P
Prince Caspian
Guest
...what are the top five issues with this game that need to be fixed immediately?
The second they block the old client someone will edit the scripting programs to work with the new client. Takes a day or two and thats it. Same old problem and alot of unhappy customers. Trash the new client instead. It is unstable as posts on these forums go and when looking on screenshots of the new client i always get eye cancer... And why change the new client to look like the old client if you already have the old client?5 - Two clients, make the EC have a 'classic' mode so that it looks and acts like the classic client (Would also stop almost all the known scripting programs from running) and dump the classic client (Considering its now 14 years old).
Sorry I have to disagree, you may like the horrid graphics in the EC, but not everyone, like myself, does.I would love to have the enhanced client focused on more as well, but until it's crash issues, memory leaks, and lag issues are solved, the classic client must remain. If those issues are fixed, there is no need for the classic client anymore.
I agree with this..I would love to have the enhanced client focused on more as well, but until it's crash issues, memory leaks, and lag issues are solved, the classic client must remain. If those issues are fixed, there is no need for the classic client anymore.
I'm not sure exactly what you're talking about as far as game world graphics go, they're almost identical... some terrain changes in areas yes (for the better - such as the solen ant hives), dragons don't look the same, ok... snakes and serpents untargetable unless you use ctrl+shift, whatever... I've been through the world and seen many npcs, mobs, structures, terrain, etc. and almost all are identical, so I'm not sure what there is you don't like about the graphics.Sorry I have to disagree, you may like the horrid graphics in the EC, but not everyone, like myself, does.
I was looking forward to the EC when I heard about it, new macros - great, gave it a try and I could not stand the gameworld graphics .. if they change those, then I might agree until then I'll stick with the CC.
Why would you quit over an actual improvement?Leave my old Classic Client alone. I would quit if it was dumped. And alot others. Its cleaner.
Just fix Ea customer service(since all they do is lie and hang up on calls). called in 2 x the other day both times hang ups.
I find this post utterly ridiculous and hilarious.I agree with this..
and for everyone that has problems with EC graphics, maybe it's time you dump your old 1990's era video card and get something a little newer. I mean we've all been there, technology moves along and eventually we all have to upgrade.
I really like pretty much all of your suggestions Tina. I especially think the above would be of value.Six ideas:
- The classic client needs to go away and be replaced by a client that is more acceptable to everyone. EA needs to do something like invite a group of die-hard CC users of all play styles to participate in a focus group for several months to critique the EC and get it to the point where it is more acceptable to CC users. Get the most vocal critics of the EC involved in the process and really listen to them. During that period, EA would need to keep its ear to the ground to pick up on any news of third-party programs being developed to run alongside the EC and be proactive about addressing the reasons behind the development of such third-party programs. Make a decision and stick to it as to whether or not you will eventually support programs like UO Assist to run alongside the EC or truly do want to discourage their use. Don't be wishy washy and hope the issue just goes away because it won't. Develop well-written and useful user guides for the new client and publish them well in advance of completely abandoning the CC. Make it clear that the CC is going away on a specific date-- no if's, and's or but's about it.
- The UO team needs to create a focus group of PvPers to come up with ideas on how to implement arenas and revamp factions so there are renewed opportunities for solo and group PvP, more opportunities for thieves and for characters who assist/support PvP without actually engaging in direct combat, and more reasons to hold towns. Get rid of faction artifacts or make them unusable outside of Felucca. Consider re-implementing the "no beneficial acts" rule in Trammel for faction characters and fix the bug that allows you to put characters on the same account and same shard into multiple factions. Greatly expand the options for faction crafting (i.e., stuff to be used in or at strongholds, equippable gear, house and captured town deco), and add some more unique faction mounts. Make being in factions something a little bit special that people aspire to, not something that is extremely commonplace.
There's no more cap on skill gains on Siege once you get into RoT. But the timers still apply.I really like pretty much all of your suggestions Tina. I especially think the above would be of value.Six ideas:
- The classic client needs to go away and be replaced by a client that is more acceptable to everyone. EA needs to do something like invite a group of die-hard CC users of all play styles to participate in a focus group for several months to critique the EC and get it to the point where it is more acceptable to CC users. Get the most vocal critics of the EC involved in the process and really listen to them. During that period, EA would need to keep its ear to the ground to pick up on any news of third-party programs being developed to run alongside the EC and be proactive about addressing the reasons behind the development of such third-party programs. Make a decision and stick to it as to whether or not you will eventually support programs like UO Assist to run alongside the EC or truly do want to discourage their use. Don't be wishy washy and hope the issue just goes away because it won't. Develop well-written and useful user guides for the new client and publish them well in advance of completely abandoning the CC. Make it clear that the CC is going away on a specific date-- no if's, and's or but's about it.
- The UO team needs to create a focus group of PvPers to come up with ideas on how to implement arenas and revamp factions so there are renewed opportunities for solo and group PvP, more opportunities for thieves and for characters who assist/support PvP without actually engaging in direct combat, and more reasons to hold towns. Get rid of faction artifacts or make them unusable outside of Felucca. Consider re-implementing the "no beneficial acts" rule in Trammel for faction characters and fix the bug that allows you to put characters on the same account and same shard into multiple factions. Greatly expand the options for faction crafting (i.e., stuff to be used in or at strongholds, equippable gear, house and captured town deco), and add some more unique faction mounts. Make being in factions something a little bit special that people aspire to, not something that is extremely commonplace.
I mirrored your suggestion about Siege-style skill advancement on a different thread a while ago and I think it would be a good idea for all characters to be subject to it going forward. No better way to stop grinding than to put a limit on how much you can/need to grind in a day.
Oh well.... I haven't had the opportunity to set up a character on Siege as of yet. From the rules I found posted on the out of date UO Herald website, it appeared that they had made a fair and balanced advancement model.... Maybe they should bring it back.There's no more cap on skill gains on Siege once you get into RoT. But the timers still apply.
re: 3. I don't enjoy PvP simple as that. Would much rather do a peerless run or a tram champ run than go play in fel. You can't make people enjoy something that holds no interest for them.3. Discover the mental roadblocks which interfere with people having fun with PvP. Develop systems which help people cope and bring them into that part of the game. The recentish faction changes are a perfect example of the kind of system adaptation I'm referring to.
4. Build a robust bug fixing climate so that annoying bugs like those affecting Mannequins are solved in a timely manor.
5. Develop an effective account protection system to help against hacking and item loss.
6. Develop an effective, searchable, and thick knowledge base which can address the steep learning curve of coming into this game either as a new player or someone coming back after a long break.
And because I'm always harping on about this: Things which Stratics can do!
1. Ask people who have proven themselves to be experts in a particular area (Crafting, Sampires, Imbuing, etc...) to work on the existing Stratics pages in order that they can be kept up to date. The existing people have a lot on their shoulders and are just not experts. Bring in people who know their stuff.
2. Hold contests for thick article writing! Offer large-sum gold prizes for weekly content development which is then placed on the main Stratics page. I'm sure there are many community members, including myself, who would be willing to devote gold and time to this.
My post was directed towards people who posted saying that they were getting headaches because their cards were rendering the higher resolution of EC in a blurry or unfocused manner.I find this post utterly ridiculous and hilarious.
I have a problem with the EC graphics. I don't like them.
But do not presume to know anything about the kind of system I own.
My graphics card is less than 2 years old and was top of the range at the time. I don't run some outdated old piece of junk because contrary to the belief some here have about other UO players we don't all only play UO. I am a gamer. I play Star Craft II, I have played WoW, and Aion. I own and play countless other games.
I also happen to be an I.T specialist so I know a lil something about PC's.
For god sake people here need to stop thinking everyone is a pom pom waver and that we are all technically illiterate or only play UO.
Oh and while you are at it lets remember that UO was ALWAYS designed to run on lower end systems - that was Richard Garriots choice and was STILL the choice of EA/Mythic etc when they made KR (even though it would barely run properly on a high end PC much less a lower end one)
The KR graphics were much better than the current EC graphics. I'd be inclined to play more with the EC if they put those graphics back in it.My post was directed towards people who posted saying that they were getting headaches because their cards were rendering the higher resolution of EC in a blurry or unfocused manner.
If that doesn't apply to you.. then well. it doesn't apply to you.
And KR ran fine on my rig at the time.
The problem with this is that the singular bit of "advice" given by "the most vocal critics" has been "I hate it, kill it". Not a very productive viewpoint with which to run a focus group.EA needs to do something like invite a group of die-hard CC users of all play styles to participate in a focus group for several months to critique the EC and get it to the point where it is more acceptable to CC users. Get the most vocal critics of the EC involved in the process and really listen to them.
I never understood why they don't just do a high res version of the CC art, as most of the art in the CC is rendered from 3d anyways. Most of the current EC art looks completely ameteurish, when the engine renders it in focus enough to see. They should maybe re-do the terrain in the EC also so that the edges doens't look like sorsara is sitting on a giant block of grated cheese.The KR graphics were much better than the current EC graphics. I'd be inclined to play more with the EC if they put those graphics back in it.
The 'new' flavor graphic style and pretty clean looking to boot. One of the EC's most noticable flaws would be gone.
Considering that the vast majority of the remaining UO players use only the CC because the EC is a bad user interface and will indeed leave if the games only good user interface is dropped, do you plan on opening and paying for several 10's of thousands of new accounts to keep the game profitable for EA? If you don't plan to, EA will pull the plug.easy:
stop the support of the old client. nobody should use it anymore.
then, stop the support, really...
when that is done, focus on the bugs in the game, one by one.
Then kill the old client once again, to make sure it is dead. really dead.
Finally just kick everyone that still wants to ride that dead, beaten, old horse of a client. If they can't handle the new client, let them leave.
I don't see how you can call the enhanced client's superior user interface bad... that is actually mindblowing. Maybe you don't understand what a user interface is? That is the only reason I can think of why you would say that.Considering that the vast majority of the remaining UO players use only the CC because the EC is a bad user interface and will indeed leave if the games only good user interface is dropped, do you plan on opening and paying for several 10's of thousands of new accounts to keep the game profitable for EA? If you don't plan to, EA will pull the plug.
The EC is tolerable only for short periods of gameplay. EA announces that the CC is going to be not maintained, or flat out dropped, My accounts drop the same day.
I've played the EC and have it installed and updated on both my computers. It's pretty much a waste of hard drive space.
A game is only enjoyable if it has good content *and* a good user interface. The EC is not good.![]()
Very simple explanation and it is taught in every good management course: Kübler-Ross modelI still don't understand why people would quit over an improvement. Why would you quit if EA merges these into one single client with better graphics, UI etc.
I wasn't addressing you in particular.re:Words
I didn't say you were but I was responding to the points. This is after all a discussion forum. No discussion if no one responds to other people.I wasn't addressing you in particular.
You know... I couldn't agree with you less. Your argument is that we need to keep the old look and feel of the game which makes the old players happy and keeps new players away.... That has to be the worst possible scenario for any game. How long do you think it will be before even the old vets get bored and move on with no replacements? This game needs new players to survive, not the old guys who have multiple accounts.My 5 ideas:
1. Crystal Clear Dev Comunication, weekly updates as to what is being done, which means no hidden agenda. Plain and simple dialog with players and dev is needed. This must also include future additions, fixes, and general mantence to game. Surprises are nice for birthday gifts but not the game I am paying hard earned cash for.
2. Customer Service should be as its name implys. Billing is prime example for both #1 and 2 here. Had customers been given a heads up much of the call center would not have been bombarded with frantic players over the inability to access their accounts. In game GM's who are not ban happy but will police the game as it should be. Players should be willing to have their indescression cost them for breaking rules. Banning should only be for major game infractions. Making one pay with comunity service in game.
3. UO General Play Guide - a simple thing to write for both the new and returning player who has missed out on much of the latest game advancement. A PDF of content and structure for download at the time of game installation would help greatly both groups. Many new players are totaly lost and have no clue as to how the game is done.
4. Advertisement - As the game stands many new to online games do not know we exsist, as the title of this clearly states we have no shelf presents or web one ether. Even here on stratics is there a post of any UO game related ads or mention on any of the other games stratics supports? Web and other types of advertisements are needed to bring more players to the game.
5. Client upgrade: EC vs CC, KR..... Why not have both? It's clear there is enough supporters of the EC to warrent its continued support and advancement. As too the CC has a large player base in its use. All will agree that getting a staff that knows the coding for CC is prime for any upgrading and advancement in the game is sorely needed.
As for killing off CC:
As I see above the loud vocal people will do as they always have and push off all others who disagree or do not want that which they do. CC is and has always been how UO has looked from day 1. Oh we have had some tweeks but it has stayed the same for the 14 + years of the games history. Far be it from me to say which is better for the masses but nether should any one person. For many EC is the cats meow and they love it to a great degree that they are willing to cut off the other players from the game by removing CC. This the vast majority will not take sitting down. CC has it's followers too.
Lets stand back for a second and consider the out come of this action of removing the CC.
Senerio:
Tomorrow EA drops all CC support... at mantence of each shard, the system for CC disapears and any player who has not gotten the EC client installed finds they cant get in the game. For them UO is gone. The large percentage of CC players are in a panic after finding the game has now done the unthinkable. As is EA's mo they didnt warn of the change but just did it. The EC client players are over joyed that the game is moving forward... but at what cost.
How many of the games remaining player base is running CC??
How many run EC?
I can tell you this EA without reservations will shut UO doors the minute this happens. 75 % to 90 % of the CC account players will close their billing down and walk. This is not theory this is fact.
Many can not handle EC. Plain and simple it is a real physical pain to watch it for many.
Its cartoonish landscapes and lack of clear lines fustrates many players who have tried it and come back to CC.
Computer system upgrades aside, the EC is a prefrence not a requiement for fun and play. EC has issues with some computer systems and with the ecconomy in such a state to make players have to buy new equipment is not gunna happen.
More over simply many do not share the overly pushie loud EC supporters. If screaming and tantrums got you a lolly as a child and you put in to use in this forum your sadly mistaken if you think anyone will give you your wish. Hold yoru breath as long as you like, scream and throw a tantrum... Just do not think because you do you will get your way. Past Dev did give in to this extortion by players who did this very thing and look where it got us... Just cause you can scream the loudest and drowned the rest out dont make it what is really needed.
The needs of the few do not outweigh the needs of the many in this case to coin a StarTrek phrase.
Oh and as a side note to all, I do walk the shards lands and see the loss of houses and towns that once covered UO. Outside of a very small handfull of shards the vast landscape of uo is devoid of homes. All homes not just the smalls, this is not to say there is not a population of players on the shards mind you but the ownership of homes of ANY size has shrunk to the point that EVEN a Castle or Keep would be a welcome sight! WE have a finite amount of players and I see no super influx of players coming on the horizon. Opening the lands for any house placement should be done and I would go further to open up a second house for all accounts to boot. The psycology of this is 2 fold, if a shard looks like it has more players are more content to stay and not flee to a bigger shard. Second, it gives that player the ability to have a choice of play. Friends have moved to other shards but due to the rules of 1 per account they cant just pick up and follow or go visit more then the bank box allows them. As many know playing out of a bank box is not fun. Houses should have the same lockdowns as a castle this I support fully. There are shards that I would be so content to have my 7x7 if this was so. I know others would too. You try running 5 to 7 characters out of under 700 lockdowns/storage in a small house. All who have needs for stored items for their skills... not all play warriors who live out of their back packs!
One problem with Ultima Online, I still maintain, is that the Ultima Series is, frankly, old. I lived through the Ultima Series, playing each as I was growing up. I'm now in my midthirties, like many of the other Old School Ultima fans. I'm no longer the prime gamer demographic, which has always been 16-29.The game must update and attract new players to survive, otherwise it's fleas on the back of a dying dog. We need a new dog....
While your idea is great in principle MalagAste. Those of us who now count as veterans are not likely to go to this F2P shard and be there to help and answer questions like we do on the prodo shards now. The basic idea is sound but without veterans to help and offer assistance it would ultimately not be good.When folk are familiar with the game and wish to move to a "paid" shard.... they would get the opportunity to have a free transfer token that would allow the transfer from the free shard to a paid shard, however it would not allow anyone to transfer TO the free shard. And Resources such as Wood, Ingots and the like would be limited to 999...
This would allow folk to get the "feel" of UO without spending money and would let them experience UO... If they want more they will pay for it.
Speaking as a twentysomething who first discovered UO at the age of 15ish via friends who played on freeshards and played there for a while before eventually making my way here. The game appeals to me immensely. I've played so many other games, FPS, RTS, MMO, Sim City types. You name it and I've probably tried it.Add all that up, and I really don't see how this game really appeals to the twentysomethings. Why would it? Its an ancient franchise their older brothers (and maybe even dads) played, and ESPECIALLY when we keep the original client(!) from a decade and a half ago, it doesn't make us look progressive or innovative at all.
But I really don't see how we can bring new blood in. I really don't. Frankly, I'm astonished UO is still in production.
<rolls eyes> Yes... I know what a user interface is. <laughs>I don't see how you can call the enhanced client's superior user interface bad... that is actually mindblowing. Maybe you don't understand what a user interface is? That is the only reason I can think of why you would say that.
I tend to use the superior UI, the CC. I tried the latest new one and in spite of all it's added features, it's still inferior. I put up with it when I use it for the larger possible display window, other than that, I use the superior quality CC. Old & venerable it may be, but business's did things right back in those days. These days it's slap something together quickly & cheaply and call it the new improved version, and pile the baloney into the rave advertisements. Let the buyer beware.It would seriously be a shame if you dropped your accounts because of a superior UI is taking place of an old outdated UI.