Because i PAY to spend my free time playing a game not doing EA work for them. I am sure it takes a lot of work but unfortunately its too large a task for volunteer work - I quick look and here is what you get
bard faq 2009
smith faq 2008 last post 2010
sygian *** last post 2010
tink 2008 last post 2010
tailoring last post 2009
fletching 2008 last post 2008
necro last post 2010
scribe 2009 last post 2010
mage 2008
warrior 2005
Now what would lead anybody new to the game to think that this information is up to date and valid
i would even pay a dollar or two more per month if i thought it would go to maintaining up to date validate playerguides. We all love the open sandbox but the drawback in initial learning curve.
Hey Rowdy - how about stating what's changed in Smith, tailor, tinkering & fletching, that would require a NEW POST (most changes are done with edits)?
That's right, nothing major.
It so happens, though, that I have been laying the groundwork for updating the Tailor FAQ to include the Gargoyle items, since requests for viewers to submit data from SA have gone unanswered for two years, and while I am the Craftsman Mod and FAQ updater, I don't have a single Gargoyle either, and have had no reason to actually craft any stuff they wear or wield. People STILL haven't submitted a new section I asked to be submitted to the Carpentry FAQ, covering Masonry/Stoneworking in the SA era, either.
It also doesn't help that I misplaced some of the spreadsheets that were used to make screen grabs of some of the table images.
Note that Imbuing was just updated in the last couple weeks. Two of the other crafting FAQs are actually edits of long-departed players' work (fletching, especially), and I CAN'T edit them without getting temporary supermod powers to allow me to edit others' posts, and that's not given lightly.