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How about we take a look at one of the worst ideas for an UO - ((LUNA))

Luna Closed for Renovations?

  • Leave only the bank in Luna

    Votes: 20 26.0%
  • Are you nutz it is all fine as is

    Votes: 12 15.6%
  • The bank and the in, perhaps a few more but BOD shop gotta go

    Votes: 2 2.6%
  • Go whine somewhere else

    Votes: 43 55.8%

  • Total voters
    77

weins201

Certifiable
Stratics Veteran
Stratics Legend
:scholar: Whoever designed luna did it with the lowest reguard for a MMORPG and interation among players and use of a diverse and HUGE world.

:pie: In Luna there is a bank, ok nice idea, but to place all of them Major town places all within 10 tiles of the bank center, What were they thinking????

:coco: The town itself was alloowed to have houses placed in them???? WTF Houses in guard zones used to be AWSOME and a real treat to have.

:loser: Now we have almost EVERY piece oc comerce conducted in UO in Luna.

:bowdown: So now we have all these lets put more in luna so i dont have to go anywere crap??

:stir::stir: SOOOOOO i propose we have all te shops in Luna, EVERYTHING but the bank, closed for extensive repairs and overhauls (Never reopen), Move the stables out to the south edge near the fair area.

:gee: All that would be left viable in the center of luna would be the Bank ????

:thumbup1: We have one of the LARGETS worlds in MMORPG lands but only use prob 5% of them, and it is largley due to one simple BAD idea - LUNA
 

claudia-fjp

Lore Master
Stratics Veteran
Stratics Legend
People congregate at the most convenient place. For UO that was West Brit Bank then with Age of Shadows it became Luna. In WoW for alliance it switched from Ironforge to Shattrath for the first expansion, then Dalaran for the next, and finally to Stormwind for the current one. There's nothing inherently wrong or evil with any of them. They were simply design to be a hub for the population.

I happen to think Luna is well designed with its compact centralized bank, moongate, stable and NPCs with a ring of player vendor housing. That's why people use it! Sure you can blow it up, delete it, turn it off, whatever. People will go to the next most convenient but it doesn't make it any better.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
...go whine somewhere else. So people choose to hang out at a nice place like that, don't like it don't go there. WoW has the same thing going on.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
There is little said about Luna that wasn't said about the WBB before it.

Right down to "I want an invasion to come and kill all the bank sitters there."

Followed by complaints when it does.

The game appears to need a central location. When it gets a central location, players also feel the need to complain about it.

-Galen's player
 
C

cumberline

Guest
We have one of the LARGETS worlds in MMORPG lands but only use prob 5% of them, and it is largley due to one simple BAD idea - LUNA
You are a real piece of work. You troll other threads and call people lazy, then start a thread with your own lazy whining.

Luna was not a bad idea, Ilshenar was. Now there's a wasteful piece of land, then they added paragons to attract players there. Now, with all the paragons, and no recalling in, the whole area is useless.
 

Shiznit Bo'Bourbon

Visitor
Stratics Veteran
The only difference between Brit and Luna was that you had to run a little further to the stables when Brit was the place. How far you have to run to the stables from the bank is not a factor of any importance.

Luna is fine. Brit is never coming back. On Atlantic the second most inhabited city is Haven, so even if you blew up Luna, I doubt you'd see many go back to Brit. Haven would just get really crowded.
 
P

pgib

Guest
Players happen to like luna so i think it is fine as it is. A golden rule of gaming says that you don't take away what your player base likes.

That's why, for example, you don't nerf player abilities to... hey, wait a minute...
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
Ummm...the houses in Luna are not within the guard zone on any shard. You enter/leave guard zone when you pass through the areas with the healers on both sides of the central walled area.

Also, if you want to see a dead Luna, go to Siege. You'll see lots of empty shops and vendors (a very few still have stock) and chances are good you may also be doing your viewing in black and white!

Contrast Luna on Siege with New Magincia on Siege and you will see what it really means to have player housing within a guard zone. Play on Siege for a while and decide for yourself whether or not putting player housing within a guard zone on a shard or within a facet subject to the Fel ruleset was a smart decision by the developers.

Is it ever a good decision in the long-term to create areas in the game where players who are lucky enough, determined enough, and/or rich enough to place in that area ultimately end up having a clear advantage over other players? Is that kind of competition really good for the game and its players?

I don't know the answer to those questions. I hope, however, that it is a subject that the designers/developers seriously consider at least occasionally. It's also something that I would really love to hear them talk about in some length to explain what they think about when they have an opportunity to create brand new areas of player housing and what their ultimate goals are with areas like Luna and Magincia.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Personally I think they should move the Luna gate out where they have a spot NW of town...... should have been there in the first place. But that's my opinion.

I hate Luna.... for a great many reasons...

most of which would be those sell sites that have ruined good shops. Now folk think that in order to sell anything they have to have vendors in Luna right up next to and sometimes ON the road.... no cares at all for presentation ... only greed...
 

Triberius

Firefall Moderator | LotRO Moderator
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
People congregate at the most convenient place. For UO that was West Brit Bank then with Age of Shadows it became Luna. In WoW for alliance it switched from Ironforge to Shattrath for the first expansion, then Dalaran for the next, and finally to Stormwind for the current one. There's nothing inherently wrong or evil with any of them. They were simply design to be a hub for the population.

I happen to think Luna is well designed with its compact centralized bank, moongate, stable and NPCs with a ring of player vendor housing. That's why people use it! Sure you can blow it up, delete it, turn it off, whatever. People will go to the next most convenient but it doesn't make it any better.

Yup that's pretty much it, happens in all games, for LOTRO it's mainly Bree for lower level folks, and The 21st Hall for higher level people.
 

Ludes

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
There is little said about Luna that wasn't said about the WBB before it.

Right down to "I want an invasion to come and kill all the bank sitters there."

Followed by complaints when it does.

The game appears to need a central location. When it gets a central location, players also feel the need to complain about it.

-Galen's player
What Galen said..

I do find the vendors irritating though.. one guy has like 15 of them lined up in the road... all with absolutely nothing for sale.. had to scratch my head on that one.
 
W

Woodsman

Guest
If the majority of houses were designed better and if they were a little further out from the main town center, it wouldn't be so bad.

At this point I'd like to see them do an auction house for certain towns (That don't have "Luna" in the name :)) and maybe do some of what they did with New Magincia for those towns, although I don't want those towns destroyed, but instead maybe the existing housing structures used for players. Keep the NPC shops, banks, etc.
 

the 4th man

Lore Master
Stratics Veteran
Stratics Legend
Luna is nothing like west brit bank,,,,,,,,for one wbb, didnt have a bunch of rip off vendors......the worst of the worst, luna, when AoS was hatched.

My opinion, don't agree, ts.
 
F

Fayled Dhreams

Guest
Is it ever a good decision in the long-term to create areas in the game where players who are lucky enough, determined enough, and/or rich enough to place in that area ultimately end up having a clear advantage over other players? Is that kind of competition really good for the game and its players?
Interesting point you raise there Tina ...

Whether or not In a guard zone ... meh! not so much
The "eternal claim" aspect of first placed and never have to "maintain" a house ... anywhere ...
to hold that claim/place >>even when you are GONE from the play space<< (whether banned/un-subbed)

I think may be addressed in a Maginicia manner
an ability to raze a plot to the ground ... *grins*
could even be scalable ... against Many different conditions ...
yeah, err .. Yes! I am talking >rubble< .

Per the TOS ... UO >is< a "persistent state" Game ... not "permanent state"
Plenty of decay is accepted already ... "Rubble" would just be another micro/sub system.

Oh ... let's take your fer instance house first ...
Is it ever a good decision in the long-term to create areas in the game where players who are lucky enough, determined enough, and/or rich enough to place in that area ultimately end up having a clear advantage over other players? Is that kind of competition really good for the game and its players?
I'm gonna say ... no, not "good" ... The years of RNG driven, script plagued, rmt tainted ... had to "know" whom to beg buy or bribe to even dream of "having a shot" ...
nah ... that got us HERE ... and I feel NOT in a pleasing manner.

Used to be, had to "refresh" the house, by an onsite visit, track your keys ... pay attention in general. Not so much now ... huh?

Now a days ...you can ... pay three times a year(one month active + 3 months grace) and hold whatever is currently considered "best place on shard" ...
personally, dog in the manger & fair-weather friends & absentee landlord springs to mind ...
I think a fair and understandable system ... that would allow myself and/or a "group" of like minded folks(rper's in agreement that bubba gotta go)
SHOULD be able to work a prybar into that seldom stepped on and/or visited foundation ... and brick by brick ... take it out ...

OH! sure! IF the owner >notices< the cracks forming in his foundation/walls ... he >could< hire some npcs to restore it to a pristine state, for a gold sink fee say ... *grins*
BUT ... if that little bit of engagement IN the game ... is TOO much of a bother ... well ...>I< don't think that player is the TYPE of player i WANT "engaged in the game"

Let's "rank" that as a Luna house fairly well protected by traffic and other players (bobby! saw a guy casing yo house!)

Let's take a small but >tight knit< group that have over the years managed to get a "township" actually built ... but
There's one house ... sitting in a key spot >solely< for that advantage of blocking >their< dreams and goals ...
Let's visit Eminent domain or "community will" or "urban renewal" or any of a number of "group trumps solo" type trigger mechanisms
but give a group the >ability< to finally force a resolution (knock it down and run him out) ...
Note: :thumbsup: that is IF it's occupied ... yes?
? unoccupied ? heh! back those mules up Marcell !! ropes to the windows and doors !! pile those exploding trapped boxes two high against the foundation !!
Placers ready? light the fuse !!! the mules will bolt the first tick o damage they take ... we'll have that new barn/stable/hotel up in Two shakes !!!
*grin*

that :thumbsup: I'll "rank" as a tram side house

Fel? say .... Yew gate Fel vicinity ?
How the heck are those shacks standing >anyways< ???
not ONE loose brick nor broken window or floppy shingle
pfffft!
I ain't buying that "premise"
'Tis a lawless land ... near barbaric if not totally lord of the flies on steroid pumped egos ... but

I can work with that.

Factions "could"(should) control who lives where
Build and assault "boundary walls" ... patrol the lands for poachers, the highways for "untaxed" merchants supporting their "enemies" ...


yeah ... just saying ...
Interesting point you raise there Tina ...

:danceb:
 

icm420

Sage
Stratics Veteran
Stratics Legend
I would like a red/blue bank.. similar to what wow did but with no pvp interaction at all. It would be cool to be able to sit around and bs with blues when they know there is no risk of being killed or what ever. Just because someone is red doesn't mean they are a griefer or something, it often means they like to fight people instead of monsters.

I do have a concern with the anti-luna stuff tho.. almost 90% of the vendors are located at luna.. where would all the shopping be done if luna was closed? I personally do not enjoy running all over UO to find repair deeds, or bone machetes, etc. You can go to luna hit a vendor and yah you may pay a couple extra gold for it but it's always there and easy to find.

I still think red/blue bank is the way to go..
 
W

wrekognize

Guest
Luna is the best town idea of any MMO in history. It's a place that congragates everyone into the same lococation city wise, yet it allows player housing to be a major part of that city and the marketplace of the world. No other MMO has that feel. With the population of UO, Luna is the perfect size. Keep luna as it is. It's nice to know where you can find people online at all times during day/night.

Edit: I do agree that allowing players to own such spots should require some type of upkeep of the houses in order to keep them in active players hands.
 
N

Nez

Guest
Luna is the best town idea of any MMO in history. It's a place that congragates everyone into the same lococation city wise, yet it allows player housing to be a major part of that city and the marketplace of the world. No other MMO has that feel. With the population of UO, Luna is the perfect size. Keep luna as it is. It's nice to know where you can find people online at all times during day/night.
:thumbsup:
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
Luna is nothing like west brit bank,,,,,,,,for one wbb, didnt have a bunch of rip off vendors......the worst of the worst, luna, when AoS was hatched.
Save of course for the fact that exactly the same things were said about the WBB. Technically the vendors are closer to the Luna Bank than they were to the WBB, but the hue and cry was raised, quite often, about scams or ripoffs at the West Brit Bank as well.

My opinion, don't agree, ts.
I can only assume that "ts" means "true statement" and it was your way of abruptly changing your mind and agreeing with me at the very end of your post.

-Galen's player
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Someone lock this exessive whining thread.

This is a thinly veiled rant about that fact that the poster does not have a luna house.

Luna was the ONLY good town design in UO. It is compact, convenient and allows for TREMENDOUS merchant interaction. It is the one SUCCESS. The rest of the towns are for crap and can be burned down.

Turn Yew, Trinsic and half the other sprawling and inconvenient towns into LUna 2, Luna 3 and Luna 4 and UO would be better off.
 
Z

Zyon Rockler

Guest
One of the issues with UO, I think, is time. We don't have any kind of understanding of time. If we look at a clock, it says something stupid, like the moon's are waxing and it's 12:00 but when we look at our clock, it says, 8:00 a.m. This is the biggest problem for me.

If it's an East Coast Shard, why can't they just take real eastern time into account, then take the system of time in UO and connect it to real time in the real world. I would probably change it, so that if it was getting dark outside, in the real world, it would get dark in the game, triggering different types of spawn. For example: Morning Glories.

Then you could set up clocks and the clock would become an important tool. Then you could schedule different things. You could even run events off of time. A clock could look something like, 12:00 a.m. waxing moon UO time,
then show real time as an option directly under that, so a person could schedule by UO time or by real time.

You could even connect this to Champ Spawns and have unique spawns only spawn at certain times. Not to get to far off topic, you could just close shops.

If they added a calendar for the year, using time, they could even close shops for vacations. For example: Evil Necro Shops might open after 12:00 and be open at night. Chivalry Shops would be open in the day and close at night. So, now if you're looking for a Chivarly book at night you need a player or player vendor.

If you closed the bank at Luna for a period of time, when people come to do their banking there, they will learn that there are actually other towns and that other towns have banks.

So, you could do the same thing with all of the shops. So now people would keep track of when certain shops are open or when certain trainers are available.

You could also add special items that they would sell. For example: On a blue moon at 12:00, when the moons are waxing.
 

weins201

Certifiable
Stratics Veteran
Stratics Legend
Hum a few stayed on topic and posted good conversation points TY

Yeah WBB was complained about before and changes were made my biggest negative was more along the line that the shops are all way to close, skarea, brit, jehlom force you to wander a bit yo hit all the shops which i think would allow more interaction.

cumberline, yea i do call people lazy and that is why i thought luna could close their shops or move them further out. and dont call me a troll I do not troll threads looking for fights.

The houses arn't the issue i just didn't like the fact that and entire town, was jammed into one building.

wrek i konw players will congregate but i dont thikn you should be able to hit all of a towns assets in one building like it is now.

Theo this has nothing to do with me having not have a luna house you should get waraning for even accusing me like that. our ideas about a town are obvioulsy polar opposite of mine, you prob like NYC, which i dont. I would perfer to travl a little to find my food, house repair stuff and such.

whiing has nothign to do with locking it and yea looks like alot dont want to discuss the issu so don't.

well that covers the valid replys and worthless ones, loooks like alot just like being able to hit everything they need in one mall, typical US mentality ah well.

diff stroke for diff folks.

I still thikn the world would be better if it ws more like a town were you had to wander a bit to get food, clothing, contructions etc.

perhaps each house should just have a House sign you can stand in front of and talk to any vendor oyu want and a air tube system to deliver the items LMAO..
 

Theo_GL

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Re: Hum a few stayed on topic and posted good conversation points TY

wrek i konw players will congregate but i dont thikn you should be able to hit all of a towns assets in one building like it is now.
What language are you speaking here?

Also is the shift key broken on your keyboard? Tiger Direct has some nice deals on new keyboards if you need one.

Luna is best city in UO. Hands down. Hit bank, get bods, grab pet and on my way in less than 30 seconds. Who has time to wander around town? Are you bored?
 
C

cumberline

Guest
Re: Hum a few stayed on topic and posted good conversation points TY

cumberline, yea i do call people lazy and that is why i thought luna could close their shops or move them further out. and dont call me a troll I do not troll threads looking for fights.
Then, you are also a liar.

When someone posts about something they are having problems with ingame, you insult them by calling them lazy --- and that is trolling. Either sympathize, give advice or constructive criticism, or move on. We play different shards, different characters, different times and, more important, different ways. What is difficult for me might be a piece of cake for you, but it does not make me lazy. You ask here about changes to Luna, but this should not mean that you are too lazy to visit towns that are already the way you think is best. I just ask that you keep this in mind when you see posts from others about things that might make the game fun for them, too.
 
Z

Zyon Rockler

Guest
I just wanted to add something, another one of what feels like a very unpopular idea but could be a solution is incentive.

I don't know why they don't close shops like Gypsy Camps. I think it would add realism and add a time system and calendar then maybe we could have regular seasons, day and night.

As far as incentives, they could remove NPCs from certain areas, like take The Alchemist Shop in Luna, remove NPCs and place a mortal and pistal that has endless uses. You might think this would make the game to easy but it would be no different than the anvil and forge. They could do the same thing with the Scribe's Pen.

It would be a way to get real players to fill the places of NPCs. You would have several people using the tool, therefore producing the resources needed. So, if you were in need of a scroll and you went to where this endless scribe pen was, you would probably find someone using it to scribe with and you could ask the player to sell you what you need.

Just as if you went to a Tinker Shop that might have a tool locked down on the table but no NPCs, you might find a Tinker there and be able to ask them to make you a candelabra.
 
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