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Lower Silver Prices For Faction Items On Siege Perilous

Should The Silver Rates For Faction Item Be Normal Like Other Servers?

  • Yes Please Make Them Equal To Other Servers

    Votes: 22 41.5%
  • No They Should Remain As Is Siege Needs To Be Difficult

    Votes: 21 39.6%
  • I Do Not Care Either Way

    Votes: 8 15.1%
  • I Am From A Normal Server, What Is Siege Perilous?

    Votes: 2 3.8%

  • Total voters
    53

SoulWeaver

King of The Bearded Ladies
Stratics Veteran
Stratics Legend
I'd like the programmers and admins and all of the staff working on ultima online please consider this.

Silver prices shouldn't be raise the rate their at on our server. It's hard enough to farm the silver up on server nevermind pay the rates we do. We do not have insurance on Siege Perilous like the rest of the normal servers. It hurts our PvP population cause people as you all know don't have the time like they use to in UO or the drive to farm up silver or farm up the money to buy.

Something really needs to be changed either turn our silver rates to the normal rate it should be or make it so faction is not named and everyone can use everyone else gear. Pieces get lost, kept, or people try to resell them back but others can't afford the pieces.

Any other comments from Siege player more then welcome to support this thread. I really think it should be considered to help the PvP population grow.

Thanks Everyone For Reading...

SoulWeaver
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
Also, for all you prodo kids. Don't turn this into a flame away post about Siege. Or Siege is supposed to be hard, you're supposed to work to get your stuff. We've all heard that enough.


Lets just leave that out of it.
 

Elfstone

Certifiable
Stratics Veteran
Stratics Legend
Yes, I agree 100%. Silver on Siege and Faction items should be the same as
any other prodo shard. On Siege we only get a Siege bless. Which means we can only bless one item. So as the poster said we have to pay out the wazoo to get or replace said "Lost" item.
 

the 4th man

Lore Master
Stratics Veteran
Stratics Legend
Also, for all you prodo kids. Don't turn this into a flame away post about Siege. Or Siege is supposed to be hard, you're supposed to work to get your stuff. We've all heard that enough.


Lets just leave that out of it.
Prodo kids?? Whatta ya call seige?? ..........I agree, make it easier, especially if silver is that hard to come by for a percentage of your population, no matter what the %.

I tried seige, didn't care for it, oh well.....no biggie.

Remember B&W TV? this kid does.

Seige Perilous
now in color
 
I

insanepete

Guest
I dont like any of those options, should remove factions from siege or at least remove the name restriction (still need to be in factions tho). Currently farming silver for hours or hoping someone puts your stuff up for buyback and paying out the nose isnt appealing.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I dont like any of those options, should remove factions from siege or at least remove the name restriction (still need to be in factions tho). Currently farming silver for hours or hoping someone puts your stuff up for buyback and paying out the nose isnt appealing.
Lowering silver cost would fix this. Currently a dexer suit costs about 50k silver+ to run, if it was lowered to normal shard prices, we could run it for only about 10k. That takes only about an hour to farm, if that.
 

Elfstone

Certifiable
Stratics Veteran
Stratics Legend
Prodo kids?? Whatta ya call seige?? ..........I agree, make it easier, especially if silver is that hard to come by for a percentage of your population, no matter what the %.

I tried seige, didn't care for it, oh well.....no biggie.

Remember B&W TV? this kid does.

Seige Perilous
now in color



One thing you have to remember about Siege is that it's not for everyone.
You can lose everything in 1 death. That one death can cost millions here on Siege . That's what makes it so exciting for me. I would have all my characters in factions if it wasn't for the the current rule set.
You have to have hundreds of thousands of silver to play factions or be rich to buy your stuff back. So it would be nice if these items were the same as all the prodo shards or at least made to be worn by anyone on Siege Perilous only.
 

SoulWeaver

King of The Bearded Ladies
Stratics Veteran
Stratics Legend
I dont like any of those options, should remove factions from siege or at least remove the name restriction (still need to be in factions tho). Currently farming silver for hours or hoping someone puts your stuff up for buyback and paying out the nose isnt appealing.
I agree with both your comments. But I believe taking the factions out of siege would be a little bit more difficult for them to do I don't find it reasonable on their part. Changing the prices however is a very quick fix in the programming at server up...

Making them have no name restrictions would also help out big time without a doubt. Once again I dont know if they would be willing to write a who new thread of program to fit in. Yes it may be easy but not on their agenda.

Please Dev's do this for our server. You dont understand how much it would help us.
 
S

Stupid Miner

Guest
... so the majority of SPers now want powerful items easier to get?

Yikes, I haven't played there for a while but Imbuing must have really messed up the shard.
 

SoulWeaver

King of The Bearded Ladies
Stratics Veteran
Stratics Legend
... so the majority of SPers now want powerful items easier to get?

Yikes, I haven't played there for a while but Imbuing must have really messed up the shard.
Its not necesillary easier to get. In a way it is I guess but the silver rate ratio from teh drops on monsters that are only located in 3 locations is ridiclous... Your getting 30 silver per kill and your rates are way higher then normal servers if they wanted to do that. They should of multiplied the silver drops from monsters as well... Regardless people dont have hours of time spend doing blighted or fire temple... You do hyloth the spawn is so dam slow your getting maybe 2k an hour... who has almost 2-3days of full farming to do at hyloth just to suit up... not many people can do it. Most of us work full time, go to college, or high school... and have a life to manage as well but we also to play the game on the side and would like to enjoy it not bang our heads against the wall trying to equip some faction items...
 
S

Stupid Miner

Guest
Seems like Siege is well past the time when you could PvP in GM barbed armor and 2/6 jewelry?
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
I find faction items to overpowered so they should be very expensive.

I would like the balance back on Siege. It's bad when PvP'ers have to be in faction to PvP and have to have this stupid factions items.

I say remove the faction items and lets all use imbuing items, then maybe a nonfaction players attacked of a red faction player would have a better chance to fight back.

Then we also get rid of all this pancakes about buying back factions items and there will be better business for the crafters.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
I say remove the faction items and lets all use imbuing items, then maybe a nonfaction players attacked of a red faction player would have a better chance to fight back.
This...This.
 

N49ATV

Slightly Crazed
Stratics Veteran
Stratics Legend
I agree, Id rather see faction arties go poof, and everyone run imbued gear. Can still evil/hero dye it. But a lot better.
 

Davy

Journeyman
Stratics Veteran
Stratics Legend
I agree with soulweave lower the prices. Would increase pvp alot.
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
I find faction items to overpowered so they should be very expensive.

I would like the balance back on Siege. It's bad when PvP'ers have to be in faction to PvP and have to have this stupid factions items.

I say remove the faction items and lets all use imbuing items, then maybe a nonfaction players attacked of a red faction player would have a better chance to fight back.

Then we also get rid of all this pancakes about buying back factions items and there will be better business for the crafters.
Here's the thing you guys will never seem to understand. You take away faction gear, we go back to running real artifacts and cursed artifacts. We go back to running the best imbued suits, while you all keep it as cheap and "balanced" as you think you can. Before faction items came out, you all bitched about cursed arties and the evil/hero system. Besides, the items allow for more template creations and more fun.

You lower the prices on faction items, you make them easier to obtain for everyone. I don't understand why you're punishing yourselves anyways by not being in factions. Down right stupid.
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
Here's the thing you guys will never seem to understand. You take away faction gear, we go back to running real artifacts and cursed artifacts. We go back to running the best imbued suits, while you all keep it as cheap and "balanced" as you think you can. Before faction items came out, you all bitched about cursed arties and the evil/hero system. Besides, the items allow for more template creations and more fun.

You lower the prices on faction items, you make them easier to obtain for everyone. I don't understand why you're punishing yourselves anyways by not being in factions. Down right stupid.
Crafters and resource farmers do not want to be in faction, many of them need to be safe in town. They do not mind getting attacked outside town and try to fight back but fighting a guy is faction items is zero fun!!
Why would a crafter join faction to get faction items, he want to craft his gear not to buy it from npc's
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
I find faction items to overpowered so they should be very expensive.

I would like the balance back on Siege. It's bad when PvP'ers have to be in faction to PvP and have to have this stupid factions items.

I say remove the faction items and lets all use imbuing items, then maybe a nonfaction players attacked of a red faction player would have a better chance to fight back.

Then we also get rid of all this pancakes about buying back factions items and there will be better business for the crafters.
In the end, those that are in factions will farm the silver. Regardless of the price. In the end, you will still die just as quick as you've ever died.

You see, there are two types of pvp'ers on Siege. You have your competitive factions and your role playing group that likes to stick to your roots. Both is fine. If a pk'er is out to kill you, and you suck as pvp....my friend, you're going to do whether or not that pvper is in faction items or not...
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
Crafters and resource farmers do not want to be in faction, many of them need to be safe in town. They do not mind getting attacked outside town and try to fight back but fighting a guy is faction items is zero fun!!
Why would a crafter join faction to get faction items, he want to craft his gear not to buy it from npc's
Crafters and resource farmers will lose every time to a guy built for fighting...lol.

Here's a hypothetical situation
- Me
120 mage
120 med
120 eval
120 resist
120 wrestle
100 scribe

- You
100 mining
120 smithy
100 tailor
100 LJ
100 Magery
100 carpentry
100 Hide

You tell me, how you ever stand to have a chance. Faction items or not...
 

SoulWeaver

King of The Bearded Ladies
Stratics Veteran
Stratics Legend
I could care less if they remove the faction gear or not like asty said. People are going to go back to cursed arties, high end imbued armor, and the rich people who can afford all the cursed arties will have be on the high end. At least if you low the silver rates all the not so wealthy people can farm a lil bit to get suit togeather imbuing isn't to expensive if you know someone with teh skill that they can craft pretty decent gear and better gear if u have the relics to provide them...


Something just needs to be done one way or another.
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
Yes but sometimes they are skilled for killing monsters for resources and then they should have a chance. We all do have soulstones :)

Now that crafter template may belong to my sister Tina Tink, mine is:

120 archery
110 tactics
110 healing
100 anatomy
100 magery
100 magic resist
80 focus

It may not be the best template but should be useful when Tina get her imbuing up unless vs faction gear
 

Damien Softstep

Visitor
Stratics Veteran
Stratics Legend
I could care less if they remove the faction gear or not like asty said. People are going to go back to cursed arties, high end imbued armor, and the rich people who can afford all the cursed arties will have be on the high end. At least if you low the silver rates all the not so wealthy people can farm a lil bit to get suit togeather imbuing isn't to expensive if you know someone with teh skill that they can craft pretty decent gear and better gear if u have the relics to provide them...


Something just needs to be done one way or another.
I think imbuing helped even it out a bit but faction arties need to go on sp...between them being prodo stamped and prices and people crying about getting their gear back it needs to go...
 
S

Stupid Miner

Guest
I find faction items to overpowered so they should be very expensive.

I would like the balance back on Siege. It's bad when PvP'ers have to be in faction to PvP and have to have this stupid factions items.

I say remove the faction items and lets all use imbuing items, then maybe a nonfaction players attacked of a red faction player would have a better chance to fight back.

Then we also get rid of all this pancakes about buying back factions items and there will be better business for the crafters.
Ah there's the SP spirit I know and love. :)

Seems like Siege is well past the time when you could PvP in GM barbed armor and 2/6 jewelry?
yeah that died in along with everything else in pub 16...


What on earth... are you a newbie to siege or something?
Personal bless deed item, GM barbed armor and whatever jewels work best has been pretty much standard Siege gear up to the time i left... maybe 2 or 3 years ago.
 

Damien Softstep

Visitor
Stratics Veteran
Stratics Legend
Ah there's the SP spirit I know and love. :)





What on earth... are you a newbie to siege or something?
Personal bless deed item, GM barbed armor and whatever jewels work best has been pretty much standard Siege gear up to the time i left... maybe 2 or 3 years ago.
With the devs just throwing prodo garbage on our shard sp just keeps stepping closer to being a prodo shard...but honestly the devs have always tried to throw prodo stuff on our server then it takes years for us to get the garbage off...
 
S

Stupid Miner

Guest
With the devs just throwing prodo garbage on our shard sp just keeps stepping closer to being a prodo shard...but honestly the devs have always tried to throw prodo stuff on our server then it takes years for us to get the garbage off...
What, slow? Never! only took... how long to get 7th AE items unblessed? :mf_prop:
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
What on earth... are you a newbie to siege or something?Personal bless deed item, GM barbed armor and whatever jewels work best has been pretty much standard Siege gear up to the time i left... maybe 2 or 3 years ago.

Don't know what you ran, but before I came here permanently we were running real artifact blessed. Two blessed armor pieces, the leggings of embers and Ancient sammy helm. Then to finish the suit, it was high end runic gear, with decent jewels.

I started here around 2004...so yeah, that's what my friends and I ran.
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
I think imbuing helped even it out a bit but faction arties need to go on sp...between them being prodo stamped and prices and people crying about getting their gear back it needs to go...
Maybe the problem is, it do start to even it out, so the ones who use to be the elite and only one able to affort good gear, now see good gear become more comment and their elite status start to decrease and they do have to replace their gear more offen :)
 
S

Stupid Miner

Guest
Don't know what you ran, but before I came here permanently we were running real artifact blessed. Two blessed armor pieces, the leggings of embers and Ancient sammy helm. Then to finish the suit, it was high end runic gear, with decent jewels.

I started here around 2004...so yeah, that's what my friends and I ran.
Ah, was referring to after they unblessed the 7thAE items, but before then, yea.
 
G

geni

Guest
I agree with lowering the prices on faction items it may bring pvpers back .

Hopefully with the return of the guard zones to fel we will get more crafters back becouse not only do we need the faction gear we do still need arms ,gorgets, and jewelry
pluss the potions and so on ..


But above everything else everyone needs to sell gear back to keep pvp
becouse we cant count on anything to get done quickly.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
I could care less if they remove the faction gear or not like asty said. People are going to go back to cursed arties, high end imbued armor, and the rich people who can afford all the cursed arties will have be on the high end. At least if you low the silver rates all the not so wealthy people can farm a lil bit to get suit togeather imbuing isn't to expensive if you know someone with teh skill that they can craft pretty decent gear and better gear if u have the relics to provide them...


Something just needs to be done one way or another.
I think its better with cursed artis and whatnot, so that when I (well not me, I suck) kill you, I can actually use the stuff I loot even if I'm not in factions, rather than having to trash it or sell it back to you. Seems like a much better scenario to me. Unless it was faction dyed item which needs to be removed anyway.
 

Damien Softstep

Visitor
Stratics Veteran
Stratics Legend
Not too mention why would you make a SP poll on UOHall when you know 75% of UOHall cant stand SP?Both of these polls should be done on SP...
 

Damien Softstep

Visitor
Stratics Veteran
Stratics Legend
I think its better with cursed artis and whatnot, so that when I (well not me, I suck) kill you, I can actually use the stuff I loot even if I'm not in factions, rather than having to trash it or sell it back to you. Seems like a much better scenario to me. Unless it was faction dyed item which needs to be removed anyway.
Also 85% of the cursed artifacts got burnt up by imbuing...
 

kaio

Lore Master
Stratics Veteran
Stratics Legend
Crafters and resource farmers do not want to be in faction, many of them need to be safe in town. They do not mind getting attacked outside town and try to fight back but fighting a guy is faction items is zero fun!!
Why would a crafter join faction to get faction items, he want to craft his gear not to buy it from npc's
Crafters and resource farmers will lose every time to a guy built for fighting...lol.

Here's a hypothetical situation
- Me
120 mage
120 med
120 eval
120 resist
120 wrestle
100 scribe

- You
100 mining
120 smithy
100 tailor
100 LJ
100 Magery
100 carpentry
100 Hide

You tell me, how you ever stand to have a chance. Faction items or not...
You clearly have missed the whole point regarding siege. It's all about balance, not about who can beat who..
Everyone playes their role in an eco-alike system, witch is kinda broken with "free" faction items.
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
You clearly have missed the whole point regarding siege. It's all about balance, not about who can beat who..
Everyone playes their role in an eco-alike system, witch is kinda broken with "free" faction items.
Don't talk to me about balancing siege. She specifically said that she wants to have a chance fighting a pvp character on her crafter. I gave a scenario where her crafter is going to die regardless of faction items. THERE IS NO BALANCING those two types of play styles...If you're found gathering resources, your going to die.
 

FrejaSP

Queen of The Outlaws
Professional
Stratics Veteran
Stratics Legend
Campaign Patron
Don't talk to me about balancing siege. She specifically said that she wants to have a chance fighting a pvp character on her crafter. I gave a scenario where her crafter is going to die regardless of faction items. THERE IS NO BALANCING those two types of play styles...If you're found gathering resources, your going to die.
With resource gatheres I did mean PvM'er who can kill some of the hardest spawn so why should they not be able to fight back when attacked of a PK.

When I sucks on PvP it may be because I'm 55 year and female but I do like a good fight and did somewhat ok before we got the factions items.
 

Tiberius

Babbling Loonie
Stratics Veteran
Stratics Legend
Personally i would love to see siege reverted into a pub 16 server; that would be old school siege.

That's not going to happen.

crafters and monster farmers are not cut out of the equation in the siege economy at all by faction arties. My darn non-faction pieces all cost as much to make as it does to buyback some of my most expensive faction arties. I made boatloads of gold buy suppling FACTIONERS with thier non-faction items needs. I have the resources to buy, make whatever i need on siege. the current system does not really harm my play at all; the same can be said for the OP in this thread..hes one of the wealthiest SOBs on the shard. the point is to make it a little easier for the little guy to use this stuff and run some nifty templates if he wants to.

FYI, I can build a fairly competitive mage suit without faction arties with imbuing but I assure you it is not something a poor man would want to run or pay for:).
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Pls, remove faction artifacts from Siege!

Devs, if you read this thread (and other threads on the Siege forum) closely you will see that since the introduction of these prodo items on Siege it has become a must-have when PvPing. If someone dies and gets looted they won´t get back into the fight unless they have faction arties. No more just making up another suit of whatever is in the chests. Was this intended? I doubt it...


Here´s some examples:

It hurts our PvP population cause people as you all know don't have the time like they use to in UO or the drive to farm up silver or farm up the money to buy.
Currently farming silver for hours or hoping someone puts your stuff up for buyback and paying out the nose isnt appealing.
You have to have hundreds of thousands of silver to play factions or be rich to buy your stuff back.
Regardless people dont have hours of time spend doing blighted or fire temple... You do hyloth the spawn is so dam slow your getting maybe 2k an hour... who has almost 2-3days of full farming to do at hyloth just to suit up...

What the factioners want with threads like this is to be able to afford a bunch of these overpowered backup suits. So if they die they just put on another one. They die again? Put on another one etc etc. Sounds like insurance to me.


... so the majority of SPers now want powerful items easier to get?
No, Stupid Miner. Only the factioners...


I find faction items to overpowered so they should be very expensive.

I would like the balance back on Siege. It's bad when PvP'ers have to be in faction to PvP and have to have this stupid factions items.

I say remove the faction items and lets all use imbuing items, then maybe a nonfaction players attacked of a red faction player would have a better chance to fight back.

Then we also get rid of all this pancakes about buying back factions items and there will be better business for the crafters.
What Freja said! :thumbup:

Before farties it was fun being attacked when out fighting monsters. Now if I get attacked by a factioner I just run or hide. No fun for him, no fun for me.


Here's the thing you guys will never seem to understand. You take away faction gear, we go back to running real artifacts and cursed artifacts. We go back to running the best imbued suits, while you all keep it as cheap and "balanced" as you think you can. Before faction items came out, you all bitched about cursed arties and the evil/hero system. Besides, the items allow for more template creations and more fun.
This is way better than the faction stuff. Cause the difference is that real arties and cursed ones arent unlimited. You can´t just visit a NPC and buy an overpowered suit in 2 minutes.

If your running out of items you have to find sellers or equip other stuff. That´s how it should be. Not just have a guaranteed fartie suit every time you die.
Again *coughs* insurance *coughs*...


With the devs just throwing prodo garbage on our shard sp just keeps stepping closer to being a prodo shard
I agree.


Don't talk to me about balancing siege. She specifically said that she wants to have a chance fighting a pvp character on her crafter. I gave a scenario where her crafter is going to die regardless of faction items. THERE IS NO BALANCING those two types of play styles...If you're found gathering resources, your going to die.
Not true. I´m a PvMer and I have stood my ground a few times when a PKer has attacked me. Unless you were talking about you and not in general. Then yes, I died to Asty once. Actually, all three of us... :p


Oh well, to sum it up.

Please remove faction artifacts from Siege.

And as I know that will likely not happen, whatever you devs do, DO NOT lower the cost of the farties!
 
I

insanepete

Guest
Id rather see the faction arties go, would be a boost to crafters and make it so us non-hardcore pvp players not get killed instantly by a faction pk when we are spotted. I can see why ppl want em cheaper so they can get back to fun quicker but I dont think that would help the majority of crafters, pvmers, thieves and poor pvpers. Without them the elite pvpers can still use regular arties and kill us peons but the rest of us would be more evenly suited, this will really boost imbuers sales as well (maybe they should remove farties and put ssi,hci,dci as imbuable on armor at low levels to match missing farties as a nice compromise, or limit you to a max amount of faction arties or levels equipped and drop character specific tag).
Arent they gonna revamp factions anyways, currently seems to be pointless to be a gargoyle in factions, but hey its only 5 months after release of SA. Only my opinion but I did leave pacific to play siege due to factions being stupid there, only to find out that it was in some ways even worse on siege.
 
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