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Please explain this (Booster Pack)

popps

Always Present
Stratics Veteran
Stratics Legend
Alright, I cross the server line coming from Britain sub-server and get into Trinsic sub-server.

I stop the ship (a Tokuno).

I recall to Jhelom, talk to fishmonger and get a fishing Quest.

Right after I recall to Skara Brae, deliver a Quest and pick up a new one.

Right after I recall to Trinsic, pick up a new Quest from fishmonger.

I am done for the sub-server, recall to my ship using the ship rune and I get a message saying that my ship cannot be located ?

Excuse me ?

I JUST got a Quest from Trinsic fishmonger, if it could not see my ship I should NOT have been given it.....

I start panicking that something might have happened to my ship (doing the fishing Quests so my hold is quite packed of ships....). Try several times to recall to ship always get the message that my ship cannot be located.

Then I have a thought, I started my recalling from Jhelom, let me get back there and recall to ship from there. It works and I am back on my ship's deck.

I do not understand, though, the logic of that.

Anyone can explain it to me ?
 

Basara

UO Forum Moderator
Moderator
Professional
Governor
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Campaign Supporter
Recalling has been acting screwy since the publish, especially concerning boats.

Sometimes you'll try to recall off your boat, and it takes you TO another spot on your boat, instead of the destination. Others have reported trying to recall to their boat, and ending up at the default rune for their book or their home instead.

Hell, I've been getting blackholed trying to recall to Moonglow or Skara from a moving boat, and I've not had that happen for any reason since 2003!
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
We are entering a period of time during which there will be an increase in sunspot activity. As everyone knows, Recall (and Gate Travel) utilize the ethereal plane, and sunspots have been known to cause ethereal warps. These warps can cause untraceable and unpredicable alterations in recall (Gate) connectivity. Just the other day, while walking through the streets of Trinsic, I saw some poor chap stuck halfway in (or out depending on your being an optimist or a pessimist) of a wall.

So recall (gate) at your own risk. Consider yourself warned.
 
M

MadMageMagnus

Guest
that depends..

was his arse stuck in the wall or his head?

mind you, i see an unfortune lass with her arse sticking out like a sore thumb, you can be quite sure its gonna get a good smackin(light) and a few good pinches (several) for good measure.
 
O

olduofan

Guest
We are entering a period of time during which there will be an increase in sunspot activity. As everyone knows, Recall (and Gate Travel) utilize the ethereal plane, and sunspots have been known to cause ethereal warps. These warps can cause untraceable and unpredicable alterations in recall (Gate) connectivity. Just the other day, while walking through the streets of Trinsic, I saw some poor chap stuck halfway in (or out depending on your being an optimist or a pessimist) of a wall.

So recall (gate) at your own risk. Consider yourself warned.
:sad3: I don't think thats it at all you a new pair of spectacles my friend .

what really happened was I sent my new ship out to the deepest waters with 13 TONS of black rock that I have been collecting and some reckless trammie tried to scuttle my boat and it blew up Hell it blew down side to side it was one hell of an event and shortly after all the shards went down I don't think I survived so If you see my funky chicken (fringed ostrich) please take good care of him..... :sad4:
 
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