One thing I would like to see about UO and its skill system, is adding perks, say you get one perk per skill above GM or something, and the perks you can choose is something like, 5% HCI for swords, 5% SDI for fire magic, 10% added chance to do lethal with In Nox spell etc. It would make for more diverse characters and give your character a more "unique" feel amongst all the other similar templates.
Yes I know Skyrim has this system, and its great, but really ive been thinking about this for years and even talked to Logrus about it briefly, and he said he liked the idea back then.
Yes I know Skyrim has this system, and its great, but really ive been thinking about this for years and even talked to Logrus about it briefly, and he said he liked the idea back then.