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New vet (REWARDS) System *thoughts*

Kage

Crazed Zealot
Stratics Veteran
Stratics Legend
I know they're "Vet Reward" But I honestly think they should toss that title out the window and come up with something new that will allow anyone who has played Ultima Online for at least one year to be able to obtain all of the cool REWARDS.

I my self have some very old accounts and i'm not effected but you need to balance out the reward system to hold onto the young players. My self I would be upset if I wasn't able to equip/use a really cool item because my account is only 36 months old. Imagine how they feel when they see that message "Months until you can use this item 132! <--- LOL NO TY"

Pretty much once a account reaches a year of age you can choose from any rewards and the number of rewards will increase the older your account becomes but will also have restrictions.

I suggest Low End Rewards, Medium Rewards, and High End Rewards.

Example using current vet rewards. 1-4yrs Low, 5-10 Med, 11-14.. High.

Now even if your account is only a year old you can choose from the High End Rewards.

1 to 3yrs - 1 Rewards per year.

4 to 6yrs - 2 Rewards per year.[May choose only 1 High End, and 1 Med OR Low Reward]

7 to 10yrs - 3 Rewards per year.[May choose only 1 High End, 1 Med, and 1 Low Reward]

11 to 14yrs - 5 Rewards per year.[May choose 2 High End , 2 Med, and one Low Reward]

I believe something like this would be fair to the new players of Ultima Online. This game is almost 15yrs old I don't see it being around for another 15yrs so you should really consider balancing the Vet Reward system.

:popcorn:
 

Kas Althume

Crazed Zealot
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

I would support such a change. Atleast remove the age restrictions on all vet rewards, once they are claimed. It is stupid that i cant use stuff from my old accounts on younger ones. I placed a skull rug in my youngest account house and now i cant claim the t-maps because i have to wait another 12 months on that one .. grrrr
 

popps

Always Present
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

I would support such a change. Atleast remove the age restrictions on all vet rewards, once they are claimed. It is stupid that i cant use stuff from my old accounts on younger ones. I placed a skull rug in my youngest account house and now i cant claim the t-maps because i have to wait another 12 months on that one .. grrrr


Why does the Veteran Rewards Program take into account active account age if I may ask ?

Because an active account pays for subscription monthly. This is usefull and an important revenue for the game.

The monthly subscription is the best form of revenue for the game, as I see it, because it allows for long term planning as, on average, it is a revenue that moreless maintains as stable over time contrary to the selling of codes which can have highs and lows thus not being as good for long term planning on what resources to count on for the long term development of the game.

This said, it appears to me that it is important for the game to have incentives to players to maintain their accounts as active and, here it comes to the purpose, the Veteran Rewards Program which has a ladder of rewards for all years from the first to the oldest thus providing to all players, regardless the year that their account might be considered as far as active age goes, an incentive to maintain it as active so as to be able to move onto the next active age year to be eligible to claim those Veteran rewards.

The way that the Program should be looked at, as I see it, is that a 1st Year player should look at 2nd Year rewards, a 2nd Year player should look at 3rd year Vet rewards and so on with 13th year players looking at 14th year Vet Rewards. I think it is not correct to see it with 1st year players to look at 14th year Vet Rewards. Plain and simple, IMHO.
 

Ezekiel Zane

Grand Poobah
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

My belief has always been that veteran rewards should be mostly decorative. They shouldn't give a significant advantage in game play or have a ridiculous value monetarily. However I am not saying they should have no value.

Things like mounts, clothing and house deco come to mind. Come up with some really neat stuff, that's fine. People can wait for that kind of reward or buy it. I do think the account age limitation should be done away with overall though. If players want to buy a higher end reward than they can claim then they should be able to use it.

Functional, extremely useful items like these shields, red soulstones, commodity deed boxes etc should always be low-end if they are to be given via the veteran reward system. Every-fricken-body wants these things. Remember the huge debate when soulstones weren't available anymore to newer players? The devs of the time listened and chose wisely to add it as a 1st year veteran reward. I'm also not saying they should all be 1st year rewards. There's plenty of room for more 2nd, 3rd, 4th year rewards too.

Ideally, items that provide hugely desirable function such as house teleport tiles and these shard transfer shields should be presented in some other way. Making them 14th year vet rewards is the wrong move. Even if they are transferable it would still be wrong. Just like the 12th year was wrong for the house teleport tiles. Those were transferable and useable by younger accounts, if you could afford a set. 100 million is what 12th year vets were asking younger players to pay to get, what at the time, was one of the coolest damn things the developers had ever added to the game.

The veteran reward system would be fine as it is as long as the really functional items aren't exclusive to only the absolute oldest accounts. Decorative stuff, I don't care how cool or awesome it is. If it doesn't do anything but look pretty, most will have no problem waiting for it.
 

QueenZen

Always Present
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

*signed*

I would support such a change also.

I would though permit the amts. of rewards claimed to vary just a bit.

1-2 yr old accts claim 2 vet rewards.

And whatever ya figure for a break downs then, for 3 yr. accts. and up.

I only say this cuz 1-2 yr. olds may need more than [one stingy vet reward] if they need a soulstone, and an ethereal mount, which with your suggestion, they maybe could claim both a s.stone, and ethy then, even if not yet a 3+ yrs. old.

My oldest accts. are 13-14 yrs old. I liked the dolphin rug, but I couldn't place that rug in the younger 2 accts of my 4 accts. homes, only could use it thus claim the dolphin rug, on my older 2 accts homes, whom were old enough to extract the MiBs.

Kinda silly when ya think of it, [it's just a rug], almost any age should be able to blow a vet reward on those rugs, & 'claim' the weekly MiBs, IF they wanted a dolphin rug ! As it is now, even if your older co owner places the rugs into the younger accts. home, the younger accts. can't claim the goodies from any of the 3 10 yr. vet rugs till they themselves turn 10 yrs. old.

*edits* And do not get me started on a dev. team
that creates say some new 14 yr. vet reward
that we yet have much to learn about,

but whom forgets that Siege Perilous shard even exits and has 14 yr. old vets *too*
whom no doubt get gyped entirely of some newfangled 14 yr. vet reward shields that utterly ignores the factor Siegers can't *transfer* so, no new 14 yr. vet reward for them, not even for *deco* it seems, to get a Siege Shield on the wall, useless as that may be. *ends editted rant*
 

popps

Always Present
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

My belief has always been that veteran rewards should be mostly decorative. They shouldn't give a significant advantage in game play or have a ridiculous value monetarily. However I am not saying they should have no value.

Things like mounts, clothing and house deco come to mind. Come up with some really neat stuff, that's fine. People can wait for that kind of reward or buy it. I do think the account age limitation should be done away with overall though. If players want to buy a higher end reward than they can claim then they should be able to use it.

Functional, extremely useful items like these shields, red soulstones, commodity deed boxes etc should always be low-end if they are to be given via the veteran reward system. Every-fricken-body wants these things. Remember the huge debate when soulstones weren't available anymore to newer players? The devs of the time listened and chose wisely to add it as a 1st year veteran reward. I'm also not saying they should all be 1st year rewards. There's plenty of room for more 2nd, 3rd, 4th year rewards too.

Ideally, items that provide hugely desirable function such as house teleport tiles and these shard transfer shields should be presented in some other way. Making them 14th year vet rewards is the wrong move. Even if they are transferable it would still be wrong. Just like the 12th year was wrong for the house teleport tiles. Those were transferable and useable by younger accounts, if you could afford a set. 100 million is what 12th year vets were asking younger players to pay to get, what at the time, was one of the coolest damn things the developers had ever added to the game.

The veteran reward system would be fine as it is as long as the really functional items aren't exclusive to only the absolute oldest accounts. Decorative stuff, I don't care how cool or awesome it is. If it doesn't do anything but look pretty, most will have no problem waiting for it.

The Veteran rewards list is filled with mounts of all sorts, ethereal and not.

"If" the Program needs to be such that players, looking at the list from their current active age should see the future rewards as an incentive to maintain their account as active, then I think the top end rewards should indeed be appealing and usefull and, I do not think yet some more mount or some eye candy decoration might be as appealing....

As far as balancing goes, I do not see how the teleporter for 13th Year or the Shard Shield for 14th year might be seen as unbalancing in game play.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

hah you just want to get your hands on those transfer shields and you are nowhere near 14 years :)
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

Oh really?

so then you want 5 rewards instead of the 2 you normally get?
i dont see why they need to change anything with the vet reward system.

maybe one thing, maybe make it a tad more reliable?
i have a 2 year storage account and it just turned 24 months, but it says i only have 1 pick and i chose 3 already.. yet i have never chosen any rewards as the entire acount is used for house storage and ani tickets.
 

Minerva Foxglove

Lore Keeper
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

I agree on this. Waiting 14 years for something is discouraging. Deco is one thing but leather and runebook dyetub cant be used by the younger and most active tailors and scribes. The eterals takes way too long before you can use. Our hunting guild once chosed a two year vet , very capable , as guild leader and it was a pain to see him on foot after a short while in Doom or at some peerless, while the rest of us had our ethies. Atleast the horse lama and ostie should be first year, or something like the charger become available. And yes its a bit annoying if you have one account older than the other(s), and have to work aroud that.. Ive been here 12 years non stop so its not about me, but we need to be fair to the new people we can get.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

I agree on this. Waiting 14 years for something is discouraging. Deco is one thing but leather and runebook dyetub cant be used by the younger and most active tailors and scribes. The eterals takes way too long before you can use. Our hunting guild once chosed a two year vet , very capable , as guild leader and it was a pain to see him on foot after a short while in Doom or at some peerless, while the rest of us had our ethies. Atleast the horse lama and ostie should be first year, or something like the charger become available. And yes its a bit annoying if you have one account older than the other(s), and have to work aroud that.. Ive been here 12 years non stop so its not about me, but we need to be fair to the new people we can get.
maybe give them something to work towards instead of giving them everything they can desire the second they pay the first month??
the chargers are easy to get, i have like 6 of them.
i dont even see any vet reward you would HAVE to have to be successful.
the only thing i see that a new player would need a vet gets is the 720 skill cap.
 
R

RavenWinterHawk

Guest
Re: New vet [REWARDS] System *thoughts*

You rewarded for paying for an active account.

I would suggest I got something bigger because I have had the same account 12 plus years with no interruptions.
 
H

Heartseeker

Guest
Re: New vet [REWARDS] System *thoughts*

Great idea.

It's about time they implemented something like this....
 

Njjj

Journeyman
Stratics Veteran
Stratics Legend
The rewards are nice but not necessary. Remember also that allowing younger accounts to use them will make the vets wealthy from them, and I don't think that would be right.

But I see no problem rewarding those who have paid monthly subscription fees for 14 years with something useful.
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

The rewards need to be regulated to useful items don't go to high an age for picking.

Oldster accounts get those items that stand out from the bank sitting crowd. Need something that is along the lines of the impact of the Polar Bear when it was new. How about the Purple Llamma for the 15 year eath. They are part of the games history.

Even a cloak that are feathered wings that allow the flight movement for nongargs and change the garg bat wings. Takes up no pet slot when activated But allows rider movement speed. Or just go the garg hater route and give us elves and humans the flying carpet.

NEW Body paint tub for older accounts that are not savage style but new and covers all races. Wont stand out much but should be account only use. Could have while body painted. Chest, arms and robes slots are in effect but don't show on paperdoll and avatar.


Look at it this way. If your a fan of the statues and desired the set. Not many choices left after the sets of statues and character statues alone chosen. Can't even sell a one year now for what it used to sell for when a million gold was worth something. The statues should be a block year pick and not seperate picks.


Could have the usefull rewards work and look different based off the account age that placed it. And only used by the account that placed it. Level and/or ammount of wood/ore/maps/MIBs is based off account age. But a one year account could still have the cart/stump/rugs.


With the 20 year in a reasonable window of time. An account with a properly clean placed keep or castle can have three optional building types for each. Trading the home reverts it back to classic look. Account bound brush with 5 uses that you target your house sign when activated. That way when the person that buys your account from your heirs in 30 years can pick the look they like.
 

4gregu

Slightly Crazed
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

*signed*
Great idea.
 

silent

Lore Master
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

It's even easier than what was presented above, make it a points system instead. Each year an account is active you get enough points to buy one high end reward. If you choose you could buy more than one low end reward instead, etc. The number of points received each year based on account age and the point cost of the rewards can be debated. but at minimum if an account is active one year they get enough points to buy one top end reward if they choose.
 
E

elspeth

Guest
Re: New vet [REWARDS] System *thoughts*

I would be on board for a change something like this.

I could definitely see how newby accounts would look at the neat stuff that they can't get till they've had the account for more than 10 years and then realizing that by then there will be even cooler stuff and they will never catch up as being very discouraging. I think I like a change into something like points or categorizing into high and low end rewards better than just making all rewards usable by any account (though clearly they'll have to do it) but if they dont' make it possible to get them directly then the prices will really be outrageous. With a point type system they'll be expensive but not outrageously so.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Re: New vet [REWARDS] System *thoughts*

I hear quite often the exasperation of younger players who can't dye leather or ride an ethereal mount.

It's beyond time silly restrictions like that go away. It's incredibly frustrating. I still remember what it was like as a young player realizing I couldn't dye my own armor. Having to go about in a robe all the time because I didn't want anyone to see my horribly mismatched suit. Felt like a clown.

I honestly don't see any reason to continue with the restrictions. At the very least let them "use" the items. If they can buy them they ought to be able to use them.

Same with all vet rewards.

If older Vets are willing to sell the rewards instead of keeping or using them or make them for public use like the dye tubs then younger players ought to be able to use them.
 
D

DarkScripture

Guest
Re: New vet [REWARDS] System *thoughts*

I disagree. There are many dyes and mounts a non vet can use. I have 2 open accounts at this time and I have paid my dues to be a 14 year vet. As have many other long time players. You want to ride something. Tame a horse,, better yet.. Help the UO economy by paying a tamer. You want nice colored armor, buy some dye from an herbalist and alchemist.
 

Pfloyd

Colorblind Collector
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

How about for christmas we all get a deed that removes any and all restrictions from any one vet reward?
 

MedeaDF

Sage
Alumni
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

No! Hell, no! rolleyes:
 
L

Lost-Soul

Guest
Re: New vet [REWARDS] System *thoughts*

You do not need to change the system. There are plenty of good rewards for 1st year vets. They can choose between soulstones (very useful to any account), and the crystal and corrupted crystal portal (which sell for a decent amount of gold if that is the goal).
 
C

Coppelia

Guest
Re: New vet [REWARDS] System *thoughts*

I support this idea. Vet rewards shouldn't be locked by account age. OP's system rewards players paying for a long time, thanking them for their loyalty, and it removes the illogical restrictions by the age of the account.
I already said it before, when I started on official servers, I wanted to dye my runebooks. I couldn't get one through the vet reward system, I couldn't use one in a public house. When the use of runebook dyes was unlocked for me, several years later, dying runebooks wasn't my preoccupation at all. It's just frustrating for no reason.

Once I wanted to design a house with an ankh inside. A decorative one of course, at that time there was only the decorative ankh anyway. My account was to young for that. Again why? My interrests then changed, I moved, I redesigned my house, but now I'm able to place a decorative ankh, it doesn't fit the design anymore. Again, unnecesarry frustration.

The result : I have vet rewards yet to be chosen. Technically, I'm not rewarded yet. That way to tease with very long-term rewards, pushing you to keep points for them, is just frustrating and never the frustration is replaced by achievement. It's just let to fade.
Seriously, who think it's good to put new items in the face of new players and rub them with it with a trollface saying "only if you pay for 10 years!"
Who the heck knows where they'll be in 10 years? This is a game, not a life insurance!

The system suggested here is great : you've paid one more year, thank you! Take a reward and enjoy it now. You paid for many years? Here are several gifts, please yourself!
 

virtualhabitat

Lore Keeper
Stratics Veteran
Stratics Legend
I agree with the sentiment that most rewards should be able to be used by all accounts. My account is less than 1 year (January) and I cant use a commodity deed box, nor any of the reward dye tubs. Many players have dye tubs locked in a public vendor house for anyone to use, but the age restriction prevents me from this community service.

Popps did point out a valid reason vet rewards exist the way they do:

"Because an active account pays for subscription
monthly. This is usefull and an important revenue for the game.

The monthly subscription is the best form of revenue for the game,
as I see it, because it allows for long term planning as, on average,
it is a revenue that moreless maintains as stable over time contrary
to the selling of codes which can have highs and lows thus not
being as good for long term planning on what resources to count on
for the long term development of the game."


I started playing this game this year. While I enjoy my time in game, I find it difficult to believe that UO will be around for another 14 years. It is very likely I will never have use of a 14, 13, 12, 11, or even a ten year vet reward under the current system. Who can say?

Perhaps a different way could achieve similar results without punishing younger players.

*Rewards could be divided into categories based on values determined by the devs, much like they are now.
*Higher end rewards would require 3-5 years while lower ones would only require 1-2 years of active service.
*Total number of active service years would determine how many rewards could be chosen.


It still rewards unbroken service with the most rewards while making it possible for a greater number of people to actually enjoy some of them.
 

Slickjack

Rares Fest Host | Cats Nov 2010
Stratics Veteran
Stratics Legend
UNLEASHED
I absolutely disagree.

What have the people that have played, and paid, every month for 168 going on 169 months done this for?

They have proven their utmost loyalty to Ultima Online and changing this system will do nothing but rock the boat for the people that have been stalwarts for this game.

Waiting for 14th year rewards is frusterating, you say? Don't want to put in the time for the good stuff?

I bet you're the same people that are standing in line waiting for your check from the government.

GIVE ME A FREAKIN BREAK.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
Could just give all items point values, and each year you get points dependent on account age.
 

Ezekiel Zane

Grand Poobah
Stratics Veteran
Stratics Legend
Could just give all items point values, and each year you get points dependent on account age.
The easiest system would be to just eliminate any reference or requirement to account age. The veteran rewards would be just that, rewards. There doesn't have to be an age requirement.

The allotment is fine the way it is but there is no need for the rewards themselves to be split up into groups and chosen by account age.

You still get 3 choices at 1st year, one per year the next 5 years and then 2 per year after that. Maybe even increase it to 3 per year on the 10th or 12th year. The difference is you would be able to choose any reward you want.

To those that say leave it the way it is, you can wait, "buck up." Well if the devs were to change the system, then I'd say, buck up, you'll get used to it.
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
To those that say leave it the way it is, you can wait, "buck up." Well if the devs were to change the system, then I'd say, buck up, you'll get used to it.
Zing!

Completely agree with op! Not because of his dashing good looks, but because he brings up a great point! This game will (most likely) not be around another 10 years. So most people will never get to have the shields, house teleporters, mounts. They're in game for others to use, however, they will never get to use em. That makes me a sad panda :sad4:
 

Saphireena

Lore Keeper
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

My belief has always been that veteran rewards should be mostly decorative. They shouldn't give a significant advantage in game play or have a ridiculous value monetarily. However I am not saying they should have no value.
I fully agree with what Ezekiel says. If there is functionality, have those for the first years, but as each year passes the items become more and more visual symbols of age and prestige. The whole point of the veteran items is to thank the player for having played so long and also to allow that player to feel special when they trot about on their polar bear mount. Polar bear mounts however, are by no means required to play the game, but it sure does feel gratifying to ride around on one, to really feel like a veteran of the game.

So although I understand the demotivating issue that the OP is talking about, I however believe that it's absolutely fine to have "literally unreachable" items for pure vanity reasons. I mean hell, if someone has been paying and playing for the game for 14 years, they bloody well deserve a little recognition when they trot through town!
 

popps

Always Present
Stratics Veteran
Stratics Legend
Zing!

Completely agree with op! Not because of his dashing good looks, but because he brings up a great point! This game will (most likely) not be around another 10 years. So most people will never get to have the shields, house teleporters, mounts. They're in game for others to use, however, they will never get to use em. That makes me a sad panda :sad4:


These items are by no means, as I see it, needed to play Ultima Online.

Regardless which year a player might be, even a new player, they can STILL play Ultima Online just fine without the need for a House teleporter (can use recall or other magical moves of transportation..) and also can transfer between Shards purchasing transfer tokens which are available to any and all players for purchase.

Therefore, I really see no argument against high end Veteran players being made eligible to claim rewards which in no way affect the game play of other players.
 
E

elspeth

Guest
Re: New vet [REWARDS] System *thoughts*

I fully agree with what Ezekiel says. If there is functionality, have those for the first years, but as each year passes the items become more and more visual symbols of age and prestige. The whole point of the veteran items is to thank the player for having played so long and also to allow that player to feel special when they trot about on their polar bear mount. Polar bear mounts however, are by no means required to play the game, but it sure does feel gratifying to ride around on one, to really feel like a veteran of the game.

So although I understand the demotivating issue that the OP is talking about, I however believe that it's absolutely fine to have "literally unreachable" items for pure vanity reasons. I mean hell, if someone has been paying and playing for the game for 14 years, they bloody well deserve a little recognition when they trot through town!
Agree with you 100% Saph.

So, leave pure vanity items with account restrictions, but change the service items.
 

QueenZen

Always Present
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

The rewards need to be regulated to useful items don't go to high an age for picking.

Oldster accounts get those items that stand out from the bank sitting crowd. Need something that is along the lines of the impact of the Polar Bear when it was new. How about the Purple Llamma for the 15 year eath. They are part of the games history.
I can still remember when the Eth. Horse was first put into the vet reward program. I think we had to be 3 yrs. old at the time. I could not yet even claim that on my Queen Zen acct. at the time, but I could claim an eth. horse on my former son's acct. which is *beta* UO old.

I took over that acct. cuz my son LEFT UO due to the creation of ummm Trammel.
Anyhow, I claimed that eth. horse on that oldest UO chr. and rode into Moonglow.

Comic and awesome all at one time, were the reactions of newer UO players, why they even respectfully called my chr. *sir* at the mere sight of seeing that chr. on the first ever vet reward *status symbol* of an Eth. horse, a then new vet reward. :)

Of all the eth. horses later on claimed, as well as chargers of the fallen, I have long passed on down, to my younger 2 of my 4 active accts., I still keep the *first ever* eth. horse on my Shalom chr. even though now, that acct. rides a bourra mount since last yr. :)

Since they have no USE other than riding and being some sorta vet bank sitting status symbols, maybe the eth. mounts should remain as is, ya can claim whichevers when ya old enough, *maybe* but the eth. horse has been around for YEARS now, and prob. should be now claimable by even 1 yr. old accts.

But I will always remember folks calling one of my chrs. "sir" seeing him on that first ever seen in game, UO eth. horse and his being, way back then, old enough to ride one. :)

The 10 yr. vet rugs are another issue. I have claimed those when they first came out last yr I believe, on my oldest two accts. blowing older vet rewards for the 10 yr. vet rugs cuz well they are useful and pretty.

But if one places it in the home of say one's younger accts. the younger chrs. can NOT claim the Mibs or seeds etc. from the rugs, even if it is their homes.
They are told they are not *old enough* and even if the older acct. placed the rugs as *co owner* into the younger accts. home *of OUR OWN ACCTS*, then as co owner (of my own younger accts. homes) they can not extract the goodies from the new rugs as *co owner.*

Been a tad easier if the rugs let *co owners* whom placed those rugs, into [our own younger accts. homes,]
to extract the goodies received from the 10 yr. vet rugs.

Finally this autumn my 3rd acct hit 10 yrs old..so now I can have 3 homes with dolphin rugs, instead of just the older 2 accts.
but yeh just silly my own selves as [co owners] in my own younger accts. homes can't even take the mibs from a dolphin rug *I* placed into my younger accts. homes. IF we trust someone to BE a co owner of our home, on another acct. chances are it is a trusted friend or *our own selves* on other accts. of ourselves ! :)

I mean some of us do have multiple accts of very old never shut down accts. and younger accts. that are the *babies* of 8-10 yrs old, of non stop never shut down accts. too.

The 10 yr. vet reward rugs shoulda worked to enable *co owners* at least, to extract the goodies from the rugs perhaps placed, into our older & younger accts. homes both, alike.

The rugs only give us a seed or a mib etc. once a week anyhow, don't see why it has to be so restrictive on *acct. age* and vet status per say they are just pretty in home addon deeded, deco !
I liked the dolphin rug the most. :)

I have one rose rug and THREE dolphin rugs now,
cuz finally my younger 3rd acct.
was old enough to CLAIM 'her own' dolphin rug
and the mibs from it, too. !! lol
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

An extension of this could be pretty simple: Break things up into three tiers, and allow the purchase of them much like previously suggested (though I'd restrict it to 2 rewards per year period... no need to hit anything more than is now, with a limit of 1 "high end" reward). This would be "high end" and "standard" rewards for two of the three tiers. The third tier is "new" rewards, which remain restricted to the two highest reward tier levels for the first year of release.

Thus... everyone would eventually have access to everything (because, yeah, I don't see UO hitting it's 20th anniversary, much less its 30th, to be frank, though I'll happily be proven wrong), but it wouldn't require someone to hope that the game is around for another 14 years to get to that reward level.

But yeah, as someone with three accounts all nearly ready to claim 14th year rewards, I'm all for opening up most of the stuff to everyone. I just think there should be a short period when the longest term subscribers are rewarded for their loyalty.

Now, availability vs. usability, if a 14th year user wants to sell the items he claims, so be it. There should never be an age limit on the use of an item. Only on claiming it. They already adopted this practice with the house teleport tiles; they should adopt it across the board.
 

aarons6

Certifiable
Stratics Veteran
Stratics Legend
Re: New vet [REWARDS] System *thoughts*

There should never be an age limit on the use of an item. Only on claiming it. They already adopted this practice with the house teleport tiles; they should adopt it across the board.
i can see this.. leave the system as it is but make the rewards open to everyone once claimed..
 

Hera - Siege

Lore Master
Stratics Veteran
Stratics Legend
I absolutely disagree.

What have the people that have played, and paid, every month for 168 going on 169 months done this for?
If someone has played and paid for every month for 168 months for a vet reward, then they need their head examined. I'm guessing most people play because they enjoy the game and the vet rewards are a nice little bonus. But please don't try to tell me people are solely paying upwards of $120/year *JUST* for some pixel crack.

They have proven their utmost loyalty to Ultima Online and changing this system will do nothing but rock the boat for the people that have been stalwarts for this game.
Really? Does it matter *THAT* much? You also realize that *MANY* of these 'stalwart' accounts are on their 3rd, 4th, 5th owner? That doesn't rock your boat that account age is just that, account age, not owner loyalty?

Waiting for 14th year rewards is frusterating, you say? Don't want to put in the time for the good stuff?

I bet you're the same people that are standing in line waiting for your check from the government.

GIVE ME A FREAKIN BREAK.
Again, really? Nice comparision and I bet you're the same person who will bite off his nose to spite his face: Hey, here's a GREAT idea that possibly could use some tweaking to allow some rewards to show account age, but make things such as Dye Tubs, Horse/Llama/Ostie, House Deco available to accounts that most likely will never have the chance to reach the teen years and possibly keep players playing and Ultima alive longer than the current system, but because you've 'put in your time' you'll stomp your feet and scream "It's not fair!" like a 2 year old having a temper tantrum.

I've played this game since Beta, with some breaks [longest being about 9 months] and have typically given my accounts away because I always thought 'this was it.' I have never asked for accounts back because that's something I would not do and I've regretted giving them away, but let's assume for the sake of the argument I've been a loyal paying customer for 140 of the 168 possible months. Just because I haven't owned one account for that entire time I should be unable to obtain those rewards? I'm a pretty darn loyal customer, where's my rewards? My current account just turned 24 months this month, but I've been playing for 116 more months than my account age.

Just food for thought...
 
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