S
Splup
Guest
Hello,
Ultima Online will never regain its golden age player base with this 10-17 $ /month (Depending on your country, subscription length and currency) subscription. The rest of my post is wrapped around that.
Many of us vets look back to early 2000:s, or even till as late as around 2006 while we still had a large and solid player base on multiple shards. Many think how the game was better back then, but in my opinion, we don't look back to the game mechanics like we often think. The times were Golden because we had such a player base. Now days UO would be still absolutely great, if we just had multiple times more players than we have now.
If you look at the price-quality of UO now, there are many newer and cheaper games around. Yet, something keeps this game alive, and it is its uniqueness. UO would still have the potential to get back the player base it deserves.
There has been many posts about the same subject, many of them probably better than mine, but I want to keep this thing on the table.
Let me know if you have same kind of experiences, but from my UO friends many have changed to micropayment games (LoL, Conan, LOTRO etc.) because of two reasons:
1. UO has too few players, it has lost its feeling from being a real MMORPG to empty cities, dungeons and in PvP fighting the same couple opponents every time. (Yes, I know Atlantic still has players but that is it.)
2. The subscription just feels expensive compared to experience UO is now that the shards are quite empty, especially compared to micropayment games.
Maybe the fact that I am European affects my experience, since both Europa and Drachenfels are Dead compared to what they used to be, and yeah actually quite dead even without comparing.
If micropayment system was implemented instead of monthly subscription, EA would steal huge bunch of Freeshard players, and kill many of the freeshards. It would bring back many old players to try it out again, hopefully many of them would stay. These "Come back to Britannia" one free week of UO is just not attractive enough to get old players back.
Bigger player base attracts more players, same power that rules in all business. With bigger player base the micropayment system starts bringing the income in for the company, and the UO could thrive back to its glory again. But yeah I am very aware, that the micropayment to work it would have to increase UOs player base dramatically. I am not sure if it's a risk EA would ever be willing to take, but I like to at least dream about UO with full shards again.
I would like to have discussion, how would you like to see this micropayment system working, and the following is just one of my ideas and it is not me saying that This is how it Must work.
The players who already have accounts, would have the access to the continent they have already paid for. New (and not more updated) accounts would have access to Trammel and Felucca for free. The extra continent you need to buy. And of course the players who already have some of the things I am suggesting to be for sale, would get to keep em.
Account that have not been active for 2+ years would keep their current upgraded content, but otherwise counted as new Free Account.
Free account would be limited:
* 2 characters (Those old accs would get to choose which 2 are activated, rest you need to buy active again)
* No housing
* Smaller bank space
* Tram and Fel only
* Only human race
* Only basic UO skills (Lets say skills before AoS?)
* Only 3 soul stones can be linked to account
By micropayments you enable things on your acc (and I mean like 1-5 $ things, not like 15 $ to active one of the new skills)
Other things to sell in UO for $:
Well, all the tokens etc. that are already for sale, I am not sure if some of these already are
1. Special looking mounts
2. Make your robe invisible token (I'm so tired of everyone looking the same since robes got mods lol)
3. Other eye candy to make your character look unique
4. Sandals and earring with minor mods (Weight on the word MINOR)
5. Soul stones
6. Alacrity scrolls
Well, you guys keep the list alive, I am sure you have great ideas.
But one thing:
Please, do something about www.uogamecodes.com it looks so terrible that why would anyone ever want to buy anything from there. Except if they absolutely have to.
Ultima Online will never regain its golden age player base with this 10-17 $ /month (Depending on your country, subscription length and currency) subscription. The rest of my post is wrapped around that.
Many of us vets look back to early 2000:s, or even till as late as around 2006 while we still had a large and solid player base on multiple shards. Many think how the game was better back then, but in my opinion, we don't look back to the game mechanics like we often think. The times were Golden because we had such a player base. Now days UO would be still absolutely great, if we just had multiple times more players than we have now.
If you look at the price-quality of UO now, there are many newer and cheaper games around. Yet, something keeps this game alive, and it is its uniqueness. UO would still have the potential to get back the player base it deserves.
There has been many posts about the same subject, many of them probably better than mine, but I want to keep this thing on the table.
Let me know if you have same kind of experiences, but from my UO friends many have changed to micropayment games (LoL, Conan, LOTRO etc.) because of two reasons:
1. UO has too few players, it has lost its feeling from being a real MMORPG to empty cities, dungeons and in PvP fighting the same couple opponents every time. (Yes, I know Atlantic still has players but that is it.)
2. The subscription just feels expensive compared to experience UO is now that the shards are quite empty, especially compared to micropayment games.
Maybe the fact that I am European affects my experience, since both Europa and Drachenfels are Dead compared to what they used to be, and yeah actually quite dead even without comparing.
If micropayment system was implemented instead of monthly subscription, EA would steal huge bunch of Freeshard players, and kill many of the freeshards. It would bring back many old players to try it out again, hopefully many of them would stay. These "Come back to Britannia" one free week of UO is just not attractive enough to get old players back.
Bigger player base attracts more players, same power that rules in all business. With bigger player base the micropayment system starts bringing the income in for the company, and the UO could thrive back to its glory again. But yeah I am very aware, that the micropayment to work it would have to increase UOs player base dramatically. I am not sure if it's a risk EA would ever be willing to take, but I like to at least dream about UO with full shards again.
I would like to have discussion, how would you like to see this micropayment system working, and the following is just one of my ideas and it is not me saying that This is how it Must work.
The players who already have accounts, would have the access to the continent they have already paid for. New (and not more updated) accounts would have access to Trammel and Felucca for free. The extra continent you need to buy. And of course the players who already have some of the things I am suggesting to be for sale, would get to keep em.
Account that have not been active for 2+ years would keep their current upgraded content, but otherwise counted as new Free Account.
Free account would be limited:
* 2 characters (Those old accs would get to choose which 2 are activated, rest you need to buy active again)
* No housing
* Smaller bank space
* Tram and Fel only
* Only human race
* Only basic UO skills (Lets say skills before AoS?)
* Only 3 soul stones can be linked to account
By micropayments you enable things on your acc (and I mean like 1-5 $ things, not like 15 $ to active one of the new skills)
Other things to sell in UO for $:
Well, all the tokens etc. that are already for sale, I am not sure if some of these already are
1. Special looking mounts
2. Make your robe invisible token (I'm so tired of everyone looking the same since robes got mods lol)
3. Other eye candy to make your character look unique
4. Sandals and earring with minor mods (Weight on the word MINOR)
5. Soul stones
6. Alacrity scrolls
Well, you guys keep the list alive, I am sure you have great ideas.
But one thing:
Please, do something about www.uogamecodes.com it looks so terrible that why would anyone ever want to buy anything from there. Except if they absolutely have to.