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the best change to pvp they could make is to get rid of the 3 pump cast to get back

Kojak

Slightly Crazed
Stratics Veteran
Stratics Legend
UNLEASHED
on your ethereal after being dismounted. There's already a built in delay after you get hit with a dismount where you can't remount - why is there a further penalty after that. That one change alone is most of the reason I haven't enjoyed PvP for the past few years. Dismount is like a death sentence now (especially for a mage) - that's why everyone and their brother plays a dismount archer now. Haven't the devs looked around the yew moongate and noticed that everyone is a dismount archer now and wonder why?

If they just changed that one thing, pvp would be enjoyable once again. The original logic for putting the delay on getting on a mount is that it wasn't fair to people who were less than 3 years old, however, with the charger of the fallen available now, that's not an issue anymore.
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

on your ethereal after being dismounted. There's already a built in delay after you get hit with a dismount where you can't remount - why is there a further penalty after that. That one change alone is most of the reason I haven't enjoyed PvP for the past few years. Dismount is like a death sentence now (especially for a mage) - that's why everyone and their brother plays a dismount archer now. Haven't the devs looked around the yew moongate and noticed that everyone is a dismount archer now and wonder why?

If they just changed that one thing, pvp would be enjoyable once again. The original logic for putting the delay on getting on a mount is that it wasn't fair to people who were less than 3 years old, however, with the charger of the fallen available now, that's not an issue anymore.
Get a faction Horse.

Get Ninjitsu on your template.
 

Chardonnay

Visitor
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Get a faction Horse.

Get Ninjitsu on your template.
You should not be forced to have one skill on your template at all times just to counter a dismount...and you should not be forced to play factions to PvP effectively either...your comments are a big reason no one PvP's that's not in a factions...and people that feel they can't PvP effectively without being in factions just quit UO...i've seen it happening a lot the last few years since faction artifacts came out...
 

Fernadious

Journeyman
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

He meant Factions for the Horse, you can use a swampy instead... Ethereals have that timer just for that reason. So they do not replace real mounts.....
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

I dont see how dismount is a bigger deall now then it was before. The fact still is though that the problem here isnt dismounts in it self, its the ethy. If the ethy doesnt match your need maybe you should look at something ellse. Adding a skill to counter something isnt bad, its allways been that way hasnt it?
I have no idea what temp the guy is using but im sure he could counter it some way.
Telescrolls, tele items, use another mount, add ninja, etc.

Im not trying to play devils advocate here or anything i just think that you need to fool around with counters your self instead of asking the dev's for a change in game mechanics.

my 2 cents
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

I really wish archery dismounts or dismount attacks in general is being considered in this publish to make PvP more fun for everyone.

There should be a better way to get back on mount OR makes it harder to get dismounted. I wish this is also being considered in this publish.

I play solo or in a rather small group, and there's nothing but big zerging guilds on my shard. When we are not dismounted we can at least fight back, or have some fun in PvP, but when there's nothing but dismounted by an archer you cant even see... then gets ganked 10 vs 1 (not even joking here) it gets stupid.

I play across multiple shards and see templates with ninjitsu for nothing BUT BEING ABLE TO ESCAPE A DISMOUNT GANK. If you want to argue that everyone should have ninjitsu to escape dismount, then everyone should spend around 100 points in arms lore to be able to dismount You know... just to make it fair right. :thumbsup:

1. Dismount should be made more difficult. e.g all dismounts requires the target to be within 1 or 2 (for archery) tile range from the attacker.

2. Chance to dismount should be reduced, kinda like hiryus which their dismount attacks only works 20% of the time. 100% for melee MUCH LOWER for archery.

3. Instant remount after x seconds if the rider is on an ethy mount. In the case of a real mount, dismount no longer dislodge the rider which gives the zerg a chance to point/kill the live mount. Instead dismount attack now forces the victim to walk for x seconds and make it an unbreakable effect.

4. Dismount attack itself does no damage. Dislodging damage should be no more than 5. This eliminates stupid 60+ damage dismount shot from a dual proc hit spell HXbow that also has the highest base damage over all the weapons in the entire world of Ultima Online.

5. Your mount is invincible during the time you are "confused". The second you get hit by a dismount, the mount you are riding will turn "yellow" and wont receive any attack and will do nothing but following you within remounting range.

At least 1 of the above suggested changes should be done. This will make PvP A LOT MORE enjoyable for the ones who prefer to not be a part of huge zerg guild.

Please consider.
 

Kojak

Slightly Crazed
Stratics Veteran
Stratics Legend
UNLEASHED
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

i don't mind the damage so much - it's just that right now, dismount is an eventual death sentence and it's been that way for years - all we need is for the 3 pump ethy ridiculousness to go away and put it back to the way it used to be where you could just get back on your damn ethy after the dismount timer is up - there's a damn timer - why do there have to be in effect 2 timers - i'm sick of being forced to have ninjitsu on all my pvpers

don't the devs look around and notice that not a single person is playing a mage anymore? - they didn't just nerf mages with this dismount crap, they eliminated them altogether
 

Kojak

Slightly Crazed
Stratics Veteran
Stratics Legend
UNLEASHED
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

and I bet I know exactly how it happened too - I bet with the merging of the DAOC devs, they got alot of WoW players who are used to the crappy crappy crappy low speed pvp in WoW where everyone runs around on foot because you get automatically knocked off your horse when you decide to attack someone. I guess they got scared or something of the awesome high speed pace of pvp in UO and they couldn't just copy WoW's automatic dismount or there'd be too much backlash so they did the next best thing which is to make dismount effectively permanent - now everyone is a dismount archer and they achieved their goal of on foot slow speed CRAP pvp - congratulations - now you can keep up with the rest of us who are good on horseback in pvp (epic SUCK)
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

i don't mind the damage so much - it's just that right now, dismount is an eventual death sentence and it's been that way for years - all we need is for the 3 pump ethy ridiculousness to go away and put it back to the way it used to be where you could just get back on your damn ethy after the dismount timer is up - there's a damn timer - why do there have to be in effect 2 timers - i'm sick of being forced to have ninjitsu on all my pvpers

don't the devs look around and notice that not a single person is playing a mage anymore? - they didn't just nerf mages with this dismount crap, they eliminated them altogether
well if what you are asking is too much, at least making it so mounting an ethy is UNINTERPRETABLE.

Anything is better than dismount and get your horse killed and now you are perma on foot. Because even a weaken spell will stop you from mounting an ethy.

Why do DEV allow a special attack with such a effective effect to last forever unless the victim is dead? Why is an entire skill (ninjitsu) needed to just to be able to escape 1 special that anyone can preform (none dexers have bola)? Why is a warhorse required? Oh btw warhorse doesnt work when you are being zerged. I mean with my myst mage I can kill a warhorse it about 5 second SOLO. Yes, warhorse is dead before you are even out of the confusion timer. Again you are now perma footed until you are dead. :bored:
 

Fernadious

Journeyman
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Well i play mage-only templates the last 7 years and most of my teammates. Dismount is only mad when you get lots of ppl on you AND you use an ethy, which as i said can be replaced with a swampy if non-faction or a faction horse.

Else if you hate dexxers then just put parry on your mage. Just saying.
 

Pink Floyd

Sage
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

As a mage that has to use bolas when he wants to dismount someone and is an easy target for archers to dismount I will say that dismount works perfectly get 80 ninja like everyone else and stop crying about it.
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Could not disagree more with the OP, the first response was the best, the whole point in playing factions is for the bonus of items plus faction horsey, risk = reward.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Could not disagree more with the OP, the first response was the best, the whole point in playing factions is for the bonus of items plus faction horsey, risk = reward.
The be all end all to PvP should not be factions...period.

Also, could you please just change the term *factions* to *gankfest*? Much more fitting.

Oh and I agree with the OP...:danceb:
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

The be all end all to PvP should not be factions...period.

Also, could you please just change the term *factions* to *gankfest*? Much more fitting.

Oh and I agree with the OP...:danceb:
It isnt the "end all", faction is an option. Do you like it? Joint it. Dont like it? then dont.

I actually think this thread is ful of advice as how to Counter Dimsounts without the need to join factions.
 

Chardonnay

Visitor
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Could not disagree more with the OP, the first response was the best, the whole point in playing factions is for the bonus of items plus faction horsey, risk = reward.
And that's why people that liked to PvP that were not in factions don't PvP anymore and that's why your server is a little dead then it use to be...there is a bonus for factions is called special faction abilties and faction horses...how much more of a crutch you need??
 

Chardonnay

Visitor
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

It isnt the "end all", faction is an option. Do you like it? Joint it. Dont like it? then dont.

I actually think this thread is ful of advice as how to Counter Dimsounts without the need to join factions.
Actually theres one more part to that, faction artifacts beat every items out there and if you dont wear them you are at a disadvantage...and sadly people that have your attitude pushes NUMEROUS people out of PvP and eventually quitting UO...
 
B

Babble

Guest
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Was not running away on horse the big problem and the reason why they introduced dismount?
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

And that's why people that liked to PvP that were not in factions don't PvP anymore and that's why your server is a little dead then it use to be...there is a bonus for factions is called special faction abilties and faction horses...how much more of a crutch you need??
I am in a faction and like RC said am at risk of getting ganked at anytime and stat lossed, why should i not have an advantage over you?

Maybe i'm slightly elitest, but that's the benefit of being elite.
 

Xalan Dementia

Slightly Crazed
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

best pvp change? remove factions completely or a complete overhaul of it.

Faction arties - yes they are higher end and make it easier to hit mod requirements for pvp suits but with a talented imbuer, you can make something on par witha faction artie suit. These could possibly stay but change the costs for acquiring and keeping these arties.

Stronghold Runes - remove these or make them unusable while in battle. (something needs developed to allow an item or system to recognize a "Gank", example, 10 enemy factioneers all target you, the stronghold rune should be usable, if your faced with lets say 2-3 enemies flagged on you then the rune should fail)

Point system - total wipe of current points or a new point system installed. No point holders or xfering of points. Point system should help decide who is in charge of the faction. Points given for enemy kills, possibly for res and heal of allies (would be hard to make it unexploitable)

Faction crafting - a stronghold armoury collection should be created where faction crafters can turn in wanted items for faction points/silver or other new/existing bonuses


just a few changes that would possibly help factions and pvp in general
 
B

Babble

Guest
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

They are still working on faction changes or?
 

Xalan Dementia

Slightly Crazed
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

They are still working on faction changes or?
probably not actively workin on them now, they had the small revamp they were testing but like any changes to pvp, they seem to either forget them or abandon them.
 
B

Babble

Guest
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Nah just takes them so long
And active work on EA's part is tricky. There were years when I could have sworn UO had no more than 2 developers.
The 1-2 programming now have their hands full too.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Imo, dismount isn't really the problem. The ganking is what the real problem is. Get dismounted by a lonely archer? Not a big deal, then it's 1v1 or more on foot against that archer. The op just seems to want to be able to run away from a gank squad. Fact is though, if you make changes to dismount, the gank squads will always adapt to those changes to be able to dismount. Remove dismount then people will complain how lame it is to always be able to run away on a horse. Which would really be lame.
 

Merion

Lore Master
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

It's perfectly fine the way it is - and I have died to dismounts too. But it's still balanced. No reason to tinker with that. Plenty of more pressing problems.
 
E

Emosocial

Guest
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

I play across multiple shards and see templates with ninjitsu for nothing BUT BEING ABLE TO ESCAPE A DISMOUNT GANK. If you want to argue that everyone should have ninjitsu to escape dismount, then everyone should spend around 100 points in arms lore to be able to dismount You know... just to make it fair right.
This is the only thing that you said that makes sense.

The rest is basically "i am faster than everyone (no accusations as to why) and want to be able to run around at my leisure and never be stopped by the peons that ping and run at normal levels"
 

Speaking the Truth

Lore Keeper
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Anyone who is acting as if factions gives you a huge upper hand is an idiot. There are slight advantages, but the people acting as if factions = you beat anyone not in factions are out of their minds.

What do you get in factions that's WAY to over powered for the risk of going in stat? 3mr on the orny? Well there's diminishing returns. 10 dci on the glasses is about the biggest thing you get, other than some resists there and there, it's not making you lose to someone in factions.

I have a few characters not in factions with a suit compareable to a faction suit. If you're crying about the suit, either you don't know how to make a suit well, or you've have a misconception of what you get from factions.

The biggest bonus is the horse, again though even though a non factioner does not get a factioner horse(obviously) if they were to die, they lose nothing. Where as if a factioner dies he loses 20 minutes where he is worthless(espeically a mage). Really if you want to fix something in factions, how about dexers in stat not hitting every time and perhaps not being able dismount while in stat since they don't have the required wep skill/tactics( -33%)
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Maybe i'm slightly elitest, but that's the benefit of being self proclaimed elite.
fixed newb
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Anyone who is acting as if factions gives you a huge upper hand is an idiot. There are slight advantages, but the people acting as if factions = you beat anyone not in factions are out of their minds. \

What do you get in factions that's WAY to over powered for the risk of going in stat? 3mr on the orny? Well there's diminishing returns. 10 dci on the glasses is about the biggest thing you get, other than some resists there and there, it's not making you lose to someone in factions.
More resist, added mods on faction items make them a perfect match for imbuing extra mods on your suit. Add in faction bandies, warhorses, faction recalls...and the advantages go from few to many.

BTW...Considering I play both faction and non factions, I have ample reason to judge your post as one sided to your own playing preference.
 

red sky

Sage
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

well if what you are asking is too much, at least making it so mounting an ethy is UNINTERPRETABLE.

Anything is better than dismount and get your horse killed and now you are perma on foot. Because even a weaken spell will stop you from mounting an ethy.

Why do DEV allow a special attack with such a effective effect to last forever unless the victim is dead? Why is an entire skill (ninjitsu) needed to just to be able to escape 1 special that anyone can preform (none dexers have bola)? Why is a warhorse required? Oh btw warhorse doesnt work when you are being zerged. I mean with my myst mage I can kill a warhorse it about 5 second SOLO. Yes, warhorse is dead before you are even out of the confusion timer. Again you are now perma footed until you are dead. :bored:
Surprisingly, this made sense after reading. They should maybe just increase the dismount time by 1 or 2 seconds and then make it to where there's a 100% chance of mounting an ethereal regardless of being attacked. However, those of you naysayers, should consider that the moment you decide to mount the ethereal, you are frozen in place until you mount it, which is like 3 seconds. So there is a definite drawback to mounting an ethereal compared to instantly mounting a live mount, regardless if it's being attacked.
 

Elden of Baja

Journeyman
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Teleport
Teleport
Teleport
Protection
Invis
Remount

You are complaining that you can't survive against 10 other players So you want something changed. Do you really want to make the game to where you are able to survive against 10 players? Think of how many people it would take to actually kill someone "Good".
 

Kojak

Slightly Crazed
Stratics Veteran
Stratics Legend
UNLEASHED
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Surprisingly, this made sense after reading. They should maybe just increase the dismount time by 1 or 2 seconds and then make it to where there's a 100% chance of mounting an ethereal regardless of being attacked. However, those of you naysayers, should consider that the moment you decide to mount the ethereal, you are frozen in place until you mount it, which is like 3 seconds. So there is a definite drawback to mounting an ethereal compared to instantly mounting a live mount, regardless if it's being attacked.
I'm not looking for them to get creative and make "improvements" (*insert sarcasm here*) to the way remounting works - I just want them to put it back to the way it was - plain and simple - just straight up revert the moronic casting remount crap they put in a couple years ago that stopped me from pvp'ing
 

red sky

Sage
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Well, considering your post, could you perhaps state a flaw in the mechanics of the method I stated? If no one can see potential drawbacks to instantly mounting ethereal mounts, then I will cease to post in this thread.

On another note, Elden, you basically contradicted yourself because those "good" people are usually the only people that can pull off something like you just stated. Assuming they have several "good" people chasing them off mount.
 

Elden of Baja

Journeyman
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

I don't see how I contradicted myself at all........ I stated the basic idea behind survining a dismount on a mage, then said that changing the game to make it more survivable for someone in a 10 on 1 will just make it that much harder to kill the "Good" players who can already survive a 10 on 1. Its all about the RNG and knowing your limitations,

If you find yourself in a situation you won't survive/do well in then run.
In pvp someone will always exploit your weakness.

If you have dci < 70 hld will rock your world

if your a gargoyle being dismounted REALLY sucks, and they can hit you with a no-dachi dismount to hurt you even more.

if you don't have resisting spells guess what Your getting para spammed

IF you don't have resisting spells and a trapped box, you will be X fielded.

You tell me you play a NON faction Mage without Ninjitsu Running around on an ethy mount..... And I'm in factions with a Faction mount... First thing I'm gonna do is dismount you, and if you aren't teleporting the second your feet touch the ground, chances are You won't get far enough away from me to remount before I can get back on my horse and run you down.

Use the advantages you have, and be aware of the things people will take advantage of in your template.

If the Argument is Change this Because I can't survive against the Zurg Guilds then thats a very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very BAD IDEA

Survive, Adapt, Evolve :thumbup1:

After all, that's what PvP is about.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
Re: the best change to pvp they could make is to get rid of the 3 pump cast to get ba

Get a faction Horse.

Get Ninjitsu on your template.
I think the correct answer is just teleport if you're a mage. I'm not that great at it yet myself, but best thing to do is just teleport, invis, remount, then go at it again. Another thing a mage should do is cast a daemon, but it depends on the kind of gank. A two man dismount team that plays well is pretty hard to counter.

But actually, I agree with OP, I don't see why the ethy change was ever put in really.
 
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