For those who missed it, in the recent Publish notes was this item:
If there were complaints about this, I missed them entirely.
It's not like this issue is a tipping point into making humans the dominant race.
Even if it was, there's nothing intrinsically wrong with humans being the dominant race. In fact their so being is kind of intrinsic to fantasy literature, often coupled with a kind of resentment, sometimes benign sometimes not, from the other races.
Yes it was an advantage but....So what? Every race has some advantages. What ones you want or need most is up to the player. Is it really that much of an advantage? If it is, why isn't everyone a human? Because not everyone is, especially in PvM.
And let's say every PvPer was a human, which isn't the case, but let's say it was. Is even that really that bad a thing? A lot of PvP occurs in Factions these days, and let's face it, gargoyles and elves have little reason to fight over political control over Felucca. Sure there's other reasons to fight in Felucca but of course you don't only see humans in Felucca, just more often than the other races. It's arguable that elves, who traditionally draw their power from nature, should be at a disadvantage in Felucca, which is all-but-dead.
So.....Why make a change I don't recall anyone asking for, that no one really seems to have been particularly bothered by? If it's for PvP....Well, were the PvPers complaining about this? I missed it. I really doubt it was for PvM; such changes are rarely made for PvM.
And if I just missed all the complaints, someone please speak up and correct me.
What few "pure" warriors, or even non-Chiv Samurai or Ninja, there are will likely be the most hurt by this and I don't think you see those all that often in PvP.
With mana leech I may not even notice this all that much, honestly.
But what really worries me is the chance that this a trial balloon for deeper changes in the racial balancing system.
If so...My impression is that most people are pretty happy with racial balance as it is now. Those who want gargoyles to be more useful I don't think are going to suddenly switch as a result of humans being slightly nerfed.
And further, I bet we'll come to see a lot more gargoyle Mystic-Warriors after the Mysticism changes hit.
-Galen's player
The 20 skill points from humans’ “Jack of all Trades” will no longer apply to the skill points required for the mana discount on special moves. If players do not have 200 or more modified points in various combat skills (Swordsmanship, Mace Fighting, Fencing, Archery, Throwing, Parry, Lumberjacking, Stealth, Poisoning, Bushido, and Ninjitsu), their special moves will use the full mana cost
- Why I don't like this idea
If there were complaints about this, I missed them entirely.
It's not like this issue is a tipping point into making humans the dominant race.
Even if it was, there's nothing intrinsically wrong with humans being the dominant race. In fact their so being is kind of intrinsic to fantasy literature, often coupled with a kind of resentment, sometimes benign sometimes not, from the other races.
Yes it was an advantage but....So what? Every race has some advantages. What ones you want or need most is up to the player. Is it really that much of an advantage? If it is, why isn't everyone a human? Because not everyone is, especially in PvM.
And let's say every PvPer was a human, which isn't the case, but let's say it was. Is even that really that bad a thing? A lot of PvP occurs in Factions these days, and let's face it, gargoyles and elves have little reason to fight over political control over Felucca. Sure there's other reasons to fight in Felucca but of course you don't only see humans in Felucca, just more often than the other races. It's arguable that elves, who traditionally draw their power from nature, should be at a disadvantage in Felucca, which is all-but-dead.
So.....Why make a change I don't recall anyone asking for, that no one really seems to have been particularly bothered by? If it's for PvP....Well, were the PvPers complaining about this? I missed it. I really doubt it was for PvM; such changes are rarely made for PvM.
And if I just missed all the complaints, someone please speak up and correct me.
What few "pure" warriors, or even non-Chiv Samurai or Ninja, there are will likely be the most hurt by this and I don't think you see those all that often in PvP.
- Why it's not that big a deal
With mana leech I may not even notice this all that much, honestly.
But what really worries me is the chance that this a trial balloon for deeper changes in the racial balancing system.
If so...My impression is that most people are pretty happy with racial balance as it is now. Those who want gargoyles to be more useful I don't think are going to suddenly switch as a result of humans being slightly nerfed.
And further, I bet we'll come to see a lot more gargoyle Mystic-Warriors after the Mysticism changes hit.
-Galen's player