She will be missed.
Godiva was, is, the most dedicated EM we've had. She was certainly as talented, if not more so, than her colleagues on other shards, ranking up there with Bennu, Malachi, Dudley and Drosselmeyer.
To native of the shards, Godiva was a friend. We adored her. Until things began to go south this past month, she was in global each day, interacting with players, socializing, answering questions on game mechanics (the basis for her classes) and more, which is in contrast to the nebulous and often distant relationship some shards share with their EM's. You noticed this the past couple months, when people here began referring to her as “our Godiva.”
She was responsible for more Feluccan events than her predecessors (though no direct battles in the vein of Capture the Fort, several events were held in Felucca, including clone events with different rewards and challenges that allowed people on both facets to participate). She held classes, following the model of EM's Malachi and Elizabella, rewarding participation while leaving the event accessible to all. She assisted player-run events as much as possible, even with the restriction against locking down items placed upon her. (Seppo and Pallando both demonstrated the power, so it was a bit mind-boggling that she would be told no.) She created elaborate dungeons and rooms for each event, putting more hours and effort than her job required. But most importantly, each event had a story, a coherent plot, and even the classes began to be weaved into the global fiction until their cancellation.
She was the creator of several unique characters. Charlotte Christianson, the flawed and sometimes controversial aristocrat that aroused the suspicion of roleplayers during her opening scene, and the Ferret, who was loved by all. Penny the Pirate. The Healer of Vesper. She weaved personal touches into her storytelling, such as the time she revealed that Fortunada was based on her real-life Grandmother.
She had numerous pet projects, and a lot she hoped to do for our shard. She hoped to create entertaining events that all three major playstyles, PvM, PvP and RP could enjoy, and rejected the notion that dying a thousand times to some paragon, one-shot killing uber-monster with a billion HP is “fun.”
Godiva ended her time here with one last gift to the Baja Shard: the Museum. Her goal was an accurate representation of the histories developed by her predecessors Seppo, Pallando and Crysania, and the player contributions that separate Baja from other shards. No one suspected she would be leaving when this monumental task was completed, but it seems clear that if she left on her own accord, then this was the one last gift she hoped to impart upon us before going.
Good luck trying to replace her.