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What Keeps You From Trying Siege?

What are the things that hold you back from playing on Siege?


  • Total voters
    140

MalagAste

Belaern d'Zhaunil
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I voted Other. Why because I spend most all my time on "my shard"... GL's. I honestly wouldn't have the time to invest in another shard or more characters. I don't relish making characters over there and working 10X as hard to make a workable character there. And I would prefer to have a house there if I was going to play there. Also my ISP has deemed me some sort of loss or something and my speed though I pay for the "High Speed" is anything but high... last time I called them FUMING about my speed it was a whole 0.75mbps... I haven't "paid" for internet in over 7 months now. One would think they would eventually get fed up with having to refund/credit me for services they claim to provide but don't but I guess they seem to be just fine without my money.

I'm thinking of cluing the rest of the town in on my little plan... perhaps if the rest of the town decided they weren't going to pay for the internet either maybe that might clue them in that they need to FIX the problem rather than sweep it under the carpet.

Pardon my rant but we are now on month 11 of this and I'm starting to crack... after being told all kinds of BS about why it's not working, how I should move to an area with "old people"... or how there are "too many gamers" in my area.... blah, blah, etc.... I'm just wanting reliable internet to play my game. If there were some other service in town that offered anything I might think was better I'd be on it but the DSL in the area is worse than anything because we live in a "valley".... and not even Cellphones get good reception here... so DSL isn't the answer.... I keep thinking that dial-up at this point might be a viable alternative... then I'll get a few days at 18 to 26mbps and that thought is quickly forgotten...

Anyway... the likelyhood that I'd ever play Siege is very, very slim indeed. I don't even mind the 1 char per account.... with 8 accounts + that just isn't a factor. Housing, Internet connection... the difficulty of working skill..... that is a large factor.
 

Doubleplay

Lore Keeper
Stratics Veteran
Stratics Legend
I played siege for four years. The main reason I went back to another shard is that on siege, I could develop only one type of character. On other shards it was easier to make support characters for my main. If the economy at siege was such that it was easier to purchase the items you need, I would have stayed there.
 

Sargon

Seasoned Veteran
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Stratics Legend
Campaign Supporter
What keeps me from playing Siege is simply the non-existent player population. It is like playing a single player game. I can live with everything else about the Siege ruleset, but I just can't deal with the complete lack of players to interact with.
 

Ludes

Babbling Loonie
Alumni
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Stratics Legend
I started a character on Siege and ran up to the graveyard in Brit to start training him..

High level characters hanging around a beginner training ground just to kill and grief new characters? This seemed so childish to me after being res killed 17 times I just gave up.
I'm not gonna waste my time walking around in guard zones because I can't get a start.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
I started a character on Siege and ran up to the graveyard in Brit to start training him..

High level characters hanging around a beginner training ground just to kill and grief new characters? This seemed so childish to me after being res killed 17 times I just gave up.
I'm not gonna waste my time walking around in guard zones because I can't get a start.
Ludes, how long ago did this happen and was your character in NEW when it happened?
 

Sprago

Certifiable
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Stratics Legend
What keeps me from playing Siege is simply the non-existent player population. It is like playing a single player game. I can live with everything else about the Siege ruleset, but I just can't deal with the complete lack of players to interact with.
simple solution join a guild there are players in siege you just gotta get familiar with what poeple do in siege: we dont stand by banks, we dont all stand outside of yew for pvp, we play the game
 

icm420

Sage
Stratics Veteran
Stratics Legend
What keeps me from playing Siege is simply the non-existent player population. It is like playing a single player game. I can live with everything else about the Siege ruleset, but I just can't deal with the complete lack of players to interact with.
First rule is just because you can't see them doesn't mean they arn't there!

I understand what you are saying tho, that is why I got 3 or 4 of my friends from other servers to come play on siege. We log in at the same time to play together and there is relative safety in numbers. I guess not everyone has this luxury but it's working for us.
 

Sprago

Certifiable
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Stratics Legend
Definitely the fact that if I have a house in the prod shards I can't have another house here.
No house, 1 character and limited space = no thanks.
ok understand the house thing they should allow people to have a 2nd house if its a 7x7 **devs pay attention to this one its a good idea**1

character i get that i myself have 3 accounts

and the last thing i dont understand limited space, the only thing we lack for land mass is trammel there is plenty of space so much space thats why siege seems deader then it is..
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
and the last thing i dont understand limited space, the only thing we lack for land mass is trammel there is plenty of space so much space thats why siege seems deader then it is..
I was listing differences from other shards, Sprago. Wanted to find out if anyone doesn't play Siege because there is one less very large facet there than on other shards. Looking at this difference from a strictly negative point of view, this absence affects housing (e.g., if your goal is to have a castle or keep, your chances of getting one are already half what they are elsewhere); hunting (e.g., if you want to avoid someone while finishing a quest to do a peerless it's a bit harder to accomplish on Siege because there's only one set of ML dungeons); and banking (e.g., if you want to do your banking in relative obscurity, it's harder to pull off because there aren't as many banks), among other things. (For example, if you want to do a player or EM-run event at Castle British, it's probably not going to work because the only Castle British on the shard happens to be the True Britannian's faction stronghold.)

I'm not saying that this particular difference with Siege is a bad one or a good one. Like all the other things that are unique about Siege, it is what it is. Just wanted to know if any people who don't play on Siege happen to perceive it as an obstacle for playing there.
 

Ludes

Babbling Loonie
Alumni
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Stratics Legend
Tina, this was about a month or so ago.

When I came back to Ultima I decided to try Siege because many people said nice things about it.

I was kinda disappointed though. I mean I coulldn't have been much fun to kill since that character was so new. I never trash talk so he would haven't gotten any satisfaction hearing me whine or cry about anything. And I'm sure they didn't need my bone armour and bandages.

My accounts aren't new so no.. he wasn't "young".

But hey I think to each his own if thats how Siegers want to play than they have a right to do so.
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
What keeps me from playing Siege is simply the non-existent player population. It is like playing a single player game. I can live with everything else about the Siege ruleset, but I just can't deal with the complete lack of players to interact with.
simple solution join a guild there are players in siege you just gotta get familiar with what poeple do in siege: we dont stand by banks, we dont all stand outside of yew for pvp, we play the game
I never understood the "join a guild" phrase/mentality that seems to be the only rallying cry for Siege.

Do good, longtime Siege guilds just guild every Tom, **** or Harry that falls onto the shard?

I personally would be suspect of any guild on any shard that just guilds up everyone.

So either Siege just guilds everyone(not so appealing to me) or they do like all other good guilds on other shards and take time to only choose worthy recruits(which means that you CANNOT just hop onto Siege & immediately join a good guild for help)

Hrmmm...
 

Raptor85

Certifiable
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Stratics Legend
I never understood the "join a guild" phrase/mentality that seems to be the only rallying cry for Siege.

Do good, longtime Siege guilds just guild every Tom, **** or Harry that falls onto the shard?

I personally would be suspect of any guild on any shard that just guilds up everyone.

So either Siege just guilds everyone(not so appealing to me) or they do like all other good guilds on other shards and take time to only choose worthy recruits(which means that you CANNOT just hop onto Siege & immediately join a good guild for help)

Hrmmm...
Some guilds do (*cough*gilfane*cough*), and honestly on siege there's no real downside to it. (the major downside to it on prodo shards is guild robbers and guild pk's, who infiltrate and rob guild members, here anyone can do that, so why bother infiltrating the guild?).

Guilds like ours are more specific to a purpose, but if you fit in the PK/Thief category there's no real problem guilding you. (normal rules apply, code breakers and kids who never shut up not welcome generally). New people just start as "ronin" and have no real access to anything (NOBODY uses guild access on anything important, not here at least)
 

Vlaude

Lore Keeper
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It's always been the single character slot that has kept me away from making it my main shard.
 

Uvtha

Stratics Legend
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Tina, this was about a month or so ago.

When I came back to Ultima I decided to try Siege because many people said nice things about it.

I was kinda disappointed though. I mean I coulldn't have been much fun to kill since that character was so new. I never trash talk so he would haven't gotten any satisfaction hearing me whine or cry about anything. And I'm sure they didn't need my bone armour and bandages.

My accounts aren't new so no.. he wasn't "young".

But hey I think to each his own if thats how Siegers want to play than they have a right to do so.
That is not the common siege experience. Very few sieges have that attitude.

I'd also like to say I don't ever pvp, unless you count running away.
 

Tjalle

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Tina, this was about a month or so ago.
Ludes, you must´ve just been VERY unlucky that day.

I´ve never seen or heard of PKs hanging around Brit cemetary waiting for new people to PK. They probably just happened to see you run over there and went there themselves.


I never understood the "join a guild" phrase/mentality that seems to be the only rallying cry for Siege.

Do good, longtime Siege guilds just guild every Tom, **** or Harry that falls onto the shard?

I personally would be suspect of any guild on any shard that just guilds up everyone.

So either Siege just guilds everyone(not so appealing to me) or they do like all other good guilds on other shards and take time to only choose worthy recruits(which means that you CANNOT just hop onto Siege & immediately join a good guild for help)

Hrmmm...
Some guilds do (*cough*gilfane*cough*)
Yes, GIL usually guilds anyone wanting to join. But the majority of those people have spent a month in NEW so if anyone should raise a red flag Shalimar would most likely let us know.

Plus we´re a large guild with many eyes and ears so should there be any issues then we deal with it, both before or/and after guilding someone.
 

Tjalle

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My advise to anyone wanting to give Siege a try is once you´ve made a new char there, seek out an emissary of the NEW guild and join that.

There you will get some basic starting equipment, some advise about the shard and a place to train your skills. And you have other NEW members to do some stuff with.
 

Bob_the_fart_guy

Certifiable
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Stratics Legend
I play on Seige (and Mugen) there are what??? like 50 other shards (sorry, I didn't count) that are all the same rule-set) Let "us" (Seige/Mugen) have our tiny little nitch, if you don't wanna come, then don't.


Not trying to be rude, I swear. Just that the way UO is set up, if you don't like Seige (the minority) then don't come is my answer. Honestly, the ONLY way I think Seige could "improve" if I can use that word, would be to let us decapitate and turn in heads like a bounty, the way the system was SUPPOSED to be. FOR THE LOVE OF GOD DROP THE parent rating on the game.

Sorry, sorry. I'll hop off this soap box that someone placed me on.
 

Luka Melehan

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Well, Siege is NOT a hardcore PVP server. That is a myth. It is a server with a Felucca ruleset.

The majority of people playing there enjoy the risk vs reward aspect of the server.

To survive on Siege, your best bet is to join a guild. PvP'er or PvM'er...
I call BS. Most of the damn server was RED and everyone was trying to kill everyone else. Sure many of the guilds were RPers but they were RPers trying to KILL YOU. The Orc Clan, the Undead Lords, Guardian's Chosen, True Brit Heroes, Knights of Glory and Beer. I dunno what kinda wusses make up the server these days but it WAS THE hardcore PVP server back when it had a population.
Ah, I see, from your link it appears you may have came to Siege post AoS after it had declined greatly. No wonder you have no idea how it was in its golden age.
hi. *waves* According to Pinco's lovely UI, I am 54 months old. I do not know what Siege was 'in its day', nor to I care. For me, IanJames hit the nail on the head. I enjoy the risk vs. reward aspect. This is about what Siege is now. Or what it could be.

GIL is probably the largest guild right now and do not go around killing people.

You forgot the option, "All of the above"...
I just don't get why people want to PvP all the time. I guess the same way PvP ppl don't understand why I like to enjoy having fun without some jerk having the potential to grief me.
PvP balance and PvPers have ruined more games than I care to count. I'm not even going to get into that.
I am not a PvPer. I am an easy kill, ask anyone. Sprago will tell ya. Or Raptor or Righty. Grief? I don't give anyone a reason to grief me. Killing me is not griefing me. If you dryloot me three times in one day, then its griefing. If you deprive a crafter of thier livlihood, its griefing. Its been months since a PK has hit me twice in one day.

I started a character on Siege and ran up to the graveyard in Brit to start training him..
High level characters hanging around a beginner training ground just to kill and grief new characters? This seemed so childish to me after being res killed 17 times I just gave up.
I'm not gonna waste my time walking around in guard zones because I can't get a start.
This is where the non-PvPer has a challenge. How do I get things done without getting killed and losing all my stuff? First of all, one rez kill would have be training elsewhere. Lots of places have low level magic users. And invest in running shoes. Up until recently, if I got away, it was a win. And don't say in gen chat where you are or where you are meeting.

Some guilds do (*cough*gilfane*cough*), and honestly on siege there's no real downside to it. (the major downside to it on prodo shards is guild robbers and guild pk's, who infiltrate and rob guild members, here anyone can do that, so why bother infiltrating the guild?).
Guilds like ours are more specific to a purpose, but if you fit in the PK/Thief category there's no real problem guilding you. (normal rules apply, code breakers and kids who never shut up not welcome generally). New people just start as "ronin" and have no real access to anything (NOBODY uses guild access on anything important, not here at least)
When I started Siege, I started in the NEW guild. It was great cause when I got stomped on and lost my stuff, I could regroup. After that, I was in MYTH and then TNT. I learned who the PKs were and what thier style and goals were. I think one practice has helped me more than anything is not whining about getting killed. I very seldom get drylooted. Lately its just arrows and bandies...maybe a jewel. I got replacements. Since imbuing came a long, money is not an issue. Anyone can farm ingredients and they sell good.

Nowadays, I am not a part of a major guild. I don't have pals to call on when I am being chased down. Certain times of the day are quiet. If its quiet, I can head down to Abyss and get some work done. Cause I can't ever go down there and not see anyone. Our pop is WAY down, but we're there. All I got to do is have a silly player event. Some folks will show and others will come and crash it. Its a lot of fun.

Its getting hard to maintain a player driven economy. When I first started it was great. Folks did and sold what they wanted. Crafters were a real need and were appreciated, especially by the PKs. Now I can't find a dexxer suit to save my soul. And I simply do not want to make them. Try to figure out all the resists and junk? No way. Let me sell my ingredients and buy my suits.

I miss Wyrm and VmP. I remember them jumping me in a dungeon and Wyrm was going on and on about my scissors (how did he know I was still there watching?) and finally got fed up with my squalling herd of ostards and killed them all. I laughed like hell. I renamed all the animals by his house...just a few insults. No big deal. And I dissed him in a stratics news article and he made me pay...quite humiliatingly. I miss Wyrm and Krystal and Ibitchi cause they always knew where to find me. I had to look over my shoulder and carry a BOS. If I got away, it was a win. I miss the Good reds who's purpose was to fight the Evil PKs. God...what was that guild's name? I went to an event that Mo held and gave counts during the event. For weeks, this one guild...who ended up going red anyways...cut up my armor when they killed me. One of my favorite keepsakes is a book they found on my corpse and wrote in.

Right now my canons are being held randsom. *nods* Its a terrible situation. Took me weeks (lie) to make enough money to fix my ship. And now I have to some how make ammends to this wako's religious figure....(speaking of which, still in the process of moving RL, be back soon)

Anyways....Siege is...what it is. I love it. It could certainly be better. I don't know about dev changes. I am not good at estimating how changes would effect the whole. But I know more people would be awesome. Then maybe I wouldn't have to leave my ship sitting around unlocked and unsecured to get some attention or start a conflict! All my houses are public! I would love to see some guild verses guild stuff. Not just PvP. I am an RPer. Sea battles!! Arr!

As far as housing goes....time and again I have seen SP players dedicate one of thier houses to house off shard folks so they could play on Siege and offer them storage space. No interest. (well, except for Tazar...) My own houses are public and have crafting and teleportation things set to public. This does attract ghosts and thieves, I am afraid. But there are places to train. There are guilds to join. There are things to do. We have a network of teleporters that will keep you from needing magery. Siegers want Siege to grow. They may not be online at that moment. Hit the forums. Get in NEW. Talk in Gen chat.
 

Lady Storm

Grand Inquisitor
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Stratics Legend
Tina alot of that list applys, cause once they did exsist.

We did have newbie items that didnt decay or have #'s till poof like scissors and daggers. That was changed due to players pancakes about old players who had them and they didnt. After one of the past dev team made newbie items a thing of the past for all new players. It ticked off siege players.
Recall... hmm ok I dont mind gating this I can live with, But those who have chiv... I think if to be fair Sacred Journies should be allowed.

More characters, that once happened as a oops, it was quickly found and corrected but I do think this might be a option for thought. Perhaps a 2nd char only might help those who cant have a second account on.

It was alot of little things till the Dev and Billing got the bright idea to make it 1 house per account.
This was #1 reason Siege has lost most of its players.

AS one of the previous posters has said his bank is over stuffed and his char has a full back pack he cant play as he wants unless he has to give up his other home.. This is wrong.
Siege is different then the other shards and it was posted by a Dev that Siege might get a boon of allowing a house there not to count twards house count per acount status.

I say Repeal the house limit back to pre 1 house per account.

Yes there will be a few who will find ways to abuse it but not the vast amount of players you think. Let's be honest, many have cut back to 1 and 2 accounts due to the ecconomy. Thats the major factor. Most have said they play 1 shard maybe 2 max.
I for one looked at my 53 accounts and to be quite honest I couldnt cut back on very many. Most of the houses on single accounts are on the same shard!!! I dont doubt many are in my shoes too. So unless your under a rock and dont know that you cant own on same account more then 1 per shard AS I asked to repeal it back to I am not gunna get to cut back very many and I am not alone. So repeal the 1 house per account, that would allow players who want to play more then one shard that ability. Siege might just get more visitors and perhaps move in's.

UO is a great game and I'd love to see it reach the 20 year milestone.

A few changes backwards might just be the ticket to reviving our game.
 

QueenZen

Always Present
Stratics Veteran
Stratics Legend
Right now my canons are being held randsom. *nods* Its a terrible situation. Took me weeks (lie) to make enough money to fix my ship. And now I have to some how make ammends to this wako's religious figure....(speaking of which, still in the process of moving RL, be back soon)[unquote]

*laughs* Oh thanks your comments made me laugh.

He might read this and he will hunt ye down, my pretty and your unwashed lil dog too ! HAHA

:hug:
 

AzSel

Lore Keeper
Stratics Veteran
Stratics Legend
I would/might try siege, if it wasnt for all those siegeplayers who keeps whining about how empty it is there, kinda puts me off it.
 

Siteswap

Visitor
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Stratics Legend
Tina, this was about a month or so ago.

When I came back to Ultima I decided to try Siege because many people said nice things about it.

I was kinda disappointed though. I mean I coulldn't have been much fun to kill since that character was so new. I never trash talk so he would haven't gotten any satisfaction hearing me whine or cry about anything. And I'm sure they didn't need my bone armour and bandages.

My accounts aren't new so no.. he wasn't "young".

But hey I think to each his own if thats how Siegers want to play than they have a right to do so.
That is not the common siege experience. Very few sieges have that attitude.
I agree. ive played a crafter there for two years and been killed twice. First time was on day one when some idiot ran past me in Luna and one hit killed me. The second was just recently from a blatant PK and I have no problem with that. Mostly when I see people they just say Hi .. even the reds.

For all you crafters out there, Siege is a great place to play. Players want your armour and weapons as well as your bandages, bolts, arrows etc. I found it easier to max out my skills than on a prodo shard. You actually gain by playing a lot of the time and its much less of a grind. Its a lot of fun.
 

Aurelius

Babbling Loonie
Stratics Veteran
Stratics Legend
From the reasons listed, probably

No insurance.
Characters can be stolen from and attacked anywhere on the server by others.
Inability to use Recall and Sacred Journey spells.

Other reasons - time (I barely get what I want to do completed on other shards), lack of housing, and something harder to quantify - 'loyalty' to, and involvement in, my main shard, it's events, people and history... if I were ever to move fully to Siege, I'd have to let that go, and I don't want to, but a half-hearted 'move' to Siege seems in some way dishonest.
 

Siteswap

Visitor
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Stratics Legend
My advise to anyone wanting to give Siege a try is once you´ve made a new char there, seek out an emissary of the NEW guild and join that.

There you will get some basic starting equipment, some advise about the shard and a place to train your skills. And you have other NEW members to do some stuff with.
Agreed. NEW are great and 99% of players on Siege will respect the NEW guild tag you have and leave you alone whilst you get up to speed. In fact a lot will help you when they see youre making your way on Siege.
 

Anakena

Seasoned Veteran
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Stratics Legend
I made two serious attempts to play Siege.

The first was at server birth. It was refreshing as everyone was a newbie and most were heping eachother.

The second was a few years ago as I had some friends playing there.

Both times I gave up due to the high ping.
 

Bethany_lg

Journeyman
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i voted for one char per acct, but it is pretty evenly matched with the inability to own a home. The thing that makes a shard feel like home is having one...to hold our things and express ourselves and even sell our junk.

I have multiple accts and i have debated several times about adding one more or juggling homes on other shards....The more I think about it, there are several things that make it a little less appealing, but if i could plunk down a little house without destroying my castle or keep or luna house I would have a character or two that calls siege home.
 
S

sayler04

Guest
Actually I loved playing siege. The community was great, and you HAD to be a part of it to get by. I played on and off for a few months, then lost Iteret in Jo for about 8months, something I do every couple of years. Since
I came back a month or two ago, I just didnt want to bother with training up a character in progress; I guess I don' t play siege because I'd rather play my fully trained chars than deal with training
 

Tanivar

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I tried Siege for a while but the difficulty in generating gold got tiresome. You can't sell anything to NPCs and there is little to hunt on the surface that carries gold. Then when you do find something to hunt on the main facet, you promptly get picked off from behind by a Dark Wisp or whatever they were called and end up in black & white.

I spent the weeks I played Siege trying to generate enough gold to buy a LRC armor set and never made it between the difficulty of getting gold and getting dirtnapped by the wisps and being unable to reach the body as a routine experience.

Other than that, I'd likely still be playing Siege a fair bit of my playtime. PKers were not a problem at all. Only ran into one jerk who brought back memories of fel back in the UO:REn UO:LBR days. That certain memorable style and lack of class. rolleyes:
 

Symma

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If people don't like the fact that Siege players are vocal and passionate about their shard then they shouldn't be clicking on the thread in the first place.

I'm glad we're vocal and I hope it continues.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
I feel it is not coincidence that Siege is so under-populated that the players there feel the near-constant need to evangelize, in-game and on Stratics, for more players, and that on the other shards Felucca is under-populated enough that the team feels the need to throw incentives at us periodically to get us there.

None of this poll's options included "I just don't want to live full-time in Fel."

"Siege," Siege's official slogan on its Stratics board states. "It's not just for vets anymore. It's also for people who don't want to play a namby-pamby version of UO." I find this shard slogan telling.

The fact that Siege has the support of much of the Stratics staff doesn't necessarily translate into having characteristics that make most of us want to play there. Such characteristics, I submit, go beyond skill gain and insurance.

*shrugs*

-Galen's player
I think that's fair. But I do think there are people who would enjoy playing there if some of the things on the list were somehow addressed.
 

Tina Small

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None of this poll's options included "I just don't want to live full-time in Fel."
A note from the "pollster":

The first thread in the post indicated that the poll's choices would only include "boxes to indicate which of the aspects of Siege that make it different from most other shards holds [players] back from playing on Siege" plus an "Other" choice.

I wanted to limit the choices (with the exception of the "Other" choice) to aspects of Siege that no one can argue are definitely different from other shards and that no one player or group of players has any control over. I wanted to try to set up a poll that was as bias-free as I could make it, Galen, by sticking to just those choices and wording them in a non-inflammatory manner. (For example, I could have made the choice that said "Red characters can visit all facets of the shard" say something like, "Reds can freely roam the shard," but to me that would have sounded biased. So I tried to stay with more neutral wording.)

I've really tried too to not comment on how people are responding to the poll so no one feels like they will be criticized for the way they respond. I did, however, make the poll results public because I think people should "own" their responses. If someone isn't comfortable with that, then just don't answer the poll. And if someone is tired of hearing about Siege, then just ignore the whole thread. And if the moderators and administrators think there have been enough mentions of Siege in UHall lately, then they don't need my permission to shut down the thread or move it.

Another note from the pollster, tacked on here so I don't create another post:

I've been collecting the "Other" reasons and putting them at the end of the very first post in the thread if you don't feel like perusing the whole thread to find that information.
 

Silverbird

Slightly Crazed
Stratics Veteran
Stratics Legend
I choosed restriction of one char per acc and other.
Other is really a mix of several things:
- in the past the problem of entering a ship (I like fishing. *g* Back then you were not able to cast gates to get onto the ship and recall was not possible on Siege.)
- I spend most of my time gathering resources. Starting over on a new shard is really a pain. (I am 'just' working on preparing a move to eventually close one of two accs. Its now nearly a full year, since i got more concrete on my plans to move and collect items to start 7 chars on a new server.)
- Everything has charges on Siege. Fishing poles, scissors, axes (for lj). While that wouldnt be a problem after beeing settled, it is while training up a char. (Not to speak of the limit to one char, which would make it nearly impossible to supply myself with all tools and have a character to play.)
- I dont like soulstones ,the idea behind them and how often they are used nowadays to change character abilities. (T-hunter anyone? Decode a map, swap cartho with mining, dig up a chest, swap mining with lockpick, pick chest, swap lockpick with a combat-useable skill.) Not to mention that soulstones are even more powerfull, when you have limited number of chars. I dont like the idea of playing a game, where someone can buy massive advantages with rl money (legacy tokens in that case.)
 
G

georgemarvin2001

Guest
1. Only one house per account.
2. SLOW skill gain; I don't have years available to train a character. It's bad enough on prodo shards; why make something monotonous and tedious even worse?
3. Only one character. I would need support characters.
 

NuSair

Crazed Zealot
Stratics Veteran
Stratics Legend
Been on Atlantic since 1997 and really don't want to start all over on another shard.
 

Symma

Certifiable
Stratics Veteran
Stratics Legend
1. Only one house per account.
2. SLOW skill gain; I don't have years available to train a character. It's bad enough on prodo shards; why make something monotonous and tedious even worse?
3. Only one character. I would need support characters.
I agree about number 1.

Number 2, thats a popular misconception. With the combination of ROT (i.e. guaranteed gains when doing the correct thing) and the HUGE abundance of Alacrity Scrolls its actually a breeze. Sure you still have to put in the time to get there and log in/out at each gain (following the ROT timers) but the progress you can make is so much more satisfying.

I've GM and 120ed more skills here on Siege than I ever did on Europa.

Number 3. This can see off putting but I've actually enjoyed it. It forces me to get to know the crafters out there.

I think its going to be hard to break that issue for prodo shard players. Being so self sufficent is nice for awhile but its sad to see the 'community feeling' evaporate away.

And I don't see the DEVs changing that about Siege. Coding etc...
 

Raptor85

Certifiable
Stratics Veteran
Stratics Legend
I tried Siege for a while but the difficulty in generating gold got tiresome. You can't sell anything to NPCs and there is little to hunt on the surface that carries gold. Then when you do find something to hunt on the main facet, you promptly get picked off from behind by a Dark Wisp or whatever they were called and end up in black & white.

I spent the weeks I played Siege trying to generate enough gold to buy a LRC armor set and never made it between the difficulty of getting gold and getting dirtnapped by the wisps and being unable to reach the body as a routine experience.

Other than that, I'd likely still be playing Siege a fair bit of my playtime. PKers were not a problem at all. Only ran into one jerk who brought back memories of fel back in the UO:REn UO:LBR days. That certain memorable style and lack of class. rolleyes:
I don't know who you were trying to buy LRC armor from here, but a full set goes from 6-8k on vendors, which you can get in 10-15 minutes killing ettins or orcs, and if you had said anything in general chat I'm sure someone would have given you a suit for free.

I had the exact opposite experience though, when I came to siege I was ASTOUNDED of how easy it was to get a foothold here, due to how little gold is needed to do anything. On the flip side of that, before I decided to try siege out of curiosity, I had decided to try ATL when I was returning to UO this last time, and found it absolutely impossible to get started having nothing on that shard, everything was so expensive that I would have literally had to do nothing but "farm" for a long time before i'd really be able to start playing.
 

Barok

Grand Inquisitor
Stratics Veteran
Stratics Legend
2. SLOW skill gain; I don't have years available to train a character. It's bad enough on prodo shards; why make something monotonous and tedious even worse?
This.

I started a char on Siege soon after AOS, and he is still mid-level because I gave up on him.

TOO TEDIOUS.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
This.

I started a char on Siege soon after AOS, and he is still mid-level because I gave up on him.

TOO TEDIOUS.
Skill gain is like... 20x faster now. Not only are the times between gains like 50% or more shorter, there is no longer a daily cap, so you can gain all of your skills as long in a day as you want to, where before you had to do one at a time, and only up to 2.0-4.0 a day.

The siege skill gain system especially with alacrity scrolls can be faster and IS way cheaper than regular shards.
 
G

georgemarvin2001

Guest
Thanks for letting me know that skill gains on Siege are faster now. I logged into Siege just now to check on my old character there. It's the first time I've logged on with that character for years. My character there still has his decorative personal bless deed and the blaze colored "I survived Age of Shadows" robe. Unfortunately, his skills are all still in the mid-80s, right where I left them.
One other thing I had forgotten: I seldom lag on Atlantic, unless I'm in Luna. I lagged badly in Minoc on siege just now, with nobody in sight. I do remember that I would lag more in Siege than Atlantic, but I don't remember it being that bad. Of course, back then, I had dial-up, so I lagged some on all shards. Now I have broadband, and even the modern online games I play seldom lag.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
I find that if you take the time to work up imbuing, or find someone who will do orders for you (shouldnt be hard) that that also helps a lot for getting out and going while skill building, what with the +13 skill jewlerly you can make for very little cost.
 
M

Myna

Guest
i had my best time in uo when the siege server came online, so i tried it out in 2006 when i returned to uo and what i found out about siege it was an empty shard (in 2006 already, dunno how empty it is now ...) so i moved to a more populated shard
 
A

anna anomalous

Guest
today, i started a new character on siege to give it a shot and found a small community of people willing to help me get rooted. i was asked to join a guild named NEW and they helped set me up with a few items. they also friended me to a house where i can store items if my bank gets full.

later on, i met a fellow who gave me a swords alacrity which really boosted my training from 35-58 swords in a good 15 minutes. he also put me together a decent resist suit so i could venture out on my own.

i am now gaining skills, developing my template, and farming gold pieces in hopes to continue my new adventure on siege. i can't wait to get my character developed enough to help out on some dungeon bosses or even begin pvping.

it feels like uo before AOS, but with item based game-play. which is refreshing as a PvPer who also enjoys to a PvM play-style.
 
5

5% Luck

Guest
I have always Liked the fel ruleset for the entire server but for me capping skill gains draws a line.

What I usually do is around server maintenance on my reg shard I log in a siege thief with a few guildes and see what we can get.
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
No poll being used for honest data collection should have the answer most-likely to be the majority answer squeezed into an undefined "other."

If the science of polling teaches us anything, it is that people will tend to want to stick themselves into the defined answers.

I also add that Stratics, especially of late, is not the best sample to draw from. Of course the larger sample, UO players writ large, there is no good way for us to reach.

-Galen's player
Galen, the poll asks which aspects of Siege that make it different from other shards and that the designers/developers put in place (i.e., not something that has anything to do with the players themselves or how they comport themselves) present an obstacle for folks to play there.

I was allowed to list 16 things and there was also a character limit to how long each item could be. What designer/developer-imposed aspect of Siege is not in the following list that should be there?

  • Restriction of one character per account.
  • No insurance.
  • Characters can be stolen from and attacked anywhere on the server by other characters.
  • Red characters can visit all facets of the shard.
  • Inability to use Recall and Sacred Journey spells.
  • Evil/Hero aspects of faction system.
  • RoT skill gain system applicable to skill gains from 70.1 to 120.
  • Daily cap on stat gains.
  • Can't transfer characters and items from/to any other shard.
  • Can't copy characters to Test Center.
  • Smaller total landmass for housing, hunting, and banking.
  • Sporadic EM presence.
  • Can't sell items to NPCs.
  • NPC and faction arti prices are higher; NPCs don't sell cloth and few sell bandages.
  • Tools like scissors, cleavers, axes, crooks, and fishing poles don't have unlimited uses.
  • Other (Please explain in a post.)

If your answer is that most people would like to put a house there without endangering their house elsewhere, that is NOT something that makes Siege any different from another shard. For any particular shard, if you wish to play there and your house is on another shard, you have to make a decision whether to drop that house elsewhere or open up another account to set up a house. This is not a decision-making process that is unique to playing on Siege, so I didn't ask about it in this poll.

Thanks.
 

Percivalgoh

Lore Keeper
Stratics Veteran
Stratics Legend
I have a character on SP and my character has never been attacked by another player although maybe it's because I play out of Delucia and there aren't many players there and I haven't played much there in a long time. I did run into a red there and talked to him/her in town for a while. Prior I had thought that the one benefit of SP was that a player has to live up to the reputation of his single character. So you can't have one character who pretends to be nice just to get information to be used by your bad character. Well anyway the red had more than one account so he/she did just that sort of thing. That is what put me off. If I were playing a game I would never play with that..... guy/girl. Just isn't a person I would care to know. Well as you can probably guess I am Tramelite
 

Lord Raven

Seasoned Veteran
Stratics Veteran
Stratics Legend
I've spent a lot of time developing characters on the Atlantic Shard.

When I make a new character, it's usually to test a certain template and I want to be able to share armor, weapons and gold from my fully developed characters.

So, nothing against Siege, I just wouldn't start over on ANY other shard.
 

Luka Melehan

Certifiable
Professional
Alumni
Stratics Veteran
Stratics Legend
Campaign Patron
- Everything has charges on Siege. Fishing poles, scissors, axes (for lj). While that wouldnt be a problem after beeing settled, it is while training up a char. (Not to speak of the limit to one char, which would make it nearly impossible to supply myself with all tools and have a character to play.)
- I dont like soulstones ,the idea behind them and how often they are used nowadays to change character abilities. (T-hunter anyone? Decode a map, swap cartho with mining, dig up a chest, swap mining with lockpick, pick chest, swap lockpick with a combat-useable skill.) Not to mention that soulstones are even more powerfull, when you have limited number of chars. I dont like the idea of playing a game, where someone can buy massive advantages with rl money (legacy tokens in that case.)
One of the things I love about Siege is that its has a player driven economy. We depend on each other. We do business with each other, regardless of our relationship on the field. I don't have to make my tools. I don't have to sheer my own sheep or chop my own wood to repair my ship. If I can't find someone new wanting to make some gold, I go to the vendors.

Not having insurance means we gear differently. You don't see a lot of rare equipment. Imbued items are the way to go. Once you have graduated from selling cloth and feathers for gold, hit the silver serpants, and then the spawns in Abyss for ingredients. (we have a public house in Abyss with house teleporters for quick in and outs) I made 10 mil very shortly after imbuing started on a supposedly dead shard. I had never seen one mil before then. Never been patient enough to stick with vendering very long. Anyways, all 70s suits are cheap. LRC ain't bad at all. Before long you'll be buying mana or dex suits without denting you stash too much. And if your like me, you'll lose more suits to Slasher than to PKs.
 
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