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[NEWS] QA5+ - EM Emile Layne

Petra Fyde

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EM Emile Layne


Elder Event Moderator, Ultima Online


When you first started what impression did you have about doing events, is it harder or easier than you expected? Did you get nervous and do you still get nervous?

When I first started as an EM I didn’t expect to get as much freedom as we do. As EMs we are both writers and actors, I expected the acting part to be larger. I’m glad we get a lot of room to write our own stories as well, I really enjoy that.
It’s been a while since I was nervous about an event. But for my first event… I was physically sweating, I was so nervous.

What is it like working with the EM team and Mesanna?

It’s great! One of the best teams I’ve worked with. We all help each other out and with EMs from all over the world, there’s always somebody to bounce ideas around.
Mesanna is the champion of UO! I don’t know anybody who knows more and does more for the game than she does. It’s great to work with somebody who is so passionate and devoted to what they do.

What do you think about the structure of the program?

I think it works well. Not much to add here I’m afraid.


Can you describe the training you have to go through to become a EM?


In most cases it’s a three-part process.

First the new EM has to familiarize themselves with our tools and policies. They get trained and tested on this before they move on to the next step.

The second step is what we call ‘shadowing’. The new EM tags along and helps out the current EMs as they setup and run their events. Usually the new EM also gets to play a character in the events they shadow.

The final step is when the new EM is assigned to a shard. They introduce themselves to the shard and together with the residing EM they start running their own events.


If someone wanted to join the program, what would be the first thing you would say to them?


Being an EM is great fun and we can always use a good storyteller. So if you think you’ve got what it takes; send your application to Mesanna.


Would you like to have a little more control over the player base at events?


Europa’s players are usually very well behaved. So the times I feel the need for more control are rare. Sometimes at large events though, the wall of spam can get pretty thick and the narrative is lost. That’s when I wished I had like a shut-everybody-up-now!-button.
 

lucitus

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Iam not so intrested in this answers, may i ask are the questions god made or can i submit them via the forum?
 

Larisa

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That’s when I wished I had like a shut-everybody-up-now!-button.

I want that all the time! :lol:

Great interview, nice little insight into the minds of a great EM, can't wait for more!
 

Frarc

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This :)

Would love to see EM's get the "squelched" ability.


Nah, Just a button that makes a character explode and all there armor and weapons are blasted across all facets of Britannia, free to be picked up by anyone. :D
 

Njjj

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Nah, Just a button that makes a character explode and all there armor and weapons are blasted across all facets of Britannia, free to be picked up by anyone. :D
Yes, and return for Honesty points.
 

Kylie Kinslayer

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Nah, Just a button that makes a character explode and all there armor and weapons are blasted across all facets of Britannia, free to be picked up by anyone. :D

Ahhh, now that should be step 2 there :thumbup:


Step 1 - Squelch the offender for one full minute.

Step 2 - They continue to spam/get on nerves .. Then the above happens.

Just sayin' lol
 

MalagAste

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Nah, Just a button that makes a character explode and all there armor and weapons are blasted across all facets of Britannia, free to be picked up by anyone. :D

Ahhh, now that should be step 2 there :thumbup:


Step 1 - Squelch the offender for one full minute.

Step 2 - They continue to spam/get on nerves .. Then the above happens.

Just sayin' lol
Actually it should be this way:

Verbally warned x 2

Offending spammer: Squelched for an hour.

Offending person who thinks they "Must" stand right on top of the EM's:

Verbally warned x 2

Then they should be blown up and their items scattered to the four corners of the known map...
 
K

Kayne

Guest
Hmm four corners of 5 facets - should be plenty of space for all the items that will need to be scattered
 
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