I thought it'd be a good idea to post some of the common rules of engagement that most of the rp community follows. Most of the pre-RBG guilds follow these rules, and most of them have various other rules as part of their RoE. Most of these guilds, and I can't speak for them only PGoH, won't even consider highlighting unless some general rules are followed.
1. Respect. Plain and simple respect for other people, their characters, and their stories.
2. No looting. Unless it's part of a story and arranged ahead of time with the one being looted most guilds won't even allow members to look in the body, much less loot anything from it.
3. Interaction before fighting. Whether it's a simple "leave or die" or a more involved discussion there should be interaction before every fight. The exception being approved ambush situations, or other things of that nature.
4. Alternate actions should be allowed before fighting, such as the paying of a tribute or leaving the area
5. If you are slain in battle there is a 30 minute death robe rule in effect. You can talk, gather your items, and otherwise move around while under death robe but you are wounded and not able to continue fighting. This usually includes leaving the area and returning on an alt to continue fighting. You are also unattackable while under death robe. There is to be no res killing of people.
Naturally almost every guild has more in their RoE and may explain things differently then I have in this post. I'd like to see if we can get a couple of the older rpers to post their guild's RoE as an example to those wanting to form their own guilds and take part in our community. I'll start with ours.
I . Everyone role-plays differently. You may not like someone's method of interacting but if they are maintaining a character, respect that. Respect of others is tantamount to any form of interaction whether in game or out.
II . Remain in character as best as possible. Of course you may slip from your intended path from time to time. Use your judgment in role-play, but here are some guidelines on what to refrain from:
i . Use of Kewl-Dewd terminology. It is strictly prohibited. We aren ' t all going to speak in olde English but let ' s try not to include modern language or slang whenever possible.
ii . Do not openly discuss stats and skills in their raw values. Use the titles granted such as Journeyman or Master within the game. If you must tell someone the exact value use one of the methods granted by the Gods (whisper and party talk) or your Pigeon, Dragon, Familiar (or whatever role-play name you call ICQ).
III . Know the guilds we highlight. This means Enemies, Neutrals and Allies. Not all highlighted guilds/peoples are " hostiles "
IV . Interaction with " enemies " may often result in combat. Be mindful that not all encounters must go this route, and that certain guilds will often opt for something other than straight combat. There may be taunts, jests and the like. Highlighting is to enhance game play, not to provide an excuse for mindless battle.
V . When engaging the enemy, many guilds will offer or warn in some manner that they are about to attack. Don ' t be blind to such warnings. As members of PGoH, you are expected to do this yourself, 'tis the honorable thing to do, but not all guilds will do so.
VI . If you trespass upon another guild ' s lands and they are " enemies " , expect that you will be attacked on sight. While PGoH will issue challenges to anything other than what resembles a war party, other guilds, such as the Orc Clans, are very territorial.
VII . Should you slay your opponent in combat you must adhere to the following:
i . Do Not Loot!!!
ii . When it is safe to do so, resurrect them.
VIII . Death of yourself should be treated in the following manner. There are absolutely no exceptions to this.
i . Should you die, wait for resurrection from a fellow guild member or should the situation dictate, your attackers.
ii . Upon resurrection you are to remain in a death robe for 30 minutes. You are not to block or interfere with any events going on until that 30 minute period has passed. Do not hold any weapon or spell book (except to heal yourself or remove yourself from the scene, then remove it). Note, if you leave the scene you must still wear your death robe. You are still the " walking dead " for that 30 minute period.
iii . Should you have reason to dispute the action taken against you, remove yourself.
IX . Tamers are to use their best judgement as to whether a particular pet or combination of pets is fair and honorable for use in any given situation.
X . We will end where we began. Respect others. We all play this for entertainment. Treat others with respect and you will get the same in return. (Remember, respect from some in role-play may not outwardly appear as such, but it is there nonetheless.) Should you feel you have been treated in a manner not fitting with standard RoE, please contact the Praetorian Prefect, the Senator of War, a Praetorian Officer, or the Emperor, in that order.
XI. Guild title and abbreviation must be turned on at all times.
XII. Legion members must be in uniform at all times unless instructed otherwise.
The complete Codex including standard code of conduct and probably much more then you ever wanted to know about internal guild structure, uniforms and other things can be found at this link.T.H.E.: The Purple Guardians of Honor
1. Respect. Plain and simple respect for other people, their characters, and their stories.
2. No looting. Unless it's part of a story and arranged ahead of time with the one being looted most guilds won't even allow members to look in the body, much less loot anything from it.
3. Interaction before fighting. Whether it's a simple "leave or die" or a more involved discussion there should be interaction before every fight. The exception being approved ambush situations, or other things of that nature.
4. Alternate actions should be allowed before fighting, such as the paying of a tribute or leaving the area
5. If you are slain in battle there is a 30 minute death robe rule in effect. You can talk, gather your items, and otherwise move around while under death robe but you are wounded and not able to continue fighting. This usually includes leaving the area and returning on an alt to continue fighting. You are also unattackable while under death robe. There is to be no res killing of people.
Naturally almost every guild has more in their RoE and may explain things differently then I have in this post. I'd like to see if we can get a couple of the older rpers to post their guild's RoE as an example to those wanting to form their own guilds and take part in our community. I'll start with ours.
I . Everyone role-plays differently. You may not like someone's method of interacting but if they are maintaining a character, respect that. Respect of others is tantamount to any form of interaction whether in game or out.
II . Remain in character as best as possible. Of course you may slip from your intended path from time to time. Use your judgment in role-play, but here are some guidelines on what to refrain from:
i . Use of Kewl-Dewd terminology. It is strictly prohibited. We aren ' t all going to speak in olde English but let ' s try not to include modern language or slang whenever possible.
ii . Do not openly discuss stats and skills in their raw values. Use the titles granted such as Journeyman or Master within the game. If you must tell someone the exact value use one of the methods granted by the Gods (whisper and party talk) or your Pigeon, Dragon, Familiar (or whatever role-play name you call ICQ).
III . Know the guilds we highlight. This means Enemies, Neutrals and Allies. Not all highlighted guilds/peoples are " hostiles "
IV . Interaction with " enemies " may often result in combat. Be mindful that not all encounters must go this route, and that certain guilds will often opt for something other than straight combat. There may be taunts, jests and the like. Highlighting is to enhance game play, not to provide an excuse for mindless battle.
V . When engaging the enemy, many guilds will offer or warn in some manner that they are about to attack. Don ' t be blind to such warnings. As members of PGoH, you are expected to do this yourself, 'tis the honorable thing to do, but not all guilds will do so.
VI . If you trespass upon another guild ' s lands and they are " enemies " , expect that you will be attacked on sight. While PGoH will issue challenges to anything other than what resembles a war party, other guilds, such as the Orc Clans, are very territorial.
VII . Should you slay your opponent in combat you must adhere to the following:
i . Do Not Loot!!!
ii . When it is safe to do so, resurrect them.
VIII . Death of yourself should be treated in the following manner. There are absolutely no exceptions to this.
i . Should you die, wait for resurrection from a fellow guild member or should the situation dictate, your attackers.
ii . Upon resurrection you are to remain in a death robe for 30 minutes. You are not to block or interfere with any events going on until that 30 minute period has passed. Do not hold any weapon or spell book (except to heal yourself or remove yourself from the scene, then remove it). Note, if you leave the scene you must still wear your death robe. You are still the " walking dead " for that 30 minute period.
iii . Should you have reason to dispute the action taken against you, remove yourself.
IX . Tamers are to use their best judgement as to whether a particular pet or combination of pets is fair and honorable for use in any given situation.
X . We will end where we began. Respect others. We all play this for entertainment. Treat others with respect and you will get the same in return. (Remember, respect from some in role-play may not outwardly appear as such, but it is there nonetheless.) Should you feel you have been treated in a manner not fitting with standard RoE, please contact the Praetorian Prefect, the Senator of War, a Praetorian Officer, or the Emperor, in that order.
XI. Guild title and abbreviation must be turned on at all times.
XII. Legion members must be in uniform at all times unless instructed otherwise.
The complete Codex including standard code of conduct and probably much more then you ever wanted to know about internal guild structure, uniforms and other things can be found at this link.T.H.E.: The Purple Guardians of Honor