I disagree!
I GD should hit harder then anything else in the game and 50 is not that big of a number!
Also before you go off half cocked about me, I do not pvp with a tamer!
To me this cry for a cap is bull...right now a Myst/Mage has a dump that does more damage then a GD, please...
When you cast you SW buffs the first 80 points do nada, also GH heals 50+ and be casted faster then the firebreath of a GD.
This hits a sore spot for me about the direction UO has gone in, so predictable.
I want to go back to the days when evertyone did not have the game figured out down to the last Hit Point. There must be some randomsness involved in PVP.
I want to go back to the days when you had to worrie about what was comming, now its like, oh well I have 50 hps im fine.
Half the shard is running around with 130+ hps and we have chopped the damage down to 35 for everything (for dexxies) Mages got their new toy with Myst, even thoug I dont play a mage a liked the fact that it changed up the rules and people where like wow thats alot of damage!
Now give dexxers a 10% chance to hit for 50 points, or make a critical do more the 35. And I dont mean with a wooden stick. If you use a two handed weapon you should be able to do more damage then with a cleaver! Lets bring back the big hitters, I woudl swing a hally if I knew I had a small chance to get an 65 point slap!
Sorry for the rant its just a sore spot for me...
Oh yes, please leave GD alone, they are the only wild card left in UO PVP.