Actually not much for me have changed...
I am still using my sampire at 70 chiv, basically I feel a little bit nerfed but not really nerfed to useless. It is still possible for soloing spawns or bosses.
In the pvm side, we could see the trend is starting to ask you to be more creative and not only focus on SAMPIRE, SAMPIRE, SAMPIRE and SAMPIRE....
You just need to be creative to solo bosses or monsters (such as Minions of Scheletes).... it is still highly possible to solo those type [not SAMPIRE]
For the pvp side, not much really have changed as well except that you could non stop throw dart in close combat while DS and conflag potion to kick ppl butt easier... because its much more harder to cure poison with cure potion now.
The solution would be perhaps to limit the level of poison for ninja dart based on poisoning skill. For example, if at 0 poisoning, then no matter what type of dart you apply (deadly poison) or not, you could still only deal lesser/normal poison with dart or shuriken.
Because now my ninja[elf] have 0 poisoning skill and i throw dart and shuriken which I could deadly poison ppl and they have a hard time cure while i bleed + ds + ns + moving shot/AI with com bow + faction explode pot... it is total KO if they cannot cure that poison on time (while i am not missing my hits of course). If they're not moving after my ds, I will use conflag + ns + non stop dart to damage him.
So meaning as long as I am not missing, and he is not able to cure on time, he will be dead within seconds.... of course, this take away in the case if he have healers supporting.
Another thing is, apple being little bit annoying to me... not sure about you guys... because the timer already set to 30, would it be necessary for it not able to remove curses? Of course, to solve this problem, I have been using faction bandages all the time in my pvm and pvp either having healing skills or not.
Anyways just my thought about this patch.
For the SDI part, it is fine. 30% or even 40% for pure mage or pure necro or pure mysticism is fine for me. There is always opportunities cost in this game for any templates.
The changes is basically the same just to give an extra option to ppl in my opinion.
The way to kill ppl 1 v 1 with mage is either to take up bushido to time your spell and NS ppl or to time your spell and DS throw dart/shuriken at ppl.
There is no way you could kill anyone with PURE magic nowadays unless that guy is stupid or too slow in connection.
All my assumption is based on both parties are having same speed.