The Boats:
- Saltpeter is way too hard to come by in the quantities needed. The mining option has NOT solved the problem. Return vendors to every dock.
- Cost of heavy cannon shot (seriously, nobody I know uses light)
- Time to make cannon shot
- Obscene repair costs compared to how easily the things take damage
- The click-heavy nature of the multiple-step cannon firing routine, and how easy it is to screw up of multiple people are working the same cannon. (This should be streamlines to TWO clicks, with the same amount of 'time' as it is now. First click to start/select ammo, second click to fire)
Pirates:
- Bugginess of the pirate quest with regards to partys
- 10-15 mins of down time while traveling between the Sea Market and the ONLY pirate area
- Pirates aren't hard, but why so many hit points? Why aren't they discordable?
- General crappiness of the pirate ship/crew loot. Resources are nice, but really, most people leave a lot of them. The booze is cute, but the fish steaks are near useless.
- Randomly turn invulnerable in Trammel
- The reward for the pirate quest is PATHETIC. 10k split amongst a party won't pay for even 1/8th the resources expended. The cannon ball rewards are STILL BUGGED, meaning you ONLY get light flame.
Merchants:
- Better loot then the pirate ships by far. WHY?
- They still fire at you when the crew is dead
- Can be ridiculously hard to locate
Aside from people wanting to get an orc ship, a white tub, or farm the booze/fish steaks, there is NO reason to be out on a boat besides fishing/traveling to Corgul.
Nothing to see on the water, nothing else to do. And honestly, why engage in an activity where you will only lose money in the long run?