...
Status Bars
I'm currently re-writing the StatusBarTemplates.XML file. I've trimmed a good 120 lines of code out of the file (mostly commented out old KR templates for status bars) and I'm redefining each status bar so that there is a CLEAR listing as to which status bar is being called. I'm also tweaking the texture file in which the status bars are located to work best with this. I had found a bug in the latest updates to Pet Bars that caused them to not update properly (your pet has to lose quite a bit of health before the bar depletes), this will fix that issue, plus give me templates to work with should I need to resize any UI elements that include a status bar of some type.
Copper Enhanced
I'll be porting the updates to Copper Enhanced after the Status Bar project.
Status Bars
I'm currently re-writing the StatusBarTemplates.XML file. I've trimmed a good 120 lines of code out of the file (mostly commented out old KR templates for status bars) and I'm redefining each status bar so that there is a CLEAR listing as to which status bar is being called. I'm also tweaking the texture file in which the status bars are located to work best with this. I had found a bug in the latest updates to Pet Bars that caused them to not update properly (your pet has to lose quite a bit of health before the bar depletes), this will fix that issue, plus give me templates to work with should I need to resize any UI elements that include a status bar of some type.
Copper Enhanced
I'll be porting the updates to Copper Enhanced after the Status Bar project.