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[Imbuing] Making Bows without wasting Relics and POF

Obsidian

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I want to outfit my archer with a new set of bows using my artificer to customize them with the mods I want/need. I'm trying to figure out if there is a way to avoid using relics to get SSI on the bows. For smithed weapons, I use a dc hammer to get the SSI. Once I craft a 25 SSI or 30 SSI weapon with no other mods I then POF it and imbue. Is there an equivalent method to craft SSI for bows? I'd like to ultimately enhance with ash to get 35 or 40 SSI and then imbue further. If possible, I'd like to enhance before any imbuing so if it breaks I don't loose all of the POF and the relics that went into the SSI. What do you recommend?

Thanks!

-OBSIDIAN-
 

Lorax_Pacific

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I want to outfit my archer with a new set of bows using my artificer to customize them with the mods I want/need. I'm trying to figure out if there is a way to avoid using relics to get SSI on the bows. For smithed weapons, I use a dc hammer to get the SSI. Once I craft a 25 SSI or 30 SSI weapon with no other mods I then POF it and imbue. Is there an equivalent method to craft SSI for bows? I'd like to ultimately enhance with ash to get 35 or 40 SSI and then imbue further. If possible, I'd like to enhance before any imbuing so if it breaks I don't loose all of the POF and the relics that went into the SSI. What do you recommend?

Thanks!

-OBSIDIAN-
If you enhance with ash then it adds lower requirements as a mod so you won't get the fifth mod. That is why enhancing last is best. If you are ok with 4 mods then you can get 30SSI then enhance and POF, but you will have DI, SSI, lower requirements so you could add two more mods.

I like to use oak runic and sometimes you can get a lucky ash one with the right mods. I use them for the balanced because it is hard to get a 30% SSI and that is so random you can use one or two oak runics to get the 30SSI. I generally don't waste my time for the SSI and just imbue that, but use the runic kit for the balanced.

Enhance last if you require five mods.

-Lorax

Any character can get the fletcher runic kits and I typically take my archer lorax down in the heartwood root in Yew with a few quivers of bolts and just take the bolts out in a stack. I get the quest and target the whole stack which the quest giver only accepts the 10 bolts. If you do a few thousand you will get a fletching kit. I got a heartwood after about 30k.
 

Silverbird

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Unlike other runics, you dont get 100% intensitys from minor runic fletching kits. That way you cant get 30 ssi from an oak runic. I am not shure, which is the lowest runic, that could yield 30 ssi. (Exception to this are ofc properties, that always come in 100% intensity.)
 

Obsidian

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Hmmm... well let me explain what I want to do and see what you all recommend. I want to make a bow for Navrey. In the process, I want to shoot as much as possible so I can raise my char's archery skill. He's at 102 on his way to 120. This is what I want on the bow:

SSI
DI
HML
Spider Slayer
Hit Fireball

Based on what I am hearing (and my intent to train) I think I am going to use a Shortbow (3s base speed). I would like a composite bow, but I have a feeling that getting the SSI high enough would be frustrating and waste materials.

I have a decent source of POF (my smith), but I only have one set of 10 white pearls for the slayer (which I don't want to waste). Based on this info, I think my only option is to use a basic exceptional shortbow with the highest durability possible (I'll make 20 and then take the best). Then POF to 255/255. Then imbue the following:

20 SSI
40 DI
Spider Slayer
50 HML (or whatever the max is using SA special ingredients)
44 Hit Fireball

As much as I want to enhance post imbue, I think there is a high likelihood I'll break the bow. I tested crafting some exceptional shortbows and enhanced with ash immediately and the results were not pretty. I destroyed all three I tried. The only other option I see is imbuing 30 SSI and using a 5 SSI Turquoise ring to get me to the next shoot speed tier based on the swing speed chart. I'm pricing those basic rings as an option. Looks like 500K would get me a suitable Turquoise ring.

So what do you all recommend? Thanks for your input.

-OBSIDIAN-

P.S. Would velocity be a better choice than hit fireball for Navrey?
 

Silverbird

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Ummm ...
First thought: you can try your luck with oak runics. While they wont help you much on the SSI they can give you the spider slayer.
Second thought: Imbuing 30 SSI is probably cheaper than imbuing 20 SSI and trying to enhance afterwards.
Third thought: DI on a single slayer is usually not necessary. Since Mythic increased the damge for single slayers you should normally do very fine without di on them. That way you could go for a looted spider slayer bow with high ssi to avoid the most expensives imbues on it. (Max intensity would be only 450 but without 40 di it should fit very fine within your setting.)
 
E

eekamouse

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This is great info. I'm just getting my Fletching up now.

Good info. Thanks.
 

Lorax_Pacific

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Unlike other runics, you dont get 100% intensitys from minor runic fletching kits. That way you cant get 30 ssi from an oak runic. I am not shure, which is the lowest runic, that could yield 30 ssi. (Exception to this are ofc properties, that always come in 100% intensity.)
I didn't remember that and no wonder I only kept the balanced bows.

To the point...I don't think you will notice much on the HML, but you can try. The reason is the damage total isn't high enough to leech a great amount. The repeater does about the same amount of base damage and at 150 dex and 5%SSI you will get the repeater fire rate to 1.25 seconds. If your dex is 125 and SSI 20 then the repeater would fire at 1.25s.

I like the idea of hitting more often for the skill gain. You wouldn't be the highest damage contributor, but would gain the most skill.

-Lorax
 
M

miss uo

Guest
I want to outfit my archer with a new set of bows using my artificer to customize them with the mods I want/need. I'm trying to figure out if there is a way to avoid using relics to get SSI on the bows. For smithed weapons, I use a dc hammer to get the SSI. Once I craft a 25 SSI or 30 SSI weapon with no other mods I then POF it and imbue. Is there an equivalent method to craft SSI for bows? I'd like to ultimately enhance with ash to get 35 or 40 SSI and then imbue further. If possible, I'd like to enhance before any imbuing so if it breaks I don't loose all of the POF and the relics that went into the SSI. What do you recommend?

Thanks!

-OBSIDIAN-
I agree with the enhance first , because gargoyle enhancement no longer works like it used to. I had a gargoyle fletcher and made 40 ssi bows simply by imbuing 30 ssi and enhancing ash afterwards. After the last change , I broke several blacksmith items doing this. I assumed enhancing in general was changed without any anouncement by EA/Mythic They have been a number of unannounced changes recently and It's frustrating....

If you have the invasion bows that already have 35 of 40ssi , then you can do what you suggest. otherwise relics are necessary. Just take any bow (with the elemental damages you want) and imbue 30 ssi. Enhance ash. But IMHO you will probably break the bow....

I just just imbue 30ssi and be happy with it.
 
J

[JD]

Guest
Based on what I am hearing (and my intent to train) I think I am going to use a Shortbow (3s base speed). I would like a composite bow, but I have a feeling that getting the SSI high enough would be frustrating and waste materials.
obsidian, if you are going with a magical short you do NOT need 40ssi to hit 1.25 swing cap.

please click this link, plug in various levels of dex ("sta") and ssi. you will find you can hit the cap with short bow MUCH easier than a comp.

comp you would DEFINTELY want 40ssi on the bow and STILL would not hit the cap! in fact, you need 180 sta and 70 SSI to hit 1.25 cap on a comp. OUCH. talking about some expensive stuff to do that: assassins suit, turqoise rings, or daiymo helm, and very nice armor. still.. within the realm of possibility... *drooling homer simpson style* **** mmmm, assassins suit ****

my lil archer hits swing cap on her magical short with only 155 dex/sta and 20 ssi on her bow. leaving tons of weight available for other mods.

http://uo.stratics.com/content/arms-armor/arms.php

only thing that matters to figure out if a weapon will hit cap is sta and ssi. each bow will hit that 1.25 cap with different amounts of each.

it is very interesting to see how DPS raises at various levels of ssi however. so you may want to play with tac/anat/str/etc. for example taking my archers stats: 140 str, 155 dex, 120 anat, 120 tac, 40 SSI, my archer actually does MORE DPS with a magical short than with a comp. magical short does 34.x dps, comp does 33.x dps. this is because the comp is not swinging at cap! it also interrupts mages better, esp with hit fireball delay. Now, DPS is not the end all be all, for weapon specials matter also. you may want to AI or moving shot in PVP. you might want AI for tough peerless bosses. and thats where the magical would fall short even though it would help you "train better"

one last thing to consider, if you get hit and lose sta your swing speed may drop. so you may want to either consider refresh pots, endurance regen, sta leech, or higher ssi/sta to combat this.

given that you only require 150 dex/sta and 20 ssi to hit cap on a magical short you can eliminate the need to enhance and break items/waste POF/waste relics from your requirement. that is, unless you just like pain or want 40 SSI for bragging rights. :p but it would be WAY overkill and a waste of weight on the bow...

i would recommend you just save some crap you find hunting and unravel for the relics. shouldnt cost too much

if you can find a spider slayer tally you can leave that mod off the bow too and put something else like sta leech, hla, or hld

edit: I just realized you claimed that you think you need 35 ssi to hit cap. so either, the chart you are looking at is wrong or you have incredibly low dex/sta. do you have your dex trained to 125? have you eaten a stat power scroll yet? it should be fairly easy and inexpensive to hit 150 dex/sta on any toon: train dex to 125, eat a +15 powerscroll (can be had very cheap, of course +20 or +25 is best if you can afford it), then have +dex and +sta on your suit and rings. presto, 150 sta and only 20ssi needed. lastly, if your str is too low you can always wear mace and shield for str/dex/hld or spirit of totem for str/hci.

a solid understanding of game mechanics (of which I am just a fledgling) will help u create the most efficient weapons for your characters.

my final recommendation:

#1: get yourself to 150 dex/sta and 20 ssi for magical short, or..
#2: get yourself to 150 dex/sta and 40 ssi for comp for ai for peerless (more expensive)

training quicker is a non issue imo, just means a couple extra days before 120.
 

Obsidian

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JD,

I always build in a margin for stamina reduction due to getting hit. You are right... for a 3s Short bow I only need 20 SSI. I put that in my proposed bow above. I think 35 SSI is only really needed for Composite Bows and the heavier hitting cross bows. So the only way I could get that is to imbue 30 SSI and wear a piece of armor/jewelry with 5 SSI, or to go through the trouble to craft,imbue, and then enhance (and usually break the bow).

So we're on the same page... I have the SSI charts sitting next to me. :) I just was hoping I could enhance a composite bow to 35 SSI before imbuing. What I found out is that runic fletching kits don't go to 100% intensity at the lower levels (unlike dull copper runic hammers for a smith which can craft to 30 SSI).

-OBSIDIAN-

P.S. My bow creation is on hold as I used my 10 White Pearls to craft this beauty for my sampire to use with Navrey:

Bronze Diamond Mace (40% Fire Damage)
40 DI
30 SSI
50 HSL
49 HML
Spider Slayer
 

Poo

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Hmmm... well let me explain what I want to do and see what you all recommend. I want to make a bow for Navrey. In the process, I want to shoot as much as possible so I can raise my char's archery skill. He's at 102 on his way to 120. This is what I want on the bow:

SSI
DI
HML
Spider Slayer
Hit Fireball

Based on what I am hearing (and my intent to train) I think I am going to use a Shortbow (3s base speed). I would like a composite bow, but I have a feeling that getting the SSI high enough would be frustrating and waste materials.

I have a decent source of POF (my smith), but I only have one set of 10 white pearls for the slayer (which I don't want to waste). Based on this info, I think my only option is to use a basic exceptional shortbow with the highest durability possible (I'll make 20 and then take the best). Then POF to 255/255. Then imbue the following:

20 SSI
40 DI
Spider Slayer
50 HML (or whatever the max is using SA special ingredients)
44 Hit Fireball

As much as I want to enhance post imbue, I think there is a high likelihood I'll break the bow. I tested crafting some exceptional shortbows and enhanced with ash immediately and the results were not pretty. I destroyed all three I tried. The only other option I see is imbuing 30 SSI and using a 5 SSI Turquoise ring to get me to the next shoot speed tier based on the swing speed chart. I'm pricing those basic rings as an option. Looks like 500K would get me a suitable Turquoise ring.

So what do you all recommend? Thanks for your input.

-OBSIDIAN-

P.S. Would velocity be a better choice than hit fireball for Navrey?
this is funny

i was doing the EXACT same thing last night.
i have a disco archer and wanted a nice bow for doing narvy.

i had been borrowing a guild mates bow that he made with a heartwood runic a while back and that thing was swweeeeeeeeeeeeeet

40 SSI
40 Velocity
40 DI
spider slayer
and it had one other mod.... lightning?
cant recall, but it was nice.
oh, composite too.

so i wanted to make the same kinda thing so we could go together.
so last night i sat down.
made a couple blank composites with my fletcher.

then i imbued 30SSI onto the bow
then i imbued the DI down to 1
(makes the bow weight lighter... fails less on enhacing - wives tail im sure but hell i do it!)
then i enhanced with ash.
bow then had 40 SSI
1 DI
lower req 20%

at this point i realised that the lower req counts torwards the 5 item cap.
crap.
hehehehehe

so i was allready into the bow for a couple relics.
so i continued on.
added HML, it was low cause of the SSI being so high, was like 24 or 34.

i then added spider slayer.

then i maxed out the DI at 50 as it was the only thing left for me to do.
and the bow was STILL under 500.

bloody shame about the lowder req plugging up that one slot.
would have been nice to get a hit fireball or lightning on it.

ah well.
bow cost me 10 white pearl and what 4 relics?

guess i cant complain.
 

Obsidian

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So Poo, did you POF it to 255/255 before you started the imbuing? That's the only thing that worries me... loosing the POF. It has gotten way expensive across the shards. I made a few plain exceptional composite bows and tried enhancing them with no mods and I broke all 3 with a GM bowyer. That scared me away from trying to enhance anything at the moment.

-OBSIDIAN-
 
J

[JD]

Guest
how do you get pof anyway, its from BOD rewards or something right? i have a 102.x tailor, i wonder if its worth me doing that BOD stuff to get the runics and pof. my crafters arent really an obsession, they are just there to try to make things less expensive for me than walking into luna and paying their crazy prices.............

how you like your disco archer poo? any reason you went archer instead of melee? with the right melee weap u can do a lot more dmg. im assuming you did it cause there will be 20 other people also all shooting narvey and you just wanna kick back and not take hits... did you do bush also for honor crits?
 

Storm

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pofs only come from Blacksmith bods
 
J

[JD]

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how high of a smith do you have to be - i do have a smith, shes just really low right now

also are there specific types of bods I need to do? (I dont know much about the BOD system)
 

Storm

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how high of a smith do you have to be - i do have a smith, shes just really low right now

also are there specific types of bods I need to do? (I dont know much about the BOD system)
Iron BODs have only mining-related rewards as smalls, but ALL of them are also easily fillable in terms of materials needed to fill them, in order to get replacement BODs. Heck, you can even BUY the items to fill the normal quality smalls from Blacksmith & Armorer NPCs.

Dull copper Exceptional Quality smalls
10 Ex & 15 Ex have a 20% chance of Powder of Fortifying (used to be called Powder of Temperment; the new version works on nearly all items that have resists, not just smith items)
20 Ex has a 90% chance of PoF.

Shadow Iron Exceptional 10 & 15 smalls
Both have a 90% PoF chance

(note: no Copper smalls give a reward worth turning in for, in the opinion of most smiths)

Bronze Normal 20 smalls
20% chance of PoF

Gold Normal Smalls
10 & 15 count have 20% chance of PoF
20 count has a 90% chance of PoF

Gold Exceptional 15 & 20 smalls
Exceptional 15 has a 10% chance of a colored anvil deed (which, even after all these years, still sell for a couple hundred thousand).
Exceptional 20 gives a copper hammer (which, with the runic changes in February, now can make decent weapons)

Agapite Normal 10 & 15 smalls
Both give 90% chance of PoF
 

Storm

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I believe its over 70 skill you start getting colored bods basically the higher the skill the better your chance of getting colored bods the easiest are the dull copper and the shadow!
 

Poo

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how do you get pof anyway, its from BOD rewards or something right? i have a 102.x tailor, i wonder if its worth me doing that BOD stuff to get the runics and pof. my crafters arent really an obsession, they are just there to try to make things less expensive for me than walking into luna and paying their crazy prices.............

how you like your disco archer poo? any reason you went archer instead of melee? with the right melee weap u can do a lot more dmg. im assuming you did it cause there will be 20 other people also all shooting narvey and you just wanna kick back and not take hits... did you do bush also for honor crits?
i love the disco archer.
its my new fetish.

i went with the archery instead of other stuff so i wouldnt have to worry about healing.
and my guild mates play either tamers or mages.
so i can just sit behind them and plink away without any worry of getting hit (too much)
and yes, i use bushido (to honor and to heal and lightning strike)
 

Poo

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So Poo, did you POF it to 255/255 before you started the imbuing? That's the only thing that worries me... loosing the POF. It has gotten way expensive across the shards. I made a few plain exceptional composite bows and tried enhancing them with no mods and I broke all 3 with a GM bowyer. That scared me away from trying to enhance anything at the moment.

-OBSIDIAN-
ive made a couple bows now and i havnt had any problems.
i do the multi step way of making/imbueing.

so ill make the bow.
then powder it up to 255
then ill imbue the DI down to 1
then ill add the SSI to 30
then ill enhance it with ash.

and the reason of that order is that i find that less bows blow up when all your doing is bumping up the SSI (no other mods on there to make the bow weight so heavy)

but then you also have to give up one imbuing slot to the lower req that the ash puts on.

meh.
 
J

[JD]

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i had a friend make me a bow and he did the ash enhancement last. its a pretty nice comp too. didnt blow up. isnt it like 25% chance to blow up?
 

Poo

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i think it goes off the wieght of the item.

the more you try to cram onto something the harder it gets.
 

Storm

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poo is right it goes off of the weight!
also keep in mind that enhancing with mods like luck when a item already has it at a high level are notorious for blowing up! SSI seems to also do this at high levels!
 
J

[JD]

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it is interesting you mention this as i was thinking about how enhancing might work this morning and was wondering if you kept the total weight of a finished, enhanced item under 500 if it would have a greater chance of success.

i read these stories of people enhancing and how bad the blow-ups are, but the stuff they are cramming onto the items makes them as high of weight as some artifacts or crazy runics. makes me wonder if you want all those extra property slots but can keep the intensity down if you wouldn't have less blowups.
 

Storm

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if you want my advise for making high end bows this is what i do!
I go out and hunt mobs as normal but always watch for the bows with mods i like (example ssi) it seems I have a better chance to get bows if i hunt NOT in the new SA areas but in old areas!
When I see bows with 25-30 ssi I keep them unless very bad mods on them

then I enhance with ash then i pof then I add other mods

the plus to this method is a far less chance to blow up and if it does you are not out pofs and other stuff

the minus side is it takes up a little more room on the bow !
 

Obsidian

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Seems like the only bows I find for sale with SSI are already enhanced. I wish the runic fletching kits worked like the smithing runics so I could craft a min-mod max-SSI bow and then enhance/imbue further.

Has anyone tested using a plain exceptional composite bow, POFed to 255/255, and then imbued DI down to 1 and 30 SSI. What is the chance of success out of 10 of ash enhance attempts?

I would be cool with this Composite bow for Navrey even though it only has 4 useful mods:

40 SSI
Spider Slayer
50 HML
40 DI
20 Lower Requirements

-OBSIDIAN-
 
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