintenance is after maintenance.
I never had the problem and only because Drachenfels maintenance is exact at midnight East Coast time and the ingame day changes.
But on other shards this is the problem of your loyalty not saving.
PLZ explain how this can be my problem when I am on the West Coast of the United States and I am just 3 hours behind the East Coast of the United States and I am logging all my chars after 5:30AM PST / 8:30AM EST (this is the time zone that UO/Mystic is located) and at the latest 9AM PST / Noon EST.

I am not logging my chars at 9PM PST when this happens for us on the West Coast. I am logging all my chars in the AM after server maintenance so all my chars will have the same date as the East Coast.

This is the reason that Misk stated in a post dated Aug 31
This was related to servers not going through maintenance properly and it has been resolved. If this continues to occur, please post again and include the shard and date that the decay was noted.​
TY for all your help.
 

Lord Frodo

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what time is server maintenance? East coast shards for me some are at 10am (5am Eastern) and some at 11am (6am eastern) I notice all the ones that failed were logged in at 5.30 the day before. If server maintenance is at 6am you missed a day.
West Coast servers are taken off-line at 5AM PST and are usually back up in about 15=30 min.
 

Petra Fyde

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All the West coast go down together then. The East coast don't. LS goes down at 5am local time, but Siege doesn't go down till 6am.
 

Lord Frodo

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All the West coast go down together then. The East coast don't. LS goes down at 5am local time, but Siege doesn't go down till 6am.
Yes all West Coast Servers go off-line at the same time then thy are brought back on-line one by one.
 

Spellbound

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Yes I'm frustrated by losing loyalty despite trying multiple log-ins each day per nine characters, and dismayed the "anytime after maintenance" isn't true. Thank you Frarc, and Dev team for trying to find a solution; but if it's that difficult, could you please just shut off the decay until the fix works? In the meanwhile, I've reworked my loyalty back to venerated for the nth time and will try a different tactic to see if it remains. Taking a hint from how having items in your bank box made a difference if the character was eligible for a 15th anniversary reward (I had many characters who despite logging in at least a month before the rewards they didn't get anything until I read and tried adding something to the empty bank box). Also, I'm not just logging in at an inn or home and right back out in less than ten seconds. I'm actually taking my character to the bank and either adding or withdrawing some gold, and waiting at least one minute before logging onto the next character. So far so good...
 

Bobar

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Having just read these posts makes me realise what a shambles the whole issue has been. The introduction of decay from the very start was short-sighted and not very user friendly. Why it was thought necessary is beyond me but why cant they do the glaringly obvious and TURN IT OFF.
 

Storm

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make decay a weekly thing instead of daily. Problem solved this way people still have to upkeep but not daily it seems the daily thing is to confusing for such a short period of time with server maintenance.
and make it known that it needs refreshed every 4 days this way even with someone going a little over they will be ok but with the uo community if we say 7 days people will push it to the limit and we would be right back where we are now!
 
W

Woodsman

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Whether daily or weekly, logging in to maintain loyalty makes absolutely no sense other than to increase the number of logins. Since the suits running EA care about subscriptions and not whether somebody is logging in once a day, once a week, or once a month, it really is pointless.

Having the ability to work out when you should login, or having the chance to login every day proves absolutely nothing in regards to loyalty and virtues, other than you can look at a clock and you can type in a password and click a few buttons. It kills the immersion factor if looking at a clock out-of-game is important to an action within the game that involves the virtues or maintaining loyalty.
 

Storm

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so you just want something you work up one time then never have to bother with it again? or am I misunderstanding? or would something that decayed with the time you actually where in game be better? say every 24 hours of UO in game time?
 

Martyna Zmuir

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Are we seriously having the decay discussion again? I thought it was pretty much settled as "reviled" back when it was first changed up with the introduction of Honesty. When it was bumped up to ridiculous, unsupportable levels at the beginning of Town Loyalty, people cried foul to the point Mythic slashed it...yet kept it a daily thing with the silly login requirement. So now we have decay on use (Virtues, since resurrecting someone is the opposite of Compassion...right?) and semi-daily-but-nobody-really-knows-or-likes-it-moon-(mis)alignment.

One upon a time, in those apparently scary days before September 2011, decay happened once a week (Thursday, I believe it was) and nobody seemed to mind. So, either remove decay over time or decay on use and/or make decay happen once every 7 days (and drastically lessen Loyalty decay overall),
 
W

Woodsman

Guest
so you just want something you work up one time then never have to bother with it again? or am I misunderstanding? or would something that decayed with the time you actually where in game be better? say every 24 hours of UO in game time?
Is it really virtuous or does it really prove that you are loyal to a town or group if you look at a clock once a day and click on the UO icon and then type in your username and password, and then selecting shard and character and then log out 15 seconds later? In my view, it's not, it's just a mini-grind of logging in every day and then logging right back out for every character you have this on.

If you want to make something decay as a part of a story or as a part of character development, fine, make it feel like I'm doing something to maintain loyalty, or that I'm not doing something to maintain loyalty. Give me a weekly or monthly quest that revolves around loyalty and virtues, not looking at a clock every single day and logging in and logging right back out.

Looking at a clock and spending less than a minute clicking on a few things and logging in and then logging right back out feels like either the designers had no creativity, or somebody wanted a reason to make people login every day.
 

Frarc

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PLZ explain how this can be my problem when I am on the West Coast of the United States and I am just 3 hours behind the East Coast of the United States and I am logging all my chars after 5:30AM PST / 8:30AM EST (this is the time zone that UO/Mystic is located) and at the latest 9AM PST / Noon EST.

I am not logging my chars at 9PM PST when this happens for us on the West Coast. I am logging all my chars in the AM after server maintenance so all my chars will have the same date as the East Coast.

This is the reason that Misk stated in a post dated Aug 31


TY for all your help.
You should not have a problem then when logging on at 5:30 am.The day should been changed by then.

Lets compare it when i log in. I log in my characters around 4:30-5:00 am CET. (Thats even a hour before server maintenance). Then later in the day around 3pm i play with my characters (Not all of them.)
I still not had 1 decay in months .


I have sended this question for a next ask and answer:

(From all the people who like to keep the town loyalty up after all their hard work) Is it possible to make town loyalty/Virtue decay be set that you only need to log-in ones a week then ones a day like its now?
There are still players who loose loyalty even if they log-in daily. It is a lot of work and its frustrating to loose it. Please, this change will make a big difference.
 

Snakeman

Grand Inquisitor
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Stratics Legend
I have looked at these and some of them are more than 24 hours apart? is it supposed to be anytime the next day or say if i log in at 530am first day then 630am next day is this to long?
Your exactly right, if it is more then the 24 hr's it decays & it should not as long as it's logged in daily it should not matter if it's just before server reset & just after reset or just after reset then not again til just before reset. But it isn't working as they imply, I have logged in on a Sat am lets say 10am EST then not logged in until Sun night when I go back to work at 11pm EST & my loyalty isn't saved & it should be, it's still within the UO day ... so what gives Dev's ... hummm
 

Lord Frodo

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UNLEASHED
You should not have a problem then when logging on at 5:30 am.The day should been changed by then.

Lets compare it when i log in. I log in my characters around 4:30-5:00 am CET. (Thats even a hour before server maintenance). Then later in the day around 3pm i play with my characters (Not all of them.)
I still not had 1 decay in months .


I have sended this question for a next ask and answer:

(From all the people who like to keep the town loyalty up after all their hard work) Is it possible to make town loyalty/Virtue decay be set that you only need to log-in ones a week then ones a day like its now?
There are still players who loose loyalty even if they log-in daily. It is a lot of work and its frustrating to loose it. Please, this change will make a big difference.
OUTSTANDING question Hope they go with it.

Here is the only thing I see different between the 4 server locations. I have left out the Aisian shards/servers because we really never hear about them. This is based on the answer Misk gave me the last time.
My mates down under are the most unique as there is only 1 server/shard and are just happy they can log-in. JK
UK has 2 shards and if I understand they are still in the same location they have been forever so thier maintenance crew is seasoned and have maintenance down to a fine art.
East Coast if I understand right is there with UO/Mystic and who in thier right mind would want to make a mistake with the Dark Lady there.
West Coast servers are somewhere in LA now, why they moved them from EA is a mystry to me and these seam to be the shards that this is happening on. Misk said this is from not doing proper maintenance and if in fact this is the case 4 confirmed times in less than 1 month is not a good record for any maintenance crew. From past experience maintenance was done by the techs that usually repaired the equipment, to us DEVs were programmers and those are a bread unto themselves *smiles*. Now I am sure how or who does this but in the military they liked the people that fixed the equipment there doing it because if it breaks you can not afford to wait to get a tech to fix it. Down time is money to EA, down time to us was our buts on the line. Hard to fight what you can not see. If this is a person problem those are easily fixed, retrain and if it still remains a problem there are plenty of people out there looking for work. Enough said.

Lets hope this fixes the problem. We/UO have enough bugs without people causing them with bad maintenance habbits.
 

Assia Penryn

The Sleeping Dragon
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Stratics Legend
I would love to see decay as a weekly event instead of daily. The "week" should be very black and white in my opinion and not based on the character's last log in, but rather time parameters determined by the Devs. For example, Monday midnight (shard time zone) to Sunday 11:59 or Monday server up to Monday server up. If you log in once on your character between those times, you're golden. A player shouldn't have to maintain time cards for the characters they don't play every day to know when they last were online.

Personally, unless there is an -on going- reason to have loyalty... in other words, something useable multiple times that affects daily play such as pvp or pve... I don't feel loyalty should decay. The hard work should be the grind. Now is it realistic that the towns should no longer like you if you aren't around, yes... but when realism overrides fun... then it stops being a challenging game and starts being a chore.

Just this vet's opinion.
 

Phoenix_Mythic

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We have identified a couple of issues with point decay and are working to have a solution published to shards early next week. The issues are these:

1> The rollover times day-to-day were not working as expected
2> The buffer of 36 hours is insufficient
3> If you miss a day of decay bypass, the bypassed decay may catch up and hit you all at once (subject to some caps)

In addition, the City Loyalty system actually requires a certain amount of decay in order to function correctly.

Each city has "Love", "Hate", and "Notoriety" ratings for the player. Each of these three values is a pool. How the city regards you depends on the ratio of your Love or Hate to the total value of all three pools. Furthermore, gaining Love from a city converts some of that city's Hate for you into Notoriety. Gaining Hate from a city converts some of that city's Love for you into Notoriety. So, essentially, the more Notoriety you have, the harder it is to get the more extreme levels of both positive and negative regard. Those who are consistently loved or hated by a city have the easiest time getting the strongest ratings from that city.

Each pool decays at a different rate. Hate decays slowest, Love is in the middle, and Notoriety decays the fastest. By freezing all decay, the beneficial effects of loss of Hatred and Notoriety are lost.

Furthermore, we also believe that the decay rates for city loyalty values are too high, and we will cut all of the decay rates in half.

To address this, we are working on making and testing the following changes:

1> The buffer will be increased to 40 hours from 36, and will use a different method to track the daily rollover for decay. Before doing point decay for loyalty and virtues, the system will check to see if the player has logged in or logged out in the last 40 hours of real time.
2> If the "moons align" to prevent decay, the the decay timers will be correctly updated. This will prevent a "catch-up" of missed decay.
3> For City Loyalty, the decay prevention will now only work for the city's Love. Notoriety and Hatred values from cities will always decay. The decay prevention will instead only prevent cities' Love for you from decaying.
4> All City Loyalty decay rates will be halved.

If the moons align, we will have these changes live by early next week.
 
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