M
MYUO
Guest
Just spent some time today to figure out how to get relics from crafted items. Thanks for fellow players' info on this forum, I was able to come up with some reasonable result:
I use Bronze runic hammer to make valorite leafblade of peace, which always has UBWS (1.4 weighted). With 3 mods from the hammer and 1 DI, most of the leafblades had 5 mods. Unraveling 20 leafblades yields 20 relics and 19 essences. Item ID on this batch only showed 1 leafblade gives relic but there are mulitple leafblades have close to or more than 500 intenisty on the imbuing screen. I think the item ID may not reflect some bonuses (e.g. queen forge, valorite material, etc. for unraveling), rather, it just shows the intensities for imbuing.
Anyway, with this method, I can get all the tools and resource by my chars. However, if I buy everything needed on chessy at luna vendors, the cost would be around 40-50k each relic.
I will be more than glad to see what anyone else's strategies are. One thing for sure, it is pretty much impossible to imbue and unravel for relics economically. That 0.8 to 0.7 change really killed the possibility.
I use Bronze runic hammer to make valorite leafblade of peace, which always has UBWS (1.4 weighted). With 3 mods from the hammer and 1 DI, most of the leafblades had 5 mods. Unraveling 20 leafblades yields 20 relics and 19 essences. Item ID on this batch only showed 1 leafblade gives relic but there are mulitple leafblades have close to or more than 500 intenisty on the imbuing screen. I think the item ID may not reflect some bonuses (e.g. queen forge, valorite material, etc. for unraveling), rather, it just shows the intensities for imbuing.
Anyway, with this method, I can get all the tools and resource by my chars. However, if I buy everything needed on chessy at luna vendors, the cost would be around 40-50k each relic.
I will be more than glad to see what anyone else's strategies are. One thing for sure, it is pretty much impossible to imbue and unravel for relics economically. That 0.8 to 0.7 change really killed the possibility.