...when will we see this same type of change to other dungeons? The new changes have brought out the rudeness,if that's even possible,of some players that seem to think the UO Shame dungeon is a One-Player console game.
Can you provide a screen shot of this dungeon entrance? I checked out the four grass huts in Trammel on Atlantic and didn't see anything in any of them that looked like an entrance to a dungeon. The closest thing I found was a red moongate a screen or so north of the huts. I went through the gate and it just took me to the top of the same swamp in Felucca. Wasn't sure if it was a permanent gate or a player-cast gate, since I didn't see anyone around either in Trammel before I took the gate or in Felucca after I exited from it.Also don’t forget, there are actually all kinds of hidden dungeons all over the place that most people don’t even know about. BUT… the spawn is outrageous. For example… go to Destard. Head south south-west into the swamps below… past all the Savage spawn. At the very tip of the peninsula, there are a couple of grass huts. Inside one is the entrance to one of these dungeons I’m talking about. See how well you can stand up to the spawn… because you wont see any other players. hehe.
I am really enjoying the new Shame dungeon without a doubt. I can't wait to see How they work up the other dungeons.They give us an updated old dungeon and people are still not happy.
But seriously, you guys and gals must realise that no matter what content they release, people won't play it as intended. Thats the nature of the beast.
Thats the game you have to live with.
For me, I'm glad to see old dungeons looked at and applaud the DEVs for it. Rather see them make more of old lands than make an entirely new area.
But of course, you can't please everyone /rolleyes
I love the fact that this patch makes it easier to get relic frags. You still have to work by adventuring to earn them. I certainly hope they make no change to this. You still need SA ingredients to imbue the top levels like FCR3, HCI 15 and LMC 8 for example.im kinda waiting for a patch that will make items with brittle and cannot be repaired non relics..
yeah but those are also so easy to get..I love the fact that this patch makes it easier to get relic frags. You still have to work by adventuring to earn them. I certainly hope they make no change to this. You still need SA ingredients to imbue the top levels like FCR3, HCI 15 and LMC 8 for example.
I definitely said something about the number of relic fragments I was getting while this publish was still on Origin. Here are two posts I made:i hope they dont change anything either.. but its super easy.. kinda too easy.. even level 1 stuff with a luck suit drops 1 or 2 relics EACH..
i guess it was tested for a whole month and nobody said anything.
it just seems like they messed something up when you can go in the level 1 of a place and pull out 50 or 60 relics in a few minutes..
this is the problem, heck im even putting on 1/3 jewlery on crap that i wouldnt even think of before..I totally love the fact that you can get some relics out of looted items. For the first time i can craft armors and items for new/returning players with properties that before i had to deny because of the crazy cost of relics.
In another week, the devs will tone everything down and only the most overpowered or lucky characters will continue to get relic fragments from Shame loot.i guess its not really a problem, its more of a concern.. i hope it stays that way
edit, just went to level 1 and 2 to kill the rock guys, took out 50 items and unraveled them..
22 relics, 127 enchanted essence.
took like an hour.
If she´s talking about the entrance I think she does then you need to click one of the beds/bedrolls...I also checked those huts in Trammel on Lake Austin and also on Siege and didn't see anything in them either that looked even remotely like a dungeon entrance. On both shards, I tried clicking on all chests, piles of bones, and fire pits but nothing took me to another location. Didn't try the pillows or bedrolls, though.
You are right. Well, I hope you are...In another week, the devs will tone everything down and only the most overpowered or lucky characters will continue to get relic fragments from Shame loot.
I feel yet another UO "bait-and-switch" incident waiting in the wings!
Thanks! That was just enough info for me to find a few descriptions of an event from April 2006 that included a visit to a cave of ratmen led by a ratman general named Lorgash. I was still fairly new to UO at the time and pretty much out of the loop regarding EM events on Baja at that point, so I wasn't even aware it had happened.If she´s talking about the entrance I think she does then you need to click one of the beds/bedrolls...
You are right. Well, I hope you are...
Anyone who knows a little bit about the intensities needed to get relic fragments from loot has already posted that the reason for people getting so many relics is wrong intensity values put in by the devs.
Yes, you do find more good items there, but if the values for intensities weren´t borked, the change would be a small one.
This cannot be intended and I think a change needs to be made.
Cause all your relics will not help you now. Try making a suit, and imbuing - enhancing. You will get many wrong results and your ingredients will be used up nonetheless...
aarons6, beleive me. I had many items with the tags brittle, cannot be repaired, etc that did not turn into relics. The tags are not causing this. The wrong intensities of some properties are causing this. (atm, I have Dur and lower Req for sure, and pretty sure about SSI - which is also borked when enhancing).they do need to fix the imbuing problems, but i hope they dont make it so everything that has the tag brittle or cannot be repaired not turn into relics even if it would be
Thats new to me.. Oak raises Dur of wooden items? Well it should not. Is this new?...
Oak works for wood items.
I love the new dungeon changes too! Its been a lot of fun developing new tactics and battling the new creatures for their new loot. I hope they do the other dungeons also....when will we see this same type of change to other dungeons? The new changes have brought out the rudeness,if that's even possible,of some players that seem to think the UO Shame dungeon is a One-Player console game.
me too. i hope they think about changing the colors so each dungeon gets its own color of armor and weapons..I love the new dungeon changes too! Its been a lot of fun developing new tactics and battling the new creatures for their new loot. I hope they do the other dungeons also.
Because I love you guys so much…Can you provide a screen shot of this dungeon entrance?