• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

[UO Herald] New Fiction! - Rain and Joy

UO News

RSS Feed
RSS Feed
Stratics Veteran
Stratics Legend
* * *

A cooling wind had settled over the courtyards and archery buttes. The matriarch and steward of Britannia unrolled the freshly deliver parchment with unveiled adoration. Breaking the wax seal of farmer’s plowshares, Dawn was careful not to tear the edges.

The sun dimmed behind darkening clouds, and her heart lifted with the contents of the correspondence as well as the promise of rain.

Dawn smiled reading the slow, deliberate hand of her husband’s handwriting. The letter lifted her spirits as always. She had packed sparingly, knowing her visit back to the shared homestead would be a brief but welcome break.



More...
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
FIRST!!!!!
Goof :p

Funny thing is your comment might be the most positive one thus far

Non sequitur, it's been raining in Fairfax for like the last three days ("Rain and Joy")
 

Taylor

Former Stratics CEO (2011-2014)
VIP
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Benefactor
Inspired by true events?

 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
Is the Cane and Crutch a place? Hm.

Ors ... sounds sort of like oars. Ships? Gambling on ships? :p
 

Saunders

Lore Keeper
Stratics Veteran
Stratics Legend
Ors is also related to "bear" (large furry animal) in Romance languages.

(Ursus in Latin, orso in Italian, ours in Fench, oso in Spanish)
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Nice piece, Will be interesting to see how this plays out (And how the Royal Guard may be needed!)



No.. We'd just get blank pages then. :sad3:

No, you'd get a storyline that had a beginning, a middle and an end that made sense within the context of UO. Not piecemeal stories that have no consistency with one another and start out with awful lines like "A cooling wind had settled over the courtyards and archery buttes." or contained absurdly stupid lines like "As she stood over Toadstone’s body looking at Private Crag though her thick mascara, Minax smiled at Crag the way a swamp dragon smiles at a bogling."
 
C

canary

Guest
No, you'd get a storyline that had a beginning, a middle and an end that made sense within the context of UO. Not piecemeal stories that have no consistency with one another and start out with awful lines like "A cooling wind had settled over the courtyards and archery buttes." or contained absurdly stupid lineslike "As she stood over Toadstone’s body looking at Private Crag though her thick mascara, Minax smiled at Crag the way a swamp dragon smiles at a bogling."
Ehn, the writing matches the talent of the majority of the UO team... poor.

Kinda like how they continue to create Dawn into a useless bimbo, putting out the Gem of Duplicity in the middle of the castle for all to see (gee, couldn't see it getting stolen a mile away rolleyes: ) or making us sacrifice life and limb so that she can sleep soundly. Seriously, one year in and they've created an incompetent dimbulb.
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Metafiction Dawn is indeed a complete waste of space. She's impulsive and not terribly bright, neither of these qualities are what she was originally introduced with, nor are they the hallmarks of a seasoned warrior.

EM-controlled Dawn on GL is infinitely better. Smart, articulate, interested in her people and willing to listen to them tell her things.

Obviously the EMs, on GL at least, have a better grasp of the fiction then Cal does. He's just stringing us along with a tissue paper thin story line that contains plot twists visible from orbit, while nothing actually happens in game on a continual basis. (With the metafiction plot, not EM stuff.)

Sorry Cal, but the Bane Chosen have been sitting in Ilshenar with their thumbs up their butts for over a month now. Nobody really cares about them, you completely squandered your opportunities with them.
 
C

canary

Guest
Metafiction Dawn is indeed a complete waste of space. She's impulsive and not terribly bright, neither of these qualities are what she was originally introduced with, nor are they the hallmarks of a seasoned warrior.

EM-controlled Dawn on GL is infinitely better. Smart, articulate, interested in her people and willing to listen to them tell her things.
Agreed. Though it does suck from a RP standpoint, as you have to take in both versions. It's like polishing a, well... a you know what. It is hard to see her as competent when the metafiction obviously showcases her as anything but able to wear the crown as nobly as British did.

Is it Cal who creates these storylines currently alone or is it someone else driving it? As much as I adore Draconi, I often felt he put together in game storylines that were a bit too much for the everyday, casual player to follow decently. I'm just getting the exact OPPOSITE with the current metafiction storylines. It's too bland, obvious, and... for lack of a better term... dumb.

I don't think the casual gamer needs to keep track of a thousand names during any given in game story arc, but I also think you shouldn't create story arcs that are so juvenile and elementary that the ending can be alluded to a mile away.
 
T

Trebr Drab

Guest
I have to agree with the sentiments on the quality of the story telling here. But I'd like to point out that at this point, there's almost certainly a shortage of not only talent but time in the offices.

There is some insight to be gleamed here.
All Ors heard was the dull encouragement of a familiar rasp against his ear. He couldn’t place the timbre or resonance but he knew it sounded “fatherly.”
and
“There’s a game opening up the “Cane and Crutch!”

Now, I hate this. Logic says that we players are supposed to search for this place because it should now be in game, and there aught to be a clue or two there to lead onward into the story. After all, this is a game we play. But many times in the past I've wasted hours on such searches only to find out the story was purely there to tell a tale. Purely a backdrop. What to do?
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
I believe that “Cane and Crutch” is the name of a game.

Unless, of course, its a typo and the sentence should read “There’s a game opening up at the “Cane and Crutch!”

Does this place exist as of yesterday's or today's maintainence? Maybe.. If so, the only real clue we have to work with is that there is sand and dirt roads.
 
T

Trebr Drab

Guest
I believe that “Cane and Crutch” is the name of a game.

Unless, of course, its a typo and the sentence should read “There’s a game opening up at the “Cane and Crutch!”

Does this place exist as of yesterday's or today's maintainence? Maybe.. If so, the only real clue we have to work with is that there is sand and dirt roads.
I read that as the Cane and Crutch is a new establishment being opened with a new game of chance for patrons.
I did go through Nujel'm, since the story mentioned sand, and that Orcs had traveled. Didn't see anything, but I didn't go in every building. (Would have been a great place with those unused, small, hovels around.) I checked mostly building signs and used "All Names" looking for something out of the ordinary. Hrm, I didn't check the Palace at all, I might check that out sometime soon.
 

Viquire

Crazed Zealot
Stratics Veteran
Stratics Legend
They all leave to go find the game that is starting up.

I'm afraid your second guess may be your best.

It's a far cry from all the Inu storyline. When in the heck did Dawn get married? Where is Illandiril when we need him?
 

Viquire

Crazed Zealot
Stratics Veteran
Stratics Legend
I read that as the Cane and Crutch is a new establishment being opened with a new game of chance for patrons.
I did go through Nujel'm, since the story mentioned sand, and that Orcs had traveled. Didn't see anything, but I didn't go in every building. (Would have been a great place with those unused, small, hovels around.) I checked mostly building signs and used "All Names" looking for something out of the ordinary. Hrm, I didn't check the Palace at all, I might check that out sometime soon.
Sorry Treb'r these are the days of 90 min EM events, not week-long arc events. There is no reason at all for you to go following the story in game. :sad4:

*edit* I wonder what prevents us from having both.
 
T

Trebr Drab

Guest
In the Nujel'm Palace I found a person named Lord Marstan. He answers questions after hailing him. I don't know if this is from an EM event, One reply does mention "your friend" was at another tavern.
 
T

Trebr Drab

Guest
GL.

Edit: Ahh looking at the comments from Marstan again, he mentions "your friends of the accused". This must be from Ricardo.
 

Viquire

Crazed Zealot
Stratics Veteran
Stratics Legend
Thank you Martyna. You aren't Sarah Swiftsong in disguise are you? *smiles*
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
No... I just know what happens in GL's plotlines to a frightening degree. I keep a wiki that explains virtually everything. :p
 

Bobar

Babbling Loonie
Stratics Veteran
Stratics Legend
Well when Dawn gets home on Europa she will be somewhat p+++++ off - her house has been on fire for months now God knows what her husband has been doing.
 

Attachments

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
I believe that “Cane and Crutch” is the name of a game.

Unless, of course, its a typo and the sentence should read “There’s a game opening up at the “Cane and Crutch!”

Does this place exist as of yesterday's or today's maintainence? Maybe.. If so, the only real clue we have to work with is that there is sand and dirt roads.
Or the "Cane and Crutch" is a new place that has its opening being celebrated by a game.

IE: "There's a game" (say, Monopoly) "opening up" (that will be played during the opening of) "the 'Cane and Crutch'" (the establishment in question).

It all depends on what the precise meaning is intended to be, but it's a perfectly valid English sentence.
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Or the "Cane and Crutch" is a new place that has its opening being celebrated by a game.

IE: "There's a game" (say, Monopoly) "opening up" (that will be played during the opening of) "the 'Cane and Crutch'" (the establishment in question).

It all depends on what the precise meaning is intended to be, but it's a perfectly valid English sentence.

On its own, the original sentence “There’s a game opening up the “Cane and Crutch!” has no context.

If you add a comma and move the word 'the': “There’s a game opening up, “The Cane and Crutch!” it should mean a game has started somewhere.

If you add the word 'at': “There’s a game opening up at the “Cane and Crutch!” it would mean there is a new game of some sort at a place called the "Cane and Crutch."

‘Valid’ it may be, but as it stands now, the sentence is ambiguous enough to be practically useless.
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
‘Valid’ it may be, but as it stands now, the sentence is ambiguous enough to be practically useless.
Unless, of course the sentence needs no comma at all, and they are adding a location in-game called the "Crane and Crutch," and they plan on using some sort of game to open it.

In which case, the sentence stands on its own merit, as is.

Obviously we don't know how this ties into in-game whatever, fully, but we also know that fiction tends to precede something going on in game, even if it takes a week to get to us.

The context of the story usually is what happens after it.

And, as for stories having a beginning, middle, and end... that doesn't work if they're spoiler stories or prequel fiction for stuff going on in-game, in which case, they'll always have a beginning, sometimes a middle and very seldom, if ever, an end. The "end" end should be reserved for prologues after in-game events wrap up, which is something, historically, UO's been bad at, but the current delivery of fiction is not a bad delivery vehicle. They just need to get better at the in-game pickup of the ball.

And actually, after re-reading... the meaning of the sentence seems pretty clear. There's a tavern somewhere that is, at present time in the story, closed, and that a game of some sort is about to happen, and it will be happening as the Crane and Crutch opens.

Think of it like "There's a birthday party opening up Chuck E Cheese's tonight right from the get-go at 6pm when the doors open."
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
Unless, of course the sentence needs no comma at all, and they are adding a location in-game called the "Crane and Crutch," and they plan on using some sort of game to open it.

In which case, the sentence stands on its own merit, as is.

Obviously we don't know how this ties into in-game whatever, fully, but we also know that fiction tends to precede something going on in game, even if it takes a week to get to us.

The context of the story usually is what happens after it.


“There’s a game opening up the “Cane and Crutch!”

No.. Doesn’t stand on its own unless we know something that’s been stated earlier in the story. Which there hasn’t been.

The rest of the story only has them going somewhere (not necessarily to a tavern, since the principle characters don’t follow the crowd) and doesn’t shed any further light on the sentence in question. While it may be a place (tavern, gaming parlor, etc.), that is only conjecture. It could have been fixed with one word for clarification. The word ‘at’ is required for it to be a valid sentence referring to a place.

“There’s a game opening up at the “Cane and Crutch!”

Without ‘at,’ the sentence doesn’t hold up. You can’t have an implied ‘at.’

The game itself could be called “Crane and Crutch.” Chances are we will never know.


And, as for stories having a beginning, middle, and end... that doesn't work if they're spoiler stories or prequel fiction for stuff going on in-game, in which case, they'll always have a beginning, sometimes a middle and very seldom, if ever, an end. The "end" end should be reserved for prologues after in-game events wrap up, which is something, historically, UO's been bad at, but the current delivery of fiction is not a bad delivery vehicle. They just need to get better at the in-game pickup of the ball.

An ‘end’ to a story doesn’t mean an end to the tale. It simply means the story isn’t left dangling without hope of continuance. So far, these stories have been pretty self-contained, barely even referencing each other directly. The arc in general is meandering slowly…somewhere… without any obvious direction - from a story point of view. There's not a lot of linear continuity that you would expect from a story, just a bunch of seemingly loosely related vignettes. We know where it’s headed because we’ve been told. If someone came into this now, they’d be lost.

When I mentioned a beginning, a middle and an end previously, I was referring to a story arc in general - I just wasn't as clear as I should have been.

And actually, after re-reading... the meaning of the sentence seems pretty clear. There's a tavern somewhere that is, at present time in the story, closed, and that a game of some sort is about to happen, and it will be happening as the Crane and Crutch opens.

Think of it like "There's a birthday party opening up Chuck E Cheese's tonight right from the get-go at 6pm when the doors open."


That is a fair assumption, but we shouldn’t have to make it. A simple word would have removed all doubt and made it clear. Whether or not the place does (or will) exist is irrelevant. We want the writing to be better, not repeat the ‘though mascara’ days.
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
“There’s a game opening up the “Cane and Crutch!”

No.. Doesn’t stand on its own unless we know something that’s been stated earlier in the story. Which there hasn’t been.
It stands on its own because we can derive from the story that it's a location, perhaps of ill-repute. Writers frequently refer to someplace readers are unaware of with the intent of introducing to you that there is such a place, and then giving you more details later.

The people in the fiction are already playing a game. So the game is already in context. The location is clearly somewhere that they are going to play the game that is not presently open.

The rest of the story only has them going somewhere (not necessarily to a tavern, since the principle characters don’t follow the crowd) and doesn’t shed any further light on the sentence in question. While it may be a place (tavern, gaming parlor, etc.), that is only conjecture. It could have been fixed with one word for clarification. The word ‘at’ is required for it to be a valid sentence referring to a place.
No, the word "at" is not required for it to be a valid sentence referring to a place. It can be used, but it not required.

I am opening the door. I am opening the bar. I am opening the cellar. I am opening the bottle. They Might Be Giants are opening for Green Day. They Might Be Giants are opening the festival. They Might Be Giants are opening MusicFest. They Might Be Giants are opening Tiny Dave's.

ALL of those are valid sentences.

“There’s a game opening up at the “Cane and Crutch!”

Without ‘at,’ the sentence doesn’t hold up. You can’t have an implied ‘at.’

The game itself could be called “Crane and Crutch.” Chances are we will never know.
Yes, you can have an implied "at." People do it all the time. You're also not supposed to start a sentence with a state of being, or a prepositional phrase, or any number of other things, but people do them all the time too. At least the writer(s) haven't said that something should "of" been done. That happens, and I might have to storm the castle.

Sometimes it's a colloquialism. Sometimes it's local speech patterns. Sometimes it's artistic license.

An ‘end’ to a story doesn’t mean an end to the tale. It simply means the story isn’t left dangling without hope of continuance. So far, these stories have been pretty self-contained, barely even referencing each other directly. The arc in general is meandering slowly…somewhere… without any obvious direction - from a story point of view. We know where it’s headed because we’ve been told. If someone came into this now, they’d be lost.
Anyone familiar with an MMORPG knows that tales often begin outside of the game and are continued inside of the game. The only reason someone would be lost is because of a failure to pick up the fiction somewhere inside the game.

As far as stories not connecting directly to each other, again, that's the nature of the beast. You cannot realistically expect them to do prequel fiction, have in-game event stuff, write about the stuff that goes on inside the game as some sort of parallel story continuance mechanism (particularly when, with EM involvement, that story could take anyone of eighteen or so different turns), and then pick up the next piece of fiction up right from where the parallel story continuance mechanism leaves off.

You're not -- to be frank -- reading a book. The fiction should be properly used to get you enticed into checking out what's going on in-game at the moment.

Now, I agree, they need to time fiction and stuff going on in-game together a bit more tightly, but honestly, they've been doing a hell of a lot better than they were before people complained about Lieutenant Crag and Minax's Maybellene Makeover.

That is a fair assumption, but we shouldn’t have to make it. A simple word would have removed all doubt and made it clear. Whether or not the place does (or will) exist is irrelevant. We want the writing to be better, not repeat the ‘though mascara’ days.
I do think the writing is better. You're tackling a complete non-issue.

Now, if you were saying "There’s a game opening up the "Cane and Crutch!" is a badly punctuated sentence, I'd agree. The correct sentence should read:

"There's a game opening up the 'Cane and Crutch!'"

But, as for the presence of the word "at," well, again, it's unnecessary.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Wouldn't this debate be better served in vent?

You two could vent at one another... and leave the rest of us without a discussion about english... and the proper use of it.

*smiles*
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
Wouldn't this debate be better served in vent?

You two could vent at one another... and leave the rest of us without a discussion about english... and the proper use of it.

*smiles*
Or, you know, you could just skip over the discussion about English in a thread where the discussion of the English being used in the fiction would be fairly appropriate.

It is, after all, a discussion board. :p
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Actually a discussion over it's proper use only works if the person who was attempting to use it properly says exactly what it was they were REALLY attempting to say...

Otherwise it's all speculation and and bunch of wasted letters...
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
Wouldn't this debate be better served in vent?

You two could vent at one another... and leave the rest of us without a discussion about english... and the proper use of it.

*smiles*
Let me know when the taped PPV is on HBO Saturday Night Fights
 

Martyna Zmuir

Crazed Zealot
Stratics Veteran
Stratics Legend
“There’s a game opening up the “Cane and Crutch!”
No.. Doesn’t stand on its own unless we know something that’s been stated earlier in the story. Which there hasn’t been.
It stands on its own because we can derive from the story that it's a location, perhaps of ill-repute. Writers frequently refer to someplace readers are unaware of with the intent of introducing to you that there is such a place, and then giving you more details later.

The people in the fiction are already playing a game. So the game is already in context. The location is clearly somewhere that they are going to play the game that is not presently open.

Referencing places the reader isn’t aware of is fine, I do it too. We can only assume it’s a location. We could just as easily assume that it’s the name of another game of chance. Nothing truly indicates it either way. That’s what makes the sentence bad. There are no further details. At. All.

They are playing a game, yes. One with dice and that’s all we know. That, in itself, is only tangentially related. Someone suddenly saying something without context is poor writing.

The rest of the story only has them going somewhere (not necessarily to a tavern, since the principle characters don’t follow the crowd) and doesn’t shed any further light on the sentence in question. While it may be a place (tavern, gaming parlor, etc.), that is only conjecture. It could have been fixed with one word for clarification. The word ‘at’ is required for it to be a valid sentence referring to a place.
No, the word "at" is not required for it to be a valid sentence referring to a place. It can be used, but it not required.
I am opening the door. I am opening the bar. I am opening the cellar. I am opening the bottle. They Might Be Giants are opening for Green Day. They Might Be Giants are opening the festival. They Might Be Giants are opening MusicFest. They Might Be Giants are opening Tiny Dave's.

ALL of those are valid sentences.

Right, the first 4 are all direct Subject/Verb/Direct Object and don’t really pertain to this situation.

The last 4 are the similar, but use cultural references/colloquialisms /idioms that we understand (we being North Americans). (However, your examples are flawed by using the word “are.” ‘They Might Be Giants’ is a singular Subject requiring the word ‘is.’ It sounds incorrect because ‘Giants’ is a plural, but strictly speaking it is not. Yes, I know, uber nitpicky.)


“There’s a game opening up the “Cane and Crutch!”


How this doesn’t fit your latter examples is because of the word ‘up.’ The game is opening up… Meaning the game itself is starting, it doesn’t mean the “Crane and Crutch,” as a venue is opening. Again, poor choice of words.

If the sentence read “There’s a game opening the “Cane and Crutch!” then it would happily fit your examples. The game would be beginning whatever “Crane and Crutch” is.


“There’s a game opening the “Cane and Crutch!” or “There’s a game opening up at the “Cane and Crutch!” are both far better sentences.

However, one could still argue that “Crane and Crutch” is a game starting nearby in the alley or adjacent street. We simply don’t have enough information in the story to be concrete.


“There’s a game opening up at the “Cane and Crutch!”

Without ‘at,’ the sentence doesn’t hold up. You can’t have an implied ‘at.’

The game itself could be called “Crane and Crutch.” Chances are we will never know.
Yes, you can have an implied "at." People do it all the time. You're also not supposed to start a sentence with a state of being, or a prepositional phrase, or any number of other things, but people do them all the time too. At least the writer(s) haven't said that something should "of" been done. That happens, and I might have to storm the castle.

Sometimes it's a colloquialism. Sometimes it's local speech patterns. Sometimes it's artistic license.
Sometimes it’s just a typo or bad grammar. A missing word can completely change the meaning of a sentence.


An ‘end’ to a story doesn’t mean an end to the tale. It simply means the story isn’t left dangling without hope of continuance. So far, these stories have been pretty self-contained, barely even referencing each other directly. The arc in general is meandering slowly…somewhere… without any obvious direction - from a story point of view. We know where it’s headed because we’ve been told. If someone came into this now, they’d be lost.
Anyone familiar with an MMORPG knows that tales often begin outside of the game and are continued inside of the game. The only reason someone would be lost is because of a failure to pick up the fiction somewhere inside the game.
As far as stories not connecting directly to each other, again, that's the nature of the beast. You cannot realistically expect them to do prequel fiction, have in-game event stuff, write about the stuff that goes on inside the game as some sort of parallel story continuance mechanism (particularly when, with EM involvement, that story could take anyone of eighteen or so different turns), and then pick up the next piece of fiction up right from where the parallel story continuance mechanism leaves off.

You're not -- to be frank -- reading a book. The fiction should be properly used to get you enticed into checking out what's going on in-game at the moment.

Now, I agree, they need to time fiction and stuff going on in-game together a bit more tightly, but honestly, they've been doing a hell of a lot better than they were before people complained about Lieutenant Crag and Minax's Maybellene Makeover.
Well, I disagree here. The metafiction is the same across all shards. We all have Queen Dawn, Ors, Avery, Sherry, Dexter, etc. These multi-shard events all have the same outcome; only a few fine details are different.

Every shard lost the Crystal of Duplicity during a daemon attack. Every shard had two Abyss house winners. Every shard had 10 days of hunting for Ricardo’s books.

If we were strictly talking about EM fiction, then yes, everything would be a confusing cluster for those not in the know. If I went to say, Baja, without knowing more than a few bits of their posted fiction I would be completely confused as to what was going on.

With the metafiction stories there is no excuse to not have the broad strokes of continuity. None. Whatsoever.

Now, granted, this story appears to be new branch of the Bane section of the In the Shadow of Virtue arc. It is one amongst many that don’t seem to keep the main focus of the plot…well…focused. We’ve been given a bunch of stories kinda tossed at us. Some have in-game continuity, some don’t. (Yes, this one will apparently have EM continuity. YAY!)

I don’t think it’s too much to ask that the stories tie into each other and have a logical progression of clearly related events. At this point it appears that Mythic has a goal in mind, but only the vaguest idea of how to get there fiction wise.



That is a fair assumption, but we shouldn’t have to make it. A simple word would have removed all doubt and made it clear. Whether or not the place does (or will) exist is irrelevant. We want the writing to be better, not repeat the ‘though mascara’ days.
I do think the writing is better. You're tackling a complete non-issue.
Now, if you were saying "There’s a game opening up the "Cane and Crutch!" is a badly punctuated sentence, I'd agree. The correct sentence should read:

"There's a game opening up the 'Cane and Crutch!'"

But, as for the presence of the word "at," well, again, it's unnecessary.

You actually don’t need the ‘ ’ around Cane and Crutch as it is a place name, not a quote within dialogue.

Better clarity is never unnecessary, unless you are being purposefully vague or mysterious. (I do not believe the intention of that sentence is to be either.)
 

Adol

Certifiable
Stratics Veteran
Stratics Legend
OOoh, oooh, can anyone join in this debate too?!

Referencing places the reader isn’t aware of is fine, I do it too. We can only assume it’s a location. We could just as easily assume that it’s the name of another game of chance. Nothing truly indicates it either way. That’s what makes the sentence bad. There are no further details. At. All.
I quote this just to use it as a starting point for my own interpretation; the Devs are fully aware of the problem solving powers of hundreds of players, many of whom are exceptionally well versed in lore and literature, so they do need to be considerably vague to allow stiff challenges, or the events to stay under reasonable narrative control. I think what the "Cane And Crutch" at this point is then meant to be somewhat vague.

However, I would say that we do have some furthers hint as to what the correct punctuation of the sentence should be; I think it's also meant to be a bit of rhyming doggerel, with "up" and "crutch" being the two parts. So there is probably meant to be a comma between the two; it is the mention of this, that a game is beginning which begins the Bane moving, which to me indicates that "Cane and Crutch" is probably the colloquial name for the plan or stratagem that is unfolding...

But I think I can guess what it is; Ors is clearly falling in with the Bane Chosen. Now then, notice the paragraphs that have Dawn declaring how Ors "never failed lifting her spirits with his simplicity." Another way to describe that is how Ors is supportive of Dawn...

What else supports a person? A cane does. And a crutch does. But a cane can also be used to beat someone. And a crutch is used by the weak. Take it away, and the weak cannot walk...

The plan is potentially then to use Ors against Dawn. That he does not know what the news exactly means is not problematic as such, because already his mind is being fogged with drink and false camaraderie; It's just a chant to him, and maybe even to just the rank and file Bane too. And who could begrudge some soldiers in arms their marching songs?! And remember, the Ophidian's were attacked by the Bane, out of choice right at the start of events as we know them, perhaps in part to set up and engender that very sense of fighting once more against old enemies in the simple Ors?
But the Bane has also since fought against the Meer, so Ors is compromised in turn by associative guilt by fighting against the realms actual allies; as too is Dawn weakened for not keeping a closer eye on not just affairs of the state, but upon her own marital home too. Her husband is siding with people who are killing the people of one of Dawn's closest friends. (For now, let's put aside the fact that no one in game has been killing the Meer, let's just imagine the Bane have been luring the Meer to Sacrifice gate with Blackrock Catnip (Blacknip?!) and doing it whilst we haven't...) And what will comrade Bane ask him to lead them against next?

BIG FAT SPOILERS

I MEAN IT, I'M GUESSING AT THE SCENARIO FINALE NOW

The rebuilding of Maginica will require the humbling of realm in some sense, which may indicate that Dawn and Ors are not going to get a happy ending. It may mean either the retirement of Dawn to save him, or even his fatal sacrifice to allow what ever eventual plan eventuates to be broken and Magincia to be reborn. If he truly becomes a right hand man to the power behind the Bane, Dawn may even be required to slay him herself, or at least order his death if she is required to humbly step aside from the Throne for being frankly a complete kipper.
 
W

WhityJinn

Guest
No, you'd get a storyline that had a beginning, a middle and an end that made sense within the context of UO. Not piecemeal stories that have no consistency with one another and start out with awful lines like "A cooling wind had settled over the courtyards and archery buttes." or contained absurdly stupid lines like "As she stood over Toadstone’s body looking at Private Crag though her thick mascara, Minax smiled at Crag the way a swamp dragon smiles at a bogling."

It seems those random guys (the devs) really don`t have any idea about the game they are cripplin...err..developing.

When did all this ugly nightmare begin?I haven`t been on OSI shards for a few years..
 

Aurelius

Babbling Loonie
Stratics Veteran
Stratics Legend
Staying WELL away from the grammar debate, I'm sticking to the assumption the 'Cane and Crutch' is a place where the gambling may be taking place, and of course so far there seems to be no such named establishment in the world - but I'm wondering it it could be a colloquial nickname for something with a slightly different name, 'Stick and Staff' or such.

Can't say I've noticed anything of that particular name, before anyone demands to know where it is, but it's a possibility there's some place out there with a name that could be represented by a slang-style alias by the locals.
 
T

Trebr Drab

Guest
There is some insight to be gleamed here.
All Ors heard was the dull encouragement of a familiar rasp against his ear. He couldn’t place the timbre or resonance but he knew it sounded “fatherly.”
Umm, has anyone else caught on that Ors is hearing "voices"? Blackrock voices?
 
Top