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Murderers in Ilshenar - Is this still allowed? When was it changed?

T

Trevelyan

Guest
I was looking through some old publish notes to see what happened when, for stuff like crafting changes, and I saw this interesting bit from March 2001:


The Lands of Ilshenar

  • Ilshenar is a third facet in the world of Britannia. Ilshenar will have different conditions from the facets of Felucca and Trammel. Player interactions on Ilshenar will be just like Trammel with the following exceptions:

    1) Players who are within “murder” status will be able to travel to Ilshenar under the following guidelines:
  • Murderers will be able to go to Ilshenar once per month. If a player’s murder status wears off, and then they return to a murderer state, the “once per month” guideline will still be in place. Once the trip to Ilshenar is taken while in murderer status, the count starts and the player may not again enter Ilshenar until they are either not a murderer, or until a month has passed.
  • If a murderer has taken the effects of stat loss, they will not be able to gain skills while in Ilshenar until the reduced skills are returned to their pre-stat loss numbers. For example:
    • Player A loses 20% of their skills to stat loss.
    • Player A will not be able to gain any skills in Ilshenar until this 20% that has been lost has been regained.
    • Player A will be able to gain skills in Ilshenar once this percentage lost to stat loss has been restored.
    • Stat loss and murder counters are still in effect, with the same time durations per murder. These have not changed in any way.
    • Other players cannot attack murderers in Ilshenar.

So did this change and if so, when? Can murderers still go there?
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

No, they can't... this was changed YEARS ago... I WANT to say around LBR timeframe, but don't quote me on it.
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
I believe what you have posted there was some of the initial design intent for Ilshenar. By the time it went live, I don't believe reds were allowed at all. Something to do with errors happening between having basically a third ruleset.

If there ever was a time they were allowed, it was extremely short lived.
 
B

Babble

Guest
I was looking through some old publish notes to see what happened when, for stuff like crafting changes, and I saw this interesting bit from March 2001:


The Lands of Ilshenar

  • Ilshenar is a third facet in the world of Britannia. Ilshenar will have different conditions from the facets of Felucca and Trammel. Player interactions on Ilshenar will be just like Trammel with the following exceptions:

    1) Players who are within “murder” status will be able to travel to Ilshenar under the following guidelines:
  • Murderers will be able to go to Ilshenar once per month. If a player’s murder status wears off, and then they return to a murderer state, the “once per month” guideline will still be in place. Once the trip to Ilshenar is taken while in murderer status, the count starts and the player may not again enter Ilshenar until they are either not a murderer, or until a month has passed.
  • If a murderer has taken the effects of stat loss, they will not be able to gain skills while in Ilshenar until the reduced skills are returned to their pre-stat loss numbers. For example:
    • Player A loses 20% of their skills to stat loss.
    • Player A will not be able to gain any skills in Ilshenar until this 20% that has been lost has been regained.
    • Player A will be able to gain skills in Ilshenar once this percentage lost to stat loss has been restored.
    • Stat loss and murder counters are still in effect, with the same time durations per murder. These have not changed in any way.
    • Other players cannot attack murderers in Ilshenar.

So did this change and if so, when? Can murderers still go there?
Like others said, this was never implemented, probably because their code was too buggy.
Murdercounts should not have decayed in Trammel either, though they did.
:p
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
Like others said, this was never implemented, probably because their code was too buggy.
Murdercounts should not have decayed in Trammel either, though they did.
:p
It was implemented until Age of Shadows I think. They removed it and a developer said the metrics showed only 1 red per month was taking advantage of it on average.
 
E

Evlar

Guest
Damn. Paragon racing could have been a new olympic event for some of the reds that used "a little extra help".
 
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