J
Joxter
Guest
I have been trawling these forums for a long time and have read many many posts on the sampire and its setup.
It seemed to me that the most important skill for a sampire is imbuing, to this end I have finally bitten the bullet and created my first tradeskill character. Surprisingly enough I have found it enjoyable and I'm now thinking of a second tradeskill to add to the imbuer.
The question I have is which should I go for?
Tailor for the nice armours.
Smith for the armours and nice weapons.
Carpenter for armours and weapons.
I'm leaning towards to the tailor as from what I have researched it seems that leather armour is the best available for a sampire. However smithing looks good too as I would be able to craft weapons for imbuing and some armours.
Would I be able to supply my sampire with weapons through buying exceptionals and imbuing? Would tailoring be useful enough alone?
It seemed to me that the most important skill for a sampire is imbuing, to this end I have finally bitten the bullet and created my first tradeskill character. Surprisingly enough I have found it enjoyable and I'm now thinking of a second tradeskill to add to the imbuer.
The question I have is which should I go for?
Tailor for the nice armours.
Smith for the armours and nice weapons.
Carpenter for armours and weapons.
I'm leaning towards to the tailor as from what I have researched it seems that leather armour is the best available for a sampire. However smithing looks good too as I would be able to craft weapons for imbuing and some armours.
Would I be able to supply my sampire with weapons through buying exceptionals and imbuing? Would tailoring be useful enough alone?