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Mesanna announced today on Seige that..

Rupert Avery

Sage
Stratics Veteran
my concerns with any kind of restrictions on Siege houses. How does it work in reverse? If someone on Siege would like a house on a Prodo Shard?
 

FrejaSP

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Not if you hunt and kill the gold farmers. Don't houses cost more on Siege just like everything else? Isn't the point of siege that there is no Trammel and therefore no safe place to do things like farm up gold?
- "Not if you hunt and kill the gold farmers"
Anyone can make money on Siege, even a new char without combat skills.
Pick up regs and sell them to players
Make bolt of clothers from sheep or cotton and sell them to players
Kill animals and sell the leather to players
It may go a little faster with combat skills

- Don't houses cost more on Siege just like everything else?
No only classic houses, customizied houses are same price

- Isn't the point of siege that there is no Trammel and therefore no safe place to do things like farm up gold?
There may not be any safe places but your first month with [NEW2] tag over your head, you have very little chance to run into a PK who will kill you, only our Dark Wisps, who roam Felucca refuse to respect the NEW2 tag.
We have so much land, so PK's can't be everywhere. Even if you hunt alone, you won't get PK'ed very offen, and you can always choose to go with a few friends and be safe in numbers.
Also visite your bank or house, then you have more monster loot on you, than you want to risk loosing.

Now about the point, the reason many choose Siege is, they love this extra spice the risk add to their game when out killing monsters, mining, or doing something else.

Dit like said offen here, Siege is not for all, some just not like the risk and that's ok :)
 

FrejaSP

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my concerns with any kind of restrictions on Siege houses. How does it work in reverse? If someone on Siege would like a house on a Prodo Shard?
As long you can choose what house is your primary house, that won't need refresh and can be max size, all will be ok
 

Petra Fyde

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This is our first house on Siege, it was bought and paid for by my crafter. Avoiding getting pk'd isn't too hard if you just put a bit of thought into where you're going and when.
Siege House
 

Goodmann

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SEIGE IS DEAD, a complete ghost town. For the 10 active people there get the houses you want bc people are coming. You have all the advantages as of right now. Were moving in!
 

Driven Insane

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Stratics Veteran
I'm going to play devil's advocate and agree with all the concern's people are having about this idea.

Ok as most know I played Seige for about 4 years, and the chars were created there about 10 years ago. I have plenty of gold, etc. I have no interest right now in actively playing Seige again, but if this goes into effect you can guarantee I will be there plopping a house down somewhere. Whether it's a week or month refresh, it doesn't matter. I can log in for 3 seconds or whatever it takes to refresh the house.

While some of you are probably thinking I'm being an a-hole and taking advantage of the situation. I am simply pointing out that unless there's a hefty monthly tax or something that really would discourage people such as myself from dropping a house on Seige, just for the hell of it. That shard will probably fill up very quickly with houses, but not players.
 
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Petra Fyde

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Yes, you can log in for a few seconds - but can you remember to do it? It's very easy to forget something that only needs doing once per month. You would only need to forget once to lose it.
Having characters there, and a house, can you honestly say you wouldn't be tempted to have a look around, check out what they've got that you've forgotten about, maybe listen into general chat and see what's going on?
 

FrejaSP

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SEIGE IS DEAD, a complete ghost town. For the 10 active people there get the houses you want bc people are coming. You have all the advantages as of right now. Were moving in!
Hmm only 10 players on Siege?

I saw alot more at the event saturday, and that was to early for alot players to be on. There may be a horse or two between the names and a few chars who only come to Siege for the event to sell the rewards.

Becca the Naturalist
Boudicca [GIL]
Brandy the herbalist
Cicily De Blood
Clark
Darke Mornings
Devin Ashley
Dionysis [Min]
Doive [GIL]
Dont Kill Me
Dregrog the Shade [CoM]
Elshidi
Elsie the herbalist
EM Aurora
Famine [SPM]
Freja [TDO]
fff
Fusion [I4NI] [CoM]
Ginsu [GIL]
High
joe
KrysTal
Lady Jyslin [*RA*]
Lanar Hawkwind
L'ara Thunder
Lucian [I4NI] [CoM]
Lucian [I4NI] [CoM]
Marie Nayted the Shade
Mesanna
Morea Aenil [Claw]
Morgan Ironfist [GIL]
Red Rose [NEW2]
Sam Knight of New Magincia
Sheena
Sprago the Gladiator [CoM]
Stardust [TDO*]
Viscount Goop Viscount of New Magincia [CoM]
Yamen
 

Petra Fyde

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a few chars who only come to Siege for the event to sell the rewards.
A major mistake. There is no 'rares trade' as such on Siege, really just Famine who maintains a museum. Siegers don't typically spend big amounts of gold on items that have no useful purpose.
 

Symma

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I welcome the decision by Mesanna.

When Cal was Producer and he came to Siege to have a meeting with the players he ruled out this in an instant. So I'm glad for the u-turn.

I do have my fears but I'm not going to make assumptions based on a passing comment.

Whatever happens, this won't be an over night change. So hopefully, like getting planning permission in real life, there will be a reasonable and thorough consultation period before any changes.
 

Symma

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A major mistake. There is no 'rares trade' as such on Siege, really just Famine who maintains a museum. Siegers don't typically spend big amounts of gold on items that have no useful purpose.
*cough* not just famine *cough*
 

Petra Fyde

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hehe oki, not just Famine - but it's not exactly a roaring trade and you don't expect to pay the silly prices that are asked on shards where transfers are active.
 

Wolfman

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Might be a good idea...I might give Siege a try again...but anything done should definitely not adversely impact "true siegers" (siegites? Siegians? Siegeronis?)
They are called "true UO-players"! ;)
Ok joke aside, I think a solution with opening certain areas for the2nd house option is the best. It keeps enough room for the players who call Siege their (1st) home, and if you implement the classic "door-open-refresh" version with these "secondary" houses, they will not stand forever (monthly or weekly refresh by owner/coowner)
 

claudia-fjp

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I can't believe what I'm reading. Is it just me or are the same 5 people who have been begging for players on Siege for the past decade every chance they get now complaining about an idea to do just that? Really? God forbid you actually have enough players to have a housing market where people WANT houses. Last I checked starting a Newbie char from scratch on Siege, not getting a handout, actually working it and farming gold for a house took a considerable investment of time. Someone buys the gold? Sounds like they actually WANT to play with you!

After AoS when Siege was so dead and I couldn't find anyone I gave up on it, packed the contents of my house into the banks and backpacks of claudia and my blue mule account who was accidentally red... (hey it was Siege /shrug) As it is now if I wanted to play at all on Siege I'd have to drop a freakin castle on the prodo shard to do it. So my characters collect dust and will continue to do so for that reason.

It's either:
"We need players, come play Siege!"
or
"Hey look at all the players we already have, we don't want you taking up our space!"
You can't have it both ways.



On a related note, I wonder if bugged housing is all over Siege like it is the rest of the servers...
 

FrejaSP

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We can have both, if we only allow this second houses to be placed in Males, we have the other facets for real Siege players.
We never wanted Malas anyway so make it vacations land
 

Rupert Avery

Sage
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That kind of rule could put people off trying out siege! Who decides what a "real Siege player is" what if that person becomes the most famous Siege player ever... I for one don't mind where my house is but I know some people do... Limiting where your "Fake Siege player" put's their house is not a very good solution to something that isn't really a problem..It is more of a god send if this every happens, or even CAN happen.

Players on Siege perilous, Prodo shards etc all pay the same bill to play and place houses where they want if it is available. If this goes into place who will be the one to say that your account is more worthy of a better spot of siege compared to someone who wants to play on Siege. I think Petra's idea of a 30 day old character like the rule for collecting gifts is a very good idea. and perhaps having to choose one of them that needs refreshed similar to grandfather accounts. Those are very good ideas.
 

FrejaSP

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I don't really like the idea with a 30 days old char, that's very long time to wait to place a house.
I just did mean, as long you only have your secondary house and not your primary house on Siege, I believe Malas would be better than not owning a house on Siege.
The day the player want to make it to primary, he can place where he want.
I think I came off a little wrong, but I just hate ghost houses, special ghost castles and we have a few of them.
 

O'Brien

Thought Police
Stratics Veteran
I'm a new Siege player. Please don't.

1. I like wide open, cheap housing
2. I am not interested in luring folks who are not interested in making Siege their primary shard, don't know how to live out of a bankbox, and won't become a part of the community, but only exploit the economy, inflate Siege gold, and beef up their account with more pixels and virtual real estate.
3. And other reasons for which the Producer and folks who care about Siege should know better.

That is all.
 
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Warpig Inc

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Just put the SP barge into the game. Med house lock count hold. Slower decay timer. Can not be damaged and scuttled for looting. Slow sailing (rowboat) barge with a room on it to avoid targeting like a house. Lockdown tiles in the room for few those crafter needed items and maybe few more out on deck (not for cannons).. Rune stone allows spell travel to the barge. Later on deep sea bouys or docks are placed in out the way open sea areas for perma parking and greater storage.

Once the bugs worked out theese barges can be added to all shards for placing in Fel waters. No serpent pillar travel allowed.
 

Petra Fyde

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quote="FrejaSP, post: 2163333, member: 191"]I don't really like the idea with a 30 days old char, that's very long time to wait to place a house.
[/quote]
Is it? It took me an heck of a lot longer than 30 days to gather enough gold to build a house on Siege. When we first started playing UO we played for 6 months before we could afford to buy a small marble shop on Europa.
 

Petra Fyde

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quote="FrejaSP, post: 2163333, member: 191"]I don't really like the idea with a 30 days old char, that's very long time to wait to place a house.
Is it? It took me an heck of a lot longer than 30 days to gather enough gold to build a house on Siege. When we first started playing UO we played for 6 months before we could afford to buy a small marble shop on Europa.

Actually, maybe calendar days aren't the right criteria, possibly using the thief guild criteria of 40 hours logged in would be better.
 
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FrejaSP

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Yes, as one of my NEW members started with nothing. She did finish her char in 30 days and make 4 mills. Sure she played alot.
I do think 40 hours logged in would be fine
 

Rumpy

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Blah.. Blah.. Bla..
I need popcorn to read this thread.

If they do this.. They need to do the following:

- Delay timer on placing a house (Char must wait X amount of days from when this goes active)
- Limited House Size
- Skill Cap Must Be XXX Before Able To Place
- Refresh Required Or X-Amount of Playtime


Or we could skip housing and just double bank storage. That should be good enough if people don't horde useless items.
 
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Rumpy

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Yes, as one of my NEW members started with nothing. She did finish her char in 30 days and make 4 mills. Sure she played alot.
I do think 40 hours logged in would be fine

Isuel is really a he :p

I can also be a prime example.

I started back at UO after a 5 year break and brought a new player with me. We had nothing and no skills. We even created a new account. Within the first few weeks, I made a couple of million doing the Solen Quest and selling the powder while I was working my character skills from the 70s-90s.. They did the same thing and also farmed leather. After that, we started doing Shame to get decent gear stocked up.

Since our characters have been built up, in the past 45 days we have made enough gold to do the following (Not using any RL Money):

- Upgrade 2 Accounts to SA
- Upgrade 2 Accounts to Rustic Theme Pack
- Upgrade 2 Accounts to High Seas
- Purchase a total of 18 Soulstones

This does not count the gold we have spent purchasing other items such as vet rewards, charger of the fallen, or artifacts.

All of this gold was made by farming loot/monsters, spawns, IDOCs, resources and also people. When you kill someone in less than a minute then turn around and sell them their suit back for 2+ mil, its quite profitable. Or you kill someone and they have an item worth a few mil... Thats the best way to make some money. Right now, we stock a leather vendor and sell out instantly. We make over a mil a day by doing this, which takes maybe 2-3 hours of our day to stock with spined/horned/barbed.



Starting on Siege again was fun. It brought back the old times. Now its also fun making gold, getting soulstones, and working more skills.
 

FrejaSP

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Isuel is really a he :p
I know, but the char is female, I don't care what the RL person is :p

When you kill someone in less than a minute then turn around and sell them their suit back for 2+ mil, its quite profitable. Or you kill someone and they have an item worth a few mil... Thats the best way to make some money.
That can't be true, all here tells me, Siege players run naked or in crappy gear as we dob't have Item Insurance :D
 
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Rumpy

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I know, but the char is female, I don't care what the RL person is :p



That can't be true, all here tells me, Siege players run naked or in crappy gear as we dob't have Item Insurance :D
Really? Last time I checked the suit I am wearing right now is...

All 70s
100% LRC
40% LMC
45% DCI
16% SDI
10% Casting Focus
MR 9
2/5 Casting (I don't bother running 2/6, I overcast)
I only use the Inquis for an artifact. The rest is Kelp Leggings, Crown of Arcane Temperment, Mana Phasing Orb, & Imbued/Shame loot pieces.
I also run a -15 Mage Weapon (Spell Channeling, No Penalty w/ 14% DCI)

I bless the Inquis Resolution when I run this kind of setup.

I also have suits that use Tangles, Quivers of Infinity, and Cursed Artifacts. All non-blessed


I have different suits setup for different templates. I bless the Inquis when I run a necro or myst mage, as its easy to get 1/1s or 1/2s imbued with + mage skill. I bless the arcane shield when I run Parry/Mage and I bless a Tangle when I run a Scribe/Mage (I have nothing else to bless as I don't use Inquis). Thinking of using the Navery Night Eyes when I run that suit.

I am not scared when I lose my suit :)
 

Rumpy

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Oh.. I also know Rizu runs a sweet dexxer suit thats all 70s, +42 Stam, +42 Mana, 40% LMC, Max DCI, 6 Mana Regen, and some other mods...

Who ever thinks we run around naked is severely wrong.
 

RueTor

Journeyman
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The more time and effort required for programming and testing will decrease the chance of seeing any change in 2012. If you look at the past performance of UO programming changes for game enhancements, don’t make it too complex.

Keep it simple, increase Bank Storage at least to a 7x7 level across all shards as a short term or interim fix. Realistically…. How long would that take to change the number? And… this would benefit all players.

Although it would be great to have the option for additional housing (like the old days), additional housing comes with its own set of issues. Just wait until that newly placed 7x7 blocks your next 18x18, keep or castle placement. Personally, I’m ok with turning on housing like the old days with no size or refresh requirements, but that is just me - - let the chips fall where they may. Just do something for my monthly fee.

Rue Tor

Mesanna: I will talk to the engineers but I am not sure we can seperate the two
Mesanna: but
Morea Aenil: account. boo! haha
Mesanna: oen thing I do know I want to do for here
Mesanna: is allow you to have a house here and a house on the other shards


(Looks like software engineering will have the final say on any improvements anyway... keep it simple)
 

Rupert Avery

Sage
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You couldn't limit the size of people's houses unless it was for everyone on the shard....
the 40 hour thing sounds about right....
 

Tina Small

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What really bugs me about this proposal is that it only came up after Mesanna showed up on the shard for her roulette game, dyeing her pumpkins and handing out her masks. Is that what's behind this? The rares collectors who crave such events so they can sell the items for gold on other shards or for cash want places on Siege to stash their goods but without having to give up some place they have somewhere else? Siege is just going to be the place where some of the richest players in the game want to be able to visit when there is an event going on, but they are unwilling to obtain a house there the way everyone else has over the years through hard work and putting in the time to train characters and then actually use them to make some gold. No, in order to even show up on Siege at all, these folks apparently have to be able to go to some event where they can get something with almost no effort and then find some gullible player to pay them ridiculous amounts to acquire it.

I did a poll almost exactly a year ago asking which unique aspects of Siege keep people from trying to play there. What Keeps You From Trying Siege? | Stratics Forums

The top reasons given for not trying to play on Siege were (1) restriction of one character per account, selected by 47 people (33.6% of the approximately 141 people who voted in the poll); (2) inability to use recall and sacred journey spells, selected by 37 people (26.4% of the people who voted in the poll); (3) the RoT skill gain system that applies to skill gains from 70.1 to 120, selected by 25 voters (17.9%); (4) daily cap on stat gains, selected by 21 voters (15%). Out of the 60 people who posted in the thread to spell out another reason for not trying Siege, only 11 of them identified jeopardizing their existing house elsewhere if they placed a house on Siege as a reason for not trying it. I think most veteran players of UO probably have a deactivated account or two that they could reactivate if they really want to own a house on Siege. It's what people have to do today if they decide they want a house on a shard like Atlantic and don't want to jeopardize their home somewhere else. Why should Siege be any different? Try it like you would any other shard and if you like it and want a house there, then sacrifice a house elsewhere or devote a new or reopened account to that purpose.

I'm begging the devs to please reconsider this. I don't think it will help Siege at all. Take a look instead at some of the other reasons people have indicated keep them from trying Siege and tweak some of those and maybe provide a modest increase bank storage for people who have a house on another shard so they have a little more breathing room for bank storage in the first few weeks they play there and are deciding if they really want to commit to sticking around. Doing this will ruin the shard's economy and soon no one who cares about Siege's unique qualities will want to play there. It'll just be another shard populated with people who have so much gold they don't know what to do with it and anyone else who wants to have a challenging experience and work their way up from scratch by actually playing the game and putting time and effort into the process will be locked out of getting a decent house (not a keep or a castle, mind you, just a decent house that's not out in deep woods and surrounded by dark wisps) because the shard's full of deserted houses and the vendors are only stocked with rares and event items.
 
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claudia-fjp

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We can have both, if we only allow this second houses to be placed in Males, we have the other facets for real Siege players.
We never wanted Malas anyway so make it vacations land
It took me a grand total of 30 seconds to create a new char on siege and find not one but TWO freakin empty keep spots... 3 minutes later my total number of empty keeps spots was up to a DOZEN. So I go to check out Malas, empty 18x18 spots from one end to the other... You people really want to gripe about the 1 attempt in the past decade to get people playing on Siege again? Set a bunch of restrictions to insure no one bothers? Then you all deserve your loneliness and Mesanna shouldn't even waste her time...
 

Lady Storm

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For years after they stopped players from having a house per shard Siege suffered player loss due to the 1 house rule. WE DO NOT NEED A HOUSE REFRESH ON SIEGE!!!
Let me tell you facts:
Siege is quite empty so there is no reason to go hog wild on yelling for a refresh rate.
Second things on normal business shards dont fly on Seige. Gold and skills to get said gold is not as easy. True you can suit up to a decient lvl but your a long way from going out on the first day and kicking serious monster tush. And as a bonus best look at house cost on that shiny new tool....
Third "Rares" and Event items have very little use and there fore are lower then cheap... as space and lockdowns are coveted by many more then them.

I and many who have yelled and begged and pleaded for years .... many here on the forums btw are in this group of players for them to give a boone to Seige for this are sitting on our hands to see if it comes to be...... I never count my chickens in UO..... there is always a fox out there ready to pounce on you.
 

Driven Insane

Sage
Stratics Veteran
The top reasons given for not trying to play on Siege were (1) restriction of one character per account, selected by 47 people (33.6% of the approximately 141 people who voted in the poll)
Yeah, I would put this way above the need for a house.
 

Rumpy

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It took me a grand total of 30 seconds to create a new char on siege and find not one but TWO freakin empty keep spots... 3 minutes later my total number of empty keeps spots was up to a DOZEN. So I go to check out Malas, empty 18x18 spots from one end to the other... You people really want to gripe about the 1 attempt in the past decade to get people playing on Siege again? Set a bunch of restrictions to insure no one bothers? Then you all deserve your loneliness and Mesanna shouldn't even waste her time...
You need to also remember that if someone has a dexxer, they don't want to run to middle of BFE to go to their house. Did you find a spot near a moongate at all?
 

claudia-fjp

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You need to also remember that if someone has a dexxer, they don't want to run to middle of BFE to go to their house. Did you find a spot near a moongate at all?
Yes, just outside of Umbra like 5 seconds from a moongate.
 

FrejaSP

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You can say what you want, but a second house will hurt Siege if not done right.
We do not need a lot of second houses, noone use and not care to take down again.
Emty spot is alot better thab ghost houses
 

Barania

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"I would imagine if people can have a second house on Siege, could us Siege folks have another house on a prodo shard?"

I quit reading this thread after I read this. Is this part of the deal? I'm all for more folks running on Siege but if there gonna do it with an extra house here....well I want to be able to place an extra house on Atlantic, Chessie, or Mugen where I have been running with chars for I think 10 years or more.

Jack Nickelson
 

chise2

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I can't believe what I'm reading. Is it just me or are the same 5 people who have been begging for players on Siege for the past decade every chance they get now complaining about an idea to do just that? Really? God forbid you actually have enough players to have a housing market where people WANT houses. Last I checked starting a Newbie char from scratch on Siege, not getting a handout, actually working it and farming gold for a house took a considerable investment of time. Someone buys the gold? Sounds like they actually WANT to play with you!

After AoS when Siege was so dead and I couldn't find anyone I gave up on it, packed the contents of my house into the banks and backpacks of claudia and my blue mule account who was accidentally red... (hey it was Siege /shrug) As it is now if I wanted to play at all on Siege I'd have to drop a freakin castle on the prodo shard to do it. So my characters collect dust and will continue to do so for that reason.

It's either:
"We need players, come play Siege!"
or
"Hey look at all the players we already have, we don't want you taking up our space!"
You can't have it both ways.



On a related note, I wonder if bugged housing is all over Siege like it is the rest of the servers...
Yes the shard has plenty of space now and it is easy to look at things now and say whats the big deal!? You have plenty of room! But if they just activate a second house on Siege with no restrictions it is very likely we would get a bunch of people that would come to try Siege or heck like one person admitted right here on this thread come to place a house just for the heck of it. Sure maybe some of these people would stay but good chance a good amount after awhile would decide that Siege isn;t for them and leave. And in most cases they would leave their houses up. Either because they figure well gee I MAY come back one day maybe..so what the heck I will keep my house up! Then as prime housing spots fill up there would be those that decide to make some money off it and you would probably eventually end up with prime plots going for millions that people can just go out and place now. I believe someone mentioned in this thread earlier that way back when they did allow a second house on an account Siege was packed full of houses. And I wouldn;t mind Siege being packed full of houses if most of these houses were for active Siege players. But sadly I worry that what we would end up is a low pop shard with tons of unused houses taking up plots for new newcomers. So while yes in the beginning it would probably bring lots of people to the Shard without limits there is a very good chance it would end up hurting the shard and discourage people from playing there.

Yes we have a bugged house problem here too.
 

popps

Always Present
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They are looking into people owning 1 house on Siege and can own 1 house on the other shards without penalty to revitalize siege. Awesome! Long time in the waiting.

Thoughts?

It is very good news BUT, a way should be found to make sure that those accounts placing a second house on Siege WILL BE accounts that will actually play Siege (and Mugen I should add....).

There is a LOT of commercial shards but only 1 Siege and 1 Mugen. If most accounts on commercial shards will also place on Siege or Mugen even if they are not interested in actually playing on those shards then soon those 2 shards will be full of Houses but still little players actually playing the shards.

So, the idea is wonderfull BUT an ingenuous way must be found to make sure that only those accounts actually playing Siege and Mugen at least sometimes will be allowed a 2nd home on those shards.

And no, I do not think having to refresh the 2nd home on Siege/Mugen is a good idea because this would not be much of an obstacle, for example, to players not actually playing Siege or Mugen but use a refreshing script to maintain the 2nd House on those 2 shards.

So, whatever ingenuous way is thought, it should be something not scriptable or that scripters could not easily bypass. It should really be a way that can actually detect whether the account actually plays and spends time playing on Siege and Mugen in order to maintain those Houses there.

Otherwise, as I said, I fear that soon Siege and Mugen will be flooded with new Houses but still not see much players playing there.
 
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chise2

Sage
Stratics Veteran
Stratics Legend
Yeah, I would put this way above the need for a house.
Yeah I think others ideas mentioned too would probably be better then a second house probably easier to do right too I would think. Things like increased bank storage I also like the idea someone mentioned about renting out inns in the cities. Also like has been mentioned allow young players to see Siege on the shard list. Just be sure to put a warning that they will lose their young status if they log onto this shard or something like that. But if they do decide to activate a second house. I think restrictions like make it so that you have to refresh it at least every month, limit housing to malas and open some of the unplacable spots there as well to placement and I also liked the idea of requiring a player to have a certain amount of hours logged in the shard before they can place or someone also mentioned quests to gain "siege loyalty" that also have to be repeated from time to time to insure the person is still playing the shard. Sadly I fear all that or any of it really might be more difficult then they want to bother with coding or even outright impossible :( Though I do think at the very least a refresh of sorts would be possible or possibly limiting housing to only malas.
 

claudia-fjp

Lore Master
Stratics Veteran
Stratics Legend
it is very likely we would get a bunch of people that would come to try Siege
That's the gist right there. That has been the gripe and the goal for so long. You WANT to have people get their foot in the door. Even if a ridiculous 95% of the new houses were just placed by people who just happened to have gold to do it and abandoned you still increased your population by 5%.

Lets get real, half the prodo servers have open spots for keeps, you're never going to run into the problem of a new siege players not being able to find a house. If you had real prospects of an influx of new players it wouldn't be an issue in the first place.
 

chise2

Sage
Stratics Veteran
Stratics Legend
It is very good news BUT, a way should be found to make sure that those accounts placing a second house on Siege WILL BE accounts that will actually play Siege (and Mugen I should add....).

There is a LOT of commercial shards but only 1 Siege and 1 Mugen. If most accounts on commercial shards will also place on Siege or Mugen even if they are not interested in actually playing on those shards then soon those 2 shards will be full of Houses but still little players actually playing the shards.

So, the idea is wonderfull BUT an ingenuous way must be found to make sure that only those accounts actually playing Siege and Mugen at least sometimes will be allowed a 2nd home on those shards.

And no, I do not think having to refresh the 2nd home on Siege/Mugen is a good idea because this would not be much of an obstacle, for example, to players not actually playing Siege or Mugen but use a refreshing script to maintain the 2nd House on those 2 shards.

So, whatever ingenuous way is thought, it should be something not scriptable or that scripters could not easily bypass. It should really be a way that can actually detect whether the account actually plays and spends time playing on Siege and Mugen in order to maintain those Houses there.

Otherwise, as I said, I fear that soon Siege and Mugen will be flooded with new Houses but still not see much players playing there.
Hmm you make a good point about people scripting the refreshes..:( Someone mentioned earlier in this thread *or maybe it was the similar thread going on in the Siege forums* Something about requiring people to have a certain amount of hours *like 40 for instance* logged on the shard. Another idea was having loyalty quests the person has to complete to place a house. Then every severla monthes or so require then to be repeated. I think as long as they were not too hard or super time consuming those that actualy want to play Siege *or Mugen* would be willing to do these. However if a person decided to leave the shard unless maybe they place a castle or something like that they are not going to be willing to do some quests like that on a shard they donlt even play..
 

popps

Always Present
Stratics Veteran
Stratics Legend
Lets get real, half the prodo servers have open spots for keeps, you're never going to run into the problem of a new siege players not being able to find a house. If you had real prospects of an influx of new players it wouldn't be an issue in the first place.

I think there could be problems instead and quite a lot unless ways are found to make sure that those accounts placing a 2nd house on Siege and Mugen WILL ACTUALLY be accounts that also play on those shards....

As I said in my previous post, there is only 1 Siege and 1 Mugen but there is a LOT of other commercial shards. That is, unless ingenous ways are found to prevent abuses with House placing on Siege/Mugen, I fear that a LOT of accounts not interested in playing on Siege/Mugen will actually go place a 2nd House on either of those 2 Shards "just in case" thus emptying out housing space for players who actually might wish to play on Siege and Mugen......
 

popps

Always Present
Stratics Veteran
Stratics Legend
Hmm you make a good point about people scripting the refreshes..:( Someone mentioned earlier in this thread *or maybe it was the similar thread going on in the Siege forums* Something about requiring people to have a certain amount of hours *like 40 for instance* logged on the shard. Another idea was having loyalty quests the person has to complete to place a house. Then every severla monthes or so require then to be repeated. I think as long as they were not too hard or super time consuming those that actualy want to play Siege *or Mugen* would be willing to do these. However if a person decided to leave the shard unless maybe they place a castle or something like that they are not going to be willing to do some quests like that on a shard they donlt even play..

Well, the time requirement might be a possible idea but that could be scripted also...... Just make a script to park a character at some bank or at home doing something to avoid automatic logoff and the time requirement would be met without actually playing on those shards....

Whatever inegous way is thought up, it should be "script proof".........
 
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NuSair

Crazed Zealot
Stratics Veteran
Stratics Legend
That's a rather funny statement from someone who likes to keep secrets. But, I won't go any further than that....

This is a bad idea.... a really bad idea. It's like an epic level bad idea.
 

chise2

Sage
Stratics Veteran
Stratics Legend
Well, the time requirement might be a possible idea but that could be scripted also...... Just make a script to park a character at some bank or at home doing something to avoid automatic logoff and the time requirement would be met without actually playing on those shards....

Whatever inegous way is thought up, it should be "script proof".........
Yeah true a simple time thing could be scripted I donlt think a series of quests could though. Problem is though is how much work woudl they be willing to put into this. I get the bad feeling either we will jsut get it turned on no restrictions and be left to deal with the fallout. Or they will just say its not worth the trouble and leave things as they are..:/ though to be fair I think leaving thigns as they are would be far better then allowing a second house no restrictions.
 

Haddy G

Journeyman
Stratics Veteran
Stratics Legend
I didn't read the whole thread, but the best way to do this would be to charge $9.99 for a extra (Siege only) house. If you have no house on any shard then normal housing rules apply and if you already have a house on Siege than your good to place on production shard. EA makes a quick buck and this keeps those who just want to place a house and never play Siege out. At the very least they will have to pay 10 bucks.
 

chise2

Sage
Stratics Veteran
Stratics Legend
That's the gist right there. That has been the gripe and the goal for so long. You WANT to have people get their foot in the door. Even if a ridiculous 95% of the new houses were just placed by people who just happened to have gold to do it and abandoned you still increased your population by 5%.

Lets get real, half the prodo servers have open spots for keeps, you're never going to run into the problem of a new siege players not being able to find a house. If you had real prospects of an influx of new players it wouldn't be an issue in the first place.
Yes but what happens when later on new newcomers come to Siege and find that all the good spots are taken *many by people that stopping playing the shard long ago* And that unless they want to shell out millions they are limited to a handful of small spots far far away from the gate. That will discourage people from playing here.
 

Gospel

Seasoned Veteran
Stratics Veteran
Stratics Legend
They are looking into people owning 1 house on Siege and can own 1 house on the other shards without penalty to revitalize siege. Awesome! Long time in the waiting.

Thoughts?
Hi,
This is not an announcement. This is an overheard conversation. This is something mentioned in passing. So while youths sensationalist media would no doubt applaud your effort, all you're done is caused a big stir over nothing. I would think your been here long enough to know what a bs thread title like that would do, so I'll assume it's intentional.

For the rest of you debating this hypothetical proposition, relax people. Siege probably has room for a house for every person playing UO right now. Don't make threads inviting people to siege and then panic when your precious space is threatened. This change may not be good for you, but it's good for the shard and good for the game, get over it.
 
W

Woodsman

Guest
Hi,
This is not an announcement. This is an overheard conversation. This is something mentioned in passing. So while youths sensationalist media would no doubt applaud your effort, all you're done is caused a big stir over nothing. I would think your been here long enough to know what a bs thread title like that would do, so I'll assume it's intentional.
This seems to be Mesanna's preferred method of communication - rather than talk to the community as whole about future plans, she'd rather speak to a few people here and there on shards.
 
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