J
[JD]
Guest
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First question
Hey all,
I use the EC and Copper_Enhanced mod which tells you item weight/intensity just by looking at the stats. I save all items of 401+ weight and put em in a bag. Right now I have a bag of around 25.
Normally I hand them to a Legendary Gargoyle Imbuer who unravels at queens forge for relics.
But just in unraveling SUB 400 weight stuff using my GM gargoyle imbuer at my home's soul forge, twice now I've received relics.
It's possible the Copper_Enhanced mod was wrong and the item was very high weight (450+).
But should I want to unravel this bag to create relics, would I want to go to the queens forge to do so, as I am more concerned with success unraveling than skill gain? Although skill gain would be nice, as I'm only 100.9...
Moreover, SHOULD I do this myself? Or am I potentially wasting relics.
IE, will there be some potential relics which will unravel as essence because I wasn't Legendary - even though I'm a garg at the queens forge?
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Second question
Is there any good way of manufacturing items to unravel for gain which is worthwhile?
I just discovered DC runic hammers and it seemed to only make items up to 150 or so weight, which unraveled to residue, but no skill gain - they were too low.
I'm thinking there is some hammer which can't be too expensive which I can use to craft stuff to help unravel for gain.
I got to GM *purely* from unraveling. Just looking to maybe step it up. Wondering if burning cheap runics would be cheaper to unravel for skill/imbuing ingredients rather than sit there imbuing a billion DC daggers 3x.
I can buy ton of ingots and hammers cheap I think. Maybe worth it??
What hammer would I want to try? Normally I would only save loot in the 250+ weight range, so I am assuming I would want to use a hammer which would create 250+ weight items.
Thanks
First question
Hey all,
I use the EC and Copper_Enhanced mod which tells you item weight/intensity just by looking at the stats. I save all items of 401+ weight and put em in a bag. Right now I have a bag of around 25.
Normally I hand them to a Legendary Gargoyle Imbuer who unravels at queens forge for relics.
But just in unraveling SUB 400 weight stuff using my GM gargoyle imbuer at my home's soul forge, twice now I've received relics.
It's possible the Copper_Enhanced mod was wrong and the item was very high weight (450+).
But should I want to unravel this bag to create relics, would I want to go to the queens forge to do so, as I am more concerned with success unraveling than skill gain? Although skill gain would be nice, as I'm only 100.9...
Moreover, SHOULD I do this myself? Or am I potentially wasting relics.
IE, will there be some potential relics which will unravel as essence because I wasn't Legendary - even though I'm a garg at the queens forge?
---
Second question
Is there any good way of manufacturing items to unravel for gain which is worthwhile?
I just discovered DC runic hammers and it seemed to only make items up to 150 or so weight, which unraveled to residue, but no skill gain - they were too low.
I'm thinking there is some hammer which can't be too expensive which I can use to craft stuff to help unravel for gain.
I got to GM *purely* from unraveling. Just looking to maybe step it up. Wondering if burning cheap runics would be cheaper to unravel for skill/imbuing ingredients rather than sit there imbuing a billion DC daggers 3x.
I can buy ton of ingots and hammers cheap I think. Maybe worth it??
What hammer would I want to try? Normally I would only save loot in the 250+ weight range, so I am assuming I would want to use a hammer which would create 250+ weight items.
Thanks