Add wrestling to the mana cost special move mana reduction cost list.
Remove stealthing from the mana cost special move mana reduction list.
Make Nerve Strike a bushido spell. (bokuto only? really? and you have to have bushido anyways just to make it work? lame... just make it a spell and then you fix the problem of gargoyles not being able to do this as well.)
Make Nervestrike, Ki Strike, Lightning Strike, Momentum Strike a double mana cost when spammed like weapon primary/secondary actions.
Add a timer much like the player flag of 2 minutes to the pet auto stabling "Feature".
Make spellweaving spells strength based on the skill level of the caster.
Remove the necessity for spellweaving circles.
Make spellplague effects only work for the character that originally cast the spell plague. (much like bloodoath)
Trapped boxes need a usage amount and damage amount based on the level of the creator. Lower level creator gets you less damage but less charges on the box. Higher level creator gets you higher damage but more charges on the box. (This is because the only reason they're in the game now is to exploit one of the few uses resisting spells has left.)
Probably going to add more later.. I just can't think of anything else atm.
Give me your input!
Remove stealthing from the mana cost special move mana reduction list.
Make Nerve Strike a bushido spell. (bokuto only? really? and you have to have bushido anyways just to make it work? lame... just make it a spell and then you fix the problem of gargoyles not being able to do this as well.)
Make Nervestrike, Ki Strike, Lightning Strike, Momentum Strike a double mana cost when spammed like weapon primary/secondary actions.
Add a timer much like the player flag of 2 minutes to the pet auto stabling "Feature".
Make spellweaving spells strength based on the skill level of the caster.
Remove the necessity for spellweaving circles.
Make spellplague effects only work for the character that originally cast the spell plague. (much like bloodoath)
Trapped boxes need a usage amount and damage amount based on the level of the creator. Lower level creator gets you less damage but less charges on the box. Higher level creator gets you higher damage but more charges on the box. (This is because the only reason they're in the game now is to exploit one of the few uses resisting spells has left.)
Probably going to add more later.. I just can't think of anything else atm.
Give me your input!