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I reported it but just want to re-post it again.

WarUltima

Babbling Loonie
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Gargoyle throwing still almost always whiff on first throw, talking about 45 hci 120 throwing vs mongbats 100% whiff on first swing type of whiff.

I believe a lot of people already realize that. Since archery seem to be "balanced" in the eyes of DEVs why not simply making throwing work like archery and get it over with. This 100% chance to miss thing is really annoying.

I reported on bug report on uo.com months ago and its still there, so hope some other more active DEVs would see this post and finally fix it. It's extremely reproducible. Go to TC set your throwing to 120 and try to hit cows deers bird or chickens, you will whiff on the first throw 100% of the time. :stretcher:
 

Taylor

Former Stratics CEO (2011-2014)
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Are you using a shield?
 

MalagAste

Belaern d'Zhaunil
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No I am not using a shield and I've noticed it too...

I figure it's the first throw is gauging the distance to target... after that you get a hit in every once in awhile.
 

WarUltima

Babbling Loonie
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Are you using a shield?
Omg I am already passed that since I was in beta...
Throwing with shield on with no parry makes you whiff 100% of the time not only the first throw.

Here's the bug I am talking about (with throwing weapon in hand no shield latern whatever you might come up with, my other hand is empty)

The chance to hit something with low to no weapon skill goes as the following (assuming 120 throwing 45 hci vs 0 weapon skill. 0 dci)

First throw/2nd/3rd/4th and so on is
0%/99%/99%/99% and so on.
I can tell you didn't do the test I suggested because its such an obvious bug and there is also an entire thread in beta forum with over 100+ throws data the first hit will miss 99% of the time never fails. Take 2 second and create a gargoyle make ur starting skill throwing (so u get a newbie boomerang) type in "set throwing 1200" and equip nothing but the boomerang and go to new haven gate and attack anything you see there and you will still miss but you will also only miss on your very first swing on the monster. Try it if you are just a nay sayer. Or maybe I should learn how to record a video since this seem to be too complicated for someone who never tested themselves.
 
B

Babble

Guest
Is because first shot is a training shot :p

See it as feature?
 

WarUltima

Babbling Loonie
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Is because first shot is a training shot :p

See it as feature?
I try to but shouldnt we make archery work the say way all archers will miss their first shot because its experimental shot and after the first shot they can adjust the feather the the tension on their string of their bow and depending on the wind direction and humidity then they can start hitting about 5 second after their first guaranteed miss... I personally think it's a great idea. Oh and it fixes those drive by archer no skill dismount as well :thumbup1:
 

Taylor

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Weird and definitely annoying.
 

AtlanticVlad

Sage
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Go to an archery range and try firing a bow then grab some throwing knives lol... archery is a totally different skill threes no mental calculation except how far your target its so gage how high you need to aim throwing means you gotta gage the distance to make sure the pointy end hits vs the blunt end... very different experience most people can hit a target with a bow at 10 paces most people cant do that with a knife or at least not the right way for it to stick.
 

WarUltima

Babbling Loonie
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Go to an archery range and try firing a bow then grab some throwing knives lol... archery is a totally different skill threes no mental calculation except how far your target its so gage how high you need to aim throwing means you gotta gage the distance to make sure the pointy end hits vs the blunt end... very different experience most people can hit a target with a bow at 10 paces most people cant do that with a knife or at least not the right way for it to stick.
I actually have experience with both.

Throwing knives is far easier than archery (unless you are over certain distance), and much much faster.

And its awfully hard to draw an arrow set it then aim, draw then release and shoot it while you are moving full speed ahead on a horse back.

Somehow UO archers can do it all in 1.25 seconds while on a bumpy horse ride while shooting at you awfully accurate and their bow also shoots out fireball and can electrocute you WHILE they are applying bandage WHILE they are drinking WHILE their are emitting their "confidence"... Oh and their quiver is so huge that one holds anywhere from 500 to 4000 arrows.

Then again since I made my post assuming people understand Ultima Online is a fantasy game... Throwing is definitely bugged I mean since you want to compare RL to a game then please explain how could I miss throwing something at someone point-blank and it only happens with the first knife?
 
B

Babble

Guest
Want to take any bets that they will fix this bug before the KR client goes gold?
 

G.v.P

Stratics Legend
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Gargoyle throwing still almost always whiff on first throw, talking about 45 hci 120 throwing vs mongbats 100% whiff on first swing type of whiff.
We did some short trials on the Test Shard board. I think we found out like we'd only hit on first hit maybe 20% of the time or something really low, and it was mentioned there is a -12 HCI penalty for not maintaining a "sweet spot," or something like that. But -12 HCI shouldn't really kill 45 hci, let alone against a mongbat.

A regular mongbat shouldn't have more than say 12 wrestling; even if the mongbat somehow equipped 45 dci and you had 0 hci, you should be hitting it 100% of the time with Throwing.

So yeah, there's something really wrong with Throwing. Cal?
 

G.v.P

Stratics Legend
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Want to take any bets that they will fix this bug before the KR client goes gold?
I really hope they fix Gargoyle animations before any of this lol :p I mean talking about broken clients, how could SA go gold while 2D client doesn't display Gargoyles correct after they sit down? Meanwhile, all our chars slide around on the screen now too.
 

Konge

Lore Master
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I actually have experience with both.

Throwing knives is far easier than archery (unless you are over certain distance), and much much faster.

And its awfully hard to draw an arrow set it then aim, draw then release and shoot it while you are moving full speed ahead on a horse back.

Somehow UO archers can do it all in 1.25 seconds while on a bumpy horse ride while shooting at you awfully accurate and their bow also shoots out fireball and can electrocute you WHILE they are applying bandage WHILE they are drinking WHILE their are emitting their "confidence"... Oh and their quiver is so huge that one holds anywhere from 500 to 4000 arrows.

Then again since I made my post assuming people understand Ultima Online is a fantasy game... Throwing is definitely bugged I mean since you want to compare RL to a game then please explain how could I miss throwing something at someone point-blank and it only happens with the first knife?
You forgot eating and apple, throwing an explosion, using their innate skill in anatomy to line up the shot to hit a leathal blow, and judging the enemies tactics.

And people say archers aren't about skill...
 

WarUltima

Babbling Loonie
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G.v.P please pardon me to repost some useful data that you came up with. Let me know if you would like me to keep these data confidential (but I really want to post it because there are most nay sayers than you would believe).

Reposted from Test Shard forum:

120 throwing 120 swords Hit Test, 50 HLD, 0 HCI, 50 hit fireball, HLL 24, DI 53, Luck 118, Verite Boomerang, normal hits -- 115 STR 130 DEX 20 INT

001. Lowland Boura -- miss
002. A Rat -- miss
003. Mongbat -- miss
004. Chicken Lizard -- miss
005. Slith -- miss
006. Lowland Boura -- miss
007. Chicken Lizard -- miss
008. Tropical Bird -- miss
009. A Silver Serpent -- miss
010. Mongbat -- miss
011. Lowland Boura -- miss
012. Greater Mongbat -- miss
013. Woodpecker -- hit
014. Greater Mongbat -- miss
015. Skree -- hit
016. Snake -- miss
017. Kingfisher -- miss
018. Snake -- miss
019. Lowland Boura -- miss
020. Snake -- miss
021. Skree -- miss
022. Horse -- miss
023. Greater Mongbat -- miss
024. Mongbat -- miss
025. Horse -- miss
026. Greater Mongbat -- hit
027. Greater Mongbat -- miss
028. Hind -- miss
029. Greater Mongbat -- miss
030. Lowland Boura -- hit

4/30 = 13.33% first hit


If you think its OK for your legendary archers with 45 hit chance should whiff like throwing skill do then I guess it's a good CHANGE they can do to archery to help balancing it. :lol:
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
Thanks for bringing this to UHall WarUltima, as you could see, my Test Center thread about this, with an insane amount of testing to prove/help the devs identify the problem, fell on deaf ears.


http://vboards.stratics.com/showthread.php?t=188029
np, as a long term player it's obvious that something isnt right here. It's been a long time since the issue is identified and it's been a long time for a weapon skill to be bugged and so underpowered by far compare their ultra powerful archery counterpart.

MAKE ARCHERY to work like throwing, and you will hear all of the archers QQing here which will possibly grab some attention for the DEVs to understand how ****ed up throwing really is... especially when compared to archery.

I also made a post on some of the fundamentals of throwing vs archery. It will be a instant riot that might trigger world war 3 since there are so many archers in this game.
 

Elden of Baja

Journeyman
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Stratics Legend
As Someone Who has been playing an archer for years. (Playing a mage mostly now though)

Somehow UO archers can do it all in 1.25 seconds while on a bumpy horse ride while shooting at you awfully accurate and their bow also shoots out fireball and can electrocute you WHILE they are applying bandage WHILE they are drinking WHILE their are emitting their "confidence"... Oh and their quiver is so huge that one holds anywhere from 500 to 4000 arrows.
Obviously you've never ran the math, the only bow that can shoot at 1.25 seconds is the Magical Shortbow. I don't even think the comp bow can get down to 1.5 at 180 stamina and 60 swing.

4s*4-180/30 = 10 ticks

10 ticks * ( 1 - 60/160 ) = 6.25 ticks which rounds up to 7

7 * .25 = 1.75

Now I really should go into the debate of how overpowered mages are, but that would be trashy and defeat the purpose of this thread.

That really is messed up on the throwing, havent had a chance to test it yet, but I will take your word for it. And People wonder why noones playing a gargoyle thrower yet.
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
As Someone Who has been playing an archer for years. (Playing a mage mostly now though)



Obviously you've never ran the math, the only bow that can shoot at 1.25 seconds is the Magical Shortbow. I don't even think the comp bow can get down to 1.5 at 180 stamina and 60 swing.

4s*4-180/30 = 10 ticks

10 ticks * ( 1 - 60/160 ) = 6.25 ticks which rounds up to 7

7 * .25 = 1.75

Now I really should go into the debate of how overpowered mages are, but that would be trashy and defeat the purpose of this thread.

That really is messed up on the throwing, havent had a chance to test it yet, but I will take your word for it. And People wonder why noones playing a gargoyle thrower yet.
Obviously you have no clue what you are talking about...
Check out a bow in UO it's called "repeating crossbow" I am pretty sure its faster than ur magic short and it ALSO has moving shot.

Amazing an overpowered mage player know more than an archer about the only template they play.rolleyes:
 
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