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This post is based on a grand total of 10 minutes of research time.
What I saw personally:
• Towne Cryers advertising that Vesper had "fallen" to Virtuebane. (From this and things I was told in Global Chat which I'll get to in a moment, I concluded that there had been a larger battle, which the good guys had lost.)
• Red Virtuebane "guards," with demon names (as in something like "GrimmOmen the Virtue Bane Guard") wandering around Vesper. They physically resembled Bone Demons or Skeletal Liches. (This suggests their slayer type will likely either be demon or undead. Bone Demons from Doom and Skeletal Liches from the Abyss are demon slayer; Skeletal Liches from the "Khaldun Invasion" Halloween event of a few years back were undead slayer.)
• These guards were attackable. I saw a Samurai fighting one, and I saw their corpses.
• However, the guards were non-aggressive to a character with neutral loyalty. (Maybe they just thought my noob Paladin helmet and blue cloak were cute?)
• The guards are capable of hitting a character with not-quite-20 resists for about 116 points of damage. They also appeared to dismount. (Either that or the Samurai I saw fighting one was repeatedly dismounting and remounting his swamp dragon for added challenge.)
What I heard about, but did not see:
• Asking in Global Chat, I was told that there had been a bigger battle at some point.
• This battle involved Bane Chosen, Bane Dragons, those demon guard thingies I had already seen, and also various forces on the Good side.
• The Good guy NPC armies would attack characters with Bane loyalty. (As well they should, so if your character is a good guy and has Bane loyalty from their war with the Ophidians? I'd go kill some Bane Chosen now and at least get to neutral. The Bane Chosen have not been subtle about what side they are on.)
• The town rules about area effect spells (I wasn't told about summons) are still in-effect. (This limits the effectiveness of mages in the battle; EA, I'd recommend turning off those rules during a battle, and maybe even after that battle, when we can attack the Virtuebane guards and, presumably, try to retake the city.)
• I heard nothing about rewards either way. Then again, I didn't specifically ask. (I should hope, EA, that you will make rewards for being on the good side that make it worth it in more than simply the ideological sense.)
What I conclude:
Virtuebane is attempting to actually take over and rule the realm in a political sense. Meaning he's going city-by-city. He will allow "normal life" to go on if you have Bane loyalty or neutral loyalty. It isn't quite like the Juka Invasion or the Shadowlord Invasion ("kill all in our path!!!"). It's more insidious than that.
To Virtuebane, neutrality implies you're willing to accept the rule of his empire of evil.
However, I have a strong feeling that the ultimate fate of Virtuebane's Chosen will not be to their liking, even if their master wins. Such is the nature of evil. (Remember, this isn't some conflict among medieval lords of the manor here, where to choose sides was often to pick between different styles of oppression. In UO we have the luxury of absolute good and absolute evil. Even though there's of course substantial gray areas between the extremes, the extremes still exist, and Virtuebane hasn't been subtle.)
Now keep in mind, of course, that all I observed could change and all I was told could be wrong.
-Galen's player
This post is based on a grand total of 10 minutes of research time.
What I saw personally:
• Towne Cryers advertising that Vesper had "fallen" to Virtuebane. (From this and things I was told in Global Chat which I'll get to in a moment, I concluded that there had been a larger battle, which the good guys had lost.)
• Red Virtuebane "guards," with demon names (as in something like "GrimmOmen the Virtue Bane Guard") wandering around Vesper. They physically resembled Bone Demons or Skeletal Liches. (This suggests their slayer type will likely either be demon or undead. Bone Demons from Doom and Skeletal Liches from the Abyss are demon slayer; Skeletal Liches from the "Khaldun Invasion" Halloween event of a few years back were undead slayer.)
• These guards were attackable. I saw a Samurai fighting one, and I saw their corpses.
• However, the guards were non-aggressive to a character with neutral loyalty. (Maybe they just thought my noob Paladin helmet and blue cloak were cute?)
• The guards are capable of hitting a character with not-quite-20 resists for about 116 points of damage. They also appeared to dismount. (Either that or the Samurai I saw fighting one was repeatedly dismounting and remounting his swamp dragon for added challenge.)
What I heard about, but did not see:
• Asking in Global Chat, I was told that there had been a bigger battle at some point.
• This battle involved Bane Chosen, Bane Dragons, those demon guard thingies I had already seen, and also various forces on the Good side.
• The Good guy NPC armies would attack characters with Bane loyalty. (As well they should, so if your character is a good guy and has Bane loyalty from their war with the Ophidians? I'd go kill some Bane Chosen now and at least get to neutral. The Bane Chosen have not been subtle about what side they are on.)
• The town rules about area effect spells (I wasn't told about summons) are still in-effect. (This limits the effectiveness of mages in the battle; EA, I'd recommend turning off those rules during a battle, and maybe even after that battle, when we can attack the Virtuebane guards and, presumably, try to retake the city.)
• I heard nothing about rewards either way. Then again, I didn't specifically ask. (I should hope, EA, that you will make rewards for being on the good side that make it worth it in more than simply the ideological sense.)
What I conclude:
Virtuebane is attempting to actually take over and rule the realm in a political sense. Meaning he's going city-by-city. He will allow "normal life" to go on if you have Bane loyalty or neutral loyalty. It isn't quite like the Juka Invasion or the Shadowlord Invasion ("kill all in our path!!!"). It's more insidious than that.
To Virtuebane, neutrality implies you're willing to accept the rule of his empire of evil.
However, I have a strong feeling that the ultimate fate of Virtuebane's Chosen will not be to their liking, even if their master wins. Such is the nature of evil. (Remember, this isn't some conflict among medieval lords of the manor here, where to choose sides was often to pick between different styles of oppression. In UO we have the luxury of absolute good and absolute evil. Even though there's of course substantial gray areas between the extremes, the extremes still exist, and Virtuebane hasn't been subtle.)
Now keep in mind, of course, that all I observed could change and all I was told could be wrong.
-Galen's player