Why can't a system like these changes be given to taming? Bonus for difficulty of creature maybe? What about a chance to gain when you successfully command your higher level unbonded pet?
Without more too it than that, it would make taming training more along the lines of taming a unicorn and spamming "all follow me" until it goes wild through failures, retaming and repeating.Why can't a system like these changes be given to taming? Bonus for difficulty of creature maybe? What about a chance to gain when you successfully command your higher level unbonded pet?
Agreed but...is that not much different than grabbing a 100% hit poison weapon and whacking a golem?Without more too it than that, it would make taming training more along the lines of taming a unicorn and spamming "all follow me" until it goes wild through failures, retaming and repeating.
I would suspect that we would have learned enough through UO's history to want some kind of limitation inplace. That was implied as best I could while trying to run out the door.Without more too it than that, it would make taming training more along the lines of taming a unicorn and spamming "all follow me" until it goes wild through failures, retaming and repeating.
Wow I was just thinking about this in reply to another thread. The fact is a few years ago MrTact was considering this, but it was put on the backburner and forgotten.Why can't a system like these changes be given to taming? Bonus for difficulty of creature maybe? What about a chance to gain when you successfully command your higher level unbonded pet?
Gain skill just by mashing an "all follow me" macro key? Doesnt sound like the best plan to me.Why can't a system like these changes be given to taming? Bonus for difficulty of creature maybe? What about a chance to gain when you successfully command your higher level unbonded pet?
Voilà!Is there really any reason to revamp the entire skill-gain system before addressing the dozens of other more serious actual gameplay issues that are always hanging around?
Again a passing idea from a jackanapse running out the door. A revamp of the whole skill gain system would be great!Gain skill just by mashing an "all follow me" macro key? Doesnt sound like the best plan to me.
Is there really any reason to revamp the entire skill-gain system before addressing the dozens of other more serious actual gameplay issues that are always hanging around?
Tamers in particular can be very effective not long after creation with a bit of hard work and jewels. Leave it alone IMO
Or what about the get command? Ohhh a craftable item like a decoy? I see guys using decoys to train their bird dogs for hunting.Well maybe saying all follow me shouldn't be the thing that gives you a gain maybe the gain should be given by killing stuff... have it keep track of the fame your getting from high lvl monsters or something.
Why not both? Taming, Provoke and Discord are the hardest.Forget the tamers...give the bards some love.![]()
Here is a handy guide for gaining taming skill as the system is now.•Taming gains: many people have reported the inability to gain taming through normal game play at high levels (117+). Leurocian cited a similar problem with Spellweaving, whereby there was a glitch in the code that prevented skill gains because no spell in the game had a difficulty high enough to qualify for a skill gain. The same thing may be happening with taming, ie. No pets have a difficulty high enough to qualify for a skill gain (other than the GGS gains). This will be investigated.
That is an idea to. My dog bites me, DONT DO THAT. Now I am a little smarter for being bit.I believe the solution is to allow gains even on failures, not just success. Allow the chance to GAIN RNG to work then instead of only on successes.
Because people are always looking for ways to circumvent the intention, take shortcuts, and exploit the system.I don't know where in my idea people get the idea that you would be able to spam a command over and over. There should DEFINITELY be restrictions on what you command and how many times you command to gain.
I understand that as much as anyone as I spend my work day posting on Stratics.Because people are always looking for ways to circumvent the intention, take shortcuts, and exploit the system.