O
Old Man of UO
Guest
Imbuing pretty much killed farming PvM for loot. Monster loot tables are increasingly pathetic and looking for loot just really isn't worth the effort. Most people are out for the arti drops on top end monsters or just don't bother. So far, the Developers have come up with ZERO ideas over the past 4 or 5 years on how to make improvements to loot. Nothing. Nada. Not even a "We are looking into it" in a couple years.
The current imbuing rules have made it even worse since non-GM items are penalized with a lower imbuing weight, and often spawn with properties that are pretty much useless... for example, UBWS and Mage Weapon on the same item? That shouldn't happen. This needs to be balanced so it doesn't ruin the crafting market, and I'm not really looking for uber items, just a better reason to search the corpse after the kill.
Here are a few ideas... and please add your own ideas. Some, but not all may work together.
1) Increase the imbuing weight intensity to 550 for PVM loot
2) Allow one property to me removed from PVM loot
3) Allow 6 properties on PvM loot
4) Increase intensities over all in all PvM loot
5) Rare chance for any artifact to appear on any corpse - not in your backpack - and very rare
The current imbuing rules have made it even worse since non-GM items are penalized with a lower imbuing weight, and often spawn with properties that are pretty much useless... for example, UBWS and Mage Weapon on the same item? That shouldn't happen. This needs to be balanced so it doesn't ruin the crafting market, and I'm not really looking for uber items, just a better reason to search the corpse after the kill.
Here are a few ideas... and please add your own ideas. Some, but not all may work together.
1) Increase the imbuing weight intensity to 550 for PVM loot
2) Allow one property to me removed from PVM loot
3) Allow 6 properties on PvM loot
4) Increase intensities over all in all PvM loot
5) Rare chance for any artifact to appear on any corpse - not in your backpack - and very rare