YEAH more testing! *grumbles*But...............I haven't gotten my mathematically-challenged head around the last unravelling change yet!
Might be referring to the "I'm in the hack" message people were seeing when doing various things."Removed a debug message when watering plants."
Does this mean we are no longer able to see how many uses we have left on our water pitchers?
I'm glad you posted this. Assist keeps telling the patcher I am up to speed for some reason, so I have to start the client as a standalone to patch now. Wierd.Starting patch session...
Transferring patch information
Downloading patch uosa_win32_7-0-3-0.rtp( 336186200 bytes )
Downloading patch uosa_win32_7-0-3-0.pat( 12 bytes )
Downloading patch uosa_win32_7-0-3-0.rtp( 336186200 bytes, resuming )
Over 300MBs patch. :V
Agreed.Um increased Navrey hit points again, and put web attack back in, it better stop dropping power scrolls or CC like crazy. Who asked for more HP again, no one wants to hunt it now, why make it even harder. I know its suposed to be a champ peerless type thing but shouldn't you scale loot while your at it.
As for the relic fragment thing, no idea what it was but is it intended that we are not meant to have them and only the ones who beta tested and got the loyalty up fast using tricks they learned then and got 120 super fast only allowed to have tons of these. Sheesh just take them out of the game and say we can only make 80% intensity instead.
Remember that, depending on the code they used, you will probably have to "un-apply" your current resizable map or face having your client go wacky...
Reasonable... other than some of us have had the resizable atlas for months now![]()
The huge patch size is caused by the addition of these 3 new animation files:Over 300MBs patch.
Currently I'm part way through rebuilding this PC, and only have the 2d client installed - but all those files arrived in the 2d client directory.......
UOP is the file extension used in EC... MUL is 2d, unless that's been changed.
Well,Agreed.
Its hard enough to get relics.
I think they intend to make it so that you have no way to craft them.
The only way to get them is via use of runics or via unraveling very high end loot.
.
Most of the files dated 11 November that have arrived in my 2d directory are indeed .mul files though..... so it's not a simple 'swap' yet, or even close (there are WAY more .mul files, in quantity and size, than .uop) by the look of it....
ok, looks like they're swapping the file type over to UOP so that the two clients use the same system... interesting.
If they changed the 2D Client so it uses the exact same animations as Enhanced Client, then they wouldn't have to manage 2 different art packages....
UOP is the file extension used in EC... MUL is 2d, unless that's been changed.
So I guess I need to appologize to everyone for posting how to do it with bows in the craftsman forum. Looks like that got nerfed too.Well,
last publish they removed the trick to create relice with smith skill,but you could still make it via bows.I guess they removed that last trick now.
It will be runics or lot to get relics.Im totally worthless in getting relics via lot so I go runics all the way.
Is it fair that you need to have crafting skill to make relics?
Not sure,but it was way to easy to make relics before.
But I rather use my smith to get relics ,its him after all that needs it.Peerless hunting with a smith is no fun.
Lucky me,Im a smith at heart.
The bad thing is that it goes from very easy to extremely hard if you dont have runics...I dont even count lot as a chance to get it.
Why cant there be a middle way of difficulty in UO?
Always to hard or to easy.
Regards
The Scandinavian
Only on Test Center.How come I still don't have a blessed tag on my race change tokens.
I got no patch you?...
Wondering the same thing
On test or reg shard? Tram or fel? More info please!!!Well I found a turkey...all I can say is he's mean!! But Cool looking.
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