Really advertsing isnt the issue of UO. EA and the dev team needs to "listen" to the UO community. Both current and ex players.
I went to one site and copied comments just off of two articles. Below are some of the responses from these UO articles out there. Some good and some bad but lets see if anybody can catch the main complaint from what I saw. I did remove the names of the posters.
XXXX writes:
You honestly dont look old enough to have played UO. At least not when it was in its prime.
7/02/12 10:37:48 AM
XXXX writes:
This brings back fond memories of my days roaming around in a band of black cloaked PKers, descending upon the unwary, and relieving them of their hard earned stuff. Great times.
7/02/12 11:06:33 AM
XXXX writes:
Oh to be back in the Ultima Online days, missed playing with my older brother when he introduced this game to me.. hell i missed making weapons and armor for everyone in a little house near a mountain..
Then when i got killed... everything changed, the hell with making armor and the hell with making swords... THIS MEANS WAR! *unarmed combat and lots of immunities to magic* youd be surprised at how effecient that was at times against players who tried to gank you while you were mining or just in town
anyone remember when Lord British was Slain and they had to reroll the servers?
7/02/12 12:33:51 PM
XXXXwrites:
Oh my God, I remember that! The dude got perma banned for abusing a 'hack', but I saw the pics and it looked like just a really clever placement of Firewall. Maybe he used a bug while placing the spell, I don't know.
My favorite thing to do during those early days was exactly what you said, prey on miners. Or get someone to attack me on a town border, then cross the guard line and call guards on them. Completely cheap and a total abuse of a poorly thought out mechanic... but I was 15, and it was hilarious every time.
7/02/12 1:34:15 PM
XXXX writes:
Pokket was right around 10 or 11 when Ultima Online was released. 13 or 14 by the time the game was ruined.
I always admire someone who started gaming at such an early age.
7/02/12 4:47:11 PM
XXXX writes:
Yup! I was 12 when I started playing with my uncle and dad. They still had "power hour" in the game and I'd go to Humility Shrine to train my disarm thief and lumberjack on the rotting corpses.
I got about a year or two in before they "ruined it". I bounced back and forth between the main servers and [mod edit] That server was a lot of fun. Not going to lie, I still liked UO even after Age of Shadows :s I played up to Kingdom Reborn.
7/02/12 5:45:46 PM
XXXX writes:
UO had some incredible features, but also had tow that completely ruined it for alot of us: FFA PVP and a terrible communtiy..........COmbine FFA PVP with a legion of ganking jerks and you have one terrible game regardless of what other features it offers......For many of us UO wasn't even playable until Trammell came along.
7/02/12 7:23:46 PM
XXXX writes:
I always get confused when reading things like that. Trammell actually defies what UO was supposed to be. It was supposed to be a world where when you walked out of town it wasn't safe. You had to be smart and use your brain. It wasn't supposed to be a carebear land where you can go wherever you want and nothing will hurt your poor innocent soul. It was a game of consequence, and if you didn't use your head, you would feel the wrath. Those who learned are those who thrived.
Then the developers heard the cries of the few who could not learn. They created your safe haven so you could run around and frolic in your invincible version of the world. It also destroyed every fun aspect the game had to offer.
You probably think I was some rampant pk'er. When in fact I was not. My clan and I would have amazing battles against the servers most notorious pks. Sometimes we would win, other times we wouldn't. It was amazing fun, but at least you got your way.
7/02/12 8:07:31 PM
XXXX writes:
Great story, Pokket. I always love UO firsts! The game was so unique that everyone's first few steps into Britannia were different - and some down right hilarious.
I started in 1997, the first day UO was released. I remember creating a character in Britannia and I had no idea STR=HP, so I had like 25hp or so as most everyone initially did from balancing their stats. I was on the outskirts of Britannia south of the stable, and I ran into a guy who looked like Robin of the Hood; green, feather brimmed hat, slacks, boots, white shirt, and sash(for some reason I thought sashes were cool looking). He asked if I had any clothes, which I responded "Nope", so he took me to the tailors and then crafted me a set of clothes just like his. I then learned you could "dye" clothing ... which to this day is still one of the better UO features not to mention MMO features in general. So we both dressed like Robin Hood and went north. As we took a few steps north we started noticing a ton of ghostly figures "oOOoooOOOOooo"ing and a lot of naked corpses. Next thing I know this guy was shooting rapid fire fireballs at us (which I later discovered to be a bug) and PKed both of us instantly - looting our helpless corpses of our newly fashioned clothes! The PK was named Baba MonKey who was one of the top PKs on the Atlantic shard the first few months/year UO was out.
It took me a few months but by the end of UO's first year, I was finally no longer a noob! I had befriended some PKs and had a little fun doing it until the Reputation patch. After the patch, UO became a far improved experience and from 1998-2002, it notched itself as not just my favorite MMO of all time, but my favorite game of all time.
Some of my best stories are during that time period ... but those are tales for another day over some beers (or mugs of ale!)
7/02/12 8:11:46 PM
XXXX writes:
I hated Trammel. I liked it much better when you could kill or be killed on a whim. When seeing someone pop on your scren in a dungeon mid-fight
always made your heart skip and you wondered if they were going to help the monster, you or move along.
I loved how "wild-west" it felt in that there was no law other than group consensus. It was just good fun.
7/02/12 8:20:41 PM
XXXX writes:
Ahh yes the good old days!. was sorta fun but was nothing special. I remember playing utima 7 blackgate though and loved that game way back in the day. so when UO was found by me I went nuts.
I also remember dropping stuff and making blockades. I admit I was a freshman and was high allot at the time. UO lead to to in time SWG were old raph was making cool stuff. i had numerous conversations with him way back though.
Amazing pokket played UO!
anyways, good read.
7/03/12 12:50:14 AM
XXXX writes:
Ultima Online was my first MMO...
I started to play on the old times, when only Felucca was there, when you need to take care of when and where you are going, and recall runes are a must!!! And i remember the amazing and bloody fights.
When AoS came, and after stacking some artifacts, i joined a PK guild (if you was in Europa server, maybe you remember AI), and i was all the time on Felucca either, contributing to keep this wild side of the world the way it should be
Old times that i like to remember, this game will be on my heart forever...
When WoW was released, most of my clan leaved to join the new Blizzard game, so i did it too, but i maintained my UO active for another year or so. I some times feel the need to reactivate it, and maybe i will some day.
7/03/12 3:19:30 AM
XXXX writes:
I miss good ole UO so bad. Wish it was 1998 again
5/23/12 9:35:22 AM
XXXX writes:
Sorry, I still think the Enhanced Client Graphics look ugly for the most part and need a real reworking. And the fighting on testcenter covetous looks as exciting as watching paint dry.
Comparing covetous fighting to diablo 3 fighting - You fight endless waves for points for getting items with ugly graphics and pay a monthly fee .....
I know UO has no budget, so don't expect any really updates
I enjoyed my 10 years of UO, but EA is not willing to keep the game updated properly and just seems content to milk it dry with adding an itemshop to the monthly fee.
5/23/12 9:36:55 AM
XXXX writes:
It was a good game before they over itemized it. For good pvp equipment has be be fairly close, when they added the "Age of Shadows" expansion, they ruined that. I had a great smith on Lake Superior that turned out great equipment for a reaonsable price which made it easy to replace for those wanting to pvp.
5/23/12 10:19:46 AM
XXXX writes:
uo was the bomb back in the days......now its just al watered down to make it more easy.....it aint the UO it used to be.
5/24/12 1:04:15 AM
XXXX writes:
UO died the day trammel was released. Killing and stealing from carebears will be forever missed. Felucca was the wild west of the MMO's, and then along came the carebear police and ruined the best pvp game of all time.
And Obii, duh, the graphics are 15 years old, you actually compared this to D3, LOLOLOLOL
5/24/12 7:14:57 AM
XXXXwrites:
UO was at it's best from 1998-2000 and then suffered a huge blow with UO:R in 2000/1 with the introduction of Trammel. However, it didn't necessarily kill the game - just made it a lot easier for non-PvP people to avoid PvP all together. There was still a huge population though and faction warfare still allowed for good PvP. Trammel mainly killed PKing.
I always considered AoS in 2003 the final blow. Game was declining population wise as people moved to new MMOs and AoS drastically changed how the game was played. Suddenly items had properities (itemization) and skills could now exceed 100 (with scrolls obtained through PvE) which was ridiculous.
But nothing was like playing that game from release until UO:R came out. A completely unique experience in online gaming that has never once been close to being replicated. Best PvP MMO and best Social MMO all at the same time.
5/24/12 7:38:07 AM
XXXX writes:
Originally posted by Kappadonna
UO was at it's best from 1998-2000 and then suffered a huge blow with UO:R in 2000/1 with the introduction of Trammel. However, it didn't necessarily kill the game -
Wrong
Originally posted by TomBaker_fan
UO died the day trammel was released. Killing and stealing from carebears will be forever missed. Felucca was the wild west of the MMO's, and then along came the carebear police and ruined the best pvp game of all time.
Right
5/24/12 11:18:16 AM
XXXX writes:
Wish they would come out with a official classic server, they have come close to doing it, but nothing yet.
I also prefer the 2d client, the 3d client seems blurry/jumpy.
5/25/12 3:38:34 AM
XXXX writes:
Lots of great memories of the orginal game when it first came out. Additional add on's kinda destroyed the orginal concept of the game.
Too bad it was never graphically updated.
5/25/12 3:41:04 AM
XXXX writes:
THey need to get off there butts an make a new freaking game >.< soooo many people would play a up to date version of a UO type game created by the UO staff. I disagree about the time frame of UO death it was all good Till Age of shadows then suckage began those us that lived in fel didn't really notice tram. There were still plenty off you to kill for me every day mwahaha
5/25/12 9:04:44 AM
XXXX writes:
Meridian Online was more of a cult game, it was not generally available to the public, no stores carried it, you only found out about it via word of mouth. Ultima was really the first MMO available to the masses.
Ralph Koster was really the genius behind this game. Considering he was the lead designer of two of the three best sandboxes in the genre, sad he is not involved in MMO's any more. The so called brilliant designers being hired by the current developer houses are a bunch of clueless clowns compared to him imo.
2/16/12 9:51:16 AM
XXXX writes:
Together with Asherons Call 1, UO is the best MMORPG ever made.
2/16/12 10:05:02 AM
XXXX writes:
Good read, Ultima Online will always be the best in my mind.
2/16/12 10:38:59 AM
XXXX writes:
Good read, Ultima Online will always be the best in my mind.
2/16/12 10:38:59 AM
XXXX writes:
UO was my first MMO. It was fun for its time, but I moved on to Asherons Call (One). AC1 was and still is a classic example of a fun game. But its graphics are LONG out dated, and I would not want to go back to its corpse runs and lost gear.
2/18/12 12:54:05 PM
XXXX writes:
I'm playing UO as we speak, I have tried over 100 different MMORPGs...
I always come back to UO, and always will, every other mmorpg is trash. (Vindictus is alright I guess...)
THEY ALL FAIL where UO Wins! I Love PKing, and I Love when ppl quit the game, cus that means...
IDOCS! (in danger of collapsing houses)
MORE LOOT FOR ME,, so u kow what, I dont care who quits, cus that just means I am richer ^.^
cheers ^.^
*rides off on a llama*
P.S. In por yelm is bad, UOGamers Hybrid is where its at
2/22/12 4:56:54 AM
XXXX writes:
I wonder why no one has tried to emulated this in modern graphics.
It's like, there's a template to work from, that's your design, copy it.
I strongly oppose plagiarism in games, especially MMOs, but i think i can make certain allowances in this case lol.
XXXX writes:
I worked on UO from 2000 - 2005 (HanseOSI).
UO did not reach 250,000 subscribers in 1999. It was in the summer of 2000 for the UO:R release. This was after Garriot left the company. Raph Koster was no longer present, either. Starr Long was working downstairs on UO2.
I came from a strong MUD background and a heavily influenced fantasy RPG experience (played all the Ultimas and some of them multiple times). The game was poorly coded and had tons of bugs. We spent an entire year stabilizing the game with repeated bug fixes to make it playable. Folks are nostalgic about it and it was a grand endevour, but little was ever told about how much effort was made to make it not crash. Often.
As well as how poorly thought the logic for game systems were that exploits were rampant and ruined gameplay for thousands of people. I know I plugged so many exploits in the game that it seemed that was all I did.
I do agree that EA has squandered the game and that it has taken them 15 years to put out a successful MMO, though.
3/14/12 12:50:45 AM