Since there's evidently an ongoing amnesty on banning speedhackers. I think players who use speedhacks should suffer some negative effects.
I'm not saying that speedhacking is OP for all templates, however you find that speedhackers will use certain templates because it goes well with speedhacking. For example, you'll find a lot of speedhackers rolling with deathstrike poisoners as it works particularly well with that template.
Perhaps a cap on the death strike damage lower than normal if a player also uses a speedhack.
And for mages the speedhack should also be factored into the spelldamage, so a pure mage using speedhack should only be able to achieve 15% sdi in pvp since they already can cast faster.
I'm not saying that speedhacking is OP for all templates, however you find that speedhackers will use certain templates because it goes well with speedhacking. For example, you'll find a lot of speedhackers rolling with deathstrike poisoners as it works particularly well with that template.
Perhaps a cap on the death strike damage lower than normal if a player also uses a speedhack.
And for mages the speedhack should also be factored into the spelldamage, so a pure mage using speedhack should only be able to achieve 15% sdi in pvp since they already can cast faster.